On the public citation graph
EWA volume splatting
0 signed · 239 inferred · view as graph
Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.
Is this your work? Sign in with ORCID and put your name on the
claims that are yours.
Reference health. See whether every reference in this work resolves to a
known work and none has been retracted — and get a dated CiteStamped
badge you can embed.
What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1016/b978-012387582-2/50032-0openalex-snapshot
The Visualization Toolkit
inferredcites →https://doi.org/10.1109/2945.468400openalex-snapshot
Optical models for direct volume rendering
inferredcites →https://doi.org/10.1109/2945.506227openalex-snapshot
Splatting of non rectilinear volumes through stochastic resampling
inferredcites →https://doi.org/10.1109/svv.1996.558039openalex-snapshot
Direct volume rendering with shading via three-dimensional textures
inferredcites →https://doi.org/10.1109/svv.1998.729595openalex-snapshot
Opacity-weighted color interpolation for volume sampling
inferredcites →https://doi.org/10.1109/visual.1995.480796openalex-snapshot
Splatting of curvilinear volumes
inferredcites →https://doi.org/10.1109/visual.1996.567608openalex-snapshot
Fast perspective volume rendering with splatting by utilizing a ray-driven approach
inferredcites →https://doi.org/10.1109/visual.1997.663882openalex-snapshot
An anti-aliasing technique for splatting
inferredcites →https://doi.org/10.1109/visual.1998.745309openalex-snapshot
Eliminating popping artifacts in sheet buffer-based splatting
inferredcites →https://doi.org/10.1109/visual.1999.809909openalex-snapshot
Splatting without the blur
inferredcites →https://doi.org/10.1111/j.1467-8659.1995.cgf143_0431.xopenalex-snapshot
Fast Wavelet Based Volume Rendering by Accumulation of Transparent Texture Maps
inferredcites →https://doi.org/10.1145/197938.197972openalex-snapshot
Accelerated volume rendering and tomographic reconstruction using texture mapping hardware
inferredcites →https://doi.org/10.1145/97879.97919openalex-snapshot
Footprint evaluation for volume rendering
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-031-72630-9_4openalex-snapshot
GaussCtrl: Multi-view Consistent Text-Driven 3D Gaussian Splatting Editing
inferred← citeshttps://doi.org/10.1007/978-3-031-73036-8_20openalex-snapshot
Revising Densification in Gaussian Splatting
inferred← citeshttps://doi.org/10.1007/978-3-031-73414-4_25openalex-snapshot
MesonGS: Post-training Compression of 3D Gaussians via Efficient Attribute Transformation
inferred← citeshttps://doi.org/10.1007/978-3-032-05018-2_7openalex-snapshot
Subsurface and Volume Scattering
inferred← citeshttps://doi.org/10.1007/978-3-032-31654-7_26openalex-snapshot
Pixel-to-4D: Camera-Controlled Image-to-Video Generation with Dynamic 3D Gaussians
inferred← citeshttps://doi.org/10.1007/978-3-032-36839-3_5openalex-snapshot
Geometric Probing for Isotropic Optimization Manifold in Sparse-View 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1007/978-3-032-37419-6_11openalex-snapshot
SharpGS: Sharpness-Preserving 3D Gaussian Splatting with Differentiable Blur-Driven Density Control
inferred← citeshttps://doi.org/10.1007/978-3-032-37553-7_27openalex-snapshot
Predictive Photometric Uncertainty in Gaussian Splatting for Novel View Synthesis
inferred← citeshttps://doi.org/10.1007/978-3-540-39903-2_37openalex-snapshot
Tensor Splats: Visualising Tensor Fields by Texture Mapped Volume Rendering
inferred← citeshttps://doi.org/10.1007/bf02945472openalex-snapshot
A super-resolution method with EWA
inferred← citeshttps://doi.org/10.1007/s00371-006-0091-6openalex-snapshot
Ray-driven dynamic working set rendering
inferred← citeshttps://doi.org/10.1007/s10514-025-10241-4openalex-snapshot
