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Integrated Exertion—Understanding the Design of Human–Computer Integration in an Exertion Context
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
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The body in the brain revisited
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moBeat: Using Interactive Music to Guide and Motivate Users During Aerobic Exercising
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Peripheral Visual Performance Enhancement by Neurofeedback Training
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Technology and the Body: the (Im)Possibilities of Re-embodiment
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Tracking and Navigation Systems
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Augmented reality tools for sports education and training
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Supporting collective physical activities by interactive floor projection in a special-needs school setting
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Human augmentation: Past, present and future
inferredcites →https://doi.org/10.1016/j.ijhcs.2021.102643openalex-snapshot
Towards understanding the design of bodily integration
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“Cycling was never so easy!” An analysis of e-bike commuters' motives, travel behaviour and experiences using GPS-tracking and interviews
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Evaluating OpenBCI Spiderclaw V1 Headwear's Electrodes Placements for Brain-Computer Interface (BCI) Motor Imagery Application
inferredcites →https://doi.org/10.1016/s0166-2236(97)01136-3openalex-snapshot
The body in the brain: neural bases of corporeal awareness
inferredcites →https://doi.org/10.1037/0022-3514.88.5.736openalex-snapshot
Feeling and Believing: The Influence of Emotion on Trust.
inferredcites →https://doi.org/10.1037/a0015325openalex-snapshot
The cognitive and neural correlates of tactile memory.
inferredcites →https://doi.org/10.1038/nrn.2017.14openalex-snapshot
Sense of agency in the human brain
inferredcites →https://doi.org/10.1080/01441647.2015.1069907openalex-snapshot
E-bikes in the Mainstream: Reviewing a Decade of Research
inferredcites →https://doi.org/10.1080/02607476.2013.866724openalex-snapshot
Qualitative data analysis with NVIVO
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Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction
inferredcites →https://doi.org/10.1080/10447318.2020.1741118openalex-snapshot
Human-Centered Artificial Intelligence: Reliable, Safe & Trustworthy
inferredcites →https://doi.org/10.1080/23800127.2019.1571658openalex-snapshot
Familial mobilities beyond the private car: electric bikes and car sharing in Sydney, Australia
inferredcites →https://doi.org/10.1093/oso/9780198851721.001.0001openalex-snapshot
Body Schema and Body Image: New Directions
inferredcites →https://doi.org/10.1109/icmew.2012.91openalex-snapshot
Exerlearn Bike: An Exergaming System for Children's Educational and Physical Well-Being
inferredcites →https://doi.org/10.1109/iros.2004.1389488openalex-snapshot
Turning segways into soccer robots
inferredcites →https://doi.org/10.1109/mprv.2017.8openalex-snapshot
Augmenting Human Intellect and Amplifying Perception and Cognition
inferredcites →https://doi.org/10.1109/tpc.2013.2274109openalex-snapshot
Design Research Through Practice: From the Lab, Field, and Showroom
inferredcites →https://doi.org/10.1109/vr.2019.8798275openalex-snapshot
Superhuman sports in mixed reality: the multi-player game League of Lasers
inferredcites →https://doi.org/10.1111/j.1442-9071.2011.02590.xopenalex-snapshot
The bionic eye: a review
inferredcites →https://doi.org/10.1145/1240624.1240704openalex-snapshot
Research through design as a method for interaction design research in HCI
inferredcites →https://doi.org/10.1145/1541948openalex-snapshot
Proceedings of the 4th International Conference on Persuasive Technology
inferredcites →https://doi.org/10.1145/2207676.2208350openalex-snapshot
I did that! Measuring users' experience of agency in their own actions
inferredcites →https://doi.org/10.1145/2207676.2208538openalex-snapshot
What should we expect from research through design?
