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Analysis of an algorithm for fast ray tracing using uniform space subdivision

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-4-431-68030-7_4openalex-snapshot
Accelerated Ray Tracing
inferredcites →https://doi.org/10.1007/978-4-431-68033-8_13openalex-snapshot
CSG and Ray Tracing Using Functional Primitives
inferredcites →https://doi.org/10.1007/978-4-431-68036-9_2openalex-snapshot
Environment for Fast Elaboration of Constructive Solid Geometry
inferredcites →https://doi.org/10.1007/978-4-431-68057-4_19openalex-snapshot
Ray Coherence Theorem and Constant Time Ray Tracing Algorithm
inferredcites →https://doi.org/10.1007/bf01901265openalex-snapshot
A functional model for constructive solid geometry
inferredcites →https://doi.org/10.1007/bf01952827openalex-snapshot
Data structures and the time complexity of ray tracing
inferredcites →https://doi.org/10.1016/0146-664x(82)90169-1openalex-snapshot
Ray casting for modeling solids
inferredcites →https://doi.org/10.1109/mcg.1984.6429331openalex-snapshot
Space subdivision for fast ray tracing
inferredcites →https://doi.org/10.1109/mcg.1986.276715openalex-snapshot
ARTS: Accelerated Ray-Tracing System
inferredcites →https://doi.org/10.1109/mcg.1986.276717openalex-snapshot
Space Division for Ray Tracing in CSG
inferredcites →https://doi.org/10.1111/j.1467-8659.1986.tb00263.xopenalex-snapshot
Multiprocessor Ray Tracing
inferredcites →https://doi.org/10.1111/j.1467-8659.1986.tb00297.xopenalex-snapshot
Image Generation by Space Sweep
inferredcites →https://doi.org/10.1145/15886.15916openalex-snapshot
Ray tracing complex scenes
inferredcites →https://doi.org/10.1145/355826.355832openalex-snapshot
Analysis of an Algorithm for Finding Nearest Neighbors in Euclidean Space
inferredcites →https://doi.org/10.1145/357323.357324openalex-snapshot
New Techniques for Ray Tracing Procedurally Defined Objects
inferredcites →https://doi.org/10.1145/357332.357335openalex-snapshot
Improved Computational Methods for Ray Tracing
inferredcites →https://doi.org/10.1145/358876.358882openalex-snapshot
An improved illumination model for shaded display
inferredcites →https://doi.org/10.1145/37401.37417openalex-snapshot
Ray tracing complex models containing surface tessellations
inferredcites →https://doi.org/10.1145/37402.37417openalex-snapshot
Ray tracing complex models containing surface tessellations
inferredcites →https://doi.org/10.1145/800031.808588openalex-snapshot
Beam tracing polygonal objects
inferredcites →https://doi.org/10.1145/800250.807479openalex-snapshot
A 3-dimensional representation for fast rendering of complex scenes
inferredcites →https://doi.org/10.1145/964965.808588openalex-snapshot
Beam tracing polygonal objects
inferredcites →https://doi.org/10.1145/964967.801137openalex-snapshot
New techniques for ray tracing procedurally defined objects
inferredcites →https://doi.org/10.1145/965105.807479openalex-snapshot
A 3-dimensional representation for fast rendering of complex scenes
inferredcites →https://doi.org/10.2312/egtp.19871000openalex-snapshot
A Fast Voxel Traversal Algorithm for Ray Tracing

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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High-quality rendering of smooth isosurfaces
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An improved rendering technique for ray tracing B�zier and B-spline surfaces
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Multi‐level tetrahedralization‐based accelerator for ray‐tracing animated scenes
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Performance tuning and sparse traversal technique for a cell‐based fetch length algorithm on a GPU
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Monte Carlo simulation of secondary electron images for real sample structures in scanning electron microscopy
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Simulation of FIB‐SEM Images for Analysis of Porous Microstructures
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Commercial animation using a solid modeller
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A Computer Animation Tutorial
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Radio Propagation Modeling and Simulation Using Ray Tracing
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Radio Propagation Modeling and Simulation Using Ray Tracing
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Cost-Optimal Trees for Ray Shooting
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Fast kd-Tree Construction for 3D-Rendering Algorithms Like Ray Tracing
inferred← citeshttps://doi.org/10.1007/978-3-540-89639-5_105openalex-snapshot
Tracking Data Structures Coherency in Animated Ray Tracing: Kalman and Wiener Filters Approach
inferred← citeshttps://doi.org/10.1007/978-3-642-61542-9_18openalex-snapshot