Enhanced spatial distribution for robust Gaussian SLAM with view-consistency optimization
inferred← citeshttps://doi.org/10.1007/s10921-013-0219-3openalex-snapshot
Post-Processing of Phased-Array Ultrasonic Inspection Data with Parallel Computing for Nondestructive Evaluation
inferred← citeshttps://doi.org/10.1007/s11227-026-08299-7openalex-snapshot
PELR-GS: perception-enhanced large-scale 3D reconstruction for view-adaptive rendering
inferred← citeshttps://doi.org/10.1007/s11227-026-08706-zopenalex-snapshot
HCSplat: a hybrid-constrained 3D reconstruction method for few-shot novel view synthesis
inferred← citeshttps://doi.org/10.1007/s11263-026-02748-9openalex-snapshot
CurvLoc: Surface Curvature Prompted Gaussian Splatting for Visual Localization
inferred← citeshttps://doi.org/10.1007/s11263-026-03022-8openalex-snapshot
G2S2-IR: Glocal Gaussian Splatting with Surface Awareness for Inverse Rendering
inferred← citeshttps://doi.org/10.1007/s11431-025-3167-1openalex-snapshot
Radiance field-based 3D reconstruction and potential applications
inferred← citeshttps://doi.org/10.1007/s13349-025-00993-zopenalex-snapshot
Defect segmentation and 3D reconstruction in concrete structures using SAM 2 and 3D Gaussian splatting
inferred← citeshttps://doi.org/10.1007/s40708-017-0071-9openalex-snapshot
Brain explorer for connectomic analysis
inferred← citeshttps://doi.org/10.1016/j.parco.2005.02.008openalex-snapshot
Interactive parallel visualization of large particle datasets
inferred← citeshttps://doi.org/10.1080/00295639.2026.2717676openalex-snapshot
Comparison of Long Deep Learning–Based 3D Reconstruction Models for Visualizing the Fukushima Daiichi Nuclear Power Station
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00018openalex-snapshot
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real- Time Rendering with 900+ FPS
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00035openalex-snapshot
Oblique-MERF: Revisiting and Improving MERF for Oblique Photography
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00086openalex-snapshot
RealmDreamer: Text-Driven 3D Scene Generation with Inpainting and Depth Diffusion
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00091openalex-snapshot
Mipmap-GS: Let Gaussians Deform with Scale-Specific Mipmap for Anti-Aliasing Rendering
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00096openalex-snapshot
LapisGS: Layered Progressive 3D Gaussian Splatting for Adaptive Streaming
inferred← citeshttps://doi.org/10.1109/3dv66043.2025.00098openalex-snapshot
DynOMo: Online Point Tracking by Dynamic Online Monocular Gaussian Reconstruction
inferred← citeshttps://doi.org/10.1109/access.2024.3440260openalex-snapshot
A New Era of Indoor Scene Reconstruction: A Survey
inferred← citeshttps://doi.org/10.1109/access.2025.3579377openalex-snapshot
Depth-Supervised and Curvature-Optimized 3D Gaussian Splatting for Scene Reconstruction
inferred← citeshttps://doi.org/10.1109/acit52158.2021.9548629openalex-snapshot
Interactive Volume Rendering Method Using a 3D Texture
inferred← citeshttps://doi.org/10.1109/apvis.2007.329287openalex-snapshot
Particle-based volume rendering
inferred← citeshttps://doi.org/10.1109/cai64502.2025.00236openalex-snapshot
3D Neural Light Quantum Fields for Photo-Realistic 3D Reconstruction from 2D Images
inferred← citeshttps://doi.org/10.1109/ccece.2003.1226162openalex-snapshot
A new view-buffer splatting algorithm
inferred← citeshttps://doi.org/10.1109/cgi.2003.1214468openalex-snapshot
Volume rendering for curvilinear and unstructured grids
inferred← citeshttps://doi.org/10.1109/cvidl70130.2026.11637555openalex-snapshot
A Geometry-Enhanced 3D Gaussian Splatting Reconstruction Method with Depth Priors
inferred← citeshttps://doi.org/10.1109/cvpr.2003.1211515openalex-snapshot
Practical super-resolution from dynamic video sequences
