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Auto-Paizo Games: Towards Understanding the Design of Games That Aim to Unify a Player’s Physical Body and the Virtual World
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1006/game.1997.0588openalex-snapshot
The Three-Legged Race: Cooperating to Compete
inferredcites →https://doi.org/10.1007/978-3-642-02315-6_16openalex-snapshot
Immersion in Movement-Based Interaction
inferredcites →https://doi.org/10.1016/j.ijhcs.2019.102370openalex-snapshot
Development and validation of the player experience inventory: A scale to measure player experiences at the level of functional and psychosocial consequences
inferredcites →https://doi.org/10.1037/a0019900openalex-snapshot
Revisiting the novelty effect: When familiarity, not novelty, enhances memory.
inferredcites →https://doi.org/10.1080/07370024.2012.688468openalex-snapshot
Understanding the Role of Body Movement in Player Engagement
inferredcites →https://doi.org/10.1080/07370024.2014.996647openalex-snapshot
Guidelines for the Design of Movement-Based Games and Their Relevance to HCI
inferredcites →https://doi.org/10.1080/07370024.2020.1754214openalex-snapshot
Contesting control: journeys through surrender, self-awareness and looseness of control in embodied interaction
inferredcites →https://doi.org/10.1088/1757-899x/572/1/012092openalex-snapshot
Hand rehabilitation - a gaming experience
inferredcites →https://doi.org/10.1109/mprv.2017.2940953openalex-snapshot
Immense Power in a Tiny Package: Wearables Based on Electrical Muscle Stimulation
inferredcites →https://doi.org/10.1145/1280720.1280873openalex-snapshot
An electrical muscle stimulation haptic feedback for mixed reality tennis game
inferredcites →https://doi.org/10.1145/2159365.2159371openalex-snapshot
Towards minimalist game design
inferredcites →https://doi.org/10.1145/2207676.2208322openalex-snapshot
Balancing exertion experiences
inferredcites →https://doi.org/10.1145/2470654.2466461openalex-snapshot
The design space of body games
inferredcites →https://doi.org/10.1145/2556288.2557163openalex-snapshot
Movement-based game guidelines
inferredcites →https://doi.org/10.1145/2663806.2663838openalex-snapshot
Towards understanding balancing in exertion games
inferredcites →https://doi.org/10.1145/2907069openalex-snapshot
Research contributions in human-computer interaction
inferredcites →https://doi.org/10.1145/3173574.3173784openalex-snapshot
Experiencing the Body as Play
inferredcites →https://doi.org/10.1145/3264928openalex-snapshot
Experiencing Electrical Muscle Stimulation
inferredcites →https://doi.org/10.1145/3313831.3376786openalex-snapshot
Drone Chi: Somaesthetic Human-Drone Interaction
inferredcites →https://doi.org/10.1145/3374920.3374931openalex-snapshot
Towards Designing Bodily Integrated Play
inferredcites →https://doi.org/10.1145/3411763.3451985openalex-snapshot
vrCAPTCHA: Exploring CAPTCHA Designs in Virtual Reality
inferredcites →https://doi.org/10.1145/3411764.3445744openalex-snapshot
Limited Control Over the Body as Intriguing Play Design Resource
inferredcites →https://doi.org/10.1145/3430524.3440652openalex-snapshot
Skill-Sleeves: Designing Electrode Garments for Wearability
inferredcites →https://doi.org/10.1145/3450337.3483464openalex-snapshot
Actuating Myself: Designing Hand-Games Incorporating Electrical Muscle Stimulation
inferredcites →https://doi.org/10.1145/3450337.3483505openalex-snapshot
Myopic Bike and Say Hi: Games for Empathizing with The Myopic
inferredcites →https://doi.org/10.1145/3505270.3558324openalex-snapshot
Towards an Initial Understanding of the Design of Playful Water Experiences Through Flotation
inferredcites →https://doi.org/10.1145/3505270.3558332openalex-snapshot
TouchMate: Understanding the Design of Body Actuating Games using Physical Touch
inferredcites →https://doi.org/10.1145/3505270.3558367openalex-snapshot
Towards Understanding the Design of Body-Actuated Play
