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Using handheld user interface and direct manipulation for architectural modeling in immersive virtual reality: An exploratory study

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cae.22393openalex-snapshot
Head‐mounted display‐based virtual reality systems in engineering education: A review of recent research
inferredcites →https://doi.org/10.1007/978-3-319-08234-9_145-1openalex-snapshot
Redesigning Games for New Interfaces and Platforms
inferredcites →https://doi.org/10.1007/s10055-017-0312-5openalex-snapshot
Comparing methods for numerical input in immersive virtual environments
inferredcites →https://doi.org/10.1007/s10055-020-00464-4openalex-snapshot
An experimental investigation of menu selection for immersive virtual environments: fixed versus handheld menus
inferredcites →https://doi.org/10.1007/s10648-020-09586-2openalex-snapshot
The Cognitive Affective Model of Immersive Learning (CAMIL): a Theoretical Research-Based Model of Learning in Immersive Virtual Reality
inferredcites →https://doi.org/10.1007/s11042-019-08348-9openalex-snapshot
A review of immersive virtual reality serious games to enhance learning and training
inferredcites →https://doi.org/10.1016/0004-3702(89)90083-0openalex-snapshot
The psychology of everyday things
inferredcites →https://doi.org/10.1016/c2009-0-21512-1openalex-snapshot
Usability Engineering
inferredcites →https://doi.org/10.1016/j.aei.2020.101122openalex-snapshot
A research agenda for augmented and virtual reality in architecture, engineering and construction
inferredcites →https://doi.org/10.1016/j.apergo.2019.03.006openalex-snapshot
Effect of spatial enhancement technology on input through the keyboard in virtual reality environment
inferredcites →https://doi.org/10.1016/j.apergo.2020.103066openalex-snapshot
Thermal comfort and virtual reality headsets
inferredcites →https://doi.org/10.1016/j.autcon.2017.09.016openalex-snapshot
Immersive environment for improving the understanding of architectural 3D models: Comparing user spatial perception between immersive and traditional virtual reality systems
inferredcites →https://doi.org/10.1016/j.autcon.2019.03.009openalex-snapshot
Usability studies on building early stage architectural models in virtual reality
inferredcites →https://doi.org/10.1016/j.chb.2010.05.031openalex-snapshot
Integrating cognitive load theory and concepts of human–computer interaction
inferredcites →https://doi.org/10.1016/j.displa.2007.09.005openalex-snapshot
Virtual reality induced symptoms and effects (VRISE): Comparison of head mounted display (HMD), desktop and projection display systems
inferredcites →https://doi.org/10.1016/j.ijhcs.2009.10.001openalex-snapshot
Usability principles and best practices for the user interface design of complex 3D architectural design and engineering tools
inferredcites →https://doi.org/10.1016/j.ijhcs.2015.02.007openalex-snapshot
Exploring interactive style and user experience design for social web of things of Chinese users: A case study in Beijing
inferredcites →https://doi.org/10.1016/j.ijhcs.2018.07.005openalex-snapshot
Designing technology for spatial needs: Routines, control and social competences of people with autism
inferredcites →https://doi.org/10.1016/j.ijhcs.2018.08.002openalex-snapshot
Locomotion in virtual reality for room scale tracked areas
inferredcites →https://doi.org/10.1016/j.jcde.2018.05.006openalex-snapshot
Navigation modes, operation methods, observation scales and background options in UI design for high learning performance in VR-based architectural applications
inferredcites →https://doi.org/10.1016/j.nepr.2017.08.019openalex-snapshot
The use of a game-based learning platform to engage nursing students: A descriptive, qualitative study
inferredcites →https://doi.org/10.1016/s0142-694x(97)85457-9openalex-snapshot
On architectural design in virtual environments
inferredcites →https://doi.org/10.1016/s0272-4944(05)80231-2openalex-snapshot
Qualitative Data Analysis: An Expanded Sourcebook
inferredcites →https://doi.org/10.1080/08874417.2013.11645667openalex-snapshot
Does Sample Size Matter in Qualitative Research?: A Review of Qualitative Interviews in is Research
inferredcites →https://doi.org/10.1109/38.814559openalex-snapshot
Beyond WIMP
inferredcites →https://doi.org/10.1109/mcg.2015.98openalex-snapshot
Reducing Visual Discomfort with HMDs Using Dynamic Depth of Field
inferredcites →https://doi.org/10.1109/vr.2018.8446059openalex-snapshot
Text Entry in Immersive Head-Mounted Display-Based Virtual Reality Using Standard Keyboards
inferredcites →https://doi.org/10.1109/vr.2019.8798115openalex-snapshot
CubeVR: Digital Affordances for Architecture Undergraduate Education using Virtual Reality
inferredcites →https://doi.org/10.1111/j.1467-8535.2009.01038.xopenalex-snapshot
What are the learning affordances of 3‐D virtual environments?
