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GazeSwitch: Automatic Eye-Head Mode Switching for Optimised Hands-Free Pointing

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/widm.53openalex-snapshot
Algorithms for hierarchical clustering: an overview
inferredcites →https://doi.org/10.1007/s13218-017-0502-zopenalex-snapshot
Automatic Detection of Visual Search for the Elderly using Eye and Head Tracking Data
inferredcites →https://doi.org/10.1016/j.bspc.2014.12.008openalex-snapshot
Detection of fixations and smooth pursuit movements in high-speed eye-tracking data
inferredcites →https://doi.org/10.1109/icpr.2002.1048415openalex-snapshot
The combining classifier: to train or not to train?
inferredcites →https://doi.org/10.1109/tvcg.2022.3203096openalex-snapshot
Weighted Pointer: Error-aware Gaze-based Interaction through Fallback Modalities
inferredcites →https://doi.org/10.1109/tvcg.2023.3320235openalex-snapshot
Comparing Gaze, Head and Controller Selection of Dynamically Revealed Targets in Head-Mounted Displays
inferredcites →https://doi.org/10.1145/1344471.1344488openalex-snapshot
Improving the accuracy of gaze input for interaction
inferredcites →https://doi.org/10.1145/1344471.1344521openalex-snapshot
Noise tolerant selection by gaze-controlled pan and zoom in 3D
inferredcites →https://doi.org/10.1145/1357054.1357139openalex-snapshot
Improving eye cursor's stability for eye pointing tasks
inferredcites →https://doi.org/10.1145/1743666.1743702openalex-snapshot
Small-target selection with gaze alone
inferredcites →https://doi.org/10.1145/1978942.1978963openalex-snapshot
The aligned rank transform for nonparametric factorial analyses using only anova procedures
inferredcites →https://doi.org/10.1145/2168556.2168563openalex-snapshot
Eye tracker data quality
inferredcites →https://doi.org/10.1145/2168556.2168586openalex-snapshot
Detection of smooth pursuits using eye movement shape features
inferredcites →https://doi.org/10.1145/2168556.2168616openalex-snapshot
Comparison of eye movement filters used in HCI
inferredcites →https://doi.org/10.1145/2470654.2466183openalex-snapshot
Can we beat the mouse with MAGIC?
inferredcites →https://doi.org/10.1145/2578153.2578157openalex-snapshot
Look and lean
inferredcites →https://doi.org/10.1145/2769493.2769550openalex-snapshot
HMAGIC
inferredcites →https://doi.org/10.1145/2802083.2802094openalex-snapshot
MAGIC pointing for eyewear computers
inferredcites →https://doi.org/10.1145/2807442.2807460openalex-snapshot
Gaze-Shifting
inferredcites →https://doi.org/10.1145/2818346.2820752openalex-snapshot
Gaze+Gesture
inferredcites →https://doi.org/10.1145/2858036.2858404openalex-snapshot
Building a Personalized, Auto-Calibrating Eye Tracker from User Interactions
inferredcites →https://doi.org/10.1145/2939672.2939785openalex-snapshot
XGBoost
inferredcites →https://doi.org/10.1145/2971485.2971490openalex-snapshot
Evaluation of HeadTurn
inferredcites →https://doi.org/10.1145/2992154.2992179openalex-snapshot
Multimodal Segmentation on a Large Interactive Tabletop
inferredcites →https://doi.org/10.1145/3025453.3025599openalex-snapshot
Toward Everyday Gaze Input
inferredcites →https://doi.org/10.1145/302979.303053openalex-snapshot
Manual and gaze input cascaded (MAGIC) pointing
inferredcites →https://doi.org/10.1145/3064937openalex-snapshot
Motion Correlation
inferredcites →https://doi.org/10.1145/3173574.3173655openalex-snapshot
Pinpointing
inferredcites →https://doi.org/10.1145/3290605.3300842openalex-snapshot
Resolving Target Ambiguity in 3D Gaze Interaction through VOR Depth Estimation
inferredcites →https://doi.org/10.1145/3313831.3376438openalex-snapshot
Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
inferredcites →https://doi.org/10.1145/3314111.3319815openalex-snapshot
Gaze behaviour on interacted objects during hand interaction in virtual reality for eye tracking calibration
inferredcites →https://doi.org/10.1145/3332165.3347921openalex-snapshot
Eye&Head
inferredcites →https://doi.org/10.1145/3361218openalex-snapshot
Eye, Head and Torso Coordination During Gaze Shifts in Virtual Reality
