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10 Lenses to Design Sports-HCI
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Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-030-45289-6_14openalex-snapshot
Designing for Interaction in Outdoor Winter Sports
inferred← citeshttps://doi.org/10.1016/j.entcom.2019.100310openalex-snapshot
PaCMAn: A ‘principled’ framework, arising from a systematic review of the literature, to underpin design and deployment of video games for motor skill acquisition
inferred← citeshttps://doi.org/10.1016/j.ijhcs.2021.102643openalex-snapshot
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inferred← citeshttps://doi.org/10.1080/07370024.2023.2269148openalex-snapshot
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inferred← citeshttps://doi.org/10.1080/10447318.2024.2443808openalex-snapshot
Toward a Framework for the Design of Interactive Technology for Nature Recreation
inferred← citeshttps://doi.org/10.1093/iwc/iwaf040openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3410404.3414264openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3411763.3441329openalex-snapshot
Out of Your Mind!? Embodied Interaction in Sports
inferred← citeshttps://doi.org/10.1145/3411764.3445107openalex-snapshot
What Can HCI Learn from Sexual Consent?
inferred← citeshttps://doi.org/10.1145/3411764.3445700openalex-snapshot
The Design Space of Wearables for Sports and Fitness Practices
inferred← citeshttps://doi.org/10.1145/3411764.3445744openalex-snapshot
Limited Control Over the Body as Intriguing Play Design Resource
inferred← citeshttps://doi.org/10.1145/3491101.3503723openalex-snapshot
Splash! Identifying the Grand Challenges for WaterHCI
inferred← citeshttps://doi.org/10.1145/3491102.3517735openalex-snapshot
Visualizing Instructions for Physical Training: Exploring Visual Cues to Support Movement Learning from Instructional Videos
inferred← citeshttps://doi.org/10.1145/3505270.3558315openalex-snapshot
Considerations for (Teaching) Facilitator Roles for Movement-Based Design
inferred← citeshttps://doi.org/10.1145/3505270.3558358openalex-snapshot
Towards a Definition of Sportification with Generative Power Beyond Sports
inferred← citeshttps://doi.org/10.1145/3505270.3558375openalex-snapshot
“E-WAFE” - A Full Body Embodied Social Exergame
inferred← citeshttps://doi.org/10.1145/3532106.3533543openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3532107.3532884openalex-snapshot
Designing for Bouldering: Supporting Kinesthetic Learning of Action Sport Enthusiasts
inferred← citeshttps://doi.org/10.1145/3544548.3581545openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3555548openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3573382.3616102openalex-snapshot
The Cost of Reward: A Critical Reflection on the `What', `How', and `Why' of Gamification for Motivation in Sports
inferred← citeshttps://doi.org/10.1145/3590766openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3611056openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3613904.3642050openalex-snapshot
Grand Challenges in SportsHCI
inferred← citeshttps://doi.org/10.1145/3643834.3660723openalex-snapshot
Shared Bodily Fusion: Leveraging Inter-Body Electrical Muscle Stimulation for Social Play
inferred← citeshttps://doi.org/10.1145/3643834.3661550openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3715336.3735791openalex-snapshot
Exploring the Role of Interactive Technology to Enrich Surfing
inferred← citeshttps://doi.org/10.1145/3716136openalex-snapshot
HCI, Disability and Sport: A Literature Review
inferred← citeshttps://doi.org/10.1145/3771594.3771622openalex-snapshot
SoniBould: Towards understanding the design of sonified expressions for bouldering
inferred← citeshttps://doi.org/10.1145/3800645.3812942openalex-snapshot
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inferred← citeshttps://doi.org/10.1145/3821402.3830122openalex-snapshot
From Tracking to Prevention: Reimagining Wearable Technologies and the Quantified Self in Injury Prevention for Hobby Athletes
inferred← citeshttps://doi.org/10.1561/1100000087openalex-snapshot
A Design Space of Sports Interaction Technology
inferred← citeshttps://doi.org/10.1561/1100000093openalex-snapshot
WaterHCI: Water in Human-Computer Interaction
inferred← citeshttps://doi.org/10.1561/1100000096openalex-snapshot
A Framework for Interactive Sport Training Technology
inferred← citeshttps://doi.org/10.21606/drs.2022.371openalex-snapshot
Designers in action: Insights and design opportunities for supporting embodied learning in climbing
inferred← citeshttps://doi.org/10.3389/fcomp.2022.822337openalex-snapshot
Turning Eight Family Homes Into Interactive, Pervasive Playgrounds During the COVID-19 Pandemic Lockdown
inferred← citeshttps://doi.org/10.3389/frvir.2024.1376572openalex-snapshot
CIEMER in action: from development to application of a co-creative, interdisciplinary exergame design process in XR
inferred← citeshttps://doi.org/10.35631/ijmoe.728069openalex-snapshot
AI-ENHANCED LEARNING EXPERIENCES FOR GEN Z MULTIMEDIA STUDENTS: A UX-DRIVEN CONCEPTUAL FRAMEWORK
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