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Gaze-Hand Alignment
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-030-85623-6_32openalex-snapshot
Looking for Info: Evaluation of Gaze Based Information Retrieval in Augmented Reality
inferredcites →https://doi.org/10.1007/978-3-540-73110-8_85openalex-snapshot
Evaluating Eye Tracking with ISO 9241 - Part 9
inferredcites →https://doi.org/10.1016/j.cag.2012.12.003openalex-snapshot
A survey of 3D object selection techniques for virtual environments
inferredcites →https://doi.org/10.1016/j.cag.2021.01.001openalex-snapshot
ARtention: A design space for gaze-adaptive user interfaces in augmented reality
inferredcites →https://doi.org/10.1016/j.ijhcs.2012.05.009openalex-snapshot
MultiPoint: Comparing laser and manual pointing as remote input in large display interactions
inferredcites →https://doi.org/10.1016/j.ijmedinf.2015.03.003openalex-snapshot
Cognitive workload changes for nurses transitioning from a legacy system with paper documentation to a commercial electronic health record
inferredcites →https://doi.org/10.1068/p2935openalex-snapshot
The Roles of Vision and Eye Movements in the Control of Activities of Daily Living
inferredcites →https://doi.org/10.1109/tvcg.2016.2543720openalex-snapshot
Towards Pervasive Augmented Reality: Context-Awareness in Augmented Reality
inferredcites →https://doi.org/10.1109/vr46266.2020.00021openalex-snapshot
Investigating Bubble Mechanism for Ray-Casting to Improve 3D Target Acquisition in Virtual Reality
inferredcites →https://doi.org/10.1109/vr50410.2021.00104openalex-snapshot
Evaluating the Potential of Glanceable AR Interfaces for Authentic Everyday Uses
inferredcites →https://doi.org/10.1117/12.497665openalex-snapshot
Evaluation of pointing techniques for ray casting selection in virtual environments
inferredcites →https://doi.org/10.1145/1044588.1044680openalex-snapshot
Occlusion based interaction methods for tangible augmented reality environments
inferredcites →https://doi.org/10.1145/1095034.1095041openalex-snapshot
Distant freehand pointing and clicking on very large, high resolution displays
inferredcites →https://doi.org/10.1145/1518701.1518758openalex-snapshot
Fast gaze typing with an adjustable dwell time
inferredcites →https://doi.org/10.1145/2325616.2325626openalex-snapshot
User-defined gestures for free-hand TV control
inferredcites →https://doi.org/10.1145/237091.237102openalex-snapshot
The go-go interaction technique
inferredcites →https://doi.org/10.1145/253284.253303openalex-snapshot
Image plane interaction techniques in 3D immersive environments
inferredcites →https://doi.org/10.1145/258734openalex-snapshot
Proceedings of the 24th annual conference on Computer graphics and interactive techniques - SIGGRAPH '97
inferredcites →https://doi.org/10.1145/2702123.2702332openalex-snapshot
Modeling Distant Pointing for Compensating Systematic Displacements
inferredcites →https://doi.org/10.1145/2818346openalex-snapshot
Proceedings of the 2015 ACM on International Conference on Multimodal Interaction
inferredcites →https://doi.org/10.1145/2984511.2984514openalex-snapshot
Gaze and Touch Interaction on Tablets
inferredcites →https://doi.org/10.1145/29933openalex-snapshot
Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
inferredcites →https://doi.org/10.1145/3025453.3025689openalex-snapshot
Extending the Body for Interaction with Reality
inferredcites →https://doi.org/10.1145/302979.303053openalex-snapshot
Manual and gaze input cascaded (MAGIC) pointing
inferredcites →https://doi.org/10.1145/3131277.3132180openalex-snapshot
Gaze + pinch interaction in virtual reality
inferredcites →https://doi.org/10.1145/3313831.3376132openalex-snapshot
BlyncSync: Enabling Multimodal Smartwatch Gestures with Synchronous Touch and Blink
inferredcites →https://doi.org/10.1145/3314111.3319815openalex-snapshot
Gaze behaviour on interacted objects during hand interaction in virtual reality for eye tracking calibration
