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Virtual Reality as a Therapy Tool for Walking Activities in Pediatric Neurorehabilitation: Usability and User Experience Evaluation
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1016/j.apergo.2017.12.016openalex-snapshot
Virtual reality sickness questionnaire (VRSQ): Motion sickness measurement index in a virtual reality environment
inferredcites →https://doi.org/10.1016/j.physio.2016.08.004openalex-snapshot
Effectiveness of virtual reality rehabilitation for children and adolescents with cerebral palsy: an updated evidence-based systematic review
inferredcites →https://doi.org/10.1016/j.ridd.2011.09.007openalex-snapshot
Defining the active ingredients of interactive computer play interventions for children with neuromotor impairments: A scoping review
inferredcites →https://doi.org/10.1026//1617-6383.15.2.69openalex-snapshot
The sense of presence in virtual environments:
inferredcites →https://doi.org/10.1037/a0024338openalex-snapshot
Effect size estimates: Current use, calculations, and interpretation.
inferredcites →https://doi.org/10.1080/01942638.2017.1420003openalex-snapshot
Concurrent Validity of Two Gait Performance Measures in Children with Neuromotor Disorders
inferredcites →https://doi.org/10.1089/g4h.2017.0190openalex-snapshot
Factors Affecting Enjoyment of Virtual Reality Games: A Comparison Involving Consumer-Grade Virtual Reality Technology
inferredcites →https://doi.org/10.1089/g4h.2019.0159openalex-snapshot
The Use of Virtual Reality Through Head-Mounted Display on Balance and Gait in Older Adults: A Scoping Review
inferredcites →https://doi.org/10.1093/ptj/pzx107openalex-snapshot
Effectiveness of Virtual Reality in Children With Cerebral Palsy: A Systematic Review and Meta-Analysis of Randomized Controlled Trials
inferredcites →https://doi.org/10.1162/105474698565686openalex-snapshot
Measuring Presence in Virtual Environments: A Presence Questionnaire
inferredcites →https://doi.org/10.1177/0269215519843174openalex-snapshot
Effect of virtual reality on balance and gait ability in patients with Parkinson’s disease: a systematic review and meta-analysis
inferredcites →https://doi.org/10.1177/1043454220917859openalex-snapshot
Feasibility, Acceptability, and Clinical Implementation of an Immersive Virtual Reality Intervention to Address Psychological Well-Being in Children and Adolescents With Cancer
inferredcites →https://doi.org/10.1177/1179573518813541openalex-snapshot
The Clinical Utility of Virtual Reality in Neurorehabilitation: A Systematic Review
inferredcites →https://doi.org/10.1177/1559827618756588openalex-snapshot
Virtual Reality for Pediatric Traumatic Brain Injury Rehabilitation: A Systematic Review
inferredcites →https://doi.org/10.1186/s12984-017-0225-2openalex-snapshot
Walking in fully immersive virtual environments: an evaluation of potential adverse effects in older adults and individuals with Parkinson’s disease
inferredcites →https://doi.org/10.1186/s12984-018-0461-0openalex-snapshot
Virtual reality experiences, embodiment, videogames and their dimensions in neurorehabilitation
inferredcites →https://doi.org/10.1186/s12984-019-0587-8openalex-snapshot
Learning and transfer of complex motor skills in virtual reality: a perspective review
inferredcites →https://doi.org/10.1186/s12984-021-00848-wopenalex-snapshot
Immersive virtual reality during gait rehabilitation increases walking speed and motivation: a usability evaluation with healthy participants and patients with multiple sclerosis and stroke
inferredcites →https://doi.org/10.1212/wnl.0000000000005603openalex-snapshot
Advantages of virtual reality in the rehabilitation of balance and gait
inferredcites →https://doi.org/10.1371/journal.pone.0224819openalex-snapshot
Effects of virtual reality rehabilitation training on gait and balance in patients with Parkinson's disease: A systematic review
inferredcites →https://doi.org/10.1518/0018720053653875openalex-snapshot
A Tool to Assess the Comfort of Wearable Computers
inferredcites →https://doi.org/10.2196/16947openalex-snapshot
Virtual Reality–Based Executive Function Rehabilitation System for Children With Traumatic Brain Injury: Design and Usability Study
inferredcites →https://doi.org/10.2196/20667openalex-snapshot
Feasibility of a Commercially Available Virtual Reality System to Achieve Exercise Guidelines in Youth With Spina Bifida: Mixed Methods Case Study
inferredcites →https://doi.org/10.2196/28210openalex-snapshot
Examining the Feasibility of Early Mobilization With Virtual Reality Gaming Using Head-Mounted Display and Adaptive Software With Adolescents in the Pediatric Intensive Care Unit: Case Report
inferredcites →https://doi.org/10.2340/20030711-1000072openalex-snapshot
Do Youths with Neuromotor Disorder and Their Therapists Prefer a Mixed or Virtual Reality Head-Mounted Display?
