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Immersive virtual reality in AECO/FM to enhance education: Systematic literature review and future directions
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Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/cae.22422openalex-snapshot
Virtual reality application to aid civil engineering laboratory course: A multicriteria comparative study
inferredcites →https://doi.org/10.1002/cae.22463openalex-snapshot
Using handheld user interface and direct manipulation for architectural modeling in immersive virtual reality: An exploratory study
inferredcites →https://doi.org/10.1002/piq.21143openalex-snapshot
Behaviorism, Cognitivism, Constructivism: Comparing Critical Features From an Instructional Design Perspective
inferredcites →https://doi.org/10.1007/978-3-319-95270-3_10openalex-snapshot
Perception of Absolute Distances Within Different Visualization Systems: HMD and CAVE
inferredcites →https://doi.org/10.1007/s00779-019-01352-8openalex-snapshot
The effect of immersion towards place presence in virtual heritage environments
inferredcites →https://doi.org/10.1007/s10055-020-00470-6openalex-snapshot
A VR training system for learning and skills development for construction workers
inferredcites →https://doi.org/10.1007/s10055-022-00701-yopenalex-snapshot
Effects of enactment in virtual reality: a comparative experiment on memory for action
inferredcites →https://doi.org/10.1007/s10639-021-10786-8openalex-snapshot
Applying immersive virtual reality for remote teaching architectural history
inferredcites →https://doi.org/10.1007/s10648-007-9047-2openalex-snapshot
Interactive Multimodal Learning Environments
inferredcites →https://doi.org/10.1007/s10648-019-09465-5openalex-snapshot
Cognitive Architecture and Instructional Design: 20 Years Later
inferredcites →https://doi.org/10.1007/s10648-020-09586-2openalex-snapshot
The Cognitive Affective Model of Immersive Learning (CAMIL): a Theoretical Research-Based Model of Learning in Immersive Virtual Reality
inferredcites →https://doi.org/10.1007/s10798-019-09554-0openalex-snapshot
Usability of virtual reality for basic design education: a comparative study with paper-based design
inferredcites →https://doi.org/10.1007/s11042-019-08348-9openalex-snapshot
A review of immersive virtual reality serious games to enhance learning and training
inferredcites →https://doi.org/10.1007/s11042-022-12293-5openalex-snapshot
VR and AR virtual welding for psychomotor skills: a systematic review
inferredcites →https://doi.org/10.1007/s11423-018-9581-2openalex-snapshot
A structural equation modeling investigation of the emotional value of immersive virtual reality in education
inferredcites →https://doi.org/10.1016/j.aap.2019.105404openalex-snapshot
VR-Based investigation of forklift operator situation awareness for preventing collision accidents
inferredcites →https://doi.org/10.1016/j.aei.2020.101122openalex-snapshot
A research agenda for augmented and virtual reality in architecture, engineering and construction
inferredcites →https://doi.org/10.1016/j.aei.2021.101298openalex-snapshot
Immersive technology-driven investigations on influence factors of cognitive load incurred in construction site hazard recognition, analysis and decision making
inferredcites →https://doi.org/10.1016/j.aei.2021.101359openalex-snapshot
Predicting workers’ inattentiveness to struck-by hazards by monitoring biosignals during a construction task: A virtual reality experiment
inferredcites →https://doi.org/10.1016/j.aei.2021.101469openalex-snapshot
Investigating hazard recognition in augmented virtuality for personalized feedback in construction safety education and training
inferredcites →https://doi.org/10.1016/j.aej.2019.06.002openalex-snapshot
The application of virtual reality technology in architectural pedagogy for building constructions
inferredcites →https://doi.org/10.1016/j.apergo.2020.103286openalex-snapshot
Implementing Virtual Reality technology for safety training in the precast/ prestressed concrete industry
inferredcites →https://doi.org/10.1016/j.apergo.2021.103419openalex-snapshot
The effectiveness of virtual safety training in work at heights: A literature review
inferredcites →https://doi.org/10.1016/j.autcon.2015.03.020openalex-snapshot
Immersive virtual environments versus physical built environments: A benchmarking study for building design and user-built environment explorations
inferredcites →https://doi.org/10.1016/j.autcon.2017.11.003openalex-snapshot
A critical review of virtual and augmented reality (VR/AR) applications in construction safety
inferredcites →https://doi.org/10.1016/j.autcon.2019.04.015openalex-snapshot
