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Two algorithms for taking advantage of temporal coherence in ray tracing
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1016/0146-664x(82)90169-1openalex-snapshot
Ray casting for modeling solids
inferredcites →https://doi.org/10.1109/mcg.1984.6429331openalex-snapshot
Space subdivision for fast ray tracing
inferredcites →https://doi.org/10.1109/mcg.1986.276715openalex-snapshot
ARTS: Accelerated Ray-Tracing System
inferredcites →https://doi.org/10.1109/mcg.1986.276717openalex-snapshot
Space Division for Ray Tracing in CSG
inferredcites →https://doi.org/10.1109/mcg.1986.276832openalex-snapshot
The Light Buffer: A Shadow-Testing Accelerator
inferredcites →https://doi.org/10.1145/325165.325176openalex-snapshot
Bounding ellipsoids for ray-fractal intersection
inferredcites →https://doi.org/10.1145/325165.325179openalex-snapshot
Statistically optimized sampling for distributed ray tracing
inferredcites →https://doi.org/10.1145/325165.325182openalex-snapshot
Antialiasing through stochastic sampling
inferredcites →https://doi.org/10.1145/357332.357335openalex-snapshot
Improved Computational Methods for Ray Tracing
inferredcites →https://doi.org/10.1145/358876.358882openalex-snapshot
An improved illumination model for shaded display
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/jsid.2016openalex-snapshot
Reducing stereo ray‐tracing budget with 3D warping and perception‐driven reconstruction
inferred← citeshttps://doi.org/10.1002/vis.253openalex-snapshot
Mobility culling: an efficient rendering algorithm using temporal coherence
inferred← citeshttps://doi.org/10.1006/jpdc.2000.1633openalex-snapshot
Interactive-Rate Animation Generation by Parallel Progressive Ray-Tracing on Distributed-Memory Machines
inferred← citeshttps://doi.org/10.1007/3-540-60697-1_116openalex-snapshot
Ray tracing stereoscopic images
inferred← citeshttps://doi.org/10.1007/978-3-7091-6453-2_28openalex-snapshot
Image-Based Rendering for Non-Diffuse Synthetic Scenes
inferred← citeshttps://doi.org/10.1007/978-3-7091-6809-7_3openalex-snapshot
Interactive Rendering using the Render Cache
inferred← citeshttps://doi.org/10.1007/978-4-431-68296-7_15openalex-snapshot
A Definition of Frame-to-Frame Coherence
inferred← citeshttps://doi.org/10.1007/s00371-009-0379-4openalex-snapshot
Selective rendering for efficient ray traced stereoscopic images
inferred← citeshttps://doi.org/10.1007/s00371-011-0560-4openalex-snapshot
Efficient multi-view ray tracing using edge detection and shader reuse
inferred← citeshttps://doi.org/10.1007/s003710050102openalex-snapshot
Epipolar plane space subdivision method in stereoscopic ray tracing
inferred← citeshttps://doi.org/10.1007/s11801-025-4129-2openalex-snapshot
Perception-entropy-driven temporal reusing for real-time ray tracing
inferred← citeshttps://doi.org/10.1016/b978-0-08-049905-5.50012-3openalex-snapshot
10.1016/b978-0-08-049905-5.50012-3
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Composing Computer-generated Images and Video Films: An Application for Visual Assessment in Urban Environments
inferred← citeshttps://doi.org/10.1016/b978-044482322-9/50094-3openalex-snapshot
Interactive volume rendering on clusters of shared-memory multiprocessors*
inferred← citeshttps://doi.org/10.1016/j.cageo.2011.11.025openalex-snapshot
Utilizing geometric coherence in the computation of map transformations
inferred← citeshttps://doi.org/10.1016/s0010-4825(99)00012-8openalex-snapshot
Interactive dynamic navigation for virtual endoscopy
inferred← citeshttps://doi.org/10.1016/s0097-8493(97)00026-5openalex-snapshot
Exploiting temporally coherent visibility for accelerated walkthroughs
inferred← citeshttps://doi.org/10.1093/ietisy/e88-d.3.671openalex-snapshot
An Efficient Method for Dynamic Shadow Texture Generation
inferred← citeshttps://doi.org/10.1109/2945.895880openalex-snapshot
Perception-based fast rendering and antialiasing of walkthrough sequences
inferred← citeshttps://doi.org/10.1109/38.376612openalex-snapshot
Generating exact ray-traced animation frames by reprojection
inferred← citeshttps://doi.org/10.1109/38.41466openalex-snapshot
Exploiting coherence for multiprocessor ray tracing
inferred← citeshttps://doi.org/10.1109/38.909012openalex-snapshot
A Benchmark for Animated Ray Tracing
inferred← citeshttps://doi.org/10.1109/access.2020.3010452openalex-snapshot
Systematic Evaluation of the Quality Benefits of Spatiotemporal Sample Reprojection in Real-Time Stereoscopic Path Tracing
inferred← citeshttps://doi.org/10.1109/acssc.1996.600844openalex-snapshot
Rendering of animated sequences
inferred← citeshttps://doi.org/10.1109/biovis.1995.528703openalex-snapshot
Interactive navigation inside 3D radiological images
inferred← citeshttps://doi.org/10.1109/ca.1994.323992openalex-snapshot
Fast ray tracing of sequences by ray history evaluation
inferred← citeshttps://doi.org/10.1109/icce.2017.7889353openalex-snapshot
Fast stereoscopic rendering on mobile ray tracing GPU for virtual reality applications
inferred← citeshttps://doi.org/10.1109/icip.1994.413743openalex-snapshot
An advanced interpolation for synthetical animation
inferred← citeshttps://doi.org/10.1109/iembs.1994.411869openalex-snapshot
