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Guidelines for Teacher Training in Mobile Augmented Reality Games: Hearing the Teachers’ Voices
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-1-4614-3185-5openalex-snapshot
Handbook of Research on Educational Communications and Technology
inferredcites →https://doi.org/10.1007/978-3-540-76888-3_58openalex-snapshot
Re-experiencing History in Archaeological Parks by Playing a Mobile Augmented Reality Game
inferredcites →https://doi.org/10.1007/s10798-004-6195-2openalex-snapshot
Research in Purpose and Value for the Study of Technology in Secondary Schools: A Theory of Authentic Learning
inferredcites →https://doi.org/10.1080/09523987.2015.1125988openalex-snapshot
The use of augmented reality games in education: a review of the literature
inferredcites →https://doi.org/10.1080/15391523.2010.10782551openalex-snapshot
Teacher Technology Change
inferredcites →https://doi.org/10.1108/itse-07-2015-0017openalex-snapshot
Augmented reality, the future of contextual mobile learning
inferredcites →https://doi.org/10.1504/ijwbc.2011.042989openalex-snapshot
Planning innovative teaching practices in a community of practice: a case study in the context of the project IPEC
inferredcites →https://doi.org/10.21125/inted.2021.1865openalex-snapshot
TEACHERS’ EXPERIENCES AND PERCEPTIONS REGARDING MOBILE AUGMENTED REALITY GAMES: A CASE STUDY OF A TEACHER TRAINING
inferredcites →https://doi.org/10.3102/1442816openalex-snapshot
Student Engagement in Game-Based Learning: A Literature Review From 2008 to 2018
inferredcites →https://doi.org/10.31129/lumat.4.1.3openalex-snapshot
Digital gaming for evolutionary biology learning: The case study of parasite race, an augmented reality location-based game
inferredcites →https://doi.org/10.3316/qrj0902027openalex-snapshot
Document Analysis as a Qualitative Research Method
inferredcites →https://doi.org/10.3390/computers7010019openalex-snapshot
Mobile Educational Augmented Reality Games: A Systematic Literature Review and Two Case Studies
inferredcites →https://doi.org/10.3390/educsci10100287openalex-snapshot
The Potential Educational Value of Mobile Augmented Reality Games: The Case of EduPARK App
inferredcites →https://doi.org/10.3390/info11030127openalex-snapshot
Design of a Mobile Augmented Reality Platform with Game-Based Learning Purposes
inferredcites →https://doi.org/10.4018/ijmbl.2013100103openalex-snapshot
Augmented Reality and Mobile Learning
inferredcites →https://doi.org/10.4018/ijmbl.2019100105openalex-snapshot
Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool
inferredcites →https://doi.org/10.46743/2160-3715/2003.1901openalex-snapshot
Qualitative Research - Airy Fairy or Fundamental?
inferredcites →https://doi.org/10.5430/ijhe.v6n5p26openalex-snapshot
Understanding and Applying Research Paradigms in Educational Contexts
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-031-34550-0_3openalex-snapshot
An Exploratory Case Study on Student Teachers’ Experiences of Using the AR App Seek by iNaturalist When Learning About Plants
inferred← citeshttps://doi.org/10.1007/978-3-031-63235-8_7openalex-snapshot
The Dilemma of Teacher Training for the Use of the Metaverse and Other Immersive Technologies in Teaching and Learning Processes: An Integrative Review
inferred← citeshttps://doi.org/10.1016/j.cexr.2023.100008openalex-snapshot
Charting opportunities and guidelines for augmented reality in makerspaces through prototyping and co-design research
inferred← citeshttps://doi.org/10.1080/0020739x.2024.2337934openalex-snapshot
A scoping review of game-based learning for mathematics teacher education
inferred← citeshttps://doi.org/10.1080/10668926.2025.2562590openalex-snapshot
Factors Affecting the Implementation of Extended Reality Technologies to Support Technical Education in Two-Year Colleges
inferred← citeshttps://doi.org/10.21125/edulearn.2023.0278openalex-snapshot
TEACHER TRAINING ON MOBILE AND GAME-BASED LEARNING: LITERATURE REVIEW AND TRAINING PROGRAM PROPOSAL
inferred← citeshttps://doi.org/10.21833/ijaas.2025.09.015openalex-snapshot
Enhancing learners’ proficiency in science through contextualized activity sheets in the local dialect: A hands-on approach
inferred← citeshttps://doi.org/10.2991/978-2-38476-206-4_29openalex-snapshot
Applications of Augmented Reality in Mathematics Learning: A Bibliometric and Content Analysis
inferred← citeshttps://doi.org/10.30935/scimath/13124openalex-snapshot
A systematic literature review on augmented reality in mathematics education
inferred← citeshttps://doi.org/10.31004/edukatif.v5i6.5963openalex-snapshot
Penggunaan Augmented Reality dalam Pembelajaran Matematika: Sebuah Analisis Berdasarkan Studi Literatur
inferred← citeshttps://doi.org/10.3389/feduc.2025.1537502openalex-snapshot
Continuing professional development in teachers: insights for designing a formative trajectory in scientific education
inferred← citeshttps://doi.org/10.33965/es_ml2022_202202l024openalex-snapshot
MOBILE LEARNING GAMES WITH AUGMENTED REALITY IN A PARK - SYSTEM FOR CLASSIFICATION OF QUESTIONS FOR QUIZ GAME CREATION
inferred← citeshttps://doi.org/10.4018/979-8-3373-0472-4.ch012openalex-snapshot
Digital Pathways to Excellence for Bridging Gaps and Building Competencies
inferred← citeshttps://doi.org/10.5379/urbani-izziv-2022-33-02-02openalex-snapshot
Igrišča v digitalnem mestu: pristop z vidika razširjene resničnosti
inferred← citeshttps://doi.org/10.5379/urbani-izziv-en-2022-33-02-02openalex-snapshot
Playgrounds in the digitally mediated city: An approach from augmented reality
inferred← citeshttps://doi.org/10.5753/svr_estendido.2024.244762openalex-snapshot
Realidade aumentada como recurso pedagógico para docentes dos anos iniciais do ensino fundamental
inferred← citeshttps://doi.org/10.70838/pemj.400501openalex-snapshot
Barriers to the Professional Development of Teachers and Their Teaching Performance
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