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00107openalex-snapshot
Guess The Unseen: Dynamic 3D Scene Reconstruction from Partial 2D Glimpses
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00177openalex-snapshot
FlashAvatar: High-Fidelity Head Avatar with Efficient Gaussian Embedding
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00480openalex-snapshot
3DGS-Avatar: Animatable Avatars via Deformable 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00494openalex-snapshot
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00813openalex-snapshot
Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00819openalex-snapshot
Align Your Gaussians: Text-to-4D with Dynamic 3D Gaussians and Composed Diffusion Models
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00850openalex-snapshot
3D Geometry-aware Deformable Gaussian Splatting for Dynamic View Synthesis
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00902openalex-snapshot
Gaussian Shell Maps for Efficient 3D Human Generation
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00972openalex-snapshot
Splatter Image: Ultra-Fast Single-View 3D Reconstruction
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.00985openalex-snapshot
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01839openalex-snapshot
Mip-Splatting: Alias-Free 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01853openalex-snapshot
GS-SLAM: Dense Visual SLAM with 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01873openalex-snapshot
GES: Generalized Exponential Splatting for Efficient Radiance Field Rendering
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01922openalex-snapshot
Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstruction
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01952openalex-snapshot
Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01954openalex-snapshot
3DGStream: On-the-Fly Training of 3D Gaussians for Efficient Streaming of Photo-Realistic Free-Viewpoint Videos
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01977openalex-snapshot
Multi-Scale 3D Gaussian Splatting for Anti-Aliased Rendering
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.01997openalex-snapshot
Gaussian-Flow: 4D Reconstruction with Dynamic 3D Gaussian Particle
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.02022openalex-snapshot
Text-to-3D using Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.02043openalex-snapshot
CoGS: Controllable Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52733.2024.02048openalex-snapshot
Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fields
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.00072openalex-snapshot
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01027openalex-snapshot
3D-HGS: 3D Half-Gaussian Splatting*
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01119openalex-snapshot
SplatAD: Real-Time Lidar and Camera Rendering with 3D Gaussian Splatting for Autonomous Driving
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01504openalex-snapshot
SpecTRe-GS: Modeling Highly Specular Surfaces with Reflected Nearby Objects by Tracing Rays in 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01529openalex-snapshot
EVPGS: Enhanced View Prior Guidance for Splatting-based Extrapolated View Synthesis
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01553openalex-snapshot
4D-Fly: Fast 4D Reconstruction from a Single Monocular Video
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01960openalex-snapshot
3D Student Splatting and Scooping
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.01984openalex-snapshot
DOF-GS: Adjustable Depth-of-Field 3D Gaussian Splatting for Post-Capture Refocusing, Defocus Rendering and Blur Removal
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02447openalex-snapshot
