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Head‐mounted display‐based virtual reality systems in engineering education: A review of recent research

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cae.20323openalex-snapshot
Simulation games in engineering education: A state‐of‐the‐art review
inferredcites →https://doi.org/10.1002/cae.22243openalex-snapshot
A review of the uses of virtual reality in engineering education
inferredcites →https://doi.org/10.1002/j.2168-9830.1997.tb00260.xopenalex-snapshot
A Review of Literature on Teaching Engineering Design Through Project‐Oriented Capstone Courses
inferredcites →https://doi.org/10.1002/j.2168-9830.2005.tb00832.xopenalex-snapshot
Engineering Design Thinking, Teaching, and Learning
inferredcites →https://doi.org/10.1002/j.2168-9830.2010.tb01064.xopenalex-snapshot
Why Do Students Choose Engineering? A Qualitative, Longitudinal Investigation of Students' Motivational Values
inferredcites →https://doi.org/10.1007/978-3-030-21565-1_23openalex-snapshot
Designing Educational Virtual Environments for Construction Safety: A Case Study in Contextualizing Incident Reports and Engaging Learners
inferredcites →https://doi.org/10.1007/978-3-030-22216-1_29openalex-snapshot
Innovative and Comprehensive Support System for Training People Working in Dangerous Conditions
inferredcites →https://doi.org/10.1007/978-3-030-25999-0_37openalex-snapshot
StreamFlowVR: A Tool for Learning Methodologies and Measurement Instruments for River Flow Through Virtual Reality
inferredcites →https://doi.org/10.1007/978-3-030-34032-2_5openalex-snapshot
Evaluation of a Virtual Reality (VR) Learning Tool for Fundamental Turbine Engineering Concepts
inferredcites →https://doi.org/10.1007/978-3-030-39197-3_6openalex-snapshot
VRASP: A Virtual Reality Environment for Learning Answer Set Programming
inferredcites →https://doi.org/10.1007/978-3-319-58753-0_29openalex-snapshot
Purposive Game Production in Educational Setup: Investigating Team Collaboration in Virtual Reality
inferredcites →https://doi.org/10.1007/978-3-319-60922-5_14openalex-snapshot
Virtual Reality System for Training in Automotive Mechanics
inferredcites →https://doi.org/10.1007/978-3-319-91581-4_31openalex-snapshot
Study on the Quality of Experience Evaluation Metrics for Astronaut Virtual Training System
inferredcites →https://doi.org/10.1007/978-3-319-95270-3_20openalex-snapshot
Virtual Reality as a Tool for the Cascade Control Learning
inferredcites →https://doi.org/10.1007/978-3-319-95282-6_33openalex-snapshot
Immersive Environment for Training on Industrial Emergencies
inferredcites →https://doi.org/10.1007/978-3-319-95282-6_37openalex-snapshot
Virtual Training for Industrial Automation Processes Through Pneumatic Controls
inferredcites →https://doi.org/10.1007/978-3-319-95282-6_38openalex-snapshot
Multi-user Industrial Training and Education Environment
inferredcites →https://doi.org/10.1007/s10257-016-0331-xopenalex-snapshot
Design and demonstration of an engineering method for service support systems
inferredcites →https://doi.org/10.1007/s10639-016-9537-2openalex-snapshot
Exploring the educational potential of three-dimensional multi-user virtual worlds for STEM education: A mixed-method systematic literature review
inferredcites →https://doi.org/10.1007/s10639-017-9676-0openalex-snapshot
A review of the use of virtual reality head-mounted displays in education and training
inferredcites →https://doi.org/10.1007/s10639-018-9734-2openalex-snapshot
Perceptions toward adopting virtual reality as a teaching aid in information technology
inferredcites →https://doi.org/10.1007/s11042-018-6216-xopenalex-snapshot
Virtual reality training for assembly of hybrid medical devices
inferredcites →https://doi.org/10.1016/j.aej.2019.06.002openalex-snapshot
The application of virtual reality technology in architectural pedagogy for building constructions
inferredcites →https://doi.org/10.1016/j.cie.2019.06.035openalex-snapshot
Crisis management training using discrete-event simulation and virtual reality techniques
inferredcites →https://doi.org/10.1016/j.compedu.2010.10.020openalex-snapshot
Educational virtual environments: A ten-year review of empirical research (1999–2009)
inferredcites →https://doi.org/10.1016/j.compedu.2019.103778openalex-snapshot
A systematic review of immersive virtual reality applications for higher education: Design elements, lessons learned, and research agenda
inferredcites →https://doi.org/10.1016/j.ijmst.2019.06.003openalex-snapshot
Use of virtual reality in underground roof fall hazard assessment and risk mitigation