inferredcites →https://doi.org/10.1145/2470654.2466220openalex-snapshot
Talking about tactile experiences
inferredcites →https://doi.org/10.1145/2500468.2500889openalex-snapshot
Uncomfortable user experience
inferredcites →https://doi.org/10.1145/2702123.2702190openalex-snapshot
Cruise Control for Pedestrians
inferredcites →https://doi.org/10.1145/2793107.2810295openalex-snapshot
Guiding Young Players As Designers
inferredcites →https://doi.org/10.1145/3027063.3049285openalex-snapshot
Paradigm Shift from Human Computer Interaction to Integration
inferredcites →https://doi.org/10.1145/3027063.3051137openalex-snapshot
Human Computer Integration versus Powerful Tools
inferredcites →https://doi.org/10.1145/3072959.3073673openalex-snapshot
Computational design of telescoping structures
inferredcites →https://doi.org/10.1145/3173574.3173784openalex-snapshot
Experiencing the Body as Play
inferredcites →https://doi.org/10.1145/3202185.3202740openalex-snapshot
Designing for bodily interplay
inferredcites →https://doi.org/10.1145/3242671.3242688openalex-snapshot
"I had super-powers when eBike riding" Towards Understanding the Design of Integrated Exertion
inferredcites →https://doi.org/10.1145/3311350.3347181openalex-snapshot
Movement Empowerment in a Multiplayer Mixed-Reality Trampoline Game
inferredcites →https://doi.org/10.1145/3313831.3376128openalex-snapshot
Introducing Peripheral Awareness as a Neurological State for Human-computer Integration
inferredcites →https://doi.org/10.1145/3313831.3376812openalex-snapshot
Soma Design and Sensory Misalignment
inferredcites →https://doi.org/10.1145/3322276.3322307openalex-snapshot
"Co-riding With My eBike to Get Green Lights"
inferredcites →https://doi.org/10.1145/3334480.3375170openalex-snapshot
3rd Body As Starting Point Workshop: Exploring Themes for Inbodied Interaction Research and Design
inferredcites →https://doi.org/10.1145/3374920.3374969openalex-snapshot
Future InBodied: A Framework for Inbodied Interaction Design
inferredcites →https://doi.org/10.1145/3387167openalex-snapshot
Designing Digital Vertigo Experiences
inferredcites →https://doi.org/10.1145/3411763.3441355openalex-snapshot
Do Cyborgs dream of Electric Limbs? Experiential Factors in Human-Computer Integration Design and Evaluation
inferredcites →https://doi.org/10.1145/3411763.3450400openalex-snapshot
SIGHInt: Special Interest Group for Human-Computer Integration
inferredcites →https://doi.org/10.1145/3411764.3445628openalex-snapshot
“Feeling the Sensor Feeling you”: A Soma Design Exploration on Sensing Non-habitual Breathing
inferredcites →https://doi.org/10.1145/3411764.3445744openalex-snapshot
Limited Control Over the Body as Intriguing Play Design Resource
inferredcites →https://doi.org/10.1145/3411764.3445785openalex-snapshot
Towards the Next Generation of Gaming Wearables
inferredcites →https://doi.org/10.1145/3450337.3483468openalex-snapshot
Telepathic Play: Towards Playful Experiences Based on Brain-to-brain Interfacing
inferredcites →https://doi.org/10.1177/1461444815588768openalex-snapshot
Everywear: The quantified self and wearable fitness technologies
inferredcites →https://doi.org/10.2174/1874213000902010083openalex-snapshot
Is Facilitation a True Species Interaction?
inferredcites →https://doi.org/10.2196/10461openalex-snapshot
Increasing Active Transportation Through E-Bike Use: Pilot Study Comparing the Health Benefits, Attitudes, and Beliefs Surrounding E-Bikes and Conventional Bikes
inferredcites →https://doi.org/10.2466/pms.100.1.167-175openalex-snapshot
Effects of Limited Peripheral Vision on Shuttle Sprint Performance of Soccer Players
inferredcites →https://doi.org/10.29173/istl2058openalex-snapshot
The Encyclopedia of Human Computer Interaction
inferredcites →https://doi.org/10.3109/17483107.2014.968811openalex-snapshot
Living with an electric wheelchair – the user perspective
inferredcites →https://doi.org/10.3389/fbuil.2018.00047openalex-snapshot
Exploring the Adoption of E-Bikes by Different User Groups
inferredcites →https://doi.org/10.3389/fnhum.2014.00913openalex-snapshot
Dynamic peripheral visual performance relates to alpha activity in soccer players
inferredcites →https://doi.org/10.3389/fpsyg.2018.00535openalex-snapshot
The Senses of Agency and Ownership: A Review
inferredcites →https://doi.org/10.3390/app11188531openalex-snapshot