MeGA: Hybrid Mesh-Gaussian Head Avatar for High-Fidelity Rendering and Head Editing
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02484openalex-snapshot
GaussianSpa: An "Optimizing-Sparsifying" Simplification Framework for Compact and High-Quality 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvpr52734.2025.02503openalex-snapshot
EventSplat: 3D Gaussian Splatting from Moving Event Cameras for Real-time Rendering
inferred← citeshttps://doi.org/10.1109/cvprf71909.2026.00021openalex-snapshot
Instant Colorization of Gaussian Splats
inferred← citeshttps://doi.org/10.1109/cvprf71909.2026.00032openalex-snapshot
2D Triangle Splatting for Direct Differentiable Mesh Training
inferred← citeshttps://doi.org/10.1109/cvprf71909.2026.00053openalex-snapshot
Softmax-GS: Generalized Gaussians Learning When to Blend or Bound
inferred← citeshttps://doi.org/10.1109/cvprf71909.2026.00057openalex-snapshot
RiGS: Rigid-Aware 4D Gaussian Splatting from a Single Monocular Video
inferred← citeshttps://doi.org/10.1109/cvprw63382.2024.00082openalex-snapshot
Color-cued Efficient Densification Method for 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/cvprw63382.2024.00584openalex-snapshot
Low Latency Point Cloud Rendering with Learned Splatting
inferred← citeshttps://doi.org/10.1109/cw68232.2025.00025openalex-snapshot
TGGI: Text-Guided Object Removal in 3D Gaussian Scenes via Multi-View Image Inpainting
inferred← citeshttps://doi.org/10.1109/cyber71431.2026.11695406openalex-snapshot
SPAD-FreqGS: Noise Aware Frequency Weighted 3D Gaussian Splatting for Single Photon Reconstruction
inferred← citeshttps://doi.org/10.1109/hpca61900.2025.00036openalex-snapshot
Gaussian Blending Unit: An Edge GPU Plug-in for Real-Time Gaussian-Based Rendering in AR/VR
inferred← citeshttps://doi.org/10.1109/icaace61206.2024.10548340openalex-snapshot
UE-GS: High-Quality 3D Gaussian Splatting Real-Time Rendering for Unreal Engine
inferred← citeshttps://doi.org/10.1109/icassp49660.2025.10889395openalex-snapshot
Trick-GS: A Balanced Bag of Tricks for Efficient Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/icassp49660.2025.10889648openalex-snapshot
Gaussian-Face: Talking Head Generation with Hybrid Density via 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/icassp49660.2025.10890402openalex-snapshot
Mixed Gaussian Splatting for High-Quality Rendering and Reconstruction
inferred← citeshttps://doi.org/10.1109/iccp69532.2026.11668893openalex-snapshot
GAIL: Gaussian Anchors for Implicit Lateration of Radio Devices
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.00825openalex-snapshot
TRACE: Learning 3D Gaussian Physical Dynamics from Multi-View Videos
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.01517openalex-snapshot
DiGA3D: Coarse-to-Fine Diffusional Propagation of Geometry and Appearance for Versatile 3D Inpainting
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.02379openalex-snapshot
SketchSplat: 3D Edge Reconstruction Via Differentiable Multi-View Sketch Splatting
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.02393openalex-snapshot
GaussianUpdate: Continual 3D Gaussian Splatting Update for Changing Environments
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.02399openalex-snapshot
Lightweight Gradient-Aware Upscaling of 3D Gaussian Splatting Images
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.02435openalex-snapshot
UniGS: Modeling Unitary 3D Gaussians for Novel View Synthesis from Sparse-View Images
inferred← citeshttps://doi.org/10.1109/iccv51701.2025.02661openalex-snapshot
GauUpdate: New Object Insertion in 3D Gaussian Fields with Consistent Global Illumination
inferred← citeshttps://doi.org/10.1109/iciea65512.2025.11148894openalex-snapshot
