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Avatar capital: The relationships between player orientation and their avatar's social, symbolic, economic and cultural capital

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/bf02294170openalex-snapshot
The Effect of Sampling Error on Convergence, Improper Solutions, and Goodness-of-Fit Indices for Maximum Likelihood Confirmatory Factor Analysis
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The second self: Computers and the human spirit
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Virtual item sales as a revenue model: identifying attributes that drive purchase decisions
inferredcites →https://doi.org/10.1007/s11747-014-0403-8openalex-snapshot
A new criterion for assessing discriminant validity in variance-based structural equation modeling
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Statistical power analysis for the behavioral sciences
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The effects of collective MMORPG (Massively Multiplayer Online Role-Playing Games) play on gamers’ online and offline social capital
inferredcites →https://doi.org/10.1016/j.chb.2013.10.005openalex-snapshot
Avatar creation in virtual worlds: Behaviors and motivations
inferredcites →https://doi.org/10.1016/j.chb.2015.04.010openalex-snapshot
Leveling up on stereotype threat: The role of avatar customization and avatar embodiment
inferredcites →https://doi.org/10.1016/j.chb.2015.05.034openalex-snapshot
The impacts of social interactions in MMORPGs on older adults’ social capital
inferredcites →https://doi.org/10.1016/j.chb.2015.05.053openalex-snapshot
Social capital, coplaying patterns, and health disruptions: A survey of Massively Multiplayer Online Game participants in China
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Fight fire with rainbows: The effects of displayed violence, difficulty, and performance in digital games on affect, aggression, and physiological arousal
inferredcites →https://doi.org/10.1016/j.chb.2016.03.084openalex-snapshot
Social media and loneliness: Why an Instagram picture may be worth more than a thousand Twitter words
inferredcites →https://doi.org/10.1016/j.chb.2016.12.031openalex-snapshot
Offline personality and avatar customisation. Discrepancy profiles and avatar identification in a sample of MMORPG players
inferredcites →https://doi.org/10.1016/j.chb.2018.11.007openalex-snapshot
Does avatar's character and emotional bond expose to gaming addiction? Two studies on virtual self-discrepancy, avatar identification and gaming addiction in massively multiplayer online role-playing game players
inferredcites →https://doi.org/10.1016/j.compedu.2009.05.016openalex-snapshot
Exploring user experiences as predictors of MMORPG addiction
inferredcites →https://doi.org/10.1016/j.ijhcs.2003.12.014openalex-snapshot
Embodiment and copresence in collaborative interfaces
inferredcites →https://doi.org/10.1016/j.ijhcs.2008.08.002openalex-snapshot
Avatars in social media: Balancing accuracy, playfulness and embodied messages
inferredcites →https://doi.org/10.1016/j.ijinfomgt.2017.01.006openalex-snapshot
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inferredcites →https://doi.org/10.1016/j.ijinfomgt.2018.10.013openalex-snapshot
The Rise of Motivational Information Systems: A Review of Gamification Research
inferredcites →https://doi.org/10.1016/j.tele.2017.06.009openalex-snapshot
Virtual world continuance intention
inferredcites →https://doi.org/10.1037/ppm0000170openalex-snapshot
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inferredcites →https://doi.org/10.1080/1743727x.2015.1005806openalex-snapshot
A primer on partial least squares structural equation modeling (PLS-SEM)
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Motivations for Play in Online Games
inferredcites →https://doi.org/10.1108/10748120110424816openalex-snapshot
Digital Natives, Digital Immigrants Part 1
inferredcites →https://doi.org/10.1108/intr-11-2017-0463openalex-snapshot
How do avatar attractiveness and customization impact online gamers’ flow and loyalty?
inferredcites →https://doi.org/10.1108/oir-08-2016-0230openalex-snapshot
How does gender swapping impact online gamer loyalty? The perspective of interdependence theory
inferredcites →https://doi.org/10.1109/hicss.2014.377openalex-snapshot
Does Gamification Work? -- A Literature Review of Empirical Studies on Gamification
inferredcites →https://doi.org/10.1109/tpc.2014.2312452openalex-snapshot
Partial Least Squares (PLS) Structural Equation Modeling (SEM) for Building and Testing Behavioral Causal Theory: When to Choose It and How to Use It
inferredcites →https://doi.org/10.1111/j.1083-6101.2006.00029.xopenalex-snapshot
On and Off the 'Net: Scales for Social Capital in an Online Era
inferredcites →https://doi.org/10.1111/j.1757-6547.2009.00060.xopenalex-snapshot
Coming of Age in Second Life: An Anthropologist Explores the Virtually Human
inferredcites →https://doi.org/10.1111/jcc4.12056openalex-snapshot
Why We Distort in Self-Report: Predictors of Self-Report Errors in Video Game Play
inferredcites →https://doi.org/10.1111/jcc4.12181openalex-snapshot
Digital Game Dynamics Preferences and Player Types
inferredcites →https://doi.org/10.1145/1124772.1124834openalex-snapshot
"Alone together?"