inferredcites →https://doi.org/10.1145/3361218openalex-snapshot
Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality
inferredcites →https://doi.org/10.1145/3379155.3391312openalex-snapshot
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement
inferredcites →https://doi.org/10.1145/3411764.3445343openalex-snapshot
Gaze-Supported 3D Object Manipulation in Virtual Reality
inferredcites →https://doi.org/10.1145/3411764.3445697openalex-snapshot
Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing
inferredcites →https://doi.org/10.1145/3448018.3457998openalex-snapshot
Pinch, Click, or Dwell: Comparing Different Selection Techniques for Eye-Gaze-Based Pointing in Virtual Reality
inferredcites →https://doi.org/10.1145/365024openalex-snapshot
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
inferredcites →https://doi.org/10.1145/965161.806796openalex-snapshot
Gaze-orchestrated dynamic windows
inferredcites →https://doi.org/10.1145/97243.97246openalex-snapshot
What you look at is what you get: eye movement-based interaction techniques
inferredcites →https://doi.org/10.1523/jneurosci.21-17-06917.2001openalex-snapshot
Eye–Hand Coordination in Object Manipulation
inferredcites →https://doi.org/10.16910/jemr.6.2.1openalex-snapshot
Eye Movements in Gaze Interaction
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-031-53652-6_10openalex-snapshot
MASTER-XR: Mixed Reality Ecosystem for Teaching Robotics in Manufacturing
inferred← citeshttps://doi.org/10.1007/978-3-032-04999-5_31openalex-snapshot
Gaze-Based Menu Navigation in Virtual Reality: A Comparative Study of Layouts and Interaction Techniques
inferred← citeshttps://doi.org/10.1007/978-3-032-04999-5_33openalex-snapshot
Pointing at Physical Targets Around the Field of View of Optical See-Through Head-Mounted Displays
inferred← citeshttps://doi.org/10.1007/s11704-025-41123-8openalex-snapshot
Towards spatial computing: recent advances in multimodal natural interaction for Extended Reality headsets
inferred← citeshttps://doi.org/10.1007/s44206-024-00128-9openalex-snapshot
Eye-Tracking Devices for Virtual and Augmented Reality Metaverse Environments and Their Compatibility with the European Union General Data Protection Regulation
inferred← citeshttps://doi.org/10.1016/j.ergon.2026.103894openalex-snapshot
Interaction performance of mid-air touch with and without cursor in augmented reality environment
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2024.103432openalex-snapshot
Manipulable cone based bare hand object selection in high occlusion virtual environment
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2025.103620openalex-snapshot
Oh no! She is Flying! Interaction Analysis of Therapist-Robot Collaboration in Gait Rehabilitation
inferred← citeshttps://doi.org/10.1016/j.imavis.2024.104961openalex-snapshot
Gaze analysis: A survey on its applications
inferred← citeshttps://doi.org/10.1017/dsj.2025.10040openalex-snapshot
Designing adaptive feedback systems for managing cognitive load in augmented reality
inferred← citeshttps://doi.org/10.1080/10447318.2026.2621283openalex-snapshot
Visual Search Interference from the Eyes’ Effector Role in VR Selection: The Impact of Pointing Modality and Information Density
inferred← citeshttps://doi.org/10.1080/10447318.2026.2739652openalex-snapshot
Confidence-Aware Gaze-Depth Interaction for Reliable 3D Target Selection in Consumer VR Headsets
inferred← citeshttps://doi.org/10.1109/access.2023.3298598openalex-snapshot
Evaluating User Interactions in Wearable Extended Reality: Modeling, Online Remote Survey, and In-Lab Experimental Methods
inferred← citeshttps://doi.org/10.1109/access.2023.3337372openalex-snapshot
GazeHand: A Gaze-Driven Virtual Hand Interface
inferred← citeshttps://doi.org/10.1109/cac59555.2023.10450983openalex-snapshot
Enhancing Augmented Reality Dialogue Systems with Multi-Modal Referential Information
inferred← citeshttps://doi.org/10.1109/icufn69619.2026.11628549openalex-snapshot
