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Productive play: The shift from responsible consumption to responsible production

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-030-15616-9_6openalex-snapshot
Motives for Playing Pokémon GO and Their Associations with Problematic and Health Behaviors
inferredcites →https://doi.org/10.1007/978-94-007-4249-9_6openalex-snapshot
Erasing the Magic Circle
inferredcites →https://doi.org/10.1016/j.chb.2017.11.027openalex-snapshot
Investigating relationships between video gaming, spectating esports, and gambling
inferredcites →https://doi.org/10.1016/j.chb.2018.12.008openalex-snapshot
Why do people play location-based augmented reality games: A study on Pokémon GO
inferredcites →https://doi.org/10.1080/01490400.2018.1426064openalex-snapshot
Injustice in Mobile Leisure: A Conceptual Exploration of Pokémon Go
inferredcites →https://doi.org/10.1080/14459795.2014.890634openalex-snapshot
A taxonomy of gambling and casino games via social media and online technologies
inferredcites →https://doi.org/10.1080/15295036.2016.1215481openalex-snapshot
Now you’re playing with audience power: the work of watching games
inferredcites →https://doi.org/10.1080/17458927.2020.1773641openalex-snapshot
A touch of luck and a “real taste of Vegas”: a sensory ethnography of the Montreal Casino
inferredcites →https://doi.org/10.1086/220938openalex-snapshot
The Sociology of Gambling
inferredcites →https://doi.org/10.1089/cyber.2016.0562openalex-snapshot
Motives Matter: Motives for Playing Pokémon Go and Implications for Well-Being
inferredcites →https://doi.org/10.1089/glre.2008.12202openalex-snapshot
The Limits of Coercion and the Case for I-Gaming Self-Regulation
inferredcites →https://doi.org/10.1145/3102071.3102074openalex-snapshot
Behavior change types with Pokémon GO
inferredcites →https://doi.org/10.1177/0193723519889342openalex-snapshot
Agency on Trial in Daily Fantasy Sport
inferredcites →https://doi.org/10.1177/1012690216680602openalex-snapshot
Understanding the convergence of markets in online sports betting
inferredcites →https://doi.org/10.1177/1461444818786216openalex-snapshot
eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling
inferredcites →https://doi.org/10.1177/1461444820941381openalex-snapshot
Betting on DOTA 2’s Battle Pass: Gamblification and productivity in play
inferredcites →https://doi.org/10.1177/1469540509354673openalex-snapshot
Production, Consumption, Prosumption
inferredcites →https://doi.org/10.1177/1469540510364593openalex-snapshot
Gambling, Capitalism and the State
inferredcites →https://doi.org/10.1177/1527476419851086openalex-snapshot
The New Spirit of Capitalism in the Game Industry
inferredcites →https://doi.org/10.1177/1555412005281819openalex-snapshot
The Labor of Fun
inferredcites →https://doi.org/10.1177/1555412007299434openalex-snapshot
Beyond Play
inferredcites →https://doi.org/10.1177/1555412009343575openalex-snapshot
There is No Magic Circle
inferredcites →https://doi.org/10.1177/1555412017719973openalex-snapshot
A Sense of Belonging: Pokémon GO and Social Connectedness
inferredcites →https://doi.org/10.1177/1555412019865848openalex-snapshot
How Does Games Critique Impact Game Design Decisions? A Case Study of Monetization and Loot Boxes
inferredcites →https://doi.org/10.1177/2050157913506423openalex-snapshot
Mobile social gambling: Poker’s next frontier
inferredcites →https://doi.org/10.1177/2050157916676232openalex-snapshot
Pokémon Go as an HRG: Mobility, sociability, and surveillance in hybrid spaces
inferredcites →https://doi.org/10.1177/2050157916677306openalex-snapshot
Critical interpretation of the Pokémon GO phenomenon: The intensification of new capitalism and free labor
inferredcites →https://doi.org/10.1177/2050157916677863openalex-snapshot
Reality has always been augmented: Play and the promises of Pokémon GO
inferredcites →https://doi.org/10.1177/2050157916677864openalex-snapshot
Involvement shield or social catalyst: Thoughts on sociospatial practice of Pokémon GO
inferredcites →https://doi.org/10.1177/2050157916677865openalex-snapshot
Afraid to roam: The unlevel playing field of Pokémon Go
inferredcites →https://doi.org/10.1177/2050157916680015openalex-snapshot
Pokémon GO : Mobile media play, place-making, and the digital wayfarer
inferredcites →https://doi.org/10.1177/2050157918798866openalex-snapshot
The playeur and Pokémon Go: Examining the effects of locative play on spatiality and sociability
inferredcites →https://doi.org/10.1177/2056305115621932openalex-snapshot
Crushing Candy: The Free-to-Play Game in Its Connective Commodity Form
inferredcites →https://doi.org/10.1215/01642472-18-2_63-33openalex-snapshot
Free Labor
inferredcites →https://doi.org/10.1515/9789048523030-013openalex-snapshot
11. Ludic identities and the magic circle
inferredcites →https://doi.org/10.2196/jmir.6759openalex-snapshot
Influence of Pokémon Go on Physical Activity: Study and Implications
inferredcites →https://doi.org/10.2307/2087716openalex-snapshot
Homo Ludens: A Study of the Play-Element in Culture.
