On the public citation graph

Estimating Performance of a Ray-Tracing ASIC Design

0 signed · 53 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/bf01900835openalex-snapshot
Stochastic Ray Tracing Using SIMD Processor Arrays
inferredcites →https://doi.org/10.1007/bf01901067openalex-snapshot
A highly flexible multiprocessor solution for ray tracing
inferredcites →https://doi.org/10.1080/10867651.1997.10487468openalex-snapshot
Fast, Minimum Storage Ray-Triangle Intersection
inferredcites →https://doi.org/10.1109/pvgs.2003.1249045openalex-snapshot
Distributed interactive ray tracing of dynamic scenes
inferredcites →https://doi.org/10.1109/rt.2006.280210openalex-snapshot
Ray Tracing on the Cell Processor
inferredcites →https://doi.org/10.1111/1467-8659.00508openalex-snapshot
Interactive Rendering with Coherent Ray Tracing
inferredcites →https://doi.org/10.1145/1058129.1058143openalex-snapshot
Realtime ray tracing of dynamic scenes on an FPGA chip
inferredcites →https://doi.org/10.1145/1071866.1071869openalex-snapshot
KD-tree acceleration structures for a GPU raytracer
inferredcites →https://doi.org/10.1145/1073204.1073211openalex-snapshot
RPU
inferredcites →https://doi.org/10.1145/1141911.1141913openalex-snapshot
Ray tracing animated scenes using coherent grid traversal
inferredcites →https://doi.org/10.1145/1179352.1141913openalex-snapshot
Ray tracing animated scenes using coherent grid traversal
inferredcites →https://doi.org/10.1145/1186822.1073211openalex-snapshot
RPU
inferredcites →https://doi.org/10.1145/1198555.1198751openalex-snapshot
Interactive ray tracing
inferredcites →https://doi.org/10.1145/1283900.1283912openalex-snapshot
B-KD trees for hardware accelerated ray tracing of dynamic scenes
inferredcites →https://doi.org/10.1145/1468075.1468082openalex-snapshot
Some techniques for shading machine renderings of solids
inferredcites →https://doi.org/10.1145/300523.300537openalex-snapshot
Interactive ray tracing
inferredcites →https://doi.org/10.1145/311535.311563openalex-snapshot
The VolumePro real-time ray-casting system
inferredcites →https://doi.org/10.1145/358876.358882openalex-snapshot
An improved illumination model for shaded display
inferredcites →https://doi.org/10.22028/d291-25785openalex-snapshot
Realtime ray tracing and interactive global illumination
inferredcites →https://doi.org/10.2312/egs.20011018openalex-snapshot
Towards Rapid Reconstruction for Animated Ray Tracing
inferredcites →https://doi.org/10.2312/egwr/egwr03/074-081openalex-snapshot
Interactive Global Illumination in Complex and Highly Occluded Environments
inferredcites →https://doi.org/10.2312/osg.20031416openalex-snapshot
The OpenRT Application Programming Interface - Towards A Common API for Interactive Ray Tracing
inferredcites →https://doi.org/10.5555/569046.569051openalex-snapshot
SaarCOR: a hardware architecture for ray tracing
inferredcites →https://doi.org/10.7551/mitpress/2319.001.0001openalex-snapshot
The Definition of Standard ML