inferredcites →https://doi.org/10.1016/j.pnucene.2019.103127openalex-snapshot
Simplified virtual reality training system for radiation shielding and measurement in nuclear engineering
inferredcites →https://doi.org/10.1016/j.procs.2013.11.036openalex-snapshot
Virtual 3D Atlas of a Human Body – Development of an Educational Medical Software Application
inferredcites →https://doi.org/10.1016/j.procs.2015.12.226openalex-snapshot
Virtual Reality Application for Simulation and Off-line Programming of the Mitsubishi Movemaster RV-M1 Robot Integrated with the Oculus Rift to Improve Students Training
inferredcites →https://doi.org/10.1016/j.procs.2015.12.265openalex-snapshot
An Immersive 3D Virtual Learning Environment for Analyzing the Atomic Structure of MEMS-Relevant Materials
inferredcites →https://doi.org/10.1016/j.promfg.2020.02.104openalex-snapshot
Remote Lab meets Virtual Reality – Enabling immersive access to high tech laboratories from afar
inferredcites →https://doi.org/10.1017/cbo9781139013451openalex-snapshot
Cambridge Handbook of Engineering Education Research
inferredcites →https://doi.org/10.1017/cbo9781139013451.026openalex-snapshot
Research-Guided Teaching Practices
inferredcites →https://doi.org/10.1037/a0029691openalex-snapshot
Sustaining optimal motivation: A longitudinal analysis of interventions to broaden participation of underrepresented students in STEM.
inferredcites →https://doi.org/10.1080/0144929x.2016.1212931openalex-snapshot
Virtual reality systems enhance students’ achievements in engineering education
inferredcites →https://doi.org/10.1080/0144929x.2016.1215525openalex-snapshot
Using virtual reality for industrial design learning: a methodological proposal
inferredcites →https://doi.org/10.1080/03043797.2018.1534086openalex-snapshot
Developing employability in engineering education: a systematic review of the literature
inferredcites →https://doi.org/10.1080/09544828.2015.1018149openalex-snapshot
The impact of virtual product dissection environments on student design learning and self-efficacy
inferredcites →https://doi.org/10.1109/educon.2017.7943000openalex-snapshot
Development of virtual reality game-based interfaces for civil engineering education
inferredcites →https://doi.org/10.1109/iccse.2016.7581608openalex-snapshot
Code structure visualization using 3D-flythrough
inferredcites →https://doi.org/10.1109/kelvar.2017.7961558openalex-snapshot
Towards a 3D Virtual Programming Language to increase the number of women in computer science education
inferredcites →https://doi.org/10.1109/tvcg.2015.2403312openalex-snapshot
Effects of Field of View and Visual Complexity on Virtual Reality Training Effectiveness for a Visual Scanning Task
inferredcites →https://doi.org/10.1109/vr.2016.7504701openalex-snapshot
Virtual energy center for teaching alternative energy technologies
inferredcites →https://doi.org/10.1111/bjet.12548openalex-snapshot
A systematic review of research on the flipped learning method in engineering education
inferredcites →https://doi.org/10.1115/detc2015-47388openalex-snapshot
Investigating the Impact of Interactive Immersive Virtual Reality Environments in Enhancing Task Performance in Online Engineering Design Activities
inferredcites →https://doi.org/10.1145/1047124.1047417openalex-snapshot
An introductory VR course for undergraduates incorporating foundation, experience and capstone
inferredcites →https://doi.org/10.1145/1476589.1476686openalex-snapshot
A head-mounted three dimensional display
inferredcites →https://doi.org/10.1145/3110292.3110303openalex-snapshot
Virtual Reality Flythrough of Program Code Structures
inferredcites →https://doi.org/10.14742/ajet.2532openalex-snapshot
How do virtual world experiences bring about learning? A critical review of theories
inferredcites →https://doi.org/10.18260/1-2--28899openalex-snapshot
System Usability Scale (SUS): Oculus Rift® DK2 and Samsung Gear VR®
inferredcites →https://doi.org/10.18260/1-2--32991openalex-snapshot
Integrating Simulation Games and Virtual Reality to Teach Manufacturing Systems Concepts
inferredcites →https://doi.org/10.20870/ijvr.2017.17.2.2894openalex-snapshot
Gamified Virtual Reality for Program Code Structure Comprehension
inferredcites →https://doi.org/10.2312/eged.20151022openalex-snapshot
A Virtual and Augmented Reality Course Based on Inexpensive Interaction Devices and Displays
inferredcites →https://doi.org/10.2352/issn.2470-1173.2018.03.ervr-468openalex-snapshot
Evaluating Commodity Hardware and Software for Virtual Reality Assembly Training
inferredcites →https://doi.org/10.3991/ijac.v8i4.4911openalex-snapshot