inferredcites →https://doi.org/10.2307/539941openalex-snapshot
Shared Fantasy: Role-Playing Games as Social Worlds
inferredcites →https://doi.org/10.2307/j.ctvc77jqwopenalex-snapshot
Watch Me Play
inferredcites →https://doi.org/10.24908/ss.v11i1/2.4454openalex-snapshot
Gaming the Quantified Self
inferredcites →https://doi.org/10.24908/ss.v12i3.4957openalex-snapshot
The Gift that Keeps on Giving: Google, Ingress, and the Gift of Surveillance
inferredcites →https://doi.org/10.4324/9780203704028openalex-snapshot
Global Games
inferredcites →https://doi.org/10.4324/9780203730690openalex-snapshot
Digital Gambling: Theorizing Gamble-Play Media
inferredcites →https://doi.org/10.4324/9780429464447openalex-snapshot
Addictive Consumption: Capitalism, Modernity and Excess
inferredcites →https://doi.org/10.4324/9781315721378openalex-snapshot
Race, Gender, and Deviance in Xbox Live
inferredcites →https://doi.org/10.4324/9781315772646openalex-snapshot
Gambling in Everyday Life
inferredcites →https://doi.org/10.5040/9781501310591.ch-017openalex-snapshot
Social casino apps and digital media practices: New paradigms of consumption
inferredcites →https://doi.org/10.5860/choice.47-4510openalex-snapshot
Total engagement: using games and virtual worlds to change the way people work and businesses compete
inferredcites →https://doi.org/10.5860/choice.47-6689openalex-snapshot
A casual revolution: reinventing video games and their players
inferredcites →https://doi.org/10.5860/choice.50-3931openalex-snapshot
Addiction by design: machine gambling in Las Vegas
inferredcites →https://doi.org/10.7551/mitpress/1802.001.0001openalex-snapshot
Cheating
inferredcites →https://doi.org/10.7551/mitpress/7678.001.0001openalex-snapshot
Critical Play
inferredcites →https://doi.org/10.7551/mitpress/8624.001.0001openalex-snapshot
Raising the Stakes

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.2139/ssrn.3934941openalex-extracted
What are the odds? Lower compliance with Western loot box probability disclosure industry self-regulation than Chinese legal regulation
inferred← citeshttps://doi.org/10.1007/978-94-6265-691-8_2openalex-snapshot
Key Concepts and Recent Evolutions in the Videogame Environment
inferred← citeshttps://doi.org/10.1007/s10899-022-10148-0openalex-snapshot
Opening Pandora’s Loot Box: Weak Links Between Gambling and Loot Box Expenditure in China, and Player Opinions on Probability Disclosures and Pity-Timers
inferred← citeshttps://doi.org/10.1007/s40429-026-00748-wopenalex-snapshot
Global Review of Assessments of Online Gambling Policies Affecting Youths: Bans, Legalisation, Advertising Restrictions, and ‘Responsible Gambling’
inferred← citeshttps://doi.org/10.1007/s40429-026-00784-6openalex-snapshot
Simulated Gambling Games: an Integrative Review of Links with Monetary Gambling and Harmful Gambling in Adolescents and Adults
inferred← citeshttps://doi.org/10.1016/j.comppsych.2026.152713openalex-snapshot
Global review of assessments of online video gaming policies affecting young people: Loot boxes, age ratings, gameplay time restrictions, and beyond
inferred← citeshttps://doi.org/10.1098/rsos.221129openalex-snapshot
The relationship between psycho-environmental characteristics and wellbeing in non-spending players of certain mobile games
inferred← citeshttps://doi.org/10.1098/rsos.230270openalex-snapshot
Beneath the label: unsatisfactory compliance with ESRB, PEGI and IARC industry self-regulation requiring loot box presence warning labels by video game companies
inferred← citeshttps://doi.org/10.1108/978-1-80592-212-420261008openalex-snapshot
Harnessing Indigenous Knowledge Systems for a Greener Future: Responsible Consumption, Sustainable Diet and Frugal Living Practices in Western Rajasthan
inferred← citeshttps://doi.org/10.1109/cymaen57228.2023.10050936openalex-snapshot
Enhancing responsible production sustainability by utilizing Arena Simulation Empirical study in Al-Waha soft drink company
