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Towards Balancing VR Immersion and Bystander Awareness

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-642-12397-9_1openalex-snapshot
Spacing and Orientation in Co-present Interaction
inferredcites →https://doi.org/10.1007/s00371-020-01907-4openalex-snapshot
SafeXR: alerting walking persons to obstacles in mobile XR environments
inferredcites →https://doi.org/10.1017/cbo9780511620539openalex-snapshot
Using Language
inferredcites →https://doi.org/10.1023/a:1021271517844openalex-snapshot
A Descriptive Framework of Workspace Awareness for Real-Time Groupware
inferredcites →https://doi.org/10.1109/tvcg.2018.2793698openalex-snapshot
NotifiVR: Exploring Interruptions and Notifications in Virtual Reality
inferredcites →https://doi.org/10.1109/vr.2016.7504756openalex-snapshot
See what I see: Concepts to improve the social acceptance of HMDs
inferredcites →https://doi.org/10.1109/vr50410.2021.00022openalex-snapshot
Promoting Reality Awareness in Virtual Reality through Proxemics
inferredcites →https://doi.org/10.1111/j.1475-682x.1980.tb00022.xopenalex-snapshot
Environment and the Spatial Arrangement of Conversational Encounters
inferredcites →https://doi.org/10.1145/142750.142982openalex-snapshot
Portholes
inferredcites →https://doi.org/10.1145/143457.143468openalex-snapshot
Awareness and coordination in shared workspaces
inferredcites →https://doi.org/10.1145/191666.191726openalex-snapshot
Informal workplace communication
inferredcites →https://doi.org/10.1145/192844openalex-snapshot
Proceedings of the 1994 ACM conference on Computer supported cooperative work - CSCW '94
inferredcites →https://doi.org/10.1145/2047196.2047238openalex-snapshot
The proximity toolkit
inferredcites →https://doi.org/10.1145/2407336.2407344openalex-snapshot
FlyVIZ
inferredcites →https://doi.org/10.1145/257089.257283openalex-snapshot
Peepholes
inferredcites →https://doi.org/10.1145/2702123.2702382openalex-snapshot
A Dose of Reality
inferredcites →https://doi.org/10.1145/2858036.2858212openalex-snapshot
Augmenting the Field-of-View of Head-Mounted Displays with Sparse Peripheral Displays
inferredcites →https://doi.org/10.1145/3025453.3025683openalex-snapshot
ShareVR
inferredcites →https://doi.org/10.1145/3098279.3098548openalex-snapshot
FrontFace
inferredcites →https://doi.org/10.1145/3170427.3188505openalex-snapshot
Immersive Notification Framework
inferredcites →https://doi.org/10.1145/3173574.3173628openalex-snapshot
FaceDisplay
inferredcites →https://doi.org/10.1145/3173574.3173714openalex-snapshot
A Visual Interaction Cue Framework from Video Game Environments for Augmented Reality
inferredcites →https://doi.org/10.1145/3173574.3173817openalex-snapshot
A Design Framework for Awareness Cues in Distributed Multiplayer Games
inferredcites →https://doi.org/10.1145/3173574.3174057openalex-snapshot
The Dream is Collapsing
inferredcites →https://doi.org/10.1145/3290605.3300577openalex-snapshot
RealityCheck
inferredcites →https://doi.org/10.1145/3290605.3300590openalex-snapshot
Using Presence Questionnaires in Virtual Reality
inferredcites →https://doi.org/10.1145/3311350.3347190openalex-snapshot
Notification in VR
inferredcites →https://doi.org/10.1145/3311823.3311860openalex-snapshot
Let Your World Open
inferredcites →https://doi.org/10.1145/3313831.3376371openalex-snapshot
Embedding a VR Game Studio in a Sedentary Workplace
inferredcites →https://doi.org/10.1145/3313831.3376724openalex-snapshot
"Transport Me Away": Fostering Flow in Open Offices through Virtual Reality
inferredcites →https://doi.org/10.1145/3313831.3376796openalex-snapshot
Virtual Field Studies
inferredcites →https://doi.org/10.1145/3322276.3322328openalex-snapshot
AV-Pedestrian Interaction Design Using a Pedestrian Mixed Traffic Simulator
inferredcites →https://doi.org/10.1145/3322276.3322334openalex-snapshot
You Invaded my Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality
inferredcites →https://doi.org/10.1145/3322276.3322363openalex-snapshot
Should I Interrupt or Not?