Preparing for Industry 4.0 – Testing Collaborative Virtual Learning Environments with Students and Professional Trainers
inferredcites →https://doi.org/10.5151/despro-sigradi2013-0095openalex-snapshot
Immersive Simulation of Architectural Spatial Experiences
inferredcites →https://doi.org/10.5555/3288443.3288490openalex-snapshot
Virtual reality training for assembly of hybrid medical devices
inferredcites →https://doi.org/10.5772/15529openalex-snapshot
Understanding Virtual Reality Technology: Advances and Applications

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cae.22463openalex-snapshot
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inferred← citeshttps://doi.org/10.1002/cae.22502openalex-snapshot
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inferred← citeshttps://doi.org/10.1002/cae.22504openalex-snapshot
Virtual reality as a didactic resource from the perspective of engineering teachers
inferred← citeshttps://doi.org/10.1002/cae.70281openalex-snapshot
GerenciObras: Student Engagement and Satisfaction in an Extended Reality Game for Lean Construction Education
inferred← citeshttps://doi.org/10.1002/jcal.70335openalex-snapshot
Lifelong, Place‐Based and Gameful Design Perceptions on Virtual Reality Immersive Learning Experiences
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Investigating Age-Related Performance and User Experience Differences in Immersive Virtual Reality Industrial Training Applications
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Behavioral intention, perception and user assessment in an immersive virtual reality environment with CFD simulations
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Grasshopper VR: development of an immersive visualisation interface for parametric design workspaces
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Virtual reality headsets for employee training in enterprises: fuzzy SRP data-driven framework for a comprehensive evaluation
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Surveying the (Virtual) Landscape: A scoping review of XR in postsecondary learning environments
inferred← citeshttps://doi.org/10.1007/s11042-022-13794-zopenalex-snapshot
Investigating the effects of low-cost head-mounted display based virtual reality environments on learning and presence
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Using virtual reality to orient parts for additive manufacturing and its effects on manufacturability and experiential outcomes
inferred← citeshttps://doi.org/10.1016/j.chb.2025.108853openalex-snapshot
Immersive virtual reality learning and cognitive load: A multiple-day field study
inferred← citeshttps://doi.org/10.1016/j.iot.2024.101275openalex-snapshot
VR for construction engineering and management: Review of user experience perspective
inferred← citeshttps://doi.org/10.1080/10447318.2023.2223861openalex-snapshot
Dual-Gain Mode of Head-Gaze Interaction Improves the Efficiency of Object Positioning in a 3D Virtual Environment
inferred← citeshttps://doi.org/10.1080/10494820.2025.2527168openalex-snapshot
VR environment support for STEM students – a case study
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Harnessing the potential of virtual reality in HyFlex learning: impact on motivation, engagement and learning experience
inferred← citeshttps://doi.org/10.1108/jarhe-12-2024-0713openalex-snapshot
Design and effectiveness of the HyFlex-VR learning model for emancipated learning in higher education
inferred← citeshttps://doi.org/10.1108/jhtt-05-2024-0305openalex-snapshot
Is more immersive always better? VR CAVE vs. desktop VR for shaping tourists’ attitudes and sustainable VR tourism intentions
inferred← citeshttps://doi.org/10.1109/access.2023.3279726openalex-snapshot
Immersive Virtual Reality Content Supporting a Wide and Free Viewpoint Made With a Single 360° Camera
inferred← citeshttps://doi.org/10.1109/access.2023.3337394openalex-snapshot
Applications of Augmented and Virtual Reality in Electrical Engineering Education: A Review
inferred← citeshttps://doi.org/10.1109/cste53634.2021.00014openalex-snapshot
Application Exploration of Immersive Teaching Method in Medical Experiment Teaching
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A Gamified Approach to Concrete Structure's Interpretation using Virtual Reality: A Study of Performance and Simulation Sickness
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Additional file 1 of The impact of virtual reality on practical skills for students in science and engineering education: a meta-analysis
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