inferredcites →https://doi.org/10.1145/3532104.3571456openalex-snapshot
GesPlayer: Using Augmented Gestures to Empower Video Players
inferredcites →https://doi.org/10.1145/3544549.3585867openalex-snapshot
AI in the Shell: Towards an Understanding of Integrated Embodiment
inferredcites →https://doi.org/10.1145/3568444.3568460openalex-snapshot
From Perception to Action: A Review and Taxonomy on Electrical Muscle Stimulation in HCI
inferredcites →https://doi.org/10.1145/3590766openalex-snapshot
Toward Understanding the Design of Intertwined Human–Computer Integrations
inferredcites →https://doi.org/10.1145/57167openalex-snapshot
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '88
inferredcites →https://doi.org/10.1145/642611.642653openalex-snapshot
Ambiguity as a resource for design
inferredcites →https://doi.org/10.1191/1478088706qp063oaopenalex-snapshot
Using thematic analysis in psychology
inferredcites →https://doi.org/10.1371/journal.pone.0093318openalex-snapshot
Virtual Reality Therapy for Adults Post-Stroke: A Systematic Review and Meta-Analysis Exploring Virtual Environments and Commercial Games in Therapy
inferredcites →https://doi.org/10.1609/aaai.v35i5.16493openalex-snapshot
Optimising Automatic Calibration of Electric Muscle Stimulation
inferredcites →https://doi.org/10.2307/2087716openalex-snapshot
Homo Ludens: A Study of the Play-Element in Culture.
inferredcites →https://doi.org/10.2307/258925openalex-snapshot
Flow: The Psychology of Optimal Experience
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1080/10447318.2024.2443808openalex-snapshot
Toward a Framework for the Design of Interactive Technology for Nature Recreation
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3616843openalex-snapshot
Handows: A Palm-Based Interactive Multi-Window Management System in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3613905.3649125openalex-snapshot
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life
inferred← citeshttps://doi.org/10.1145/3623509.3633349openalex-snapshot
PneuMa: Designing Pneumatic Bodily Extensions for Supporting Movement in Everyday Life
inferred← citeshttps://doi.org/10.1145/3623509.3633352openalex-snapshot
Exploring Superpower Design Through Wi-Fi Twinge
inferred← citeshttps://doi.org/10.1145/3629606.3629643openalex-snapshot
VR PreM+: An Immersive Pre-learning Branching Visualization System for Museum Tours
inferred← citeshttps://doi.org/10.1145/3643834.3660723openalex-snapshot
Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play
inferred← citeshttps://doi.org/10.1145/3652920.3653037openalex-snapshot
Exploring Shared Bodily Control: Designing Augmented Human Systems for Intra- and Inter-Corporeality
inferred← citeshttps://doi.org/10.1145/3656156.3665136openalex-snapshot
PneuExtensio: Designing Pneumatic-based Bodily Extensions to Facilitate Embodiment across Everyday Life Experiences
inferred← citeshttps://doi.org/10.1145/3664647.3681078openalex-snapshot
MetaDragonBoat: Exploring Paddling Techniques of Virtual Dragon Boating in a Metaverse Campus
inferred← citeshttps://doi.org/10.1145/3689050.3706069openalex-snapshot
Inflated Exertion: Designing a Bodily Extension that Embodies Physical Activity
inferred← citeshttps://doi.org/10.1145/3698136openalex-snapshot
Investigating Creation Perspectives and Icon Placement Preferences for On-Body Menus in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3706599.3721338openalex-snapshot
Playing with Yourself: How Electrical Muscle Stimulation Can Turn Your Body Into A Playful Interface
inferred← citeshttps://doi.org/10.1145/3746058.3758450openalex-snapshot
LuciTouch: Influencing Lucid Dreams Through Incorporation of Somatosensory Stimuli.
inferred← citeshttps://doi.org/10.1145/3749385.3749401openalex-snapshot
Blindfolded in the Air: Towards the Design of Interactive Aerial Play
inferred← citeshttps://doi.org/10.1145/3773766openalex-snapshot
Homoludic Augmentation: Preliminary Reflections
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