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Ray Tracing on the Cell Processor
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-3-642-71071-1_4openalex-snapshot
Data structures for ray tracing
inferredcites →https://doi.org/10.1109/40.918001openalex-snapshot
Imagine: media processing with streams
inferredcites →https://doi.org/10.1109/isscc.2005.1493905openalex-snapshot
A streaming processing unit for a CELL processor
inferredcites →https://doi.org/10.1111/1467-8659.00508openalex-snapshot
Interactive Rendering with Coherent Ray Tracing
inferredcites →https://doi.org/10.1145/1058129.1058143openalex-snapshot
Realtime ray tracing of dynamic scenes on an FPGA chip
inferredcites →https://doi.org/10.1145/1073204.1073329openalex-snapshot
Multi-level ray tracing algorithm
inferredcites →https://doi.org/10.1145/1128022.1128027openalex-snapshot
The potential of the cell processor for scientific computing
inferredcites →https://doi.org/10.1145/1141911.1141913openalex-snapshot
Ray tracing animated scenes using coherent grid traversal
inferredcites →https://doi.org/10.1145/1179352.1141913openalex-snapshot
Ray tracing animated scenes using coherent grid traversal
inferredcites →https://doi.org/10.1145/1189762.1206075openalex-snapshot
Ray tracing deformable scenes using dynamic bounding volume hierarchies
inferredcites →https://doi.org/10.1145/1198555.1198798openalex-snapshot
Ray tracing on programmable graphics hardware
inferredcites →https://doi.org/10.1145/258734.258791openalex-snapshot
Rendering complex scenes with memory-coherent ray tracing
inferredcites →https://doi.org/10.1145/566654.566640openalex-snapshot
Ray tracing on programmable graphics hardware
inferredcites →https://doi.org/10.1145/800250.807479openalex-snapshot
A 3-dimensional representation for fast rendering of complex scenes
inferredcites →https://doi.org/10.1145/965105.807479openalex-snapshot
A 3-dimensional representation for fast rendering of complex scenes
inferredcites →https://doi.org/10.22028/d291-25785openalex-snapshot
Realtime ray tracing and interactive global illumination
inferredcites →https://doi.org/10.22028/d291-25853openalex-snapshot
Realtime ray tracing on current CPU architectures
inferredcites →https://doi.org/10.2312/egtp.19871000openalex-snapshot
A Fast Voxel Traversal Algorithm for Ray Tracing
inferredcites →https://doi.org/10.2312/egwr/egwr01/277-288openalex-snapshot
Interactive Distributed Ray Tracing of Highly Complex Models
inferredcites →https://doi.org/10.5555/569046.569051openalex-snapshot
SaarCOR: a hardware architecture for ray tracing
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/cpe.1335openalex-snapshot
Evaluating application mapping scenarios on the Cell/B.E.
inferred← citeshttps://doi.org/10.1002/cpe.1485openalex-snapshot
Interactive direct volume rendering on desktop multicore processors
inferred← citeshttps://doi.org/10.1007/978-3-540-74742-0_12openalex-snapshot
Parallelization Strategies for the Points of Interests Algorithm on the Cell Processor
inferred← citeshttps://doi.org/10.1007/978-3-540-85451-7_80openalex-snapshot
Radioastronomy Image Synthesis on the Cell/B.E.