inferredcites →https://doi.org/10.1145/3379155.3391312openalex-snapshot
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement
inferredcites →https://doi.org/10.1145/3411764.3445697openalex-snapshot
Radi-Eye: Hands-Free Radial Interfaces for 3D Interaction using Gaze-Activated Head-Crossing
inferredcites →https://doi.org/10.1145/3448018.3458008openalex-snapshot
Towards gaze-based prediction of the intent to interact in virtual reality
inferredcites →https://doi.org/10.1145/3472749.3474784openalex-snapshot
An Aligned Rank Transform Procedure for Multifactor Contrast Tests
inferredcites →https://doi.org/10.1145/3544548.3580685openalex-snapshot
Vergence Matching: Inferring Attention to Objects in 3D Environments for Gaze-Assisted Selection
inferredcites →https://doi.org/10.1145/3544548.3581201openalex-snapshot
Classifying Head Movements to Separate Head-Gaze and Head Gestures as Distinct Modes of Input
inferredcites →https://doi.org/10.1145/355017.355028openalex-snapshot
Identifying fixations and saccades in eye-tracking protocols
inferredcites →https://doi.org/10.1152/jn.1991.65.3.407openalex-snapshot
Axes of eye rotation and Listing's law during rotations of the head
inferredcites →https://doi.org/10.1177/1098214005283748openalex-snapshot
A General Inductive Approach for Analyzing Qualitative Evaluation Data
inferredcites →https://doi.org/10.1364/josa.55.001158openalex-snapshot
Effect of Target Size, Luminance, and Color on Monocular Fixation*
inferredcites →https://doi.org/10.3389/fnhum.2015.00046openalex-snapshot
Effects of aging on eye movements in the real world

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1080/10447318.2026.2739652openalex-snapshot
Confidence-Aware Gaze-Depth Interaction for Reliable 3D Target Selection in Consumer VR Headsets
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00048openalex-snapshot
HeadDepth: Gaze Raycasting with Head Pitch for Depth Control
inferred← citeshttps://doi.org/10.1109/vrw66409.2025.00026openalex-snapshot
H2E: Hand, Head, Eye a Multimodal Cascade of Natural Inputs
inferred← citeshttps://doi.org/10.1109/vrw70859.2026.00116openalex-snapshot
Null-Space Interaction: Enabling Reaching Task During Typing via Shoulder Movements
inferred← citeshttps://doi.org/10.1145/3689434openalex-snapshot
HeadShift: Head Pointing with Dynamic Control-Display Gain
inferred← citeshttps://doi.org/10.1145/3694907.3765916openalex-snapshot
Heads Will Roll: Alternative Head Pointing for a Head-Mounted Display
inferred← citeshttps://doi.org/10.1145/3706598.3713461openalex-snapshot
Online-EYE: Multimodal Implicit Eye Tracking Calibration for XR
inferred← citeshttps://doi.org/10.1145/3736250openalex-snapshot
A Taxonomy and Systematic Review of Gaze Interactions for 2D Displays: Promising Techniques and Opportunities
inferred← citeshttps://doi.org/10.1145/3772318.3790750openalex-snapshot
A Personalized and Adaptable User Interface for a Speech and Cursor Brain-Computer Interface
inferred← citeshttps://doi.org/10.1145/3772318.3790922openalex-snapshot
GazeCoT: Unleashing Social Intelligence in Multimodal LLMs With Gaze-Informed Chain-of-Thought Reasoning
inferred← citeshttps://doi.org/10.1145/3772318.3791662openalex-snapshot
Gaze and Speech in Multimodal Human-Computer Interaction: A Scoping Review
inferred← citeshttps://doi.org/10.1145/3797246.3803028openalex-snapshot
Gaze behavior in a dual VR head pointing-and-walking task
inferred← citeshttps://doi.org/10.1145/3806018openalex-snapshot
LookAHead: Hybrid Gaze (Look) And Head Refinement Approach for Hands-Free Computer Interaction ETRA004
inferred← citeshttps://doi.org/10.1145/3806030openalex-snapshot
Aligner, Nodder, and Winker: Creating Complete, Hands-Free Interaction Techniques that Unify Precise, UI-Independent Selection and Dragging ETRA016
inferred← citeshttps://doi.org/10.1177/10711813251358246openalex-snapshot
Advancements in Eye-Tracking for Machine Direction Control: Applications, Approaches, and Challenges
inferred← citeshttps://doi.org/10.3390/s25092833openalex-snapshot
ITap: Index Finger Tap Interaction by Gaze and Tabletop Integration
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