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Virtual Reality with 360-Video Storytelling in Cultural Heritage: Study of Presence, Engagement, and Immersion
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-0-387-47862-3openalex-snapshot
Out of the blue : public interpretation of maritime cultural resources
inferredcites →https://doi.org/10.1007/978-0-387-47862-3_16openalex-snapshot
Entering the Virtual World of Underwater Archaeology
inferredcites →https://doi.org/10.1007/978-3-030-03635-5openalex-snapshot
3D Recording and Interpretation for Maritime Archaeology
inferredcites →https://doi.org/10.1007/978-3-030-03635-5_13openalex-snapshot
Beacon Virtua: A Virtual Reality Simulation Detailing the Recent and Shipwreck History of Beacon Island, Western Australia
inferredcites →https://doi.org/10.1007/978-3-319-48496-9_22openalex-snapshot
Virtual and Augmented Reality Tools to Improve the Exploitation of Underwater Archaeological Sites by Diver and Non-diver Tourists
inferredcites →https://doi.org/10.1007/978-3-319-48496-9_64openalex-snapshot
Project iMARECULTURE: Advanced VR, iMmersive Serious Games and Augmented REality as Tools to Raise Awareness and Access to European Underwater CULTURal heritagE
inferredcites →https://doi.org/10.1007/978-3-319-49607-8_15openalex-snapshot
Multimodal Serious Games Technologies for Cultural Heritage
inferredcites →https://doi.org/10.1007/978-3-540-39396-2_41openalex-snapshot
Solving the Narrative Paradox in VEs – Lessons from RPGs
inferredcites →https://doi.org/10.1007/978-3-642-34851-8_10openalex-snapshot
Coffee Tables and Cryo Chambers: A Comparison of User Experience and Diegetic Time between Traditional and Virtual Environment-Based Roleplaying Game Scenarios
inferredcites →https://doi.org/10.1007/978-94-017-9088-8openalex-snapshot
Flow and the Foundations of Positive Psychology
inferredcites →https://doi.org/10.1007/s10055-010-0176-4openalex-snapshot
Virtual and augmented reality for cultural computing and heritage: a case study of virtual exploration of underwater archaeological sites (preprint)
inferredcites →https://doi.org/10.1007/s10055-010-0177-3openalex-snapshot
Developing serious games for cultural heritage: a state-of-the-art review
inferredcites →https://doi.org/10.1007/s10055-017-0318-zopenalex-snapshot
Virtual dives into the underwater archaeological treasures of South Italy
inferredcites →https://doi.org/10.1016/0013-4694(87)90206-9openalex-snapshot
Cerebral location of international 10–20 system electrode placement
inferredcites →https://doi.org/10.1016/j.culher.2009.02.006openalex-snapshot
From 3D reconstruction to virtual reality: A complete methodology for digital archaeological exhibition
inferredcites →https://doi.org/10.1016/j.culher.2009.03.003openalex-snapshot
Virtual museums, a survey and some issues for consideration
inferredcites →https://doi.org/10.1016/j.culher.2010.04.001openalex-snapshot
Beyond virtual museums: Experiencing immersive virtual reality in real museums
inferredcites →https://doi.org/10.1016/j.eswa.2013.08.055openalex-snapshot
Assessment of the influence of navigation control and screen size on the sense of presence in virtual reality using EEG
inferredcites →https://doi.org/10.1016/j.ijpsycho.2014.11.003openalex-snapshot
Modulation of cortical activity in 2D versus 3D virtual reality environments: An EEG study
inferredcites →https://doi.org/10.1016/j.jneumeth.2003.10.009openalex-snapshot
EEGLAB: an open source toolbox for analysis of single-trial EEG dynamics including independent component analysis
inferredcites →https://doi.org/10.1016/j.jneumeth.2015.08.015openalex-snapshot