inferred← citeshttps://doi.org/10.1007/978-3-540-89894-8_6openalex-snapshot
Optimization of BLAS on the Cell Processor
inferred← citeshttps://doi.org/10.1007/978-3-642-03095-6_32openalex-snapshot
Real-Time Ray Tracing with CUDA
inferred← citeshttps://doi.org/10.1007/978-3-642-04052-8_31openalex-snapshot
A Distributed Render Farm System for Animation Production
inferred← citeshttps://doi.org/10.1007/978-3-642-19448-1_10openalex-snapshot
Parallelization Schemes for Memory Optimization on the Cell Processor: A Case Study on the Harris Corner Detector
inferred← citeshttps://doi.org/10.1007/978-3-642-24322-6_2openalex-snapshot
Performance Impact of Task Mapping on the Cell BE Multicore Processor
inferred← citeshttps://doi.org/10.1007/s10055-010-0177-3openalex-snapshot
Developing serious games for cultural heritage: a state-of-the-art review
inferred← citeshttps://doi.org/10.1007/s10069-008-0015-xopenalex-snapshot
Experiments in scientific computation on the PlayStation 3
inferred← citeshttps://doi.org/10.1007/s10766-010-0153-2openalex-snapshot
Parallel Rendering and Animation of Subdivision Surfaces on the Cell BE Processor
inferred← citeshttps://doi.org/10.1007/s11227-010-0380-8openalex-snapshot
Scalable heterogeneous parallelism for atmospheric modeling and simulation
inferred← citeshttps://doi.org/10.1007/s11265-007-0067-4openalex-snapshot
Exploring New Search Algorithms and Hardware for Phylogenetics: RAxML Meets the IBM Cell
inferred← citeshttps://doi.org/10.1007/s11265-014-0916-xopenalex-snapshot
An Adaptive Heterogeneous Runtime Framework for Irregular Applications
inferred← citeshttps://doi.org/10.1007/s11554-009-0132-2openalex-snapshot
Variational optic flow on the Sony PlayStation 3
inferred← citeshttps://doi.org/10.1007/s13319-016-0102-yopenalex-snapshot
Discrete Method of Images for 3D Radio Propagation Modeling
inferred← citeshttps://doi.org/10.1016/j.cpc.2010.07.049openalex-snapshot
Parallel hyperbolic PDE simulation on clusters: Cell versus GPU
inferred← citeshttps://doi.org/10.1016/j.parco.2007.09.004openalex-snapshot
Runtime scheduling of dynamic parallelism on accelerator-based multi-core systems
inferred← citeshttps://doi.org/10.1080/00207217.2010.512018openalex-snapshot
Ray tracing on a networked processor array
inferred← citeshttps://doi.org/10.1088/1742-6596/256/1/012013openalex-snapshot
Self-Organizing Maps on the Cell Broadband Engine Architecture
inferred← citeshttps://doi.org/10.1109/asscc.2008.4708758openalex-snapshot
A 2.88mm2 50M-intersections/s ray-triangle intersection unit for interactive ray tracing
inferred← citeshttps://doi.org/10.1109/ccece.2009.5090220openalex-snapshot
Modeling tryptic digestion on the Cell BE processor
inferred← citeshttps://doi.org/10.1109/ccece.2012.6334896openalex-snapshot
Using indirection to minimize message delivery latency on cache-less many-core architectures
inferred← citeshttps://doi.org/10.1109/ccnc08.2007.235openalex-snapshot
Parallelization of the Scale-Invariant Keypoint Detection Algorithm for Cell Broadband Engine Architecture
inferred← citeshttps://doi.org/10.1109/cgiv.2012.12openalex-snapshot
GPU Ray Tracing Based on Reduced Bounding Volume Hierarchies
inferred← citeshttps://doi.org/10.1109/etcs.2009.737openalex-snapshot
Realtime Ray Tracing on a Hibrid Parallel Architecture
inferred← citeshttps://doi.org/10.1109/hipc.2010.5713168openalex-snapshot
Performance evaluation and optimization of random memory access on multicores with high productivity
inferred← citeshttps://doi.org/10.1109/hpcc.2008.134openalex-snapshot
A Profile-based Memory Access Optimizing Technology on CBE Architecture
inferred← citeshttps://doi.org/10.1109/iccc62479.2024.10681690openalex-snapshot
Reinforcement-Learning-Enabled Beam Alignment for Water-Air Direct Optical Wireless Communications
inferred← citeshttps://doi.org/10.1109/iccd.2007.4601897openalex-snapshot
Multi-core data streaming architecture for ray tracing
inferred← citeshttps://doi.org/10.1109/icdsp.2015.7251838openalex-snapshot
Runtime techniques for efficient Ray-Tracing on heterogeneous systems
inferred← citeshttps://doi.org/10.1109/icme.2009.5202727openalex-snapshot
Data parallelization of Kd-tree ray tracing on the Cell Broadband Engine
inferred← citeshttps://doi.org/10.1109/icme.2016.7552871openalex-snapshot