Ray Tracing Parametric Surfaces by Subdivision in Viewing Plane
inferred← citeshttps://doi.org/10.1007/978-3-642-76286-4_2openalex-snapshot
State of the Art in Image Synthesis
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Volume Synthesis Principles
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Volume and Surface Properties in CSG
inferred← citeshttps://doi.org/10.1007/978-3-7091-7484-5_5openalex-snapshot
Cost Prediction in Ray Tracing
inferred← citeshttps://doi.org/10.1007/978-3-7091-9430-0_6openalex-snapshot
Optimized Maximum Intensity Projection (MIP)
inferred← citeshttps://doi.org/10.1007/978-4-431-68093-2_32openalex-snapshot
Optimistic Multi-Processor Ray Tracing
inferred← citeshttps://doi.org/10.1007/978-4-431-68204-2_26openalex-snapshot
Exact Ray Tracing of CSG Models by Preserving Boundary Information
inferred← citeshttps://doi.org/10.1007/978-4-431-68296-7_15openalex-snapshot
A Definition of Frame-to-Frame Coherence
inferred← citeshttps://doi.org/10.1007/bf01129667openalex-snapshot
An approach to a synopsis of EEG parameters, morphology of brain Convolutions and mental activities
inferred← citeshttps://doi.org/10.1007/bf01782238openalex-snapshot
A new parallel ray-tracing system based on object decomposition
inferred← citeshttps://doi.org/10.1007/bf01782292openalex-snapshot
A comparison of four visibility acceleration techniques for radiosity
inferred← citeshttps://doi.org/10.1007/bf01900665openalex-snapshot
2D line and polygon clipping based on space subdivision
inferred← citeshttps://doi.org/10.1007/bf01900697openalex-snapshot
Proximity clouds — an acceleration technique for 3D grid traversal
inferred← citeshttps://doi.org/10.1007/bf01901026openalex-snapshot
A comparison of three shadow volume algorithms
inferred← citeshttps://doi.org/10.1007/bf01901027openalex-snapshot
Tracing a ray through uniformly subdividedn-dimensional space
inferred← citeshttps://doi.org/10.1007/bf01901067openalex-snapshot
A highly flexible multiprocessor solution for ray tracing
inferred← citeshttps://doi.org/10.1007/bf01902138openalex-snapshot
Accelerating ARTS
inferred← citeshttps://doi.org/10.1007/bf01902625openalex-snapshot
Ray tracing voxel data via biquadratic local surface interpolation
inferred← citeshttps://doi.org/10.1007/bf01911005openalex-snapshot
Improved techniques for ray tracing parametric surfaces
inferred← citeshttps://doi.org/10.1007/bf01911006openalex-snapshot
Heuristics for ray tracing using space subdivision
inferred← citeshttps://doi.org/10.1007/bf02439643openalex-snapshot
Ray tracing: A quantitative analysis and a new practical algorithm
inferred← citeshttps://doi.org/10.1007/bf02943518openalex-snapshot
Fast ray tracing NURBS surfaces
inferred← citeshttps://doi.org/10.1007/pl00013135openalex-snapshot
A New Algorithm for CAD-Directed CMM Dimensional Inspection
inferred← citeshttps://doi.org/10.1007/s00138-017-0889-4openalex-snapshot
Almost constant-time 3D nearest-neighbor lookup using implicit octrees
inferred← citeshttps://doi.org/10.1016/0010-4485(89)90061-4openalex-snapshot
Voxel-based methods for CAD
inferred← citeshttps://doi.org/10.1016/0010-4485(92)90003-sopenalex-snapshot
PYSHA: a shadow-testing acceleration scheme for ray tracing
inferred← citeshttps://doi.org/10.1016/0097-8493(95)00054-2openalex-snapshot
Assessment of five radiosity acceleration techniques
inferred← citeshttps://doi.org/10.1016/b978-0-12-336156-1.50044-6openalex-snapshot
Voxel Traversal along a 3D Line
inferred← citeshttps://doi.org/10.1016/b978-0-12-800645-0.50027-0openalex-snapshot
References
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Realistic voxel sizes and reduced signal variation in Monte-Carlo simulation for diffusion MR data synthesis
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MULTI-LEVEL GRID STRATEGIES FOR RAY TRACING - Improving Render Time Performance for Row Displacement Compressed Grids
inferred← citeshttps://doi.org/10.5555/2048536.2048553openalex-snapshot
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inferred← citeshttps://doi.org/10.5555/951087.951123openalex-snapshot
Fast surface rendering from raster data by voxel traversal using chessboard distance
inferred← citeshttps://doi.org/10.5772/16171openalex-snapshot
Monte Carlo Simulation of SEM and SAM Images
inferred← citeshttps://doi.org/10.70675/10371b70z4bd3z4074z917cz4a993506c521openalex-snapshot
Towards Environment Perception using Integer Arithmetic for Embedded Application
inferred← citeshttps://doi.org/10.70675/128fbeb0z59b4z411ez9a33z17e66bf96a80openalex-snapshot
3D radiative transfer modeling over complex vegetation canopies and forest reconstruction from LIDAR measurements
inferred← citeshttps://doi.org/10.70675/aaa109b4z7de3z4cf2zbcbfz7b96e617902fopenalex-snapshot
Characterization and modeling of nanoporous carbon structures
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