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A Design Space of Sports Interaction Technology

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The Art of Tug of War: Investigating the Influence of Remote Touch on Social Presence in a Distributed Rope Pulling Game
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Goin’ Goblins - Iterative Design of an Entertaining Archery Experience
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Steering Gameplay Behavior in the Interactive Tag Playground
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Do We Need Goal Line Technology in Soccer or Could Video Proof Be a More Suitable Choice: A Cost-Benefit-Analysis of Goal Line Technology in Soccer and Thoughts About an Introduction of Video Proof
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Distributed Embodied Team Play, a Distributed Interactive Pong Playground
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Home Exercise in a Social Context: Real-Time Experience Sharing Using Avatars
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The Voluntariness of Persuasive Technology
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Applaud Having Fun: A Mobile Game to Cheer Your Favourite Sports Team
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Design Guidelines for Audio Games
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Exploring Opponent Formats
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Constraints on the Development of Coordination
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Interactive Playgrounds for Children
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Methods of Power-Force-Velocity Profiling During Sprint Running: A Narrative Review
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A Comparison of the Energetic Cost of Running in Marathon Racing Shoes
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The Biomechanics of Competitive Male Runners in Three Marathon Racing Shoes: A Randomized Crossover Study
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Recent Improvements in Marathon Run Times Are Likely Technological, Not Physiological
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The co-ordination and regulation of movements
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Self-Controlled Feedback Is Effective if It Is Based on the Learner's Performance
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Aligning Digital Video Technology with Game Pedagogy in Physical Education
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Volleyball Skill Assessment Using a Single Wearable Micro Inertial Measurement Unit at Wrist
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Quadriceps and Hamstrings Fatigue Alters Hip and Knee Mechanics
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Towards Automatic Modeling of Volleyball Players’ Behavior for Analysis, Feedback, and Hybrid Training
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Physical Practice is Superior to Mental Practice In Enhancing Cognitive and Motor Task Performance
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Foundations of Sport and Exercise Psychology
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Research through design as a method for interaction design research in HCI
inferredcites →https://doi.org/10.1145/1240624.1240752openalex-snapshot
Using heart rate to control an interactive game
inferredcites →https://doi.org/10.1145/1324892.1324919openalex-snapshot
Evaluating a distributed physical leisure game for three players
inferredcites →https://doi.org/10.1145/1357054.1357239openalex-snapshot
Understanding geocaching practices and motivations
inferredcites →https://doi.org/10.1145/1517744.1517772openalex-snapshot
Taxonomy of exertion games
inferredcites →https://doi.org/10.1145/1518701.1518938openalex-snapshot
Design influence on social play in distributed exertion games
inferredcites →https://doi.org/10.1145/1520340.1520527openalex-snapshot
Remote impact
inferredcites →https://doi.org/10.1145/1581073.1581096openalex-snapshot
A framework for exertion interactions over a distance
inferredcites →https://doi.org/10.1145/1836135.1836145openalex-snapshot
Jogging over a distance
inferredcites →https://doi.org/10.1145/1866029.1866062openalex-snapshot
Jogging over a distance between Europe and Australia
inferredcites →https://doi.org/10.1145/1873951.1874203openalex-snapshot
Requirements and design space for interactive public displays
inferredcites →https://doi.org/10.1145/1952222openalex-snapshot
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
inferredcites →https://doi.org/10.1145/1952222.1952265openalex-snapshot
Research in and through design
inferredcites →https://doi.org/10.1145/1978942.1979330openalex-snapshot
Designing sports
inferredcites →https://doi.org/10.1145/2145204.2145332openalex-snapshot
Transforming solitary exercises into social exergames
inferredcites →https://doi.org/10.1145/2181037.2181040openalex-snapshot
From game design elements to gamefulness
inferredcites →https://doi.org/10.1145/2207676.2208322openalex-snapshot
Balancing exertion experiences
inferredcites →https://doi.org/10.1145/2207676.2208528openalex-snapshot
Athletes and street acrobats
inferredcites →https://doi.org/10.1145/2307096.2307127openalex-snapshot
Development of intelligent play practice for trampolines
inferredcites →https://doi.org/10.1145/2371574.2371639openalex-snapshot
An investigation into the use of tactile instructions in snowboarding
inferredcites →https://doi.org/10.1145/2468356.2468557openalex-snapshot
Understanding handicapping for balancing exertion games
inferredcites →https://doi.org/10.1145/2468356.2468560openalex-snapshot
Body-controlled trampoline training games based on computer vision