inferredcites →https://doi.org/10.1145/3379337.3415827openalex-snapshot
TransceiVR
inferredcites →https://doi.org/10.1145/3379337.3415847openalex-snapshot
HMD Light: Sharing In-VR Experience via Head-Mounted Projector for Asymmetric Interaction
inferredcites →https://doi.org/10.1145/3393712.3395334openalex-snapshot
Reality aware VR headsets
inferredcites →https://doi.org/10.1145/3393712.3395339openalex-snapshot
Bystander interruption of VR users
inferredcites →https://doi.org/10.1145/3415255.3422883openalex-snapshot
CoVR: Co-located Virtual Reality Experience Sharing for Facilitating Joint Attention via Projected View of HMD Users
inferredcites →https://doi.org/10.1145/99332.99335openalex-snapshot
The VideoWindow system in informal communication
inferredcites →https://doi.org/10.1162/105474601300343603openalex-snapshot
The Experience of Presence: Factor Analytic Insights
inferredcites →https://doi.org/10.3390/electronics9050728openalex-snapshot
Indoor Positioning for Monitoring Older Adults at Home: Wi-Fi and BLE Technologies in Real Scenarios
inferredcites →https://doi.org/10.3390/s19204507openalex-snapshot
A Meta-Review of Indoor Positioning Systems
inferredcites →https://doi.org/10.48550/arxiv.1502.04744openalex-snapshot
Where's My Drink? Enabling Peripheral Real World Interactions While Using HMDs
inferredcites →https://doi.org/10.48550/arxiv.1809.05837openalex-snapshot
Manifest the Invisible: Design for Situational Awareness of Physical Environments in Virtual Reality

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cav.2210openalex-snapshot
How to set safety boundary in virtual reality: A dynamic approach based on user motion prediction
inferred← citeshttps://doi.org/10.1007/978-3-031-48495-7_3openalex-snapshot
Ubiquity of VR: Towards Investigating Ways of Interrupting VR Users to Obtain Their Attention in Public Spaces
inferred← citeshttps://doi.org/10.1109/access.2022.3176949openalex-snapshot
Comparing Visual Representations of Collaborative Map Interfaces for Immersive Virtual Environments
inferred← citeshttps://doi.org/10.1109/cw68232.2025.00049openalex-snapshot
Reach-to-Reveal: Dynamic Proximity-Aware Desk Object Integration in VR
inferred← citeshttps://doi.org/10.1109/cw68232.2025.00051openalex-snapshot
Exploring Dynamic Real-World Obstacle Integration in VR Using Consumer Headset Sensors
inferred← citeshttps://doi.org/10.1109/ismar-adjunct57072.2022.00179openalex-snapshot
Exploring Cues and Signaling to Improve Cross-Reality Interruptions
inferred← citeshttps://doi.org/10.1109/ismar-adjunct60411.2023.00020openalex-snapshot
Visual Metaphors for Notification into Virtual Environments
inferred← citeshttps://doi.org/10.1109/ismar-adjunct60411.2023.00052openalex-snapshot
Towards a Model for Space and Time in Transitional Collaboration
inferred← citeshttps://doi.org/10.1109/ismar-adjunct60411.2023.00056openalex-snapshot
Data-driven Storytelling in Hybrid Immersive Display Environments
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3372073openalex-snapshot
Workspace Guardian: Investigating Awareness of Personal Workspace Between Co-Located Augmented Reality Users
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3372095openalex-snapshot
PetPresence: Investigating the Integration of Real-World Pet Activities in Virtual Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3372114openalex-snapshot
Breaking the Isolation: Exploring the Impact of Passthrough in Shared Spaces on Player Performance and Experience in VR Exergames
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549893openalex-snapshot
From Display to Interaction: Design Patterns for Cross-Reality Systems
inferred← citeshttps://doi.org/10.1109/vr55154.2023.00078openalex-snapshot
Investigating Guardian Awareness Techniques to Promote Safety in Virtual Reality
inferred← citeshttps://doi.org/10.1109/vr59515.2025.00048openalex-snapshot
No More Head-Turning: Exploring Passthrough Techniques for Addressing Rear Interruptions from the Front in VR
inferred← citeshttps://doi.org/10.1145/3491101.3519696openalex-snapshot
“Reality Anchors”: Bringing Cues from Reality into VR on Public Transport to Alleviate Safety and Comfort Concerns
inferred← citeshttps://doi.org/10.1145/3491101.3519824openalex-snapshot
Towards Balancing Real-World Awareness and VR Immersion in Mobile VR
inferred← citeshttps://doi.org/10.1145/3505284.3529971openalex-snapshot
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
inferred← citeshttps://doi.org/10.1145/3526113.3545686openalex-snapshot
RealityLens: A User Interface for Blending Customized Physical World View into Virtual Reality
inferred← citeshttps://doi.org/10.1145/3531073.3531079openalex-snapshot
Exploring Manipulating In-VR Audio To Facilitate Verbal Interactions Between VR Users And Bystanders