inferredcites →https://doi.org/10.1145/1056808.1056976openalex-snapshot
Resizing beyond widgets
inferredcites →https://doi.org/10.1145/142750.142767openalex-snapshot
Gardeners and gurus
inferredcites →https://doi.org/10.1145/2967934.2968105openalex-snapshot
Point & Teleport Locomotion Technique for Virtual Reality
inferredcites →https://doi.org/10.1145/3134301openalex-snapshot
A Survey of Presence and Related Concepts
inferredcites →https://doi.org/10.1162/105474601750182342openalex-snapshot
An Introduction to 3-D User Interface Design
inferredcites →https://doi.org/10.1177/0018720811405196openalex-snapshot
Characteristics of Head-Mounted Displays and Their Effects on Simulator Sickness
inferredcites →https://doi.org/10.1177/1687814016641902openalex-snapshot
Emotional reactions of different interface formats: Comparing digital and traditional board games
inferredcites →https://doi.org/10.1186/s12911-015-0197-8openalex-snapshot
User interface design for mobile-based sexual health interventions for young people: Design recommendations from a qualitative study on an online Chlamydia clinical care pathway
inferredcites →https://doi.org/10.20870/ijvr.2006.5.2.2683openalex-snapshot
New Directions in 3D User Interfaces
inferredcites →https://doi.org/10.3758/bf03195514openalex-snapshot
Beyond the five-user assumption: Benefits of increased sample sizes in usability testing
inferredcites →https://doi.org/10.4324/9780203793206openalex-snapshot
The Discovery of Grounded Theory
inferredcites →https://doi.org/10.4324/9781315816852openalex-snapshot
The People, Place, and Space Reader
inferredcites →https://doi.org/10.52842/conf.caadria.2008.213openalex-snapshot
Affordances of Virtual environments Do design media change the interaction with the design representation?

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cae.22631openalex-snapshot
Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions
inferred← citeshttps://doi.org/10.1007/978-3-031-22131-6_40openalex-snapshot
Servitization Through VR Serious Games: From Manufacturing to Consumer Electronics
inferred← citeshttps://doi.org/10.1007/978-3-031-22131-6_44openalex-snapshot
Can Gamification Improve User Experience (UX) of Servitization in the Financial and Construction Sector?
inferred← citeshttps://doi.org/10.1007/978-3-032-30816-0_5openalex-snapshot
Action-Centred Interaction for Digital Garment Customisation in Virtual Reality
inferred← citeshttps://doi.org/10.1007/s00371-024-03622-wopenalex-snapshot
ASAP: animation system for agent-based presentations
inferred← citeshttps://doi.org/10.1080/00140139.2026.2738042openalex-snapshot
Combinations of menu types, interaction methods, and performance metrics in virtual reality: a systematic review
inferred← citeshttps://doi.org/10.1109/eebda60612.2024.10486019openalex-snapshot
Research on the Prediction of Construction Cost Based on BPNN
inferred← citeshttps://doi.org/10.1109/iist62526.2024.00037openalex-snapshot
Open Sharing and Cross-border Integration of Art Laboratory Resources Based on LLM and Virtual Reality
inferred← citeshttps://doi.org/10.1145/3698140openalex-snapshot
Hey Building! Novel Interfaces for Parametric Design Manipulations in Virtual Reality
inferred← citeshttps://doi.org/10.1155/2022/7002983openalex-snapshot
Optimization of Three-Dimensional Model of Landscape Space Based on Big Data Analysis
inferred← citeshttps://doi.org/10.1162/pres_a_00425openalex-snapshot
Assessment and Application of Digital Museum Visitors' Emotional Experience Based on Virtual Reality Technology and Emotion Recognition Algorithm
inferred← citeshttps://doi.org/10.14326/abe.13.116openalex-snapshot
Quantitative Evaluation of Virtual Reality-related Attention Allocation by Somatic P300 Response
inferred← citeshttps://doi.org/10.14569/ijacsa.2023.01411101openalex-snapshot
The Fusion Method of Virtual Reality Technology and 3D Movie Animation Design
inferred← citeshttps://doi.org/10.29130/dubited.1740484openalex-snapshot
Investigating Attitudes of Design Students Toward Parametric Design: Parametric Design Attitude Scale (PDAS)
inferred← citeshttps://doi.org/10.3389/frvir.2025.1540406openalex-snapshot
Effects of interactive loading interfaces for virtual reality game environments on time perception, cognitive load, and emotions
inferred← citeshttps://doi.org/10.3389/frvir.2026.1939058openalex-snapshot
Evaluating interaction methods in augmented reality training
inferred← citeshttps://doi.org/10.3390/buildings14123954openalex-snapshot
Integrating Extended Reality (XR) in Architectural Design Education: A Systematic Review and Case Study at Southeast University (China)
inferred← citeshttps://doi.org/10.3390/mti6090072openalex-snapshot
A Typology of Virtual Reality Locomotion Techniques
inferred← citeshttps://doi.org/10.3390/s24113546openalex-snapshot
Technological Features of Immersive Virtual Reality Systems for Upper Limb Stroke Rehabilitation: A Systematic Review
inferred← citeshttps://doi.org/10.3390/su16104092openalex-snapshot
The Effects of an Immersive Virtual-Reality-Based 3D Modeling Approach on the Creativity and Problem-Solving Tendency of Elementary School Students
inferred← citeshttps://doi.org/10.56294/sctconf2024.1199openalex-snapshot
Construction of user experience model iniImmersive virtual environment based on ontology
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