EEG source localization: Sensor density and head surface coverage
inferredcites →https://doi.org/10.1016/j.oceaneng.2019.106487openalex-snapshot
Underwater augmented reality for improving the diving experience in submerged archaeological sites
inferredcites →https://doi.org/10.1016/s0165-0173(98)00056-3openalex-snapshot
EEG alpha and theta oscillations reflect cognitive and memory performance: a review and analysis
inferredcites →https://doi.org/10.1016/s0166-4115(08)62386-9openalex-snapshot
Development of NASA-TLX (Task Load Index): Results of Empirical and Theoretical Research
inferredcites →https://doi.org/10.1016/s1053-8119(03)00286-6openalex-snapshot
EEG-correlated fMRI of human alpha activity
inferredcites →https://doi.org/10.1046/j.1460-9568.2002.01975.xopenalex-snapshot
Frontal theta activity in humans increases with memory load in a working memory task
inferredcites →https://doi.org/10.1073/pnas.1831638100openalex-snapshot
Electroencephalographic signatures of attentional and cognitive default modes in spontaneous brain activity fluctuations at rest
inferredcites →https://doi.org/10.1088/1741-2560/11/3/035013openalex-snapshot
Robust artifactual independent component classification for BCI practitioners
inferredcites →https://doi.org/10.1088/1757-899x/364/1/012013openalex-snapshot
A digital reconstruction of the sunken “Villa con ingresso a protiro” in the underwater archaeological site of Baiae
inferredcites →https://doi.org/10.1098/rstb.2009.0138openalex-snapshot
Place illusion and plausibility can lead to realistic behaviour in immersive virtual environments
inferredcites →https://doi.org/10.1109/educon.2011.5773223openalex-snapshot
Virtual reality in engineering education: The future of creative learning
inferredcites →https://doi.org/10.1109/embc.2018.8512547openalex-snapshot
Evaluation of Artifact Subspace Reconstruction for Automatic EEG Artifact Removal
inferredcites →https://doi.org/10.1109/mcg.2018.021951637openalex-snapshot
Simulation of Underwater Excavation Using Dredging Procedures
inferredcites →https://doi.org/10.1109/oceanse.2017.8084984openalex-snapshot
Development and integration of digital technologies addressed to raise awareness and access to European underwater cultural heritage. An overview of the H2020 i-MARECULTURE project
inferredcites →https://doi.org/10.1109/vs-games.2017.8056610openalex-snapshot
Guidelines for interactive digital storytelling presentations of cultural heritage
inferredcites →https://doi.org/10.1109/vs-games.2019.8864520openalex-snapshot
Actors in VR storytelling
inferredcites →https://doi.org/10.1111/j.1095-9270.2010.00304.xopenalex-snapshot
Data Collection for a Virtual Museum on the Underwater Survey at Kaş, Turkey
inferredcites →https://doi.org/10.1126/science.3992243openalex-snapshot
EEG Alpha Activity Reflects Attentional Demands, and Beta Activity Reflects Emotional and Cognitive Processes
inferredcites →https://doi.org/10.1145/2665072openalex-snapshot
Visualizing and Assessing Hypotheses for Marine Archaeology in a VR CAVE Environment
inferredcites →https://doi.org/10.1145/2851581.2892503openalex-snapshot
Immersive Terrestrial Scuba Diving Using Virtual Reality
inferredcites →https://doi.org/10.1145/3145534openalex-snapshot
A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage
inferredcites →https://doi.org/10.1162/pres.1992.1.3.306openalex-snapshot
Visually Induced Motion Sickness in Virtual Environments
inferredcites →https://doi.org/10.12753/2066-026x-15-020openalex-snapshot
A LITERATURE REVIEW ON IMMERSIVE VIRTUAL REALITY IN EDUCATION: STATE OF THE ART AND PERSPECTIVES.