G-MAO: Gaze-Grounded Multi-Agent Orchestration for XR Document Understanding
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10802282openalex-snapshot
Using Augmented Reality in Human-Robot Assembly: A Comparative Study of Eye-Gaze and Hand-Ray Pointing Methods
inferred← citeshttps://doi.org/10.1109/ism59092.2023.00052openalex-snapshot
Analysis of Hand Movement and Head Orientation in Hierarchical Menu Selection in Immersive AR
inferred← citeshttps://doi.org/10.1109/ismar-adjunct68609.2025.00015openalex-snapshot
SpatialPad – Air-taps for interaction in XR
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00014openalex-snapshot
What Makes Object Referencing Clear? Multimodal Strategies for Shared Understanding in XR Collaboration
inferred← citeshttps://doi.org/10.1109/iv68685.2025.00040openalex-snapshot
Designing accessible Digital Musical Interfaces for democratizing the music creativity
inferred← citeshttps://doi.org/10.1109/mcg.2024.3382961openalex-snapshot
Design Principles and Challenges for Gaze + Pinch Interaction in XR
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3456153openalex-snapshot
Filtering on the Go: Effect of Filters on Gaze Pointing Accuracy During Physical Locomotion in Extended Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3616756openalex-snapshot
Selection at a Distance Through a Large Transparent Touch Screen
inferred← citeshttps://doi.org/10.1109/vr55154.2023.00018openalex-snapshot
Exploring 3D Interaction with Gaze Guidance in Augmented Reality
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00055openalex-snapshot
GazePuffer: Hands-Free Input Method Leveraging Puff Cheeks for VR
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00098openalex-snapshot
Eyes on the Task: Gaze Analysis of Situated Visualization for Collaborative Tasks
inferred← citeshttps://doi.org/10.1109/vrw66409.2025.00026openalex-snapshot
H2E: Hand, Head, Eye a Multimodal Cascade of Natural Inputs
inferred← citeshttps://doi.org/10.1109/vrw70859.2026.00026openalex-snapshot
Eye-Hand Interaction in XR Through the Lens of Instrumental Interaction
inferred← citeshttps://doi.org/10.1109/vrw70859.2026.00174openalex-snapshot
More Than Speed: User Agency and Social Comfort in Speech-Based Interaction for Multiscale Medical AR Applications
inferred← citeshttps://doi.org/10.1145/3530882openalex-snapshot
Exploring Gaze for Assisting Freehand Selection-based Text Entry in AR
inferred← citeshttps://doi.org/10.1145/3544548.3581423openalex-snapshot
A Fitts’ Law Study of Gaze-Hand Alignment for Selection in 3D User Interfaces
inferred← citeshttps://doi.org/10.1145/3544548.3581461openalex-snapshot
Tailor Twist: Assessing Rotational Mid-Air Interactions for Augmented Reality
inferred← citeshttps://doi.org/10.1145/3568444.3570591openalex-snapshot
Pervasive Augmented Reality (AR) for Assistive Production: Comparing the use of a Head-Mounted Display (HMD) versus a Hand-Held Device (HHD)
inferred← citeshttps://doi.org/10.1145/3588015.3588409openalex-snapshot
Gaze-based Mode-Switching to Enhance Interaction with Menus on Tablets
inferred← citeshttps://doi.org/10.1145/3591129openalex-snapshot
Exploring Gaze-assisted and Hand-based Region Selection in Augmented Reality
inferred← citeshttps://doi.org/10.1145/3607822.3614523openalex-snapshot
PalmGazer: Unimanual Eye-hand Menus in Augmented Reality
inferred← citeshttps://doi.org/10.1145/3607822.3614524openalex-snapshot
Minimizing Eye Movements and Distractions in Head-Mounted Augmented Reality through Eye-Gaze Adaptiveness
inferred← citeshttps://doi.org/10.1145/3607822.3614525openalex-snapshot
Proxemic Cursor Interactions for Touchless Widget Control
inferred← citeshttps://doi.org/10.1145/3610876openalex-snapshot
Integrating Gaze and Mouse Via Joint Cross-Attention Fusion Net for Students' Activity Recognition in E-learning
inferred← citeshttps://doi.org/10.1145/3611659.3615685openalex-snapshot
Evaluating Augmented Reality Communication: How Can We Teach Procedural Skill in AR?
