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Virtual Reality
0 signed · 14 inferred · view as graph
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inferred← citeshttps://doi.org/10.1007/s11571-023-09991-7openalex-snapshot
Motion sickness resistant people showed suppressed steady-state visually evoked potential (SSVEP) under vection-inducing stimulation
inferred← citeshttps://doi.org/10.1007/s11571-025-10354-7openalex-snapshot
Dynamic brain connectivity: linking inter-group difference and individual susceptibility changes in visually induced motion sickness susceptibility
inferred← citeshttps://doi.org/10.1016/j.displa.2018.07.005openalex-snapshot
The effect of visual motion stimulus characteristics on vection and visually induced motion sickness
inferred← citeshttps://doi.org/10.1068/p7639openalex-snapshot
Vection is Modulated by the Semantic Meaning of Stimuli and Experimental Instructions
inferred← citeshttps://doi.org/10.1080/00140139.2018.1427805openalex-snapshot
Allocating less attention to central vision during vection is correlated with less motion sickness
inferred← citeshttps://doi.org/10.1145/3491102.3517677openalex-snapshot
Virtual Transcendent Dream: Empowering People through Embodied Flying in Virtual Reality
inferred← citeshttps://doi.org/10.1163/22134808-bja10112openalex-snapshot
Beyond the Eye: Multisensory Contributions to the Sensation of Illusory Self-Motion (Vection)
inferred← citeshttps://doi.org/10.3389/fnhum.2014.00400openalex-snapshot
RC2S: A Cognitive Remediation Program to Improve Social Cognition in Schizophrenia and Related Disorders
inferred← citeshttps://doi.org/10.3389/fpsyg.2015.00713openalex-snapshot
Comparing the effectiveness of different displays in enhancing illusions of self-movement (vection)
inferred← citeshttps://doi.org/10.3389/fpsyt.2016.00066openalex-snapshot
Improving Social Cognition in People with Schizophrenia with RC2S: Two Single-Case Studies
inferred← citeshttps://doi.org/10.3389/fpsyt.2016.00186openalex-snapshot
What Role Can Avatars Play in e-Mental Health Interventions? Exploring New Models of Client–Therapist Interaction
inferred← citeshttps://doi.org/10.3389/frvir.2022.1063187openalex-snapshot
Combining a non-immersive virtual reality gaming with motor-assisted elliptical exercise increases engagement and physiologic effort in children
inferred← citeshttps://doi.org/10.3390/computers10060073openalex-snapshot
To Sit or Not to Sit in VR: Analyzing Influences and (Dis)Advantages of Posture and Embodied Interaction
inferred← citeshttps://doi.org/10.4103/jnsm.jnsm_14_18openalex-snapshot
Fundamentals of laparoscopic surgery: Principles, implementation, and comparison to other modalities
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