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Blending science and society for sustainable built environments: evidence from a hybrid educational escape room

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Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1016/j.edurev.2020.100364openalex-snapshot
Escape education: A systematic review on escape rooms in education
inferredcites →https://doi.org/10.1016/j.edurev.2024.100625openalex-snapshot
Theoretical foundations and approaches in research on educational escape rooms: A systematic review
inferredcites →https://doi.org/10.1016/j.entcom.2025.100943openalex-snapshot
NeuroApp, serious games for enhancing neuroscience learning in undergraduate students: A pilot study
inferredcites →https://doi.org/10.1016/j.envsoft.2024.105941openalex-snapshot
A serious game approach for lake modeling and management: The EscapeBLOOM
inferredcites →https://doi.org/10.1016/j.nepr.2025.104324openalex-snapshot
Exploring the use of escape rooms in nursing: A comprehensive scoping review
inferredcites →https://doi.org/10.1016/j.rineng.2025.105277openalex-snapshot
Playing for a purpose: A systematic review and framework for gamified sustainability interventions in urban built environments
inferredcites →https://doi.org/10.1061/(asce)nh.1527-6996.0000322openalex-snapshot
Development of an Interactive Escape Room Intervention to Educate College Students about Earthquake Preparedness
inferredcites →https://doi.org/10.1080/10494820.2024.2414429openalex-snapshot
A two-phase systematic literature review on the use of serious games for sustainable environmental education
inferredcites →https://doi.org/10.1080/13504622.2020.1753659openalex-snapshot
Escape rooms as tools for climate change education: an exploration of initiatives
inferredcites →https://doi.org/10.1109/access.2019.2960312openalex-snapshot
Analyzing Learning Effectiveness and Students’ Perceptions of an Educational Escape Room in a Programming Course in Higher Education
inferredcites →https://doi.org/10.1145/3665463.3678865openalex-snapshot
The Untapped Potential of Escape Rooms as Gamified Research Environments
inferredcites →https://doi.org/10.2196/19765openalex-snapshot
The Development of an Escape Room–Based Serious Game to Trigger Social Interaction and Communication Between High-Functioning Children With Autism and Their Peers: Iterative Design Approach
inferredcites →https://doi.org/10.3390/g9030038openalex-snapshot
A Survey on the Design of Gamified Systems for Energy and Water Sustainability
inferredcites →https://doi.org/10.3390/su13084587openalex-snapshot
Digital Escape Rooms as Innovative Pedagogical Tools in Education: A Systematic Literature Review
inferredcites →https://doi.org/10.46542/pe.2022.221.540557openalex-snapshot
Educational escape rooms in pharmacy education: A narrative review
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