inferredcites →https://doi.org/10.1145/2513002.2513021openalex-snapshot
Duel reality
inferredcites →https://doi.org/10.1145/2540930.2540937openalex-snapshot
Designing mediated combat play
inferredcites →https://doi.org/10.1145/2540930.2540950openalex-snapshot
Designing interactive technology for skateboarding
inferredcites →https://doi.org/10.1145/2540930.2540970openalex-snapshot
Displaying heart rate data on a bicycle helmet to support social exertion experiences
inferredcites →https://doi.org/10.1145/2556288.2556963openalex-snapshot
Effects of balancing for physical abilities on player performance, experience and self-esteem in exergames
inferredcites →https://doi.org/10.1145/2559206.2574813openalex-snapshot
Imaginary reality basketball
inferredcites →https://doi.org/10.1145/2598510openalex-snapshot
Proceedings of the 2014 conference on Designing interactive systems
inferredcites →https://doi.org/10.1145/2598510.2598560openalex-snapshot
Design sensitivities for interactive sport-training games
inferredcites →https://doi.org/10.1145/2642918.2647366openalex-snapshot
Video lens
inferredcites →https://doi.org/10.1145/2724582openalex-snapshot
Designing training games for soccer
inferredcites →https://doi.org/10.1145/2731182openalex-snapshot
Motion games in real sports environments
inferredcites →https://doi.org/10.1145/2806173.2806178openalex-snapshot
A Case Study on Virtual Reality American Football Training
inferredcites →https://doi.org/10.1145/2858036.2858070openalex-snapshot
Designing Movement-based Play With Young People Using Powered Wheelchairs
inferredcites →https://doi.org/10.1145/2858036.2858277openalex-snapshot
Digitally Augmenting Sports
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What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-981-97-5353-6_17openalex-snapshot
Artificial Intelligence-Based Water Environment Analysis of Green Buildings in Marine Cities
inferred← citeshttps://doi.org/10.1007/s42979-025-04142-7openalex-snapshot
Breathe-Run-Guide: A Review of Personal Breathing Guidance Systems in Running
inferred← citeshttps://doi.org/10.1093/iwc/iwaf006openalex-snapshot
Moving with method: using cards in movement-based design
inferred← citeshttps://doi.org/10.1093/iwc/iwaf040openalex-snapshot
Tracking Distances and Periods: Examining the Interplay between Endurance Sports and the Menstrual Cycle
inferred← citeshttps://doi.org/10.1109/icicacs57338.2023.10100201openalex-snapshot
Optimization Design of Traditional Building Space Based on Artificial Intelligence
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3554801openalex-snapshot
A Survey of Deep Learning in Sports Applications: Perception, Comprehension, and Decision
inferred← citeshttps://doi.org/10.1145/3505270.3558315openalex-snapshot
Considerations for (Teaching) Facilitator Roles for Movement-Based Design
inferred← citeshttps://doi.org/10.1145/3505270.3558358openalex-snapshot
Towards a Definition of Sportification with Generative Power Beyond Sports
inferred← citeshttps://doi.org/10.1145/3555858.3555925openalex-snapshot
Move to Design: Tactics and Challenges of Playful Movement-based Interaction Designers’ Experiences during the Covid-19 Pandemic
inferred← citeshttps://doi.org/10.1145/3577190.3614228openalex-snapshot
Come Fl.. Run with Me: Understanding the Utilization of Drones to Support Recreational Runners' Well Being
inferred← citeshttps://doi.org/10.1145/3613904.3642050openalex-snapshot
Grand Challenges in SportsHCI
inferred← citeshttps://doi.org/10.1145/3613904.3642052openalex-snapshot
Grand challenges in WaterHCI
inferred← citeshttps://doi.org/10.1145/3613904.3642124openalex-snapshot
Born to Run, Programmed to Play: Mapping the Extended Reality Exergames Landscape
inferred← citeshttps://doi.org/10.1145/3623809.3623831openalex-snapshot
Drone-Driven Running: Exploring the Opportunities for Drones to Support Running Well-being through a Review of Running and Drone Interaction Technologies
inferred← citeshttps://doi.org/10.1145/3656156.3658399openalex-snapshot
Why Movement-Based Design!? Exploring Methods and Experiences in MBD✱
inferred← citeshttps://doi.org/10.1145/3677064openalex-snapshot
Designing a Technique-Oriented Sport Training Game for Motivating a Change in Running Technique
inferred← citeshttps://doi.org/10.1145/3716136openalex-snapshot
HCI, Disability and Sport: A Literature Review
inferred← citeshttps://doi.org/10.1145/3749385.3749392openalex-snapshot
The Design Space of Haptics in Sports - Initial Studies and Research Agenda
inferred← citeshttps://doi.org/10.1145/3749385.3749395openalex-snapshot
"Can I Annoy you into Modifying your Running Behaviour?": Investigating the Validity of using Drone Noises to Modify Running Motor Behaviour
inferred← citeshttps://doi.org/10.1145/3749385.3749400openalex-snapshot
A Low-Tech Methodology for Understanding User Needs and Preferences for User- Interface Design for Mixed Reality in a Dynamic Motion Context
inferred← citeshttps://doi.org/10.1145/3772318.3791286openalex-snapshot
Comparing Scoring Mechanics for Encouraging Technique Adoption in a Sport Training Game
inferredcites →https://doi.org/10.1561/1100000087openalex-snapshot
inferred← citeshttps://doi.org/10.1561/1100000096openalex-snapshot
A Framework for Interactive Sport Training Technology
inferred← citeshttps://doi.org/10.33438/ijdshs.1368292openalex-snapshot
Analyzing the Global Trends and Publication Patterns in Sports Education Technology: A Bibliometric Review
inferred← citeshttps://doi.org/10.3389/fspor.2026.1767256openalex-snapshot
Designing tech-ready recreational sport systems: a conceptual analysis of unified and modular architectures
inferred← citeshttps://doi.org/10.4018/979-8-2600-1890-3.ch011openalex-snapshot
Gamification and Technology-Mediated Learning
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.