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The Influence of Bodily Engagement in Immersive Media On the Interpretation of Cultural Heritage
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Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/tea.21698openalex-snapshot
From feeling forces to understanding forces: The impact of bodily engagement on learning in science
inferredcites →https://doi.org/10.1016/j.chb.2014.04.018openalex-snapshot
A case study of Augmented Reality simulation system application in a chemistry course
inferredcites →https://doi.org/10.1016/j.compedu.2013.02.007openalex-snapshot
Using the saliency-based model to design a digital archaeological game to motivate players' intention to visit the digital archives of Taiwan's natural science museum
inferredcites →https://doi.org/10.1016/j.compedu.2016.01.001openalex-snapshot
Enhancing learning and engagement through embodied interaction within a mixed reality simulation
inferredcites →https://doi.org/10.1016/j.procs.2018.04.035openalex-snapshot
Promoting Knowledge Construction: A Model for Using Virtual Reality Interaction to Enhance Learning
inferredcites →https://doi.org/10.1016/j.tourman.2015.02.013openalex-snapshot
The determinants of recommendations to use augmented reality technologies: The case of a Korean theme park
inferredcites →https://doi.org/10.1016/s0378-7206(00)00061-6openalex-snapshot
Extending the TAM for a World-Wide-Web context
inferredcites →https://doi.org/10.1023/a:1015630930326openalex-snapshot
The Measurement of Engagement and Burnout: A Two Sample Confirmatory Factor Analytic Approach
inferredcites →https://doi.org/10.1037/a0034008openalex-snapshot
Collaborative embodied learning in mixed reality motion-capture environments: Two science studies.
inferredcites →https://doi.org/10.1080/08838150903310468openalex-snapshot
Perceptions of the Authenticity of Reality Programs and Their Relationships to Audience Involvement, Enjoyment, and Perceived Learning
inferredcites →https://doi.org/10.1080/09669582.2012.750328openalex-snapshot
Testing a model of effective interpretation to boost the heritage tourism experience: a case study in Macao
inferredcites →https://doi.org/10.1080/10447318.2022.2112567openalex-snapshot
The Motivational Effects and Educational Affordance of Serious Games on the Learning of Cantonese Opera Movements
inferredcites →https://doi.org/10.1109/digitalheritage.2015.7419571openalex-snapshot
The Virtual Museums of Caen: A case study on modes of representation of digital historical content
inferredcites →https://doi.org/10.1111/bjet.13023openalex-snapshot
Effectiveness of immersive virtual reality using head‐mounted displays on learning performance: A meta‐analysis
inferredcites →https://doi.org/10.1111/j.1747-9991.2007.00064.xopenalex-snapshot
The Embodied Cognition Research Programme
inferredcites →https://doi.org/10.1111/jcal.12567openalex-snapshot
Platform is not destiny: Embodied learning effects comparing 2D desktop to 3D virtual reality STEM experiences
inferredcites →https://doi.org/10.1145/3352933openalex-snapshot
The Effects of VR Environments on the Acceptance, Experience, and Expectations of Cultural Heritage Learning
inferredcites →https://doi.org/10.1145/3359590openalex-snapshot
Ambient Information Visualisation and Visitors’ Technology Acceptance of Mixed Reality in Museums
inferredcites →https://doi.org/10.1145/3491102.3517706openalex-snapshot
Beyond Being Real: A Sensorimotor Control Perspective on Interactions in Virtual Reality
inferredcites →https://doi.org/10.1145/3593432openalex-snapshot
Evaluating Learning Outcomes of Virtual Reality Applications in Education: A Proposal for Digital Cultural Heritage
inferredcites →https://doi.org/10.1162/pres_a_00124openalex-snapshot
The Sense of Embodiment in Virtual Reality
inferredcites →https://doi.org/10.1177/0735633116639953openalex-snapshot
Effects of Learning Styles and Interest on Concentration and Achievement of Students in Mobile Learning
inferredcites →https://doi.org/10.1186/s41235-018-0092-9openalex-snapshot
Embodied learning: introducing a taxonomy based on bodily engagement and task integration
inferredcites →https://doi.org/10.1186/s43238-020-00016-4openalex-snapshot
Evaluating visitor experience of digital interpretation and presentation technologies at cultural heritage sites: a case study of the old town, Zuoying
inferredcites →https://doi.org/10.3389/fpsyg.2016.01819openalex-snapshot
Effects of Embodied Learning and Digital Platform on the Retention of Physics Content: Centripetal Force
inferredcites →https://doi.org/10.3389/frobt.2018.00037openalex-snapshot
A Systematic Review of 10 Years of Augmented Reality Usability Studies: 2005 to 2014
inferredcites →https://doi.org/10.3389/frobt.2018.00081openalex-snapshot
Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls
inferredcites →https://doi.org/10.3389/frvir.2021.695312openalex-snapshot
Move The Object or Move The User: The Role of Interaction Techniques on Embodied Learning in VR
inferredcites →https://doi.org/10.3389/frvir.2022.976849openalex-snapshot
Action-control mappings of interfaces in virtual reality: A study of embodied interaction
inferredcites →https://doi.org/10.3390/heritage7060132openalex-snapshot
Virtual Reality Applied to Heritage in Higher Education—Validation of a Questionnaire to Evaluate Usability, Learning, and Emotions
inferredcites →https://doi.org/10.3390/languages4010013openalex-snapshot
Immersive Virtual Reality as an Effective Tool for Second Language Vocabulary Learning
inferredcites →https://doi.org/10.3390/s20205851openalex-snapshot
Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion
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