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Photorealistic image synthesis for outdoor scenery under various atmospheric conditions
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-4-431-68093-2_34openalex-snapshot
An Illumination Model for Atmospheric Environments
inferredcites →https://doi.org/10.1016/0146-664x(82)90117-4openalex-snapshot
Fundamentals of interactive computer graphics
inferredcites →https://doi.org/10.1016/0734-189x(86)90177-5openalex-snapshot
Light diffusion through clouds and haze
inferredcites →https://doi.org/10.1145/15886.15899openalex-snapshot
Atmospheric illumination and shadows
inferredcites →https://doi.org/10.1145/15886.15900openalex-snapshot
Continuous tone representation of three-dimensional objects illuminated by sky light
inferredcites →https://doi.org/10.1145/15886.15901openalex-snapshot
A radiosity method for non-diffuse environments
inferredcites →https://doi.org/10.1145/282918.282938openalex-snapshot
Shading models for point and linear sources
inferredcites →https://doi.org/10.1145/325165.325169openalex-snapshot
Continuous tone representation of three-dimensional objects taking account of shadows and interreflection
inferredcites →https://doi.org/10.1145/35068.35071openalex-snapshot
Modeling the effect of the atmosphere on light
inferredcites →https://doi.org/10.1145/357290.357293openalex-snapshot
A Reflectance Model for Computer Graphics
inferredcites →https://doi.org/10.1145/37401.37436openalex-snapshot
The zonal method for calculating light intensities in the presence of a participating medium
inferredcites →https://doi.org/10.1145/37401.37437openalex-snapshot
A shading model for atmospheric scattering considering luminous intensity distribution of light sources
inferredcites →https://doi.org/10.1145/37402.37436openalex-snapshot
The zonal method for calculating light intensities in the presence of a participating medium
inferredcites →https://doi.org/10.1145/37402.37437openalex-snapshot
A shading model for atmospheric scattering considering luminous intensity distribution of light sources
inferredcites →https://doi.org/10.1145/563858.563901openalex-snapshot
Shadow algorithms for computer graphics
inferredcites →https://doi.org/10.1145/800064.801255openalex-snapshot
Light reflection functions for simulation of clouds and dusty surfaces
inferredcites →https://doi.org/10.1145/965141.563901openalex-snapshot
Shadow algorithms for computer graphics
inferredcites →https://doi.org/10.1145/965145.801255openalex-snapshot
Light reflection functions for simulation of clouds and dusty surfaces
inferredcites →https://doi.org/10.2150/jieij1980.71.6_333openalex-snapshot
Optical Characteristics of the turbid Atmosphere
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
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A Fast Display Method of Sky Colour Using Basis Functions
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Two‐dimensional visual simulation of flames, smoke and the spread of fire
inferred← citeshttps://doi.org/10.1007/11919476_17openalex-snapshot
Real-Time Rendering of Light Shafts on GPU
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A sky Light Lllumination Model in
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Real-Time Light Shaft Generation for Indoor Rendering
inferred← citeshttps://doi.org/10.1007/978-3-319-70090-8_42openalex-snapshot
Towards Simulating Foggy and Hazy Images and Evaluating Their Authenticity
inferred← citeshttps://doi.org/10.1007/978-3-7091-6453-2_1openalex-snapshot
Light Scattering Models for The Realistic Rendering of Natural Scenes
inferred← citeshttps://doi.org/10.1007/978-3-7091-6858-5_21openalex-snapshot
Hierarchical Lighting Simulation for Outdoor Scenes
inferred← citeshttps://doi.org/10.1007/978-4-431-66911-1_17openalex-snapshot
Animation of Water Droplets on a Glass Plate
inferred← citeshttps://doi.org/10.1007/978-4-431-68204-2_20openalex-snapshot
Rendering of Density Clouds and Surfaces Using the Ray Casting Technique
inferred← citeshttps://doi.org/10.1007/s00371-005-0287-1openalex-snapshot
A survey on participating media rendering techniques
inferred← citeshttps://doi.org/10.1007/s00371-008-0241-0openalex-snapshot
Real-time modeling and rendering of raining scenes
inferred← citeshttps://doi.org/10.1007/s003710050193openalex-snapshot
Using metaballs to modeling and animate clouds from satellite images
inferred← citeshttps://doi.org/10.1007/s11042-013-1494-9openalex-snapshot
Covering photo-realistic properties of outdoor components with the effects of sky color in mixed reality
inferred← citeshttps://doi.org/10.1007/s11042-018-6296-7openalex-snapshot
