On the public citation graph

Reality Anchors: Bringing Cues from Reality to Increase Acceptance of Immersive Technologies in Transit

0 signed · 89 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/bf02429895openalex-snapshot
The airplane passenger: Protection of self in an encapsulated group
inferredcites →https://doi.org/10.1007/s10055-019-00420-xopenalex-snapshot
Challenges in passenger use of mixed reality headsets in cars and other transportation
inferredcites →https://doi.org/10.1007/s11116-012-9396-7openalex-snapshot
Working on the train: from ‘dead time’ to productive and vital time
inferredcites →https://doi.org/10.1007/s11116-020-10148-2openalex-snapshot
Do millennials value travel time differently because of productive multitasking? A revealed-preference study of Northern California commuters
inferredcites →https://doi.org/10.1016/j.jenvp.2006.10.002openalex-snapshot
Crowding and personal space invasion on the train: Please don’t make me sit in the middle
inferredcites →https://doi.org/10.1016/j.tra.2004.09.004openalex-snapshot
Travel time use in the information age
inferredcites →https://doi.org/10.1016/j.tra.2014.12.007openalex-snapshot
Making time count: Traveler activity engagement on urban transit
inferredcites →https://doi.org/10.1080/01441647.2017.1307877openalex-snapshot
Passenger-centric factors influencing the experience of aircraft comfort
inferredcites →https://doi.org/10.1080/07341512.2013.858523openalex-snapshot
Aerial screens
inferredcites →https://doi.org/10.1098/rsif.2016.0414openalex-snapshot
Crowd behaviour during high-stress evacuations in an immersive virtual environment
inferredcites →https://doi.org/10.1109/ismar50242.2020.00067openalex-snapshot
Seamless, Bi-directional Transitions along the Reality-Virtuality Continuum: A Conceptualization and Prototype Exploration
inferredcites →https://doi.org/10.1109/mcg.2022.3154358openalex-snapshot
Situated VR: Toward a Congruent Hybrid Reality Without Experiential Artifacts
inferredcites →https://doi.org/10.1109/tvcg.2018.2793698openalex-snapshot
NotifiVR: Exploring Interruptions and Notifications in Virtual Reality
inferredcites →https://doi.org/10.1109/tvcg.2023.3247084openalex-snapshot
A Lack of Restraint: Comparing Virtual Reality Interaction Techniques for Constrained Transport Seating
inferredcites →https://doi.org/10.1109/vr.2016.7504756openalex-snapshot
See what I see: Concepts to improve the social acceptance of HMDs
inferredcites →https://doi.org/10.1109/vr.2018.8446295openalex-snapshot
Design and Assessment of a Collaborative 3D Interaction Technique for Handheld Augmented Reality
inferredcites →https://doi.org/10.1109/vr50410.2021.00022openalex-snapshot
Promoting Reality Awareness in Virtual Reality through Proxemics
inferredcites →https://doi.org/10.1109/vr50410.2021.00096openalex-snapshot
Influence of Interactivity and Social Environments on User Experience and Social Acceptability in Virtual Reality
inferredcites →https://doi.org/10.1109/vrw50115.2020.00058openalex-snapshot
Analysis of Interaction Spaces for VR in Public Transport Systems
inferredcites →https://doi.org/10.1109/vrw52623.2021.00098openalex-snapshot
Virtual Reality in transit: how acceptable is VR use on public transport?
inferredcites →https://doi.org/10.1145/120782openalex-snapshot
Proceedings of the 4th annual ACM symposium on User interface software and technology - UIST '91
inferredcites →https://doi.org/10.1145/1978942.1978963openalex-snapshot
The aligned rank transform for nonparametric factorial analyses using only anova procedures
inferredcites →https://doi.org/10.1145/2702123.2702382openalex-snapshot
A Dose of Reality
inferredcites →https://doi.org/10.1145/2851581.2892331openalex-snapshot
The WEAR Scale
inferredcites →https://doi.org/10.1145/2858036.2858436openalex-snapshot
Designing a Willing-to-Use-in-Public Hand Gestural Interaction Technique for Smart Glasses
inferredcites →https://doi.org/10.1145/2971485.2971496openalex-snapshot
User Expectations of Everyday Gaze Interaction on Smartglasses
inferredcites →https://doi.org/10.1145/3025453.3025658openalex-snapshot
Evaluation of Prototypes and the Problem of Possible Futures
inferredcites →https://doi.org/10.1145/3025453.3025683openalex-snapshot
ShareVR
inferredcites →https://doi.org/10.1145/3025453.3025749openalex-snapshot
All about Acceptability?