inferredcites →https://doi.org/10.20870/ijvr.2016.16.1.2880openalex-snapshot
Proposition and Validation of a Questionnaire to Measure the User Experience in Immersive Virtual Environments
inferredcites →https://doi.org/10.2312/gch.20171311openalex-snapshot
Kyrenia - Hyper Storytelling Pilot Application
inferredcites →https://doi.org/10.2312/vast/vast08/141-148openalex-snapshot
Virtual Exploration of Underwater Archaeological Sites: Visualization and Interaction in Mixed Reality Environments
inferredcites →https://doi.org/10.3217/978-3-85125-530-0-44openalex-snapshot
360-Degree Interactive Video Application For Cultural Heritage Education
inferredcites →https://doi.org/10.3389/frobt.2016.00074openalex-snapshot
Enhancing Our Lives with Immersive Virtual Reality
inferredcites →https://doi.org/10.3390/app10030897openalex-snapshot
Survey: Using Augmented Reality to Improve Learning Motivation in Cultural Heritage Studies
inferredcites →https://doi.org/10.3390/app9122501openalex-snapshot
Psychophysiological Alteration After Virtual Reality Experiences Using Smartphone-Assisted Head Mount Displays: An EEG-Based Source Localization Study
inferredcites →https://doi.org/10.5194/isprs-archives-xlii-2-w10-45-2019openalex-snapshot
VIRTUAL TOUR IN THE SUNKEN “VILLA CON INGRESSO A PROTIRO” WITHIN THE UNDERWATER ARCHAEOLOGICAL PARK OF BAIAE
inferredcites →https://doi.org/10.5194/isprs-archives-xlii-2-w10-85-2019openalex-snapshot
UNDERSTANDING UNDERWATER PHOTOGRAMMETRY FOR MARITIME ARCHAEOLOGY THROUGH IMMERSIVE VIRTUAL REALITY
inferredcites →https://doi.org/10.5194/isprs-archives-xlii-2-w3-425-2017openalex-snapshot
3D MODELLING AND MAPPING FOR VIRTUAL EXPLORATION OF UNDERWATER ARCHAEOLOGY ASSETS
inferredcites →https://doi.org/10.5194/isprsarchives-xl-5-w5-41-2015openalex-snapshot
3D DOCUMENTATION OF ARCHEOLOGICAL REMAINS IN THE UNDERWATER PARK OF BAIAE
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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inferred← citeshttps://doi.org/10.2139/ssrn.4839215openalex-extracted
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inferred← citeshttps://doi.org/10.1002/pra2.1016openalex-snapshot
Back to the Past: A Systematic Review of Immersive Narrative in Cultural Heritage Conservation
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Narrative Cognition in Mixed Reality Systems: Towards an Empirical Framework
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inferred← citeshttps://doi.org/10.1145/3593429openalex-snapshot
Tangible User Interfaces for Enhancing User Experience of Virtual Reality Cultural Heritage Applications for Utilization in Educational Environment
inferred← citeshttps://doi.org/10.1145/3594806.3594858openalex-snapshot
Gamified experiences using 360° photography
inferred← citeshttps://doi.org/10.1145/3695254openalex-snapshot
Investigating the Perception of Facial Anonymization Techniques in 360° Videos
inferred← citeshttps://doi.org/10.1145/3705613openalex-snapshot
Centennial Drama Reimagined: An Immersive Experience of Intangible Cultural Heritage through Contextual Storytelling in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3706598.3714157openalex-snapshot
Reviving Mural Art through Generative AI: A Comparative Study of AI-Generated and Hand-Crafted Recreations
inferred← citeshttps://doi.org/10.1145/3706599.3719819openalex-snapshot
Analyzing Viewer Perception of Generative AI-Based Editing in 360° Images Across Display Modalities