inferred← citeshttps://doi.org/10.1145/3544548.3581018openalex-snapshot
Re-Evaluating VR User Awareness Needs During Bystander Interactions
inferred← citeshttps://doi.org/10.1145/3550082.3564176openalex-snapshot
Cohand VR: Towards A Shareable Immersive Experience via Wearable Gesture Interface between VR Audiences and External Audiences
inferred← citeshttps://doi.org/10.1145/3581787openalex-snapshot
Supporting Complex Decision-Making: Evidence from an Eye Tracking Study on In-Person and Remote Collaboration
inferred← citeshttps://doi.org/10.1145/3604266openalex-snapshot
Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit
inferred← citeshttps://doi.org/10.1145/3607822.3614530openalex-snapshot
Location-Aware Virtual Reality for Situational Awareness On the Road
inferred← citeshttps://doi.org/10.1145/3613904.3642358openalex-snapshot
SwitchSpace: Understanding Context-Aware Peeking Between VR and Desktop Interfaces
inferred← citeshttps://doi.org/10.1145/3613905.3650796openalex-snapshot
XRPublicSpectator: Towards Public Mixed Reality Viewing in Collocated Asymmetric Groups
inferred← citeshttps://doi.org/10.1145/3616536openalex-snapshot
A Scoping Survey on Cross-reality Systems
inferred← citeshttps://doi.org/10.1145/3617368openalex-snapshot
How Gaze Visualization Facilitates Initiation of Informal Communication in 3D Virtual Spaces
inferred← citeshttps://doi.org/10.1145/3626474openalex-snapshot
SeatmateVR: Proxemic Cues for Close Bystander-Awareness in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3654777.3676379openalex-snapshot
Augmented Object Intelligence with XR-Objects
inferred← citeshttps://doi.org/10.1145/3694907.3765920openalex-snapshot
Shadows of Reality: Enhancing Bystander Awareness of Mixed Reality Interfaces
inferred← citeshttps://doi.org/10.1145/3698137openalex-snapshot
Assessing the Effects of Sensory Modality Conditions on Object Retention across Virtual Reality and Projected Surface Display Environments
inferred← citeshttps://doi.org/10.1145/3701571.3701576openalex-snapshot
VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys
inferred← citeshttps://doi.org/10.1145/3706598.3713346openalex-snapshot
Examining the Effects of Immersive and Non-Immersive Presenter Modalities on Engagement and Social Interaction in Co-located Augmented Presentations
inferred← citeshttps://doi.org/10.1145/3706598.3714218openalex-snapshot
I Stan Alien Idols and Also the People Behind Them: Understanding How Seams Between Virtual and Real Identities Engage VTuber Fans – A Case Study of PLAVE
inferred← citeshttps://doi.org/10.1145/3715117openalex-snapshot
Enacting Asymmetric Passenger Experiences Using Disparate Immersive Devices in Transit
inferred← citeshttps://doi.org/10.1145/3715336.3735682openalex-snapshot
ELICITING (IMMERSIVE) INTANGIBLES
inferred← citeshttps://doi.org/10.1145/3756884.3768375openalex-snapshot
XR Marionette: Context-Responsive Arm Movement Constraint and Hand Interaction System for Safe XR Use
inferred← citeshttps://doi.org/10.1145/3757980.3757985openalex-snapshot
Alignment and Repair Work in Extended Reality
inferred← citeshttps://doi.org/10.1145/3772318.3791936openalex-snapshot
"It Feels Like I am Invited to Communicate": Mediating Ad-Hoc Bystander-VR User Interruptions Through Proactive Proxies
inferred← citeshttps://doi.org/10.1145/3800645.3813065openalex-snapshot
Exploring the Potential of Immersive Virtual Reality in Community Music Activities with Older Adults in CCRC
inferred← citeshttps://doi.org/10.1145/3829807.3829911openalex-snapshot
A Qualitative User Study Investigating Designs to Reduce User Challenges in Cross-Reality Transitional Interfaces
inferred← citeshttps://doi.org/10.14722/usec.2023.234566openalex-snapshot
BANS: Evaluation of Bystander Awareness Notification Systems for Productivity in VR
inferred← citeshttps://doi.org/10.3389/fcomp.2025.1560448openalex-snapshot
Why not both? Complementing explanations with uncertainty, and self-confidence in human-AI collaboration
inferred← citeshttps://doi.org/10.3389/frvir.2022.943696openalex-snapshot
Ex-Cit XR: Expert-elicitation and validation of Extended Reality visualisation and interaction techniques for disengaging and transitioning users from immersive virtual environments
inferred← citeshttps://doi.org/10.3389/frvir.2026.1807029openalex-snapshot
Exploration of Radar-based Obstacle Visualizations to Support Safety and Presence in Camera-Free Outdoor VR
inferred← citeshttps://doi.org/10.3390/s24103187openalex-snapshot
Exploring Metaphorical Transformations of a Safety Boundary Wall in Virtual Reality
inferred← citeshttps://doi.org/10.3756/artsci.24.16_1openalex-snapshot
A Visual Approach to Pseudo Unseen Presence in the Metaverse Through HMD
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