inferredcites →https://doi.org/10.1145/223904openalex-snapshot
Proceedings of the SIGCHI conference on Human factors in computing systems - CHI '95
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The Rural School Community Center
inferredcites →https://doi.org/10.1177/002224378101800313openalex-snapshot
Structural Equation Models with Unobservable Variables and Measurement Error: Algebra and Statistics
inferredcites →https://doi.org/10.1177/0049124187016001004openalex-snapshot
Practical Issues in Structural Modeling
inferredcites →https://doi.org/10.1177/0170840616663242openalex-snapshot
Computer Games and Organization Studies
inferredcites →https://doi.org/10.1177/0276236617748130openalex-snapshot
A bard in the hand: The role of materiality in player-character relationships
inferredcites →https://doi.org/10.1177/1461444813504270openalex-snapshot
Communicating age in Second Life: The contributions of textual and visual factors
inferredcites →https://doi.org/10.1177/1461444814554898openalex-snapshot
Avatars are (sometimes) people too: Linguistic indicators of parasocial and social ties in player–avatar relationships
inferredcites →https://doi.org/10.1177/1461444815606616openalex-snapshot
Multimodal, multiplex, multispatial: A network model of the self
inferredcites →https://doi.org/10.1177/1461444818786216openalex-snapshot
eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling
inferredcites →https://doi.org/10.1177/1555412006292616openalex-snapshot
From Tree House to Barracks
inferredcites →https://doi.org/10.1353/jod.1995.0002openalex-snapshot
Bowling Alone: America's Declining Social Capital
inferredcites →https://doi.org/10.2139/ssrn.1351772openalex-snapshot
Real-Money Trade of Virtual Assets: Ten Different User Perceptions
inferredcites →https://doi.org/10.2307/1270020openalex-snapshot
Statistical Power Analysis for the Behavioral Sciences
inferredcites →https://doi.org/10.2307/20159627openalex-snapshot
GROUP SOCIAL CAPITAL AND GROUP EFFECTIVENESS: THE ROLE OF INFORMAL SOCIALIZING TIES.
inferredcites →https://doi.org/10.2307/23042805openalex-snapshot
What if Your Avatar Looks Like You? Dual-Congruity Perspectives for Avatar Use1
inferredcites →https://doi.org/10.2307/2657613openalex-snapshot
Bowling Alone: The Collapse and Revival of American Community
inferredcites →https://doi.org/10.2307/2905454openalex-snapshot
Distinction: A Social Critique of the Judgement of Taste.
inferredcites →https://doi.org/10.2307/3105353openalex-snapshot
The Second Self: Computers and the Human Spirit
inferredcites →https://doi.org/10.2307/3150980openalex-snapshot
Structural Equation Models with Unobservable Variables and Measurement Error: Algebra and Statistics
inferredcites →https://doi.org/10.2307/3499575openalex-snapshot
Human Capital, A Theoretical and Empirical Analysis with Special Reference to Education
inferredcites →https://doi.org/10.25384/sage.c.4168025.v1openalex-snapshot
eSports, skins and loot boxes: Participants, practices and problematic behaviour associated with emergent forms of gambling
inferredcites →https://doi.org/10.26503/todigra.v1i2.13openalex-snapshot
Player Types: A Meta-synthesis
inferredcites →https://doi.org/10.32465/ksocio.2014.24.4.003openalex-snapshot
Understanding the role of economic, cultural, and social capital and habitus in student college choice: An investigation of student, family, and school contexts
inferredcites →https://doi.org/10.3998/toi.8008655.0001.001openalex-snapshot
My Life as a Night Elf Priest
inferredcites →https://doi.org/10.4324/9781315680347-10openalex-snapshot
Distinction: A Social Critique of the Judgement of Taste*
inferredcites →https://doi.org/10.4324/9781410604385openalex-snapshot
Modern Methods for Business Research
inferredcites →https://doi.org/10.5465/20159627openalex-snapshot
Group Social Capital and Group Effectiveness: The Role of Informal Socializing Ties
inferredcites →https://doi.org/10.5817/cp2018-3-4openalex-snapshot
I am (not) my avatar: A review of the user-avatar relationships in Massively Multiplayer Online Worlds
inferredcites →https://doi.org/10.5860/choice.38-2454openalex-snapshot
Bowling alone: the collapse and revival of American community
inferredcites →https://doi.org/10.5860/choice.46-0099openalex-snapshot
Cheating: gaining advantage in videogames
inferredcites →https://doi.org/10.5860/choice.46-5685openalex-snapshot
Coming of age in Second Life: an anthropologist explores the virtually human
inferredcites →https://doi.org/10.5860/choice.48-2170openalex-snapshot
My life as a night elf priest: an anthropological account of World of Warcraft

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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