inferred← citeshttps://doi.org/10.1145/3611659.3615693openalex-snapshot
GazeRayCursor: Facilitating Virtual Reality Target Selection by Blending Gaze and Controller Raycasting
inferred← citeshttps://doi.org/10.1145/3611659.3615716openalex-snapshot
Redirecting Rays: Evaluation of Assistive Raycasting Techniques in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3613904.3641925openalex-snapshot
Towards an Eye-Brain-Computer Interface: Combining Gaze with the Stimulus-Preceding Negativity for Target Selections in XR
inferred← citeshttps://doi.org/10.1145/3613904.3642147openalex-snapshot
The RayHand Navigation: A Virtual Navigation Method with Relative Position between Hand and Gaze-Ray
inferred← citeshttps://doi.org/10.1145/3613904.3642230openalex-snapshot
GazePointAR: A Context-Aware Multimodal Voice Assistant for Pronoun Disambiguation in Wearable Augmented Reality
inferred← citeshttps://doi.org/10.1145/3613904.3642589openalex-snapshot
FocusFlow: 3D Gaze-Depth Interaction in Virtual Reality Leveraging Active Visual Depth Manipulation
inferred← citeshttps://doi.org/10.1145/3613904.3642811openalex-snapshot
Spatial Gaze Markers: Supporting Effective Task Switching in Augmented Reality
inferred← citeshttps://doi.org/10.1145/3618320openalex-snapshot
Commonsense Knowledge-Driven Joint Reasoning Approach for Object Retrieval in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3627043.3659551openalex-snapshot
GEARS: Generalizable Multi-Purpose Embeddings for Gaze and Hand Data in VR Interactions
inferred← citeshttps://doi.org/10.1145/3643834.3660691openalex-snapshot
Body Language for VUIs: Exploring Gestures to Enhance Interactions with Voice User Interfaces
inferred← citeshttps://doi.org/10.1145/3649902.3653338openalex-snapshot
Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting
inferred← citeshttps://doi.org/10.1145/3654777.3676331openalex-snapshot
Hands-on, Hands-off: Gaze-Assisted Bimanual 3D Interaction
inferred← citeshttps://doi.org/10.1145/3654777.3676446openalex-snapshot
Eye-Hand Movement of Objects in Near Space Extended Reality
inferred← citeshttps://doi.org/10.1145/3670653.3670671openalex-snapshot
Hands-free Selection in Scroll Lists for AR Devices
inferred← citeshttps://doi.org/10.1145/3675094.3678990openalex-snapshot
The Impact of Gaze and Hand Gesture Complexity on Gaze-Pinch Interaction Performances
inferred← citeshttps://doi.org/10.1145/3677386.3682080openalex-snapshot
Guiding Handrays in Virtual Reality: Comparison of Gaze- and Object-Based Assistive Raycast Redirection
inferred← citeshttps://doi.org/10.1145/3694907.3765927openalex-snapshot
Flick-in: Japanese Text Entry Method for Indirect Touch Using Bezel-Initiated Swipe
inferred← citeshttps://doi.org/10.1145/3698134openalex-snapshot
Gaze, Wall, and Racket: Combining Gaze and Hand-Controlled Plane for 3D Selection in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3698146openalex-snapshot
Comparison of Unencumbered Interaction Technique for Head-Mounted Displays
inferred← citeshttps://doi.org/10.1145/3706598.3713461openalex-snapshot
Online-EYE: Multimodal Implicit Eye Tracking Calibration for XR
inferred← citeshttps://doi.org/10.1145/3706598.3713743openalex-snapshot
Seeing and Touching the Air: Unraveling Eye-Hand Coordination in Mid-Air Gesture Typing for Mixed Reality
inferred← citeshttps://doi.org/10.1145/3708359.3712070openalex-snapshot
A Dynamic Bayesian Network Based Framework for Multimodal Context-Aware Interactions
inferred← citeshttps://doi.org/10.1145/3708557.3716355openalex-snapshot
Interactive Multimodal Photobook Co-Creation in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3715669.3723126openalex-snapshot
GazeHandSync: Mitigating Late-Trigger Errors for Seamless Gaze-Hand Interactions
inferred← citeshttps://doi.org/10.1145/3715669.3726849openalex-snapshot
Toward Standardization of Colliders for Statistical Comparison of Gaze on Virtual Humans
inferred← citeshttps://doi.org/10.1145/3716553.3750770openalex-snapshot