3D Gaussian Splatting for Agricultural Phenotyping: A Feasibility Study on Crop Morphology Reconstruction
inferred← citeshttps://doi.org/10.1109/icip51287.2024.10647607openalex-snapshot
E2GS: Event Enhanced Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/icip55913.2025.11084349openalex-snapshot
ErpGS: Equirectangular Image Rendering Enhanced with 3D Gaussian Regularization
inferred← citeshttps://doi.org/10.1109/icip55913.2025.11084729openalex-snapshot
Dynamic 3D Gaussian Reconstruction with Specular Reflection
inferred← citeshttps://doi.org/10.1109/icip61757.2026.11630103openalex-snapshot
Bayesian Image Reconstruction with Local Linear Regressors
inferred← citeshttps://doi.org/10.1109/icme59968.2025.11209075openalex-snapshot
GauSurfaceAvatar: A Realistic Human Head Model with Variable Texture Based on 2D Gaussians
inferred← citeshttps://doi.org/10.1109/icme59968.2025.11209122openalex-snapshot
EasySplat: View-Adaptive Learning makes 3D Gaussian Splatting Easy
inferred← citeshttps://doi.org/10.1109/icnc68183.2026.11416988openalex-snapshot
Learning Audio Attributes in 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/icra55743.2025.11127771openalex-snapshot
DENSER: 3D Gaussian Splatting for Scene Reconstruction of Dynamic Urban Environments
inferred← citeshttps://doi.org/10.1109/icra55743.2025.11128286openalex-snapshot
RGB-Only Gaussian Splatting SLAM for Unbounded Outdoor Scenes
inferred← citeshttps://doi.org/10.1109/icra57385.2026.11696843openalex-snapshot
TI-3DGS: 3D Thermal Reconstruction via Thermal Imaging-guided 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/ictis68762.2025.11214991openalex-snapshot
Enhanced Underwater 3D Reconstruction Using 3D Gaussian-Splatting: A Comparative Study with Neural Radiance Fields
inferred← citeshttps://doi.org/10.1109/ijcnn64981.2025.11228255openalex-snapshot
Uncertainty-Aware 2D Gaussian Splatting for Mesh Reconstruction Under Restricted Views
inferred← citeshttps://doi.org/10.1109/infocom59046.2026.11571422openalex-snapshot
Argus: Bandwidth-Efficient Live Multiview Video Streaming via Sparse-View Gaussian Reconstruction
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10801360openalex-snapshot
3DGS-Calib: 3D Gaussian Splatting for Multimodal SpatioTemporal Calibration
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10801639openalex-snapshot
Look Gauss, No Pose: Novel View Synthesis using Gaussian Splatting without Accurate Pose Initialization
inferred← citeshttps://doi.org/10.1109/iros58592.2024.10802037openalex-snapshot
PEGASUS: Physically Enhanced Gaussian Splatting Simulation System for 6DoF Object Pose Dataset Generation
inferred← citeshttps://doi.org/10.1109/iros60139.2025.11245845openalex-snapshot
FOCI: Trajectory Optimization on Gaussian Splats
inferred← citeshttps://doi.org/10.1109/iros60139.2025.11246464openalex-snapshot
Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes
inferred← citeshttps://doi.org/10.1109/iros60139.2025.11247052openalex-snapshot
SplatPose: Geometry-Aware 6-DoF Pose Estimation from Single RGB Image via 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/isbi.2008.4541021openalex-snapshot
MRI inter-packet movement correction for images acquired with non-complementary data
inferred← citeshttps://doi.org/10.1109/isdh64927.2024.00059openalex-snapshot
FastGaussianAvatar: Real-Time Rendering of 3D Gaussian Head Avatar
inferred← citeshttps://doi.org/10.1109/isparo66239.2025.11437016openalex-snapshot
Improved 3D Gaussian Splatting of Unknown Spacecraft Structure Using Space Environment Illumination Knowledge
inferred← citeshttps://doi.org/10.1109/ispct68220.2025.11406844openalex-snapshot
A Review on RGB-Thermal Image Fusion Based on 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/jiot.2025.3603861openalex-snapshot
Beyond Implicit Representations: Exploring Gaussian Splatting for Next-Generation SLAM, Introduction and Review