A pipeline-based runtime technique for improving Ray-Tracing on HSA-compliant systems
inferred← citeshttps://doi.org/10.1109/icpp.2007.15openalex-snapshot
An Effective Strategy for Porting C++ Applications on Cell
inferred← citeshttps://doi.org/10.1109/icppw.2010.61openalex-snapshot
Message Driven Programming with S-Net: Methodology and Performance
inferred← citeshttps://doi.org/10.1109/ipec51340.2021.9421209openalex-snapshot
Ray Tracing on Single FPGA
inferred← citeshttps://doi.org/10.1109/iscas.2014.6865597openalex-snapshot
Full-stream architecture for ray tracing with efficient data transmission
inferred← citeshttps://doi.org/10.1109/jssc.2011.2171417openalex-snapshot
MRTP: Mobile Ray Tracing Processor With Reconfigurable Stream Multi-Processors for High Datapath Utilization
inferred← citeshttps://doi.org/10.1109/micro.2008.4771789openalex-snapshot
Toward a multicore architecture for real-time ray-tracing
inferred← citeshttps://doi.org/10.1109/micro.2010.45openalex-snapshot
Improving SIMT Efficiency of Global Rendering Algorithms with Architectural Support for Dynamic Micro-Kernels
inferred← citeshttps://doi.org/10.1109/pact.2009.21openalex-snapshot
Algorithmic Skeletons within an Embedded Domain Specific Language for the CELL Processor
inferred← citeshttps://doi.org/10.1109/pdgc.2010.5679614openalex-snapshot
Ray tracing using symmetric multiprocessor environment
inferred← citeshttps://doi.org/10.1109/pdp.2011.90openalex-snapshot
Load Balancing for Data-Parallel Applications on Network-on-Chip Enabled Multi-processor Platform
inferred← citeshttps://doi.org/10.1109/rt.2006.280209openalex-snapshot
Estimating Performance of a Ray-Tracing ASIC Design
inferred← citeshttps://doi.org/10.1109/rt.2007.4342583openalex-snapshot
Real-time Ray Tracing through the Eyes of a Game Developer
inferred← citeshttps://doi.org/10.1109/rt.2007.4342584openalex-snapshot
Real-time Ray Tracing through the Eyes of a Game Developer
inferred← citeshttps://doi.org/10.1109/rt.2007.4342590openalex-snapshot
Fast and Lazy Build of Acceleration Structures from Scene Hierarchies
inferred← citeshttps://doi.org/10.1109/rt.2007.4342596openalex-snapshot
Dynamic Ray Scheduling to Improve Ray Coherence and Bandwidth Utilization
inferred← citeshttps://doi.org/10.1109/rt.2007.4342597openalex-snapshot
Faster Ray Packets - Triangle Intersection through Vertex Culling
inferred← citeshttps://doi.org/10.1109/rt.2008.4634631openalex-snapshot
RTfact: Generic concepts for flexible and high performance ray tracing
inferred← citeshttps://doi.org/10.1109/sasp.2008.4570794openalex-snapshot
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
inferred← citeshttps://doi.org/10.1109/sbac-pad.2009.15openalex-snapshot
Irregular Grid Raycasting Implementation on the Cell Broadband Engine
inferred← citeshttps://doi.org/10.1109/tcad.2009.2028981openalex-snapshot
TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing
inferred← citeshttps://doi.org/10.1109/tcsi.2012.2209302openalex-snapshot
A Reconfigurable SIMT Processor for Mobile Ray Tracing With Contention Reduction in Shared Memory
inferred← citeshttps://doi.org/10.1109/tmm.2017.2697825openalex-snapshot
A Pipeline-Based Ray-Tracing Runtime System for HSA-Compliant Frameworks
inferred← citeshttps://doi.org/10.1109/tns.2010.2045898openalex-snapshot
Maximum-Likelihood Estimation With a Contracting-Grid Search Algorithm
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2007.01062.xopenalex-snapshot
Highly Parallel Fast KD‐tree Construction for Interactive Ray Tracing of Dynamic Scenes
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2008.01179.xopenalex-snapshot
Efficient CPU‐based Volume Ray Tracing Techniques
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2008.01313.xopenalex-snapshot
State of the Art in Ray Tracing Animated Scenes
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2009.01350.xopenalex-snapshot
Specular Effects on the GPU: State of the Art
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2010.01844.xopenalex-snapshot
Review: Kd‐tree Traversal Algorithms for Ray Tracing
inferred← citeshttps://doi.org/10.1145/1189762.1206075openalex-snapshot
Ray tracing deformable scenes using dynamic bounding volume hierarchies
inferred← citeshttps://doi.org/10.1145/1229428.1229445openalex-snapshot