inferredcites →https://doi.org/10.2522/ptj.20160054openalex-snapshot
Effect of Virtual Reality Training on Balance and Gait Ability in Patients With Stroke: Systematic Review and Meta-Analysis
inferredcites →https://doi.org/10.3109/09638288.2012.726689openalex-snapshot
The paradox of normalization through rehabilitation: growing up and growing older with cerebral palsy
inferredcites →https://doi.org/10.3233/prm-190635openalex-snapshot
Immersive virtual reality in children with upper limb injuries: Findings from a feasibility study
inferredcites →https://doi.org/10.3233/prm-201513openalex-snapshot
Walking activities beyond gait training: Priorities in everyday life for parents and adolescents in pediatric neurorehabilitation
inferredcites →https://doi.org/10.3389/fnsys.2019.00074openalex-snapshot
Principles of Neurorehabilitation After Stroke Based on Motor Learning and Brain Plasticity Mechanisms
inferredcites →https://doi.org/10.3389/fpsyg.2018.02086openalex-snapshot
The Past, Present, and Future of Virtual and Augmented Reality Research: A Network and Cluster Analysis of the Literature
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.2139/ssrn.4883828openalex-extracted
The Usage of Virtual Reality Among Children: A Feasibility Study
inferred← citeshttps://doi.org/10.1007/s00431-024-05488-5openalex-snapshot
Safety of virtual reality use in children: a systematic review
inferred← citeshttps://doi.org/10.1007/s10055-024-00996-zopenalex-snapshot
Examining the feasibility of immersive virtual reality to measure upper limb motor performance in typically developing children and adolescents
inferred← citeshttps://doi.org/10.1016/j.entcom.2025.101004openalex-snapshot
Personalizing empathy training with immersive virtual reality games: Development and user experience study
inferred← citeshttps://doi.org/10.1016/j.gaitpost.2025.03.004openalex-snapshot
To see or not to see: Does foot visualization in immersive virtual reality influence gait parameters of youths with neuromotor impairments when performing walking-related activities?
inferred← citeshttps://doi.org/10.1016/j.ijcci.2025.100722openalex-snapshot
The feasibility of an immersive interactive virtual reality task for children and adolescents.
inferred← citeshttps://doi.org/10.1109/icce-berlin58801.2023.10375634openalex-snapshot
Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis
inferred← citeshttps://doi.org/10.1109/icce-berlin58801.2023.10375685openalex-snapshot
Research Trends in Immersive Technology in the Field of Entertainment or Games by Bibliometric Analysis
inferred← citeshttps://doi.org/10.1111/dmcn.70338openalex-snapshot
Children's and young people's perspectives on extended reality in paediatric rehabilitation: A qualitative study
inferred← citeshttps://doi.org/10.1177/18758894241313093openalex-snapshot
Immersive virtual reality rehabilitation after lower limb surgery in paediatric patients
inferred← citeshttps://doi.org/10.1177/20552076221150745openalex-snapshot
Acceptability of wearable devices for measuring mobility remotely: Observations from the Mobilise-D technical validation study
inferred← citeshttps://doi.org/10.1186/s12887-026-06626-8openalex-snapshot
Usability of a virtual reality circle drawing task to assess upper-limb motor performance in children and young people with cerebral palsy: pilot study
inferred← citeshttps://doi.org/10.21203/rs.3.rs-8223292/v1openalex-snapshot
User experience of a custom augmented reality-based exergame for children with cerebral palsy and acquired brain injuries
inferred← citeshttps://doi.org/10.2139/ssrn.6929400openalex-snapshot
Ethical Practices in XR Research with Children: A Systematic Review
inferred← citeshttps://doi.org/10.2196/49550openalex-snapshot
Comparing Walking-Related Everyday Life Tasks of Children with Gait Disorders in a Virtual Reality Setup With a Physical Setup: Cross-Sectional Noninferiority Study
inferred← citeshttps://doi.org/10.2196/55718openalex-snapshot
Revolutionizing Care: Unleashing the Potential of Digital Health Technology in Physiotherapy Management for People With Cystic Fibrosis
inferred← citeshttps://doi.org/10.2196/60867openalex-snapshot
Home-Based mHealth Platform (Active-Feet) for Children With Idiopathic Toe Walking: Design, Development, and Acceptability Study
inferred← citeshttps://doi.org/10.2196/82953openalex-snapshot
User Experience of a Virtual Reality–Based Treadmill for Children With a Chronic Disease Affecting Physical Health: Cross-Sectional Feasibility Study
inferred← citeshttps://doi.org/10.2196/preprints.91830openalex-snapshot
Clinical Applicability and Therapists’ Acceptance of an Immersive Virtual Reality Application in Pediatric Gait Rehabilitation: Mixed Methods Study (Preprint)
inferred← citeshttps://doi.org/10.23736/s2724-5276.23.07146-xopenalex-snapshot
Efficacy of videogames and exergames in pediatric neurorehabilitation: a systematic review
inferred← citeshttps://doi.org/10.25259/kpj_7_2026openalex-snapshot
Optimising functional recovery after paediatric stroke: Complications, non-pharmacological management and neurorehabilitative strategies: A comprehensive literature review
inferred← citeshttps://doi.org/10.3390/healthcare11142056openalex-snapshot
Areas of Research Focus and Trends in the Research on the Application of VR in Rehabilitation Medicine
inferred← citeshttps://doi.org/10.47172/2965-730x.sdgsreview.v4.n04.pe04224openalex-snapshot
Immersive Virtual Reality Assisted Physical Activities: Efficacy on Physical, Health Parameters and Parental Perspectives for Mobility-Impaired Middle Childhood
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