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A systematic review on the metaverse-based blended English learning

https://doi.org/10.3389/fpsyg.2022.1087508
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Outgoing claims: the papers this work cites, builds on, or argues with.

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Action-Based Learning Assessment in Virtual Training Environments
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Cognitive Engagement in Virtual Worlds Language Learning
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Anticipating Engagement: Pre-service Teachers’ Perceptions of Virtual Worlds
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Point-cloud avatars to improve spatial communication in immersive collaborative virtual environments
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Key determinants for intention to use social media for learning in higher education institutions
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Strategy for improving the football teaching quality by AI and metaverse-empowered in mobile internet environment
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Augmented Reality in the Higher Education: Students’ Science Concept Learning and Academic Achievement in Astronomy
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The ICAP Framework: Linking Cognitive Engagement to Active Learning Outcomes
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Unintended Outcomes inSecond Life: Intercultural Literacy and Cultural Identity in a Virtual World
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Metaverse – the new marketing universe
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Learner Engagement in the use of Individual and Collaborative Serious Games
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Prediction of User’s Intention to Use Metaverse System in Medical Education: A Hybrid SEM-ML Learning Approach
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Design of Secure Mutual Authentication Scheme for Metaverse Environments Using Blockchain
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Negotiation for Action: English Language Learning in Game‐Based Virtual Worlds
inferredcites →https://doi.org/10.1111/j.1540-4781.2009.00972.xopenalex-snapshot
Technologies in Use for Second Language Learning
inferredcites →https://doi.org/10.11139/cj.27.1.205-231openalex-snapshot
Attitude and Self-Efficacy Change
inferredcites →https://doi.org/10.1126/science.1167311openalex-snapshot
Immersive Interfaces for Engagement and Learning
inferredcites →https://doi.org/10.1136/bmj.n160openalex-snapshot
PRISMA 2020 explanation and elaboration: updated guidance and exemplars for reporting systematic reviews
inferredcites →https://doi.org/10.1145/3514262.3514345openalex-snapshot
Breaking down the Barrier between Teachers and Students by Using Metaverse Technology in Education
inferredcites →https://doi.org/10.1145/571878.571883openalex-snapshot
A theoretical model of social influence for increasing the utility of collaborative virtual environments
inferredcites →https://doi.org/10.1145/985921.986048openalex-snapshot
A grounded investigation of game immersion
inferredcites →https://doi.org/10.1155/2021/6403034openalex-snapshot
Integrating Educational Games into College English Learning
inferredcites →https://doi.org/10.1155/2022/1938329openalex-snapshot
Building a Smart Education Ecosystem from a Metaverse Perspective
inferredcites →https://doi.org/10.1162/105474603322761270openalex-snapshot
Toward a More Robust Theory and Measure of Social Presence: Review and Suggested Criteria
inferredcites →https://doi.org/10.1177/0735633120969214openalex-snapshot
The Effect of Educational Games on Learning Outcomes, Student Motivation, Engagement and Satisfaction
inferredcites →https://doi.org/10.1177/1046878102332008openalex-snapshot
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inferredcites →https://doi.org/10.1177/21582440211060784openalex-snapshot
Analyzing of User Attitudes Toward Intention to Use Social Media for Learning
inferredcites →https://doi.org/10.1186/s40064-016-2003-1openalex-snapshot
Gender difference towards information and communication technology awareness in Indian universities
inferredcites →https://doi.org/10.1186/s40561-022-00205-xopenalex-snapshot
Is Metaverse in education a blessing or a curse: a combined content and bibliometric analysis
inferredcites →https://doi.org/10.1371/journal.pone.0262615openalex-snapshot
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Teaching students using technology: Facilitating success for students from low socioeconomic status backgrounds in Australian universities
inferredcites →https://doi.org/10.14742/ajet.842openalex-snapshot
The impact of Chinese language lessons in a virtual world on university students' self-efficacy beliefs
inferredcites →https://doi.org/10.1558/cj.v15i1-3.75-88openalex-snapshot
Networked Multimedia and Foreign Language Education
inferredcites →https://doi.org/10.17232/kset.36.3.505openalex-snapshot
Research Trends on Augmented Reality Education in Korea from 2008 to 2019
inferredcites →https://doi.org/10.17705/1jais.00183openalex-snapshot
Avatars, People, and Virtual Worlds: Foundations for Research in Metaverses
inferredcites →https://doi.org/10.2139/ssrn.294828openalex-snapshot
Virtual Worlds: A First-Hand Account of Market and Society on the Cyberian Frontier
inferredcites →https://doi.org/10.2190/ec.42.3.aopenalex-snapshot
Adding Instructional Features That Promote Learning in a Game-Like Environment
inferredcites →https://doi.org/10.2991/aebmr.k.220307.165openalex-snapshot
Investment Potential Analysis on Chinese Stock Market in Metaverse- Take VR Industry as a Sample
inferredcites →https://doi.org/10.3233/jai-2011-019openalex-snapshot