inferred← citeshttps://doi.org/10.1145/3719236.3719249openalex-snapshot
Moving Experiences - Towards a Conceptual Framework for Performative Artefacts in Museums
inferred← citeshttps://doi.org/10.1145/3746059.3747791openalex-snapshot
Branch Explorer: Leveraging Branching Narratives to Support Interactive 360° Video Viewing for Blind and Low Vision Users
inferred← citeshttps://doi.org/10.1145/3758871.3758912openalex-snapshot
Effects of using VR technology in different media for cultural heritage experiences
inferred← citeshttps://doi.org/10.1145/3779232.3779291openalex-snapshot
From Watching to Entering: A VR Approach to Cinematic Storytelling as Digital Heritage
inferred← citeshttps://doi.org/10.1145/3779232.3779474openalex-snapshot
Immersion in Virtual Cultural Heritage: Framework, Research Landscape, Future Directions, and Ongoing Study
inferred← citeshttps://doi.org/10.1145/3839592.3839692openalex-snapshot
The Impact of Immersive Technologies on China's Cultural Heritage: A Bibliometric Study of VR, AR, and MR Applications
inferred← citeshttps://doi.org/10.1145/3846001openalex-snapshot
From Collage Elicitation to Immersive Interpretation: A Community-Participatory Approach for Interpreting Chinese Calligraphy Heritage
inferred← citeshttps://doi.org/10.1155/2022/1598160openalex-snapshot
Key Technologies of Digital Protection of Historical and Cultural Heritage Based on Virtual Reality Technology
inferred← citeshttps://doi.org/10.1162/pres.a.411openalex-snapshot
Evaluating Different VR Technologies Through Intrinsic Motivation, Presence, and User Engagement: Panoramic VR, Depth Image VR, and 3DVR
inferred← citeshttps://doi.org/10.1177/01655515251373084openalex-snapshot
Tracing the research trends in the application of digital technology in cultural heritage: A bibliometric analysis integrating large language models
inferred← citeshttps://doi.org/10.1177/14673584251411671openalex-snapshot
Exploring virtual reality’s role in addressing cognitive leisure constraints: Insights from Indian BOP tourists
inferred← citeshttps://doi.org/10.13052/jwe1540-9589.2275openalex-snapshot
Extended Reality Platform for Metaverse Exhibition
inferred← citeshttps://doi.org/10.17516/sibvirarch-001openalex-snapshot
TOWARDS A VIRTUAL ART/ARCHAEOLOGY
inferred← citeshttps://doi.org/10.17516/sibvirarch-002openalex-snapshot
РУССКИЕ ГОРИЗОНТЫ «ТЕРРИТОРИИ»: ОПЫТ ОРГАНИЗАЦИИ ВИРТУАЛЬНОЙ ВЫСТАВКИ ПО РЕЗУЛЬТАТАМ РАБОТ ГИЖИГИНСКОЙ АРХЕОЛОГИЧЕСКОЙ ЭКСПЕДИЦИИ
inferred← citeshttps://doi.org/10.17516/sibvirarch-003openalex-snapshot
RETHINKING THE ANALOGUE – FROM VIRTUAL ARCHAEOLOGY TO A DIGITAL EXHIBITION
inferred← citeshttps://doi.org/10.17516/sibvirarch-004openalex-snapshot
VIRTUAL REALITY VIDEO IN DIGITAL CULTURAL HERITAGE APPLICATIONS
inferred← citeshttps://doi.org/10.17516/sibvirarch-006openalex-snapshot
ВОЗМОЖНОСТИ КОМПЬЮТЕРНОЙ РЕКОНСТРУКЦИИ РАЗБИТОГО КЕРАМИЧЕСКОГО СОСУДА
inferred← citeshttps://doi.org/10.17516/sibvirarch-008openalex-snapshot
SHIFTING GROUNDS: THE ARCHAEOLOGICAL PRACTICE IN THE AGE OF DIGITAL TECHNOLOGY
inferred← citeshttps://doi.org/10.17516/sibvirarch-012openalex-snapshot
BUILDING DIGILAB – TOWARDS A DATA-DRIVEN RESEARCH IN CULTURAL HERITAGE
inferred← citeshttps://doi.org/10.17516/sibvirarch-013openalex-snapshot
VIRTUAL ARCHAEOLOGY: 10 YEARS IN VIRTUAL SPACE
inferred← citeshttps://doi.org/10.21203/rs.3.rs-3877452/v1openalex-snapshot
The impact of visuospatial cues on human spatial perception abilities
inferred← citeshttps://doi.org/10.2139/ssrn.5377437openalex-snapshot
