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Tracing a ray through uniformly subdividedn-dimensional space

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/spe.4380161102openalex-snapshot
Segments on bit‐mapped graphics displays
inferredcites →https://doi.org/10.1007/bf01905559openalex-snapshot
Analysis of an algorithm for fast ray tracing using uniform space subdivision
inferredcites →https://doi.org/10.1109/mcg.1986.276715openalex-snapshot
ARTS: Accelerated Ray-Tracing System
inferredcites →https://doi.org/10.1145/37401.37423openalex-snapshot
Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes
inferredcites →https://doi.org/10.1145/37402.37423openalex-snapshot
Efficient algorithms for 3D scan-conversion of parametric curves, surfaces, and volumes
inferredcites →https://doi.org/10.1145/88560.88572openalex-snapshot
Fast line scan-conversion
inferredcites →https://doi.org/10.1145/99307.99328openalex-snapshot
Rendering volumetric data using STICKS representation scheme
inferredcites →https://doi.org/10.1145/99308.99328openalex-snapshot
Rendering volumetric data using STICKS representation scheme
inferredcites →https://doi.org/10.1147/sj.41.0025openalex-snapshot
Algorithm for computer control of a digital plotter
inferredcites →https://doi.org/10.2312/egtp.19871000openalex-snapshot
A Fast Voxel Traversal Algorithm for Ray Tracing
inferredcites →https://doi.org/10.2312/egtp.19871015openalex-snapshot
An Algorithm for 3D Scan-Conversion of Polygons

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-3-7091-9430-0_6openalex-snapshot
Optimized Maximum Intensity Projection (MIP)
inferred← citeshttps://doi.org/10.1007/bf01900665openalex-snapshot
2D line and polygon clipping based on space subdivision
inferred← citeshttps://doi.org/10.1016/s0010-4485(99)00034-2openalex-snapshot
A topology construction from line drawings using a uniform plane subdivision technique
inferred← citeshttps://doi.org/10.1016/s0097-8493(98)00001-6openalex-snapshot
A model for curve rasterization in n-dimensional space
inferred← citeshttps://doi.org/10.1109/2945.928163openalex-snapshot
A vectorial algorithm for tracing discrete straight lines in N-dimensional generalized grids
inferred← citeshttps://doi.org/10.1109/iembs.1993.978471openalex-snapshot
Rendering system for tomographic images
inferred← citeshttps://doi.org/10.11606/d.3.1994.tde-31032004-123720openalex-snapshot
Avaliação do algoritmo de "ray tracing" em multicomputadores
inferred← citeshttps://doi.org/10.20868/upm.thesis.9814openalex-snapshot
Coherencia de objetos, coherencia de rayos y paralelismo, en la aceleración del trazado de rayos
inferred← citeshttps://doi.org/10.2312/egt.20141024openalex-snapshot
Efficient Sorting and Searching in Rendering Algorithms
inferred← citeshttps://doi.org/10.3390/app10010058openalex-snapshot
A Three-Dimensional Cartesian Mesh Generation Algorithm Based on the GPU Parallel Ray Casting Method
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