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Depth cues in human visual perception and their realization in 3D displays
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1016/0042-6989(80)90063-2openalex-snapshot
Depth of focus, eye size and visual acuity
inferredcites →https://doi.org/10.1016/0042-6989(82)90126-2openalex-snapshot
Similarities between motion parallax and stereopsis in human depth perception
inferredcites →https://doi.org/10.1016/0042-6989(95)00018-uopenalex-snapshot
Natural problems for stereoscopic depth perception in virtual environments
inferredcites →https://doi.org/10.1016/s0141-9382(96)01040-2openalex-snapshot
3-D displays: A review of current technologies
inferredcites →https://doi.org/10.1016/s1369-7021(03)00237-2openalex-snapshot
Three-Dimensional Television, Video, and Display Technology
inferredcites →https://doi.org/10.1037//0096-1523.12.3.331openalex-snapshot
Depth perception as a function of motion parallax and absolute-distance information.
inferredcites →https://doi.org/10.1037/h0043883openalex-snapshot
Motion parallax as a determinant of perceived depth.
inferredcites →https://doi.org/10.1080/713826091openalex-snapshot
The Depth of Field of the Human Eye
inferredcites →https://doi.org/10.1109/79.768575openalex-snapshot
Stereoscopic and autostereoscopic display systems
inferredcites →https://doi.org/10.1109/jdt.2005.858938openalex-snapshot
Repeated Vergence Adaptation Causes the Decline of Visual Functions in Watching Stereoscopic Television
inferredcites →https://doi.org/10.1109/leos.2008.4688555openalex-snapshot
Large holographic 3D displays for tomorrow’s TV and monitors - solutions, challenges, and prospects
inferredcites →https://doi.org/10.1109/tcsvt.2004.823398openalex-snapshot
A Survey of Perceptual Evaluations and Requirements of Three-Dimensional TV
inferredcites →https://doi.org/10.1109/tcsvt.2007.905377openalex-snapshot
A Survey of 3DTV Displays: Techniques and Technologies
inferredcites →https://doi.org/10.1117/12.525853openalex-snapshot
Mapping perceived depth to regions of interest in stereoscopic images
inferredcites →https://doi.org/10.1117/12.586712openalex-snapshot
Smoothing region boundaries in variable depth mapping for real-time stereoscopic images
inferredcites →https://doi.org/10.1117/12.766163openalex-snapshot
Large holographic displays as an alternative to stereoscopic displays
inferredcites →https://doi.org/10.1117/12.840787openalex-snapshot
Overview of 3D/2D switchable liquid crystal display technologies
inferredcites →https://doi.org/10.1167/9.13.21openalex-snapshot
The relationship between CA/C ratio and individual differences in dynamic accommodative responses while viewing stereoscopic images
inferredcites →https://doi.org/10.1364/ao.36.004509openalex-snapshot
Accommodative responses to stereoscopic three-dimensional display
inferredcites →https://doi.org/10.1364/josa.49.000273openalex-snapshot
Depth of Focus of the Human Eye*
inferredcites →https://doi.org/10.1364/josa.50.000738openalex-snapshot
Correlation of Accommodation between the Two Eyes*
inferredcites →https://doi.org/10.1364/josa.57.001073openalex-snapshot
Some Aspects of Stereoscopic Depth Perception*†
inferredcites →https://doi.org/10.1889/1.2039295openalex-snapshot
Stereoscopic 3‐D display with optical correction for the reduction of the discrepancy between accommodation and convergence
inferredcites →https://doi.org/10.1889/1.2785531openalex-snapshot
32.3: A New Approach to Electro‐Holography for TV and Projection Displays
inferredcites →https://doi.org/10.2352/j.imagingsci.technol.2009.53.3.030201openalex-snapshot
Visual Discomfort and Visual Fatigue of Stereoscopic Displays: A Review
inferredcites →https://doi.org/10.5860/choice.34-3847openalex-snapshot
An introduction to the visual system
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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The Role of Immersive Displays and Avatar Design on Pointing Interpretation in 3d Virtual Environments
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Improvement of Thermal and Environmental Stabilities of Short Channel Coplanar Amorphous InGaZnO Thin‐Film Transistors by Introducing Amorphous ZrAlOx Interlayer
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The effects of depth perception viewing on hand–eye coordination in virtual reality environments
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Relationship between parallax and spatial resolution on visual comfort of an autostereoscopic display
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Interaction and visual performance in stereoscopic displays: A review
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High resolution photolithography for direct view active matrix organic light‐emitting diode augmented reality displays
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75‐1: Distinguished Paper: High Resolution Photolithography for Direct View AMOLED AR Displays