inferred← citeshttps://doi.org/10.1145/3582927openalex-snapshot
The Many Faces of Monetisation: Understanding the Diversity and Extremity of Player Spending in Mobile Games via Massive-scale Transactional Analysis
inferred← citeshttps://doi.org/10.1155/2022/1260174openalex-snapshot
“These People Had Taken Advantage of Me”: A Grounded Theory of Problematic Consequences of Player Interaction with Mobile Games Perceived as “Designed to Drive Spending”
inferred← citeshttps://doi.org/10.1177/1469540521993928openalex-snapshot
Speculating on Steam: Consumption in the gamblified platform ecosystem
inferred← citeshttps://doi.org/10.1177/14705931241270853openalex-snapshot
How platformisation shapes sports betting consumption practices and implications for harm
inferred← citeshttps://doi.org/10.1177/15554120231175615openalex-snapshot
Making Complexity Measurable in Practice: A Formal Analysis of Gamble-Play media
inferred← citeshttps://doi.org/10.1177/20539517211063689openalex-snapshot
‘The interface of the future’: Mixed reality, intimate data and imagined temporalities
inferred← citeshttps://doi.org/10.1371/journal.pone.0288098openalex-snapshot
Circular economy, environmental quality and tourism receipts in Europe: A time series data analysis
inferred← citeshttps://doi.org/10.1556/2006.2021.00078openalex-snapshot
Skin gambling predicts problematic gambling amongst adolescents when controlling for monetary gambling
inferred← citeshttps://doi.org/10.1556/2006.2023.00019openalex-snapshot
Investigating gaming structural features associated with gaming disorder and proposing a revised taxonomical model: A scoping review
inferred← citeshttps://doi.org/10.21833/ijaas.2024.08.024openalex-snapshot
Impact of responsibility shifts on warehouse performance of Indonesian police logistics staff
inferred← citeshttps://doi.org/10.2196/59740openalex-snapshot
Scrutinizing the Gateway Relationship Between Gaming and Gambling Disorder: Scoping Review With a Focus on the Southeast Asian Region
inferred← citeshttps://doi.org/10.26503/dl.v2025i3.2580openalex-snapshot
Love as a service in otome games
inferred← citeshttps://doi.org/10.29173/cgs175openalex-snapshot
The Gamification of Responsible Gambling: A Critical Discussion of Emergent Techniques for Addressing Gambling-Related Harms
inferred← citeshttps://doi.org/10.30962/ecomps.2926openalex-snapshot
Gamificação compulsória
inferred← citeshttps://doi.org/10.31234/osf.io/mwrvaopenalex-snapshot
The Many Faces of Monetisation: Understanding the diversity and extremity of spending in mobile games via massive-scale transactional analysis
inferred← citeshttps://doi.org/10.3389/fenvs.2022.929193openalex-snapshot
The role of education and social policy in the development of responsible production and consumption in the AI economy
inferred← citeshttps://doi.org/10.3389/fsufs.2023.1248889openalex-snapshot
Role of farmers’ entrepreneurial orientation, women’s participation, and information and communication technology use in responsible farm production: a step towards sustainable food production
inferred← citeshttps://doi.org/10.3390/su14127494openalex-snapshot
Employing Eye Tracking to Study Visual Attention to Live Streaming: A Case Study of Facebook Live
inferred← citeshttps://doi.org/10.4309/ldom8890openalex-snapshot
Probability disclosures are not enough: Reducing loot box reward complexity as a part of ethical video game design
inferred← citeshttps://doi.org/10.5210/spir.v2023i0.13430openalex-snapshot
DARK PATTERNS AND PEDAGOGY: EXPANDING SCHOLARSHIP AND CURRICULUM ON MANIPULATIVE MARKETING PRACTICES
inferred← citeshttps://doi.org/10.7202/1115008aropenalex-snapshot
Les mécaniques de jeux de hasard et d’argent dans les jeux mobiles gratuits pour les enfants : d’un modèle économique au conditionnement à l’addiction
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