Impact assessment of reinforced learning methods on construction workers' fall risk behavior using virtual reality
inferredcites →https://doi.org/10.1016/j.autcon.2020.103272openalex-snapshot
Cyber-physical postural training system for construction workers
inferredcites →https://doi.org/10.1016/j.autcon.2020.103311openalex-snapshot
Virtual reality applications for the built environment: Research trends and opportunities
inferredcites →https://doi.org/10.1016/j.autcon.2020.103355openalex-snapshot
Adopting lean thinking in virtual reality-based personalized operation training using value stream mapping
inferredcites →https://doi.org/10.1016/j.autcon.2020.103367openalex-snapshot
The impact of engineering information formats on learning and execution of construction operations: A virtual reality pipe maintenance experiment
inferredcites →https://doi.org/10.1016/j.autcon.2021.103623openalex-snapshot
RadVR: A 6DOF Virtual Reality Daylighting Analysis Tool
inferredcites →https://doi.org/10.1016/j.autcon.2021.103975openalex-snapshot
Classification of construction hazard-related perceptions using: Wearable electroencephalogram and virtual reality
inferredcites →https://doi.org/10.1016/j.autcon.2021.104054openalex-snapshot
BIM data flow architecture with AR/VR technologies: Use cases in architecture, engineering and construction
inferredcites →https://doi.org/10.1016/j.buildenv.2015.02.038openalex-snapshot
Immersive virtual environments, understanding the impact of design features and occupant choice upon lighting for building performance
inferredcites →https://doi.org/10.1016/j.cag.2020.10.007openalex-snapshot
Immersive 3D sketching tools: Implications for visual thinking and communication
inferredcites →https://doi.org/10.1016/j.chb.2019.03.017openalex-snapshot
Virtual worlds: A new environment for constructionist learning
inferredcites →https://doi.org/10.1016/j.compedu.2008.11.014openalex-snapshot
Do students benefit equally from interactive computer simulations regardless of prior knowledge levels?
inferredcites →https://doi.org/10.1016/j.compedu.2013.10.019openalex-snapshot
Effects of prior knowledge on learning from different compositions of representations in a mobile learning environment
inferredcites →https://doi.org/10.1016/j.compedu.2018.09.002openalex-snapshot
Immersive virtual reality serious games for evacuation training and research: A systematic literature review
inferredcites →https://doi.org/10.1016/j.compedu.2019.05.003openalex-snapshot
The effectiveness of traditional tools and computer-aided technologies for health and safety training in the construction sector: A systematic review
inferredcites →https://doi.org/10.1016/j.compedu.2019.103603openalex-snapshot
Investigating the effect of pre-training when learning through immersive virtual reality and video: A media and methods experiment
inferredcites →https://doi.org/10.1016/j.compedu.2019.103778openalex-snapshot
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
inferredcites →https://doi.org/10.1016/j.compedu.2021.104429openalex-snapshot
A study of how immersion and interactivity drive VR learning
inferredcites →https://doi.org/10.1016/j.culher.2020.10.005openalex-snapshot
X-reality technologies for museums: a comparative evaluation based on presence and visitors experience through user studies
inferredcites →https://doi.org/10.1016/j.edurev.2019.05.001openalex-snapshot
The quality of experimental designs in mobile learning research: A systemic review and self-improvement tool
inferredcites →https://doi.org/10.1016/j.jcde.2018.05.006openalex-snapshot
Navigation modes, operation methods, observation scales and background options in UI design for high learning performance in VR-based architectural applications
inferredcites →https://doi.org/10.1016/j.jobe.2020.101481openalex-snapshot
The potential of applying immersive virtual environment to biophilic building design: A pilot study
inferredcites →https://doi.org/10.1016/j.learninstruc.2013.12.001openalex-snapshot
Effects of pairs of problems and examples on task performance and different types of cognitive load
inferredcites →https://doi.org/10.1016/j.learninstruc.2017.12.007openalex-snapshot
Adding immersive virtual reality to a science lab simulation causes more presence but less learning
inferredcites →https://doi.org/10.1016/j.promfg.2020.04.059openalex-snapshot
BIM, Augmented and Virtual Reality empowering Lean Construction Management: a project simulation game
inferredcites →https://doi.org/10.1016/j.ssci.2021.105645openalex-snapshot
VR and MR technology for safety management education: An authentic learning approach
inferredcites →https://doi.org/10.1037//0021-9010.72.3.387openalex-snapshot
Application of social learning theory to employee self-management of attendance.