Emergent Interfaces: Vague, Complex, Bespoke and Embodied Interaction between Humans and Computers
inferredcites →https://doi.org/10.3390/s18010220openalex-snapshot
Increasing the Intensity over Time of an Electric-Assist Bike Based on the User and Route: The Bike Becomes the Gym
inferredcites →https://doi.org/10.4236/jsip.2012.31006openalex-snapshot
An Improved Signal Segmentation Using Moving Average and Savitzky-Golay Filter
inferredcites →https://doi.org/10.5325/jpoststud.3.1.0060openalex-snapshot
Cyborgs’ Perception, Cognition, Society, Environment, and Ethics: Interview with Neil Harbisson and Moon Ribas, 14 October 2016, Ace Hotel, New York City
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/mar.70115openalex-snapshot
The Rise of Human–Computer Integration in Marketing: A Theory Synthesis
inferred← citeshttps://doi.org/10.1007/978-3-031-45382-3_17openalex-snapshot
Multimodal Emotion Recognition System Through Three Different Channels (MER-3C)
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2025.103457openalex-snapshot
Towards understanding the design of playful bodily extensions via body schema and body image
inferred← citeshttps://doi.org/10.1080/07370024.2023.2269148openalex-snapshot
Taking inspiration from becoming “one with a bike” to design human-computer integration
inferred← citeshttps://doi.org/10.1109/ismar-adjunct57072.2022.00052openalex-snapshot
Exploration of design methods and tools for virtual, augmented and mixed reality
inferred← citeshttps://doi.org/10.1109/tmm.2025.3640018openalex-snapshot
Modality-Aware Gated Attention Network for Audio-Visual Event Localization
inferred← citeshttps://doi.org/10.1145/3544548.3581044openalex-snapshot
Dozer: Towards understanding the design of closed-loop wearables for sleep
inferred← citeshttps://doi.org/10.1145/3544548.3581169openalex-snapshot
Social Digital Cyborgs: The Collaborative Design Process of JIZAI ARMS
inferred← citeshttps://doi.org/10.1145/3590766openalex-snapshot
Toward Understanding the Design of Intertwined Human–Computer Integrations
inferred← citeshttps://doi.org/10.1145/3603621openalex-snapshot
Brain-Computer Integration: A Framework for the Design of Brain-Computer Interfaces from an Integrations Perspective
inferred← citeshttps://doi.org/10.1145/3613905.3636291openalex-snapshot
Learning from Cycling: Discovering Lessons Learned from CyclingHCI
inferred← citeshttps://doi.org/10.1145/3643834.3661550openalex-snapshot
Grand challenges in CyclingHCI
inferred← citeshttps://doi.org/10.1145/3686424.3686483openalex-snapshot
Effects of female gamer stereotypes on cyber aggression against female gamers: The influence of virtual world on human behavior and psychology
inferred← citeshttps://doi.org/10.1145/3702038.3702104openalex-snapshot
Reflections on the Applicability of the Semiotic Engineering Ontology Extended to the HInt Paradigm
inferred← citeshttps://doi.org/10.1145/3706598.3713528openalex-snapshot
IEDS: Exploring an Intelli-Embodied Design Space Combining Designer, AR, and GAI to Support Industrial Conceptual Design
inferred← citeshttps://doi.org/10.1145/3726986.3727940openalex-snapshot
More-than-Human Moments via Movement-based Design and Cultural Insights
inferred← citeshttps://doi.org/10.1145/3749385.3749401openalex-snapshot
Blindfolded in the Air: Towards the Design of Interactive Aerial Play
inferred← citeshttps://doi.org/10.2139/ssrn.7292209openalex-snapshot
Dimensional Design Diagrams as a Form of Intermediate Design Knowledge
inferred← citeshttps://doi.org/10.21606/iasdr.2023.667openalex-snapshot
The body gets the notion: performative design practice for human computer integration to encourage innovation in the domains of health and well-being.
inferred← citeshttps://doi.org/10.26530/9789401496476-047openalex-snapshot
THE BODY CAN NOT BE THOUGHT: design practice at the intersection of human-computer integration and critical disability studies to develop new paradigms for health and well-being
inferred← citeshttps://doi.org/10.3389/frvir.2024.1428765openalex-snapshot
Fostering the AR illusion: a study of how people interact with a shared artifact in collocated augmented reality
inferred← citeshttps://doi.org/10.5753/jbcs.2026.5620openalex-snapshot
Semiotic Engineering Theory for Human-Computer Integration: An Applicability and Usefulness Evaluation
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