Toward dynamic visualization for endoscopy simulation
inferred← citeshttps://doi.org/10.1109/iscis.2007.4456867openalex-snapshot
GPU based real time stereoscopic ray tracing
inferred← citeshttps://doi.org/10.1109/ispdc.2008.24openalex-snapshot
Load Balancing in Mesh-like Computations using Prediction Binary Trees
inferred← citeshttps://doi.org/10.1109/parbse.1990.77177openalex-snapshot
Parallel image generation for a 3D display
inferred← citeshttps://doi.org/10.1109/prs.1993.586087openalex-snapshot
Parallel approximate computation of projections for animated volume rendered displays
inferred← citeshttps://doi.org/10.1109/prs.1997.628294openalex-snapshot
Parallel progressive rendering of animation sequences at interactive rates on distributed-memory machines
inferred← citeshttps://doi.org/10.1109/pvgs.1999.810136openalex-snapshot
Exploiting frame coherence with the temporal depth buffer in a distributed computing environment
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549557openalex-snapshot
Accelerating Stereo Rendering via Image Reprojection and Spatio-Temporal Supersampling
inferred← citeshttps://doi.org/10.1111/cgf.13911openalex-snapshot
Progressive Real‐Time Rendering of One Billion Points Without Hierarchical Acceleration Structures
inferred← citeshttps://doi.org/10.1111/j.1467-8659.1990.tb00425.xopenalex-snapshot
3D Display: Synthetic Image Generation and Visual Effect Simulation
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2012.03075.xopenalex-snapshot
Temporal Coherence Methods in Real‐Time Rendering
inferred← citeshttps://doi.org/10.1117/1.602325openalex-snapshot
Dynamic template-based method for three-dimensional virtual-endoscopic exploration
inferred← citeshttps://doi.org/10.1145/1179849.1180080openalex-snapshot
The real-time reprojection cache
inferred← citeshttps://doi.org/10.1145/1409060.1409080openalex-snapshot
Automated reprojection-based pixel shader optimization
inferred← citeshttps://doi.org/10.1145/142403.142405openalex-snapshot
An updated cross-indexed guide to the ray-tracing literature
inferred← citeshttps://doi.org/10.1145/1457515.1409080openalex-snapshot
Automated reprojection-based pixel shader optimization
inferred← citeshttps://doi.org/10.1145/166117.166147openalex-snapshot
Hierarchical Z-buffer visibility
inferred← citeshttps://doi.org/10.1145/166181.166190openalex-snapshot
Parallel approximate computation of projections for animated volume rendered displays
inferred← citeshttps://doi.org/10.1145/1900520.1900544openalex-snapshot
Exploiting temporal coherence in real-time rendering
inferred← citeshttps://doi.org/10.1145/2024156.2024184openalex-snapshot
Image-based bidirectional scene reprojection
inferred← citeshttps://doi.org/10.1145/2070781.2024184openalex-snapshot
Image-based bidirectional scene reprojection
inferred← citeshttps://doi.org/10.1145/266638.266649openalex-snapshot
Parallel progressive rendering of animation sequences at interactive rates on distributed-memory machines
inferred← citeshttps://doi.org/10.1145/3105762.3105769openalex-snapshot
Interactive stable ray tracing
inferred← citeshttps://doi.org/10.1145/328712.319334openalex-snapshot
Exploiting frame coherence with the temporal depth buffer in a distributed computing environment
inferred← citeshttps://doi.org/10.1145/3304181.3304207openalex-snapshot
Exploiting the frame coherence in visibility for walk/fly-through
inferred← citeshttps://doi.org/10.1145/336414.336417openalex-snapshot
Radiance interpolants for accelerated bounded-error ray tracing
inferred← citeshttps://doi.org/10.1145/380666.380670openalex-snapshot
Theory and application of specular path perturbation
inferred← citeshttps://doi.org/10.1145/503720.503778openalex-snapshot
Visible surface ray-tracing of stereoscopic images
inferred← citeshttps://doi.org/10.1145/78964.78965openalex-snapshot
Efficient ray tracing of volume data
inferred← citeshttps://doi.org/10.1145/984952.984977openalex-snapshot
Exploiting temporal coherence in ray casted walkthroughs
inferred← citeshttps://doi.org/10.11606/d.3.1994.tde-31032004-123720openalex-snapshot
Avaliação do algoritmo de "ray tracing" em multicomputadores
inferred← citeshttps://doi.org/10.20380/gi1992.21openalex-snapshot
Object space temporal coherence for ray tracing
inferred← citeshttps://doi.org/10.20868/upm.thesis.9814openalex-snapshot
Coherencia de objetos, coherencia de rayos y paralelismo, en la aceleración del trazado de rayos
inferred← citeshttps://doi.org/10.2312/8229openalex-snapshot
Applications of temporal coherence in real-time rendering
inferred← citeshttps://doi.org/10.2312/egt.20141024openalex-snapshot
Efficient Sorting and Searching in Rendering Algorithms
inferred← citeshttps://doi.org/10.2312/egwr/egwr99/019-030openalex-snapshot
Interactive Rendering using the Render Cache
inferred← citeshttps://doi.org/10.2312/localchapterevents/italchap/italianchapconf2008/097-104openalex-snapshot
On Estimating the Effectiveness of Temporal and Spatial Coherence in Parallel Ray Tracing
inferred← citeshttps://doi.org/10.5555/1280094.1280098openalex-snapshot
Accelerating real-time shading with reverse reprojection caching
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