inferredcites →https://doi.org/10.1037/edu0000241openalex-snapshot
Learning science in immersive virtual reality.
inferredcites →https://doi.org/10.1037/edu0000473openalex-snapshot
Immersive virtual reality increases liking but not learning with a science simulation and generative learning strategies promote learning in immersive virtual reality.
inferredcites →https://doi.org/10.1061/(asce)ae.1943-5568.0000396openalex-snapshot
Comparison of Building Design Assessment Behaviors of Novices in Augmented- and Virtual-Reality Environments
inferredcites →https://doi.org/10.1061/(asce)ae.1943-5568.0000434openalex-snapshot
Assessing the Impact of a Construction Virtual Reality Game on Design Review Skills of Construction Students
inferredcites →https://doi.org/10.1061/(asce)co.1943-7862.0001426openalex-snapshot
CoVR: Cloud-Based Multiuser Virtual Reality Headset System for Project Communication of Remote Users
inferredcites →https://doi.org/10.1061/(asce)co.1943-7862.0001683openalex-snapshot
Design Assessment in Virtual and Mixed Reality Environments: Comparison of Novices and Experts
inferredcites →https://doi.org/10.1061/(asce)co.1943-7862.0002130openalex-snapshot
Feasibility Study to Identify Brain Activity and Eye-Tracking Features for Assessing Hazard Recognition Using Consumer-Grade Wearables in an Immersive Virtual Environment
inferredcites →https://doi.org/10.1061/(asce)co.1943-7862.0002289openalex-snapshot
Construction Robot Teleoperation Safeguard Based on Real-Time Human Hand Motion Prediction
inferredcites →https://doi.org/10.1061/(asce)cp.1943-5487.0000679openalex-snapshot
Emotional Response–Based Approach for Assessing the Sense of Presence of Subjects in Virtual Building Evacuation Studies
inferredcites →https://doi.org/10.1061/(asce)cp.1943-5487.0000988openalex-snapshot
Interactive and Immersive Process-Level Digital Twin for Collaborative Human–Robot Construction Work
inferredcites →https://doi.org/10.1061/(asce)ei.2643-9115.0000018openalex-snapshot
Review of BIM Adoption in the Higher Education of AEC Disciplines
inferredcites →https://doi.org/10.1061/(asce)ei.2643-9115.0000060openalex-snapshot
Advancing Minority STEM Students’ Communication and Presentation Skills through Cocurricular Training Activities
inferredcites →https://doi.org/10.1061/(asce)la.1943-4170.0000480openalex-snapshot
Monitoring Physiological Reactions of Construction Workers in Virtual Environment: Feasibility Study Using Noninvasive Affective Sensors
inferredcites →https://doi.org/10.1061/(asce)su.1943-5428.0000388openalex-snapshot
First Assessment Results of Surveying Engineering Labs in Immersive and Interactive Virtual Reality
inferredcites →https://doi.org/10.1061/9780784480830.033openalex-snapshot
Building Accessibility Code Compliance Verification Using Game Simulations in Virtual Reality
inferredcites →https://doi.org/10.1061/9780784482261.023openalex-snapshot
Virtual Reality for Design and Construction Education Environment
inferredcites →https://doi.org/10.1061/9780784483961.125openalex-snapshot
Virtual Reality for Enhancing Safety in Construction
inferredcites →https://doi.org/10.1061/9780784483985.066openalex-snapshot
Enhancing Workers’ Vigilance to Electrical Hazards through a Virtually Simulated Accident
inferredcites →https://doi.org/10.1080/01443410.2019.1661356openalex-snapshot
The pedagogic value of learning design with virtual reality
inferredcites →https://doi.org/10.1080/13467581.2020.1800477openalex-snapshot
Evaluating and visualizing perceptual impressions of daylighting in immersive virtual environments
inferredcites →https://doi.org/10.1080/15623599.2018.1452099openalex-snapshot
Construction management education in cyberspace: a critical review and analysis
inferredcites →https://doi.org/10.1080/17538947.2022.2038291openalex-snapshot
Immersive virtual reality for extending the potential of building information modeling in architecture, engineering, and construction sector: systematic review
inferredcites →https://doi.org/10.1080/19401493.2016.1267801openalex-snapshot
Use of immersive virtual environments for occupant behaviour monitoring and data collection
inferredcites →https://doi.org/10.1080/24751448.2017.1292794openalex-snapshot
Virtual Environment for Design and Analysis (VEDA): Interactive and Immersive Energy Data Visualizations for Architectural Design
inferredcites →https://doi.org/10.1080/24751448.2021.1967059openalex-snapshot
Design Evaluation in Architecture Education with an Affordance-Based Approach Utilizing Non-Virtual Reality and Virtual Reality Media