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Moderating Effects of Spatial Presence on the Relationship Between Depth Cues and User Performance in Virtual Reality
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3D Displays: Their Evolution, Inherent Challenges and Future Perspectives
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Head- and Eye-Tracking Solutions for Autostereoscopic and Holographic 3D Displays
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Head- and Eye-Tracking Solutions for Autostereoscopic and Holographic 3D Displays
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Principles of Display Holography
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Perceptual Watermarking for Stereoscopic 3D Image Based on Visual Discomfort
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Focused augmented mirror based on human visual perception
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See in 3D: state of the art of 3D display technologies
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Exploring neural efficiency in spatial cognition: A comparative study of 3D visual stimuli in virtual reality across STEM and non-STEM fields
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Eye movements and visual discomfort when viewing stereoscopic 3D content
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The effects of egocentric and allocentric representations on presence and perceived realism: Tested in stereoscopic 3D games
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Just noticeable disparity difference model for 3D displays
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Influence of Depth Cues on Eye Tracking Depth Measurement in Augmented Reality Using the MagicLeap Device
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A Survey of Perceptually Motivated 3D Visualization of Medical Image Data
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Real‐Time Disparity Map‐Based Pictorial Depth Cue Enhancement
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Evaluation of viewing experiences induced by a curved three-dimensional display
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Generation of binary holograms for deep scenes captured with a camera and a depth sensor
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Depth-layer-based multiview image synthesis and coding for interactive z- and x-dimension view switching
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Extended viewing-angle holographic display with optical fiber arrays backlight
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Formalizing the potential of stereoscopic 3D user experience in interactive entertainment
inferred← citeshttps://doi.org/10.1117/12.2209649openalex-snapshot
Progress in off-plane computer-generated waveguide holography for near-to-eye 3D display
inferred← citeshttps://doi.org/10.1117/12.2224713openalex-snapshot
Modification of the reconstruction distance of Fresnel holograms for display with multiple spatial light modulators
inferred← citeshttps://doi.org/10.1117/12.2238686openalex-snapshot
Holographic imaging with single pixel sensor
inferred← citeshttps://doi.org/10.1117/12.2270199openalex-snapshot
Large holographic 3D display for real-time computer-generated holography
inferred← citeshttps://doi.org/10.1117/12.2315233openalex-snapshot
View-dependent compression of digital hologram based on matching pursuit
inferred← citeshttps://doi.org/10.1117/12.872680openalex-snapshot
Three-dimensional holographic display using active shutter for head mounted display application
inferred← citeshttps://doi.org/10.1145/2557500.2557518openalex-snapshot
Using eye-tracking to support interaction with layered 3D interfaces on stereoscopic displays
inferred← citeshttps://doi.org/10.1145/3131726.3131763openalex-snapshot
Establishing Design Parameters for Large Stereoscopic 3D Dashboards
inferred← citeshttps://doi.org/10.1145/3173574.3173638openalex-snapshot
Depth Conflict Reduction for Stereo VR Video Interfaces
inferred← citeshttps://doi.org/10.1145/3290605.3300842openalex-snapshot
Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation
inferred← citeshttps://doi.org/10.1145/3290605.3300855openalex-snapshot
A Design Space for Gaze Interaction on Head-mounted Displays
inferred← citeshttps://doi.org/10.1145/3314111.3319822openalex-snapshot
Monocular gaze depth estimation using the vestibulo-ocular reflex
inferred← citeshttps://doi.org/10.1145/3379155.3391313openalex-snapshot
A Survey of Digital Eye Strain in Gaze-Based Interactive Systems
inferred← citeshttps://doi.org/10.1145/3490632.3497832openalex-snapshot
User-Elicited Gestural Interaction With Future In-Car Holographic 3D Displays
inferred← citeshttps://doi.org/10.1145/3589572.3589583openalex-snapshot
Digital Holography vs. Display Holography - What are their differences and what do they have in common?