Integrating Learning, Problem Solving, and Engagement in Narrative-Centered Learning Environments
inferredcites →https://doi.org/10.32604/cmc.2022.027943openalex-snapshot
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inferredcites →https://doi.org/10.3352/jeehp.2021.18.32openalex-snapshot
Educational applications of metaverse: possibilities and limitations
inferredcites →https://doi.org/10.3389/fdata.2022.998648openalex-snapshot
MetaOntology: Toward developing an ontology for the metaverse
inferredcites →https://doi.org/10.3389/fpsyg.2022.1001555openalex-snapshot
The impact of computer–assisted technology on literacy acquisition during COVID-19-related school closures: Group–level effects and predictors of individual–level outcomes
inferredcites →https://doi.org/10.3390/computers10100134openalex-snapshot
Ready Teacher One: Virtual and Augmented Reality Online Professional Development for K-12 School Teachers
inferredcites →https://doi.org/10.3390/electronics11030317openalex-snapshot
VoRtex Metaverse Platform for Gamified Collaborative Learning
inferredcites →https://doi.org/10.3390/electronics11101616openalex-snapshot
Metaverse Framework: A Case Study on E-Learning Environment (ELEM)
inferredcites →https://doi.org/10.3390/electronics11162604openalex-snapshot
DAVE: Deep Learning-Based Asymmetric Virtual Environment for Immersive Experiential Metaverse Content
inferredcites →https://doi.org/10.3390/joitmc8030142openalex-snapshot
Social Cognitive Theory to Assess the Intention to Participate in the Facebook Metaverse by Citizens in Peru during the COVID-19 Pandemic
inferredcites →https://doi.org/10.3390/su14031121openalex-snapshot
Teachers’ Satisfaction, Role, and Digital Literacy during the COVID-19 Pandemic
inferredcites →https://doi.org/10.3390/su14063598openalex-snapshot
Constructing an Online Sustainable Educational Model in COVID-19 Pandemic Environments
inferredcites →https://doi.org/10.3390/su14084786openalex-snapshot
Technology-Enhanced Education through VR-Making and Metaverse-Linking to Foster Teacher Readiness and Sustainable Learning
inferredcites →https://doi.org/10.34190/ejkm.20.1.2398openalex-snapshot
Swimming with the “Current”: An Access-Informed Exploration of Envisioned Blended Learning at Tishreen University in Syria
inferredcites →https://doi.org/10.3991/ijet.v15i22.14393openalex-snapshot
Virtual World as a Complement to Hybrid and Mobile Learning
inferredcites →https://doi.org/10.4018/978-1-4666-8632-8.ch068openalex-snapshot
Blended Learning Over Two Decades
inferredcites →https://doi.org/10.4101/jvwr.v5i1.2151openalex-snapshot
Between Purpose and Method: A Review of Educational Research on 3D Virtual Worlds
inferredcites →https://doi.org/10.4101/jvwr.v6i1.7027openalex-snapshot
Language Learning in Virtual Worlds: The Role of Foreign Language and Technical Anxiety
inferredcites →https://doi.org/10.4102/rw.v10i1.200openalex-snapshot
Perceptions of undergraduates on the relationship between exposure to blended learning and online critical literacy skills
inferredcites →https://doi.org/10.52131/pjhss.2022.1002.0246openalex-snapshot
Web-based English Language Learning: A Review from Web 1.0 to Web 3.0
inferredcites →https://doi.org/10.7326/0003-4819-151-4-200908180-00135openalex-snapshot
Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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inferred← citeshttps://doi.org/10.3390/info14070356openalex-snapshot
Mapping Metaverse Research: Identifying Future Research Areas Based on Bibliometric and Topic Modeling Techniques
inferred← citeshttps://doi.org/10.3390/proceedings2026145002openalex-snapshot
Metaverse Adoption in Built-Environment Education: A Kirkpatrick Model-Based Evaluation of Educator Training Outcomes
inferred← citeshttps://doi.org/10.3390/su151511886openalex-snapshot
Bibliometric Analysis of Ambiguity Tolerance: Unearthing Its Role in Sustainable Language Education
inferred← citeshttps://doi.org/10.3390/su16146264openalex-snapshot
The Metaverse in Green Building Concept Learning, Creative Design Performance, and Learning Engagement
inferred← citeshttps://doi.org/10.3991/ijep.v14i1.42421openalex-snapshot
Benefits of Metaverse Application in Education: A Systematic Review
inferred← citeshttps://doi.org/10.4018/978-1-6684-8150-9.ch003openalex-snapshot
Metaverse-Based Higher Education
inferred← citeshttps://doi.org/10.4018/979-8-3373-3967-2.ch014openalex-snapshot
Effects of Metaverse-Based Speaking Tasks vs. Zoom-Based Speaking Tasks on Fluency, Accuracy, and Willingness to Communicate
inferred← citeshttps://doi.org/10.4018/979-8-3693-3124-8.ch014openalex-snapshot
The Impact of Gamified Learning With Kahoot! on Student Motivation and Engagement
inferred← citeshttps://doi.org/10.4018/979-8-3693-3358-7.ch005openalex-snapshot
Transitioning to Digital Merchandise
inferred← citeshttps://doi.org/10.4018/979-8-3693-3824-7.ch003openalex-snapshot
Delving Into the Metaverse
inferred← citeshttps://doi.org/10.4018/979-8-3693-4310-4.ch001openalex-snapshot
Artificial Intelligence in Education
inferred← citeshttps://doi.org/10.47405/mjssh.v9i4.2792openalex-snapshot
Keberkesanan Pembelajaran Berasaskan Metaverse Melalui Aplikasi Zepeto bagi Subjek Sains di kalangan Murid Sekolah Rendah
inferred← citeshttps://doi.org/10.48185/tts.v5i2.1002openalex-snapshot
Leading-edge Metaverse in education: framework, applications, challenges, and future development
inferred← citeshttps://doi.org/10.57568/iulresearch.v4i7.378openalex-snapshot
La terza dimensione dell’e-learning: il metaverso
inferred← citeshttps://doi.org/10.9728/dcs.2025.26.3.599openalex-snapshot
Impact of Students' Digital Literacy on Second Language Learning Outcomes and Experience in Immersive Virtual Reality
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