Dynamic multigrain parallelization on the cell broadband engine
inferred← citeshttps://doi.org/10.1145/1230100.1230129openalex-snapshot
Interactive k-d tree GPU raytracing
inferred← citeshttps://doi.org/10.1145/1268517.1268547openalex-snapshot
Packet-based whitted and distribution ray tracing
inferred← citeshttps://doi.org/10.1145/1280720.1280906openalex-snapshot
Faster ray packets - triangle intersection through vertex culling
inferred← citeshttps://doi.org/10.1145/1327171.1327172openalex-snapshot
Parallelization schemes for memory optimization on the cell processor
inferred← citeshttps://doi.org/10.1145/1375527.1375572openalex-snapshot
Efficient computation of sum-products on GPUs through software-managed cache
inferred← citeshttps://doi.org/10.1145/1463768.1463777openalex-snapshot
Performance analysis and visualization tools for cell/B.E. multicore environment
inferred← citeshttps://doi.org/10.1145/1509084.1509095openalex-snapshot
Evaluation of memory performance on the cell BE with the SARC programming model
inferred← citeshttps://doi.org/10.1145/1531743.1531777openalex-snapshot
Evaluating multi-core platforms for HPC data-intensive kernels
inferred← citeshttps://doi.org/10.1145/1621960.1621963openalex-snapshot
Achieving high memory performance from heterogeneous architectures with the SARC programming model
inferred← citeshttps://doi.org/10.1145/1629739.1629753openalex-snapshot
Ray tracing on a cell cluster for virtual environments
inferred← citeshttps://doi.org/10.1145/2543651.2543673openalex-snapshot
Energy efficient data transmission for ray tracing on mobile computing platform
inferred← citeshttps://doi.org/10.1145/2818427.2818437openalex-snapshot
Latency tolerance techniques for real-time ray tracing on mobile computing platform
inferred← citeshttps://doi.org/10.1147/rd.515.0503openalex-snapshot
Introduction to the Cell Broadband Engine Architecture
inferred← citeshttps://doi.org/10.1155/2009/248465openalex-snapshot
Streaming Model Based Volume Ray Casting Implementation for Cell Broadband Engine
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Building High-Resolution Sky Images Using the Cell/B.E.
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Parallel Monte Carlo radiosity using scene partitioning
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Optimized Automatic Code Generation for Geometric Algebra Based Algorithms with Ray Tracing Application
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Spatio-temporal Hotelling observer for signal detection from image sequences
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A Fast Ray Frustum-Triangle Intersection Algorithm with Precomputation and Early Termination
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Variational optic flow on the Sony PlayStation 3 – accurate dense flow fields for real-time applications
inferred← citeshttps://doi.org/10.2312/egpgv/egpgv07/101-108openalex-snapshot
Asynchronous BVH Construction for Ray Tracing Dynamic Scenes on Parallel Multi-Core Architectures
inferred← citeshttps://doi.org/10.25560/5589openalex-snapshot
Indexed dependence metadata and its applications in software performance optimisation
inferred← citeshttps://doi.org/10.31274/etd-180810-2363openalex-snapshot
A Hardware-Software Integrated Solution for Improved Single-Instruction Multi-Thread Processor Efficiency
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Heterogeneous multi-core systems for bioinformatics
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Melhoria de desempenho da máquina virtual Java na plataforma Cell B.E.
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A VECTORIZED TRAVERSAL ALGORITHM FOR RAY TRACING
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Optimizing large scale chemical transport models for multicore platforms
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Interactive illumination with coherent shadow maps
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Streaming model based volume ray casting implementation for cell broadband engine
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Enhancing Visual Rendering on Multicore Accelerators with Explicitly Managed Memories
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