inferredcites →https://doi.org/10.1145/3131726.3131876openalex-snapshot
I Am The Passenger
inferredcites →https://doi.org/10.1145/3137093openalex-snapshot
All the world's a stage
inferredcites →https://doi.org/10.1145/3170427.3188505openalex-snapshot
Immersive Notification Framework
inferredcites →https://doi.org/10.1145/3173574.3173703openalex-snapshot
Remixed Reality
inferredcites →https://doi.org/10.1145/3173574.3174057openalex-snapshot
The Dream is Collapsing
inferredcites →https://doi.org/10.1145/3236112.3236127openalex-snapshot
Virtual reality on the go?
inferredcites →https://doi.org/10.1145/3240167.3240174openalex-snapshot
Your smart glasses' camera bothers me!
inferredcites →https://doi.org/10.1145/3240167.3240200openalex-snapshot
Feeling alone in public
inferredcites →https://doi.org/10.1145/3281505.3281541openalex-snapshot
Performer vs. observer
inferredcites →https://doi.org/10.1145/3290605.3300310openalex-snapshot
PlaneVR
inferredcites →https://doi.org/10.1145/3290605.3300577openalex-snapshot
RealityCheck
inferredcites →https://doi.org/10.1145/3290607.3299028openalex-snapshot
Challenges Using Head-Mounted Displays in Shared and Social Spaces
inferredcites →https://doi.org/10.1145/3313831.3376162openalex-snapshot
Social Acceptability in HCI: A Survey of Methods, Measures, and Design Strategies
inferredcites →https://doi.org/10.1145/3313831.3376788openalex-snapshot
Would you do it?: Enacting Moral Dilemmas in Virtual Reality for Understanding Ethical Decision-Making
inferredcites →https://doi.org/10.1145/3313831.3376796openalex-snapshot
Virtual Field Studies
inferredcites →https://doi.org/10.1145/3319073openalex-snapshot
What is (un)acceptable?
inferredcites →https://doi.org/10.1145/3322276.3322334openalex-snapshot
You Invaded my Tracking Space! Using Augmented Virtuality for Spotting Passersby in Room-Scale Virtual Reality
inferredcites →https://doi.org/10.1145/3340555.3353741openalex-snapshot
Comparing Pedestrian Navigation Methods in Virtual Reality and Real Life
inferredcites →https://doi.org/10.1145/3349263.3351330openalex-snapshot
Virtual reality passenger experiences
inferredcites →https://doi.org/10.1145/3357236.3395464openalex-snapshot
Evaluating Design Fiction
inferredcites →https://doi.org/10.1145/3365610.3365647openalex-snapshot
Social acceptability of virtual reality in public spaces
inferredcites →https://doi.org/10.1145/3393712.3395334openalex-snapshot
Reality aware VR headsets
inferredcites →https://doi.org/10.1145/3411763.3451765openalex-snapshot
A Reconfigurable Mobile Head-Mounted Display Supporting Real World Interactions
inferredcites →https://doi.org/10.1145/3411764.3445478openalex-snapshot
RepliCueAuth: Validating the Use of a Lab-Based Virtual Reality Setup for Evaluating Authentication Systems
inferredcites →https://doi.org/10.1145/3460418.3480157openalex-snapshot
Experiencing Social Augmented Reality in Public Spaces
inferredcites →https://doi.org/10.1145/3464327.3464329openalex-snapshot
Observing Virtual Avatars: The Impact of Avatars’ Fidelity on Identifying Interactions
inferredcites →https://doi.org/10.1145/3486950openalex-snapshot
Towards Balancing VR Immersion and Bystander Awareness
inferredcites →https://doi.org/10.1145/3487983.3488304openalex-snapshot
Assessing the Impact of Mixed Reality Immersion on Presence and Embodiment
inferredcites →https://doi.org/10.1145/3491102.3501836openalex-snapshot
Causality-preserving Asynchronous Reality
inferredcites →https://doi.org/10.1145/3491102.3517492openalex-snapshot
Immersive Speculative Enactments: Bringing Future Scenarios and Technology to Life Using Virtual Reality
inferredcites →https://doi.org/10.1145/3505284.3529971openalex-snapshot
Exploring Attitudes Towards Increasing User Awareness of Reality From Within Virtual Reality
inferredcites →https://doi.org/10.1145/3526113.3545657openalex-snapshot
PassengXR: A Low Cost Platform for Any-Car, Multi-User, Motion-Based Passenger XR Experiences
inferredcites →https://doi.org/10.1145/3526113.3545682openalex-snapshot
Integrating Real-World Distractions into Virtual Reality
inferredcites →https://doi.org/10.1145/3527188.3563916openalex-snapshot
Hype Dlive: XR Live Performance System for Improving Passenger Comfort in Autonomous Driving
inferredcites →https://doi.org/10.1145/3555648openalex-snapshot