inferredcites →https://doi.org/10.1093/jcde/qwab022openalex-snapshot
Evaluation framework for BIM-based VR applications in design phase
inferredcites →https://doi.org/10.1108/ci-03-2021-0049openalex-snapshot
DroneSim: a VR-based flight training simulator for drone-mediated building inspections
inferredcites →https://doi.org/10.1108/ci-11-2019-0122openalex-snapshot
Using virtual reality to facilitate communication in the AEC domain: a systematic review
inferredcites →https://doi.org/10.1108/ecam-01-2021-0017openalex-snapshot
Assessment of mental fatigue using electroencephalography (EEG) and virtual reality (VR) for construction fall hazard prevention
inferredcites →https://doi.org/10.1108/ecam-02-2021-0174openalex-snapshot
Developing engineering students' capabilities through game-based virtual reality technology for building utility inspection
inferredcites →https://doi.org/10.1108/ecam-07-2019-0391openalex-snapshot
Development of virtual reality and stereo-panoramic environments for construction safety training
inferredcites →https://doi.org/10.1108/jarhe-08-2020-0279openalex-snapshot
Investigating immersive learning technology intervention in architecture education: a systematic literature review
inferredcites →https://doi.org/10.1108/jedt-12-2020-0500openalex-snapshot
Multiuser immersive virtual reality application for real-time remote collaboration to enhance design review process in the social distancing era
inferredcites →https://doi.org/10.1108/ohi-02-2021-0032openalex-snapshot
Immersive construction detailing education: building information modeling (BIM)–based virtual reality (VR)
inferredcites →https://doi.org/10.1108/ohi-12-2020-0190openalex-snapshot
Integrating virtual reality technology into architecture education: the case of architectural history courses
inferredcites →https://doi.org/10.1109/access.2020.2972122openalex-snapshot
Depth Perception in Virtual Reality Systems: Effect of Screen Distance, Environment Richness and Display Factors
inferredcites →https://doi.org/10.1109/access.2020.2988678openalex-snapshot
Identifying the Optimal 3D Display Technology for Hands-On Virtual Experiential Learning: A Comparison Study
inferredcites →https://doi.org/10.1109/iccece54139.2022.9712831openalex-snapshot
The Application of Virtual Reality Technology in Interior Design Education: A Case Study Exploring Learner Acceptance
inferredcites →https://doi.org/10.1109/ismar-adjunct51615.2020.00079openalex-snapshot
User Study on Virtual Reality for Design Reviews in Architecture
inferredcites →https://doi.org/10.1109/tale52509.2021.9678700openalex-snapshot
Embedding VRAD (Virtual Reality Aided Design) in Architectural Pedagogy
inferredcites →https://doi.org/10.1109/tvcg.2022.3150510openalex-snapshot
Synthesizing Personalized Construction Safety Training Scenarios for VR Training
inferredcites →https://doi.org/10.1109/vr.2019.8798180openalex-snapshot
Architectural Design in Virtual Reality and Mixed Reality Environments: A Comparative Analysis
inferredcites →https://doi.org/10.1109/vr46266.2020.1581231362069openalex-snapshot
Design and Initial Evaluation of a VR based Immersive and Interactive Architectural Design Discussion System
inferredcites →https://doi.org/10.1109/vsmm.2016.7863169openalex-snapshot
Sense of place in immersive architectural virtual heritage environment
inferredcites →https://doi.org/10.1111/exsy.12570openalex-snapshot
Evaluation of an interactive educational system in urban knowledge acquisition and representation based on students' profiles
inferredcites →https://doi.org/10.1111/jcal.12375openalex-snapshot
Motivational and cognitive benefits of training in immersive virtual reality based on multiple assessments
inferredcites →https://doi.org/10.1111/jcal.12482openalex-snapshot
Cognitive and affective processes for learning science in immersive virtual reality
inferredcites →https://doi.org/10.1145/3012709.3012714openalex-snapshot
Head mounted display design tool for simulating visual disabilities
inferredcites →https://doi.org/10.1145/3139131.3139171openalex-snapshot
A comparison of head-mounted displays vs. large-screen displays for an interactive pedestrian simulator
inferredcites →https://doi.org/10.1145/3144826.3145422openalex-snapshot
Student motivation assessment using and learning virtual and gamified urban environments
inferredcites →https://doi.org/10.1145/3281505.3281666openalex-snapshot
Experience the dougong construction in virtual reality
inferredcites →https://doi.org/10.1145/3362789.3362822openalex-snapshot