inferred← citeshttps://doi.org/10.1145/3706598.3714315openalex-snapshot
FlexiVol: a Volumetric Display with an Elastic Diffuser to Enable Reach-Through Interaction
inferred← citeshttps://doi.org/10.1145/3772363.3799374openalex-snapshot
Direct Interaction with a Reach-through Volumetric Display that uses an Elastic Diffuser
inferred← citeshttps://doi.org/10.1162/neco_a_01695openalex-snapshot
Learning Internal Representations of 3D Transformations From 2D Projected Inputs
inferred← citeshttps://doi.org/10.1179/1743277413y.0000000038openalex-snapshot
Principles and Terminology of True-3D Geovisualisation
inferred← citeshttps://doi.org/10.1179/1743277413y.0000000063openalex-snapshot
Z-axis Based Visualization of Map Elements – Cartographic Experiences with 3D Monitors Using Lenticular Foil Technology
inferred← citeshttps://doi.org/10.1186/s43074-020-00010-0openalex-snapshot
Multifocal displays: review and prospect
inferred← citeshttps://doi.org/10.13140/rg.2.1.1146.3769openalex-snapshot
Stereoscopic Image Visual Perception
inferred← citeshttps://doi.org/10.13140/rg.2.2.13059.43047openalex-snapshot
An Eye Tracking System for a Virtual Reality Headset
inferred← citeshttps://doi.org/10.1364/ao.54.003560openalex-snapshot
Visual perception in multi SLM holographic displays
inferred← citeshttps://doi.org/10.1364/ao.56.000f45openalex-snapshot
Large real-time holographic 3D displays: enabling components and results
inferred← citeshttps://doi.org/10.1364/ao.58.00a242openalex-snapshot
Multiple-camera holographic system featuring efficient depth grids for representation of real 3D objects
inferred← citeshttps://doi.org/10.1364/aop.468066openalex-snapshot
AR/VR light engines: perspectives and challenges
inferred← citeshttps://doi.org/10.1364/aop.5.000456openalex-snapshot
Three-dimensional display technologies
inferred← citeshttps://doi.org/10.1364/josaa.36.00c104openalex-snapshot
Object kinetics perception in auto-stereoscopic vision
inferred← citeshttps://doi.org/10.1364/oe.26.002149openalex-snapshot
Time multiplexing technique of holographic view and Maxwellian view using a liquid lens in the optical see-through head mounted display
inferred← citeshttps://doi.org/10.1364/oe.26.019341openalex-snapshot
See-through display combined with holographic display and Maxwellian display using switchable holographic optical element based on liquid lens
inferred← citeshttps://doi.org/10.1364/oe.27.008958openalex-snapshot
Dynamic compensatory Gerchberg–Saxton algorithm for multiple-plane reconstruction in holographic displays
inferred← citeshttps://doi.org/10.1364/oe.27.011571openalex-snapshot
Fantatrope, a moving hologram display: design and implementation
inferred← citeshttps://doi.org/10.1364/oe.27.021999openalex-snapshot
Light field display with ellipsoidal mirror array and single projector
inferred← citeshttps://doi.org/10.1364/oe.471720openalex-snapshot
HORN-9: Special-purpose computer for electroholography with the Hilbert transform
inferred← citeshttps://doi.org/10.1364/oe.474589openalex-snapshot
Functional pixels: a pathway towards true holographic displays using today’s display technology
inferred← citeshttps://doi.org/10.1364/osac.2.001166openalex-snapshot
Special-purpose computer for electroholography in embedded systems
inferred← citeshttps://doi.org/10.1364/osac.401318openalex-snapshot
System-on-a-chip-based special-purpose computer for phase electroholography
inferred← citeshttps://doi.org/10.14569/ijacsa.2018.090803openalex-snapshot
The Role of Camera Convergence in Stereoscopic Video See-through Augmented Reality Displays
inferred← citeshttps://doi.org/10.1515/oere-2016-0020openalex-snapshot
Spatiotemporal multiplexing method for visual field of view extension in holographic displays with naked eye observation