Exploring the Impact of Distance on XR Selection Techniques
inferred← citeshttps://doi.org/10.1145/3734185openalex-snapshot
Mucho: A Timeline-Based Immersive Tool for Prototyping Interactive Multimodal XR Experiences
inferred← citeshttps://doi.org/10.1145/3746059.3747653openalex-snapshot
At a Glance to Your Fingertips: Enabling Direct Manipulation of Distant Objects Through SightWarp
inferred← citeshttps://doi.org/10.1145/3746059.3747684openalex-snapshot
Squiggle: Multimodal Lasso Selection in the Real World
inferred← citeshttps://doi.org/10.1145/3748699.3749801openalex-snapshot
MR-Monitor: Mixed-Reality Monitoring of Urban Maps Through Hand-Based Interactions
inferred← citeshttps://doi.org/10.1145/3750069.3750438openalex-snapshot
Towards accessible Digital Interfaces for music creativity
inferred← citeshttps://doi.org/10.1145/3772318.3790836openalex-snapshot
Point & Grasp: Flexible Selection of Out-of-Reach Objects Through Probabilistic Cue Integration
inferred← citeshttps://doi.org/10.1145/3772318.3790946openalex-snapshot
How Humans Naturally Refer to Targets: Understanding Multimodal Instruction Patterns in Human–Robot Interaction
inferred← citeshttps://doi.org/10.1145/3772318.3791512openalex-snapshot
Redirected Pinch: Efficient and Comfortable Bare-Hand Interaction for 2D Windows in VR
inferred← citeshttps://doi.org/10.1145/3776574.3831138openalex-snapshot
Quantifying 3D Pointing: Characterizing What Happens During Pointing Selection in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3786995.3787021openalex-snapshot
UPinch: Enabling Unaligned Gaze-Hand Coordination for Selection in 3D Environments
inferred← citeshttps://doi.org/10.1145/3795011.3795044openalex-snapshot
Comfort Is in the Air: Investigating the Perceived Comfort of Rotational and Translational Mid-Air Interactions
inferred← citeshttps://doi.org/10.1145/3803538openalex-snapshot
Align-to-Scale: Mode Switching Technique for Unimanual 3D Object Manipulation with Gaze-Hand-Object Alignment in Extended Reality
inferred← citeshttps://doi.org/10.1145/3806030openalex-snapshot
Aligner, Nodder, and Winker: Creating Complete, Hands-Free Interaction Techniques that Unify Precise, UI-Independent Selection and Dragging ETRA016
inferred← citeshttps://doi.org/10.1145/3810212openalex-snapshot
ARGESTUREAID: A Voice-Based, Adaptive, and Context-Aware Conversational Assistant for Supporting Mid-Air Gesture Discovery and Execution
inferred← citeshttps://doi.org/10.1145/3811427.3811428openalex-snapshot
Enhancing Pointing Gestures of Non-HMD Users in Asymmetric Collocated Mixed Reality Collaboration
inferred← citeshttps://doi.org/10.1145/3821402.3830121openalex-snapshot
Investigating Intersection-Based Hybrid Selection for Mixed Reality
inferred← citeshttps://doi.org/10.11606/t.45.2023.tde-28062023-204100openalex-snapshot
Towards wearable gaze interaction
inferred← citeshttps://doi.org/10.1515/icom-2023-0037openalex-snapshot
Gesture combinations during collaborative decision-making at wall displays
inferred← citeshttps://doi.org/10.32388/al2xvbopenalex-snapshot
Gaze-Hand Steering for Travel and Multitasking in Virtual Environments
inferred← citeshttps://doi.org/10.36227/techrxiv.20407626openalex-snapshot
Investigating the Effects of Mapping Gaze-selected Sub-menus to a Cellphone Touchscreen on Target Selection in AR
inferred← citeshttps://doi.org/10.36227/techrxiv.20407626.v1openalex-snapshot
Investigating the Effects of Mapping Gaze-selected Sub-menus to a Cellphone Touchscreen on Target Selection in AR
inferred← citeshttps://doi.org/10.5753/jis.2025.4694openalex-snapshot
An Updated Systematic Mapping Study on Usability and User Experience Evaluation of Touchable Holographic Solutions
inferred← citeshttps://doi.org/10.9728/dcs.2025.26.8.2237openalex-snapshot
Performance Analysis of GazeRayHand Techniques for Complex Object-Manipulation Tasks in VR Environments
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