The Influence of Bodily Engagement in Immersive Media On the Interpretation of Cultural Heritage
inferred← citeshttps://doi.org/10.21608/mfth.2024.355032openalex-snapshot
استخدام الواقع الافتراضي لإحياء مهرجان العام الجديد ( مهرجان wpt-rnpt): منظور السائح المصري الداخلي
inferred← citeshttps://doi.org/10.21608/sis.2022.175794.1111openalex-snapshot
Virtual Reality and Virtual Diving Technologies: Innovative Tools to Promote Maritime and Underwater Cultural Heritage in the Red Sea, Egypt
inferred← citeshttps://doi.org/10.21837/pm.v22i31.1488openalex-snapshot
MOSQUE TOURISM IN THE DIGITAL AGE: EXAMINING GENERATION Y'S VIRTUAL REALITY EXPERIENCES
inferred← citeshttps://doi.org/10.2196/41234openalex-snapshot
Effects of a Modern Virtual Reality 3D Head-Mounted Display Exergame on Simulator Sickness and Immersion Under Specific Conditions in Young Women and Men: Experimental Study
inferred← citeshttps://doi.org/10.23919/ilrn55037.2022.9815983openalex-snapshot
An Explore of Virtual Reality for Awareness of the Climate Change Crisis: A Simulation of Sea Level Rise
inferred← citeshttps://doi.org/10.23919/pnc67749.2025.11245524openalex-snapshot
Bridging Presence and Memory: Integrating VR360 for Preserving Tangible and Intangible Heritage
inferred← citeshttps://doi.org/10.24140/ijgsi.v2.n1.03openalex-snapshot
Enhancing Brain Health and Cognitive Development Through Sensorimotor Play in Virtual Reality: Uncovering the Neural Correlates
inferred← citeshttps://doi.org/10.2478/amns.2023.2.00629openalex-snapshot
Digital transmission of intangible cultural heritage based on empirical modal analysis in a multicultural perspective
inferred← citeshttps://doi.org/10.25236/ajcis.2022.050515openalex-snapshot
Research on Visual Design of Virtual Reality Based on Eye Tracking Research
inferred← citeshttps://doi.org/10.31234/osf.io/3zh9yopenalex-snapshot
The brain in flow: a systematic review on the neural basis of the flow state
inferred← citeshttps://doi.org/10.31274/td-20240329-856openalex-snapshot
Using serious games to prime safety students for occupational noise exposure risk assessment
inferred← citeshttps://doi.org/10.3389/feduc.2023.969966openalex-snapshot
Authenticity and interest in virtual reality: Findings from an experiment including educational virtual environments created with 3D modeling and photogrammetry
inferred← citeshttps://doi.org/10.3389/feduc.2025.1590555openalex-snapshot
Successful implementation of the 360° video teaching approach to promote immersion and theory-practice transfer in social work
inferred← citeshttps://doi.org/10.3389/fnhum.2026.1692599openalex-snapshot
Neurophysiological assessment of biometric patterns during semi-immersive and traditional learning experiences in the humanities
inferred← citeshttps://doi.org/10.3389/frvir.2023.1242587openalex-snapshot
Haptic feedback in a virtual crowd scenario improves the emotional response
inferred← citeshttps://doi.org/10.3389/frvir.2026.1856354openalex-snapshot
Interaction modality trade-offs in XR training: evidence from PC, virtual reality, and mixed reality in esports production
inferred← citeshttps://doi.org/10.3390/app12031241openalex-snapshot
Interaction in eXtended Reality Applications for Cultural Heritage
inferred← citeshttps://doi.org/10.3390/app12178476openalex-snapshot
VR Games in Cultural Heritage: A Systematic Review of the Emerging Fields of Virtual Reality and Culture Games
inferred← citeshttps://doi.org/10.3390/app131910915openalex-snapshot