Visual Technologies for Urban Design Competences in Architecture Education
inferredcites →https://doi.org/10.1152/advan.00138.2015openalex-snapshot
Applying learning theories and instructional design models for effective instruction
inferredcites →https://doi.org/10.1177/0306419019898824openalex-snapshot
Virtual reality and its role in improving student knowledge, self-efficacy, and attitude in the materials testing laboratory
inferredcites →https://doi.org/10.1177/14780771211041777openalex-snapshot
SimYA: A virtual reality–based construction studio simulator
inferredcites →https://doi.org/10.1184/r1/6686570openalex-snapshot
The Socratic Method as an Approach to Learning and Its Benefits
inferredcites →https://doi.org/10.1186/s40327-017-0054-1openalex-snapshot
Virtual environments for safety learning in construction and engineering: seeking evidence and identifying gaps for future research
inferredcites →https://doi.org/10.1207/s15326985ep4102_1openalex-snapshot
Why Minimal Guidance During Instruction Does Not Work: An Analysis of the Failure of Constructivist, Discovery, Problem-Based, Experiential, and Inquiry-Based Teaching
inferredcites →https://doi.org/10.15320/iconarp.2020.116openalex-snapshot
VR-Based Interactive Learning in Architectural Education: A Case on Safranbolu Historical Bathhouse
inferredcites →https://doi.org/10.18260/1-2--35055openalex-snapshot
Pilot Study Results from Using TrussVR© to Learn About Basic Trusses
inferredcites →https://doi.org/10.22260/isarc2020/0161openalex-snapshot
Using a Virtual Reality-based Experiment Environment to Examine Risk Habituation in Construction Safety
inferredcites →https://doi.org/10.25304/rlt.v26.2128openalex-snapshot
Assessing mobile mixed reality affordances as a comparative visualisation pedagogy for design communication
inferredcites →https://doi.org/10.26687/archnet-ijar.v11i2.1258openalex-snapshot
INVESTIGATING THE EFFECT OF EMPLOYING IMMERSIVE VIRTUAL ENVIRONMENT ON ENHANCING SPATIAL PERCEPTION WITHIN DESIGN PROCESS
inferredcites →https://doi.org/10.3389/feduc.2020.602451openalex-snapshot
How Common Is Belief in the Learning Styles Neuromyth, and Does It Matter? A Pragmatic Systematic Review
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Spatial Skills and Perceptions of Space: Representing 2D Drawings as 3D Drawings inside Immersive Virtual Reality
inferredcites →https://doi.org/10.3390/app11073225openalex-snapshot
Assessment of AEC Students’ Performance Using BIM-into-VR
inferredcites →https://doi.org/10.3390/app11125530openalex-snapshot
A Systematic Review of Current Strategies and Methods for BIM Implementation in the Academic Field
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Methodologies of Learning Served by Virtual Reality: A Case Study in Urban Interventions
inferredcites →https://doi.org/10.3390/buildings11030126openalex-snapshot
Integration of BIM and Immersive Technologies for AEC: A Scientometric-SWOT Analysis and Critical Content Review
inferredcites →https://doi.org/10.3390/ijerph15061204openalex-snapshot
A Critical Review of the Use of Virtual Reality in Construction Engineering Education and Training
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Finding the Optimal D/H Ratio for an Enclosed Urban Square: Testing an Urban Design Principle Using Immersive Virtual Reality Simulation Techniques
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A Review of Virtual and Mixed Reality Applications in Construction Safety Literature
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The Drawing and Perception of Architectural Spaces through Immersive Virtual Reality
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Virtual reality for student learning: Understanding individual differences
inferredcites →https://doi.org/10.5151/proceedings-ecaadesigradi2019_474openalex-snapshot
Do we still need CAVEs?
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Using Virtual Reality to Improve Visual Recognition Skills of First Year Architecture Students: A Comparative Study
inferredcites →https://doi.org/10.52842/conf.ecaade.2014.2.253openalex-snapshot
New Virtual Reality for Architectural Investigations
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Preferred Reporting Items for Systematic Reviews and Meta-Analyses: The PRISMA Statement
inferredcites →https://doi.org/10.7577/formakademisk.3874openalex-snapshot
Virtual Reality in Design Processes
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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