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/s00371-007-0123-xopenalex-snapshot
The photon pipeline revisited
inferred← citeshttps://doi.org/10.1016/j.cag.2008.01.007openalex-snapshot
Fast ray tracing and the potential effects on graphics and gaming courses
inferred← citeshttps://doi.org/10.1016/j.cag.2013.10.024openalex-snapshot
Effective traversal algorithms and hardware architecture for pyramidal inverse displacement mapping
inferred← citeshttps://doi.org/10.1109/asap.2011.6043263openalex-snapshot
Accelerating the photon mapping algorithm and its hardware implementation
inferred← citeshttps://doi.org/10.1109/asscc.2008.4708758openalex-snapshot
A 2.88mm2 50M-intersections/s ray-triangle intersection unit for interactive ray tracing
inferred← citeshttps://doi.org/10.1109/iccd.2007.4601897openalex-snapshot
Multi-core data streaming architecture for ray tracing
inferred← citeshttps://doi.org/10.1109/iccd.2010.5647555openalex-snapshot
Efficient MIMD architectures for high-performance ray tracing
inferred← citeshttps://doi.org/10.1109/jssc.2011.2171417openalex-snapshot
MRTP: Mobile Ray Tracing Processor With Reconfigurable Stream Multi-Processors for High Datapath Utilization
inferred← citeshttps://doi.org/10.1109/micro.2008.4771789openalex-snapshot
Toward a multicore architecture for real-time ray-tracing
inferred← citeshttps://doi.org/10.1109/rt.2008.4634642openalex-snapshot
Hardware architecture design and implementation of ray-triangle intersection with bounding volume hierarchies
inferred← citeshttps://doi.org/10.1109/sasp.2008.4570794openalex-snapshot
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
inferred← citeshttps://doi.org/10.1109/sasp.2010.5521150openalex-snapshot
A hardware pipeline for accelerating ray traversal algorithms on streaming processors
inferred← citeshttps://doi.org/10.1109/tcad.2009.2028981openalex-snapshot
TRaX: A Multicore Hardware Architecture for Real-Time Ray Tracing
inferred← citeshttps://doi.org/10.1109/tcsi.2012.2209302openalex-snapshot
A Reconfigurable SIMT Processor for Mobile Ray Tracing With Contention Reduction in Shared Memory
inferred← citeshttps://doi.org/10.1109/tvcg.2014.2371855openalex-snapshot
HART: A Hybrid Architecture for Ray Tracing Animated Scenes
inferred← citeshttps://doi.org/10.1109/tvcg.2020.3021048openalex-snapshot
Mach-RT: A Many Chip Architecture for High Performance Ray Tracing
inferred← citeshttps://doi.org/10.1145/1268517.1268547openalex-snapshot
Packet-based whitted and distribution ray tracing
inferred← citeshttps://doi.org/10.1145/1282040.1282056openalex-snapshot
Rethinking graphics and gaming courses because of fast ray tracing
inferred← citeshttps://doi.org/10.1145/2024156.2024194openalex-snapshot
T&I engine
inferred← citeshttps://doi.org/10.1145/2629634openalex-snapshot
RayCore
inferred← citeshttps://doi.org/10.1145/3104067openalex-snapshot
Toward Real-Time Ray Tracing
inferred← citeshttps://doi.org/10.1145/3105762.3105771openalex-snapshot
Dual streaming for hardware-accelerated ray tracing
inferred← citeshttps://doi.org/10.1145/3233309openalex-snapshot
PLOCTree
inferred← citeshttps://doi.org/10.1145/3406185openalex-snapshot
Hardware-Accelerated Dual-Split Trees
inferred← citeshttps://doi.org/10.2312/hpg.20161190openalex-snapshot
Watertight Ray Traversal with Reduced Precision
inferred← citeshttps://doi.org/10.2312/localchapterevents/tpcg/tpcg09/101-108openalex-snapshot
Design and Evaluation of a Hardware Accelerated Ray Tracing Data Structure
inferred← citeshttps://doi.org/10.26053/0h-mghs-0t00openalex-snapshot
Ray tracing from a data movement perspective
inferred← citeshttps://doi.org/10.31274/etd-180810-2363openalex-snapshot
A Hardware-Software Integrated Solution for Improved Single-Instruction Multi-Thread Processor Efficiency
inferred← citeshttps://doi.org/10.5753/wscad.2020.14061openalex-snapshot
Uma Vetorização Eficiente para o Algoritmo de Interseção Raio-Triângulo nas Arquiteturas Multicore
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.