Predictors of Engagement in Virtual Reality Storytelling Environments about Migration
inferred← citeshttps://doi.org/10.3390/app15041820openalex-snapshot
Virtual Cultural Experiences for the Elderly: Formative Studies and First Findings Regarding Cultural Content
inferred← citeshttps://doi.org/10.3390/app16063102openalex-snapshot
Presence Assessment in Virtual Reality: A Systematic Literature Review
inferred← citeshttps://doi.org/10.3390/architecture5030072openalex-snapshot
Bringing Cultural Heritage into the Classroom: How 360-Degree Videos Support Spatial Cognition, Learning Performance and Experience Among Architecture Students
inferred← citeshttps://doi.org/10.3390/bdcc7040163openalex-snapshot
Cognitive Assessment Based on Electroencephalography Analysis in Virtual and Augmented Reality Environments, Using Head Mounted Displays: A Systematic Review
inferred← citeshttps://doi.org/10.3390/buildings16173514openalex-snapshot
From Emotional Activation to Cultural Identity: A Multimodal Study of Simulated AR Guidance in Architectural Heritage
inferred← citeshttps://doi.org/10.3390/educsci14121355openalex-snapshot
Immersive Spatial Computing: How Technology Can Improve Science Content Reading and Vocabulary in Elementary Schools
inferred← citeshttps://doi.org/10.3390/electronics13020269openalex-snapshot
A Review of Immersive Technologies, Knowledge Representation, and AI for Human-Centered Digital Experiences
inferred← citeshttps://doi.org/10.3390/electronics13122306openalex-snapshot
Digital Silk Roads: Leveraging the Metaverse for Cultural Tourism within the Belt and Road Initiative Framework
inferred← citeshttps://doi.org/10.3390/electronics14122478openalex-snapshot
Natural Interaction in Virtual Heritage: Enhancing User Experience with Large Language Models
inferred← citeshttps://doi.org/10.3390/heritage6030131openalex-snapshot
Visiting Heritage Sites in AR and VR
inferred← citeshttps://doi.org/10.3390/heritage7050118openalex-snapshot
User Experience of Virtual Heritage Tours with 360° Photos: A Study of the Chapel of Dolores in Icod de los Vinos
inferred← citeshttps://doi.org/10.3390/ijerph18084305openalex-snapshot
Effects of Changes to Architectural Elements on Human Relaxation-Arousal Responses: Based on VR and EEG
inferred← citeshttps://doi.org/10.3390/info13070339openalex-snapshot
A Virtual Tour for the Promotion of Tourism of the City of Bari
inferred← citeshttps://doi.org/10.3390/mti10090096openalex-snapshot
Vellum of Lies: Designing and Evaluating a Multimodal Tangible Interaction System for Embodied Serious Historical Narratives
inferred← citeshttps://doi.org/10.3390/mti7080082openalex-snapshot
Virtual Urban Field Studies: Evaluating Urban Interaction Design Using Context-Based Interface Prototypes
inferred← citeshttps://doi.org/10.3390/rs16020301openalex-snapshot
Comparative Assessment of Neural Radiance Fields and Photogrammetry in Digital Heritage: Impact of Varying Image Conditions on 3D Reconstruction
inferred← citeshttps://doi.org/10.3390/s23084016openalex-snapshot
Enhancing 360 Video Streaming through Salient Content in Head-Mounted Displays
inferred← citeshttps://doi.org/10.3390/su162310231openalex-snapshot
What Influences Users’ Continuous Behavioral Intention in Cultural Heritage Virtual Tourism: Integrating Experience Economy Theory and Stimulus–Organism–Response (SOR) Model
inferred← citeshttps://doi.org/10.3390/su17041541openalex-snapshot
Research on the Adaptive Development of Traditional Architectural Decorative Crafts: A Case Study of Chaozhou Inlaid Porcelain