ReLiShaft: realistic real-time light shaft generation taking sky illumination into account
inferred← citeshttps://doi.org/10.1007/s12524-026-02515-wopenalex-snapshot
Enhancement of Lighting Effects in Geographic Information System Using Deferred Rendering
inferred← citeshttps://doi.org/10.1016/1049-9660(92)90032-xopenalex-snapshot
Image analysis and computer vision: 1991
inferred← citeshttps://doi.org/10.1016/j.cag.2008.09.011openalex-snapshot
A new approach for construction and rendering of dynamic light shaft
inferred← citeshttps://doi.org/10.1016/j.jisa.2022.103271openalex-snapshot
HDNet: A dual-stream network with progressive fusion for image hazing detection
inferred← citeshttps://doi.org/10.1016/s0169-7552(97)00085-8openalex-snapshot
Application of image processing techniques in computer graphics algorithms
inferred← citeshttps://doi.org/10.1080/19475683.2022.2064911openalex-snapshot
Modelling full-colour images of Earth: simulation of radiation brightness field of Earth’s atmosphere and underlying surface
inferred← citeshttps://doi.org/10.1088/0957-0233/17/10/026openalex-snapshot
A calibration system for measuring 3D ground truth for validation and error analysis of robot vision algorithms
inferred← citeshttps://doi.org/10.1109/cadcg.2007.4407874openalex-snapshot
Unified Volumes for Light Shaft and Shadow with Scattering
inferred← citeshttps://doi.org/10.1109/cgi.2001.934669openalex-snapshot
Modeling and rendering of various natural phenomena consisting of particles
inferred← citeshttps://doi.org/10.1109/cgiv.2004.1323961openalex-snapshot
Framework for real time cloud rendering
inferred← citeshttps://doi.org/10.1109/cgiv.2004.28openalex-snapshot
Framework for real time cloud rendering
inferred← citeshttps://doi.org/10.1109/crv.2005.86openalex-snapshot
Video with Ground-Truth for Validation of Visual Registration, Tracking and Navigation Algorithms
inferred← citeshttps://doi.org/10.1109/iecon.2016.7793989openalex-snapshot
Performance evaluation of visual odometry using an industrial robot as ground truth
inferred← citeshttps://doi.org/10.1109/pacificgraphics.2010.13openalex-snapshot
Physically Based Rendering of Rainbows under Various Atmospheric Conditions
inferred← citeshttps://doi.org/10.1109/pccga.1998.731998openalex-snapshot
Modeling of clouds from satellite images using metaballs
inferred← citeshttps://doi.org/10.1109/pccga.2000.883864openalex-snapshot
Interactive rendering method for displaying shafts of light
inferred← citeshttps://doi.org/10.1111/1467-8659.1530109openalex-snapshot
Method for Calculation of Sky Light Luminance Aiming at an Interactive Architectural Design
inferred← citeshttps://doi.org/10.11413/nig1987.34.99openalex-snapshot
Rendering of Clouds and Skies in a Natural Light Model
inferred← citeshttps://doi.org/10.1145/237170.237277openalex-snapshot
Display of clouds taking into account multiple anisotropic scattering and sky light
inferred← citeshttps://doi.org/10.1145/311535.311545openalex-snapshot
A practical analytic model for daylight
inferred← citeshttps://doi.org/10.1145/344779.344795openalex-snapshot
A simple, efficient method for realistic animation of clouds
inferred← citeshttps://doi.org/10.1145/3618337openalex-snapshot
Efficient Visualization of Light Pollution for the Night Sky
inferred← citeshttps://doi.org/10.1145/584458.584482openalex-snapshot
A survey of the modelling and rendering of the earth's atmosphere
inferred← citeshttps://doi.org/10.1371/journal.pone.0108334openalex-snapshot
Realistic Real-Time Outdoor Rendering in Augmented Reality
inferred← citeshttps://doi.org/10.1371/journal.pone.0242265openalex-snapshot
Adaptive volumetric light and atmospheric scattering
inferred← citeshttps://doi.org/10.17771/pucrio.acad.23400openalex-snapshot
UM ESTUDO SOBRE TÉCNICAS DE RENDERIZAÇÃO DO FENÔMENO DE DISPERSÃO ATMOSFÉRICA
inferred← citeshttps://doi.org/10.20948/graphicon-2021-3027-864-871openalex-snapshot
Modeling of Natural Lighting Parameters in the Open Air with Intermeradiandiate Luminance Distribution
inferred← citeshttps://doi.org/10.3169/itej.55.1019openalex-snapshot
Computer Graphics. An Accurate, Fast Method Using Graphics Hardware for Rendering Shafts of Light.
inferred← citeshttps://doi.org/10.4028/www.scientific.net/amm.241-244.3071openalex-snapshot
Rendering Algorithm of the Sky Illumination Based on GPU
inferred← citeshttps://doi.org/10.5821/dissertation-2117-93951openalex-snapshot
Global illumination techniques for the computation of hight quality images in general environments
inferred← citeshttps://doi.org/10.70675/94b33c88zb53fz421bzab8az48e4f68e3505openalex-snapshot
Génération procédurale d'effets atmosphériques
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