inferred← citeshttps://doi.org/10.1515/phys-2021-0006openalex-snapshot
Verification of the accommodative responses in viewing an on-axis analog reflection hologram
inferred← citeshttps://doi.org/10.15368/theses.2014.73openalex-snapshot
Toward General Purpose 3D User Interfaces: Extending Windowing Systems to Three Dimensions
inferred← citeshttps://doi.org/10.1541/ieejeiss.134.345openalex-snapshot
3D Gaze Tracking on Stereoscopic Display Using Optimized Geometric Method
inferred← citeshttps://doi.org/10.1541/ieejfms.137.398openalex-snapshot
Development of a Wide-viewing-angle Magnetophotonic Crystal for a Magneto-optic Three-dimensional Display
inferred← citeshttps://doi.org/10.15760/etd.5921openalex-snapshot
Designing In-Headset Authoring Tools for Virtual Reality Video
inferred← citeshttps://doi.org/10.15837/ijccc.2012.5.1339openalex-snapshot
Visual Depth Perception of 3D CAD Models in Desktop and Immersive Virtual Environments
inferred← citeshttps://doi.org/10.17337/jmbi.2024.26.1.1openalex-snapshot
The Relationship between Binocular Visual Function and Cybersickness by Vection in Virtual Reality
inferred← citeshttps://doi.org/10.20868/upm.thesis.39339openalex-snapshot
Analysis of quality of experience in 3D video systems
inferred← citeshttps://doi.org/10.21125/inted.2021.1621openalex-snapshot
STORYTELLING IN VR: HELPING CHILDREN WITH FEAR OF THE DARK
inferred← citeshttps://doi.org/10.21203/rs.3.rs-3742820/v1openalex-snapshot
3D Construction From a Sequence of Images
inferred← citeshttps://doi.org/10.2174/1874444301406011160openalex-snapshot
Non-uniform Depth Compression Control Algorithm for 3D Real Time Video Detection
inferred← citeshttps://doi.org/10.2184/lsj.48.10_555openalex-snapshot
Special-Purpose Computer for Electroholography Using System on a Chip
inferred← citeshttps://doi.org/10.22364/cfuapopenalex-snapshot
Cilvēka fizioloģijas un uztveres aktuālie pētījumi 2019. gadā : rakstu krājums
inferred← citeshttps://doi.org/10.22364/cfuap.2021openalex-snapshot
Cilvēka fizioloģijas un uztveres aktuālie pētījumi 2021. gadā : rakstu krājums
inferred← citeshttps://doi.org/10.2351/7.0001453openalex-snapshot
Mixed reality for laser safety at advanced optics laboratories
inferred← citeshttps://doi.org/10.23851/mjs.v30i4.597openalex-snapshot
OPACITY INFLUENCED INCONSTANT METHOD FOR 3D HOLOGRAPHIC PYRAMID RENDERING
inferred← citeshttps://doi.org/10.26686/wgtn.17014013openalex-snapshot
Mitigating Visual Discomfort on Head Mounted Displays using Estimated Gaze Dependent Depth of Field
inferred← citeshttps://doi.org/10.26686/wgtn.17060174openalex-snapshot
The Impact of Dynamic Convergence on the Human Visual System in Head Mounted Displays
inferred← citeshttps://doi.org/10.32657/10356/155534openalex-snapshot
Design and actuation of humanoid hands for natural grasping
inferred← citeshttps://doi.org/10.3389/frvir.2022.864653openalex-snapshot
Eye-Tracking Beyond Peripersonal Space in Virtual Reality: Validation and Best Practices
inferred← citeshttps://doi.org/10.3390/app10196788openalex-snapshot
Verification of an Accommodative Response for Depth Measurement of Floating Hologram Using a Holographic Optical Element
inferred← citeshttps://doi.org/10.3390/informatics12030077openalex-snapshot
Designs and Interactions for Near-Field Augmented Reality: A Scoping Review
inferred← citeshttps://doi.org/10.3390/photonics8070247openalex-snapshot
Multicolor Holographic Display of 3D Scenes Using Referenceless Phase Holography (RELPH)
inferred← citeshttps://doi.org/10.3390/s18113728openalex-snapshot
SHVC Tile-Based 360-Degree Video Streaming for Mobile VR: PC Offloading Over mmWave
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