inferred← citeshttps://doi.org/10.3390/su18105106openalex-snapshot
Virtual Reality as a Participatory Tool in Architecture and Urban Design: A Case Study of Souq Al Muharraq
inferred← citeshttps://doi.org/10.3390/su18157587openalex-snapshot
Co-Designing a 360° Video with a Class of Pre-Teens to Visualise Climate Change Effects in Familiar Environments
inferred← citeshttps://doi.org/10.3390/su18178841openalex-snapshot
Facilitating the Sustainable Development of VR Technology in Cultural Heritage: Setting Precise Adoption Goals
inferred← citeshttps://doi.org/10.3390/technologies12060073openalex-snapshot
Gamified VR Storytelling for Cultural Tourism Using 3D Reconstructions, Virtual Humans, and 360° Videos
inferred← citeshttps://doi.org/10.36312/ijece.v2i2.1613openalex-snapshot
Utilizing Social Reality Videos in Mobile Apps to Enhance Electronic Learning: Examining the Influence on Cognitive Learning Outcomes Among Students
inferred← citeshttps://doi.org/10.36680/j.itcon.2023.021openalex-snapshot
A Systematic Literature Review on 360° Panoramic Applications in Architecture, Engineering, and Construction (AEC) Industry
inferred← citeshttps://doi.org/10.3991/ijim.v16i17.33041openalex-snapshot
The Implementation of E-Learning Supported by Social Reality Videos in Mobile Applications: Its Impact on Student’s Learning Outcomes
inferred← citeshttps://doi.org/10.3991/ijim.v20i15.62596openalex-snapshot
Improving Engagement and Immersion with Interactive Cinematic Experiences in Mobile Virtual Reality
inferred← citeshttps://doi.org/10.4018/978-1-6684-3436-9.ch010openalex-snapshot
Cinematic Storytelling with Virtual Reality for Cultural Heritage Marketing and Accessibility
inferred← citeshttps://doi.org/10.4018/jcit.390801openalex-snapshot
Research on Regional Cultural Tourism Experience and Tourism Brand Building Based on Virtual Reality Technology
inferred← citeshttps://doi.org/10.4995/var.2024.22556openalex-snapshot
Evaluating user experience in cultural heritage through virtual reality simulations
inferred← citeshttps://doi.org/10.54097/hset.v44i.7317openalex-snapshot
The Unique Aesthetic Experience of VR Technology
inferred← citeshttps://doi.org/10.56198/a6pfyjnjxopenalex-snapshot
Onboarding for Immersive VR: Accessibility, user experience and guidelines
inferred← citeshttps://doi.org/10.56198/u6c0w1v67openalex-snapshot
Work-in-Progress—Virtual tourism: analysing the impacts on community-based producers and school audiences
inferred← citeshttps://doi.org/10.56801/rar.v41i1.273openalex-snapshot
STRETCHING THE SURROGATE: AN INITIAL TEST COMBINING DSTRETCH IMAGE ENHANCEMENT WITH PHOTOGRAMMETRY MODELLING AT BUNJIL’S SHELTER AND GULGURN MANYA, AUSTRALIA
inferred← citeshttps://doi.org/10.5772/intechopen.105388openalex-snapshot
Digital Storytelling - Content and Application
inferred← citeshttps://doi.org/10.5772/intechopen.110286openalex-snapshot
Perspective Chapter: A New Space of Storytelling
inferred← citeshttps://doi.org/10.70675/1cab0cb0z87f4z439bz9fd6zb8251fe8faeeopenalex-snapshot
Extended Reality for Cultural Heritage : Annotation and remote interaction for Archaeology and Museology
inferred← citeshttps://doi.org/10.70675/8d13bedfz1589z4486zbc0bzdf696c7a3007openalex-snapshot
Development of trustworthy intelligent avatars in virtual immersion
Editorial review for independent work. ICSAC — the Institute for Complexity
Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.