Reimagining the Mobile Phone: Investigating Speculative Approaches to Design in Human-Computer Interaction for Development (HCI4D)
inferredcites →https://doi.org/10.13140/rg.2.2.14183.88481openalex-snapshot
VR-HYPERSPACE Research Roadmap
inferredcites →https://doi.org/10.1515/icom-2018-0030openalex-snapshot
Challenges and Requirements of Immersive Media in Autonomous Car: Exploring the Feasibility of Virtual Entertainment Applications
inferredcites →https://doi.org/10.2307/3172751openalex-snapshot
Basics of Qualitative Research
inferredcites →https://doi.org/10.26686/wgtn.16967875.v1openalex-snapshot
The Social Environment of Public Transport
inferredcites →https://doi.org/10.3141/2054-01openalex-snapshot
Synchronicity of Activity Engagement and Travel in Time and Space
inferredcites →https://doi.org/10.3389/fpsyg.2021.718315openalex-snapshot
Technology-Mediated Experiences and Social Context: Relevant Needs in Private Vs. Public Interaction and the Importance of Others for Positive Affect
inferredcites →https://doi.org/10.4135/9781452230153openalex-snapshot
Basics of Qualitative Research (3rd ed.): Techniques and Procedures for Developing Grounded Theory
inferredcites →https://doi.org/10.5038/2375-0901.14.3.7openalex-snapshot
What Do Passengers Do During Travel Time? Structured Observations on Buses and Trains
inferredcites →https://doi.org/10.5860/choice.51-5390openalex-snapshot
Speculative everything: design, fiction, and social dreaming

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1109/ismar62088.2024.00037openalex-snapshot
Exploring the Impact of Passthrough on VR Exergaming in Public Environments: A Field Study
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00066openalex-snapshot
“Everyone Knows You're Watching P*rn”: Reflecting on First-Hand User Accounts on the Use and Public Perception of in-Transit Passenger XR
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00076openalex-snapshot
Long-Term Experiences from Working with Extended Reality in the Wild
inferred← citeshttps://doi.org/10.1109/vr67842.2026.00044openalex-snapshot
SpeechLess: Micro-utterance with Personalized Spatial Memory-aware Assistant in Everyday Augmented Reality
inferred← citeshttps://doi.org/10.1109/vrw62533.2024.00129openalex-snapshot
The Social Impact of Extended Reality Spatial Productivity in Constrained, Public and Passenger Spaces
inferred← citeshttps://doi.org/10.1145/3613905.3650873openalex-snapshot
Knowledge Work on Airplanes: Challenges, Workarounds, and Design Implications
inferred← citeshttps://doi.org/10.1145/3639701.3656321openalex-snapshot
Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public Transport
inferred← citeshttps://doi.org/10.1145/3701571.3701576openalex-snapshot
VR Headsets In-The-Wild: Qualitative Insights on Safety, Awareness, and Social Challenges from Real Train Journeys
inferred← citeshttps://doi.org/10.1145/3706370.3727854openalex-snapshot
Winter is Coming… To Your Commute: Adapting Passenger ARTV Ornamentations to Match On-screen Visuals For Enhanced Immersion in Fantasy Drama TV Content
inferred← citeshttps://doi.org/10.1145/3706599.3720195openalex-snapshot
The Effects of Physical Context on Collaborator Placement in Augmented Reality Meetings
inferred← citeshttps://doi.org/10.1145/3715117openalex-snapshot
Enacting Asymmetric Passenger Experiences Using Disparate Immersive Devices in Transit
inferred← citeshttps://doi.org/10.1145/3744335.3758478openalex-snapshot
Taming XR Zombies: Proxemics-Aware Kinesthetic Feedback Interfaces for Safe Social Harmony in Autonomous Mobility Environments
inferred← citeshttps://doi.org/10.1145/3756884.3768375openalex-snapshot
XR Marionette: Context-Responsive Arm Movement Constraint and Hand Interaction System for Safe XR Use
inferred← citeshttps://doi.org/10.1145/3757679openalex-snapshot
Towards Immersive Mixed Reality Street Play: Understanding Co-located Bodily Play with See-through Head-Mounted Displays in Public Spaces
inferred← citeshttps://doi.org/10.1145/3772318.3791043openalex-snapshot
The (Anti-)Affordance Problem: Effects of Physical Context on Collaborator Placement in Augmented Reality Meetings
inferred← citeshttps://doi.org/10.1162/pres.a.449openalex-snapshot
Exploring the Effect of Hologram-Physical Coupling for Studio Panel Light Operation Tasks in Augmented Reality
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.