inferred← citeshttps://doi.org/10.1109/jsen.2025.3573354openalex-snapshot
Fast Reconstruction of Monocular Human Video Based on KAN
inferred← citeshttps://doi.org/10.1109/jsen.2026.3716687openalex-snapshot
Monocular Visual--Inertial Gaussian Splatting SLAM for Underwater Cave Scenes
inferred← citeshttps://doi.org/10.1109/lc66703.2025.11181313openalex-snapshot
Phase-Aware KANGaussian : Phase-Regularized 3D Gaussian Splatting with Kolmogorov-Arnold Network
inferred← citeshttps://doi.org/10.1109/lra.2025.3555149openalex-snapshot
ActiveGS: Active Scene Reconstruction Using Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/lra.2025.3615528openalex-snapshot
Aqua-Splat: Physically-Informed Sonar-Camera Gaussian Splatting for Underwater 3D Reconstruction
inferred← citeshttps://doi.org/10.1109/lra.2026.3668627openalex-snapshot
GSO-SLAM: Bidirectionally Coupled Gaussian Splatting and Direct Visual Odometry
inferred← citeshttps://doi.org/10.1109/mcg.2004.7openalex-snapshot
Hierarchical splatting of scattered 4D data
inferred← citeshttps://doi.org/10.1109/mcg.2004.8openalex-snapshot
Image-based rendering of range data with estimated depth uncertainty
inferred← citeshttps://doi.org/10.1109/mesa68091.2025.11278860openalex-snapshot
CAG-Avatar: Cross-Attention Guided Gaussian Avatars for High-Fidelity Head Reconstruction
inferred← citeshttps://doi.org/10.1109/micro61859.2024.00114openalex-snapshot
GauSPU: 3D Gaussian Splatting Processor for Real-Time SLAM Systems
inferred← citeshttps://doi.org/10.1109/mipr70517.2026.00066openalex-snapshot
Dynamic Range Reshaping for Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/pbg.2005.194061openalex-snapshot
Voronoi rasterization of sparse point sets
inferred← citeshttps://doi.org/10.1109/scecs65243.2025.11065584openalex-snapshot
Head Avatar Reconstruction from Large-volume Video Based on Mesh-embedded Gaussians
inferred← citeshttps://doi.org/10.1109/seai62072.2024.10674501openalex-snapshot
Real-time Gaussian Splatting for Dynamic Reconstruction in Stationary Monocular Cameras
inferred← citeshttps://doi.org/10.1109/sibgrapi.2007.20openalex-snapshot
Hardware-Assisted Point-Based Volume Rendering of Tetrahedral Meshes
inferred← citeshttps://doi.org/10.1109/sibgrapi67909.2025.11223515openalex-snapshot
Baking Reflections with 3D Gaussian Splatting in Real Time Ray-Tracing Rendering
inferred← citeshttps://doi.org/10.1109/sips66314.2025.11261308openalex-snapshot
Low-Complexity and High-Performance Accelerator for 3D Gaussian Splatting Preprocessing
inferred← citeshttps://doi.org/10.1109/svvg.2004.7openalex-snapshot
Interactive volume manipulation with selective rendering for improved visualization
inferred← citeshttps://doi.org/10.1109/swg.2002.1226518openalex-snapshot
A hardware-assisted hybrid rendering technique for interactive volume visualization
inferred← citeshttps://doi.org/10.1109/tase.2025.3601848openalex-snapshot
Visual Localization Using 3D Gaussian Splatting Representation for Mobile Robots With Geometric Feature Correspondences Synthesis
inferred← citeshttps://doi.org/10.1109/tcss.2026.3692562openalex-snapshot
GA-Avatar: Geometry-Aware Human Avatar Modeling Based on Gaussian Splatting From Monocular Videos
inferred← citeshttps://doi.org/10.1109/tcsvt.2024.3447113openalex-snapshot
GeoRGS: Geometric Regularization for Real-Time Novel View Synthesis From Sparse Inputs
inferred← citeshttps://doi.org/10.1109/tcsvt.2025.3538684openalex-snapshot
3D Gaussian Splatting: Survey, Technologies, Challenges, and Opportunities
inferred← citeshttps://doi.org/10.1109/tcsvt.2025.3544760openalex-snapshot
Mesh-Aligned 3D Gaussian Splatting for Multi-Resolution Anti-Aliasing Rendering
inferred← citeshttps://doi.org/10.1109/tcsvt.2025.3596613openalex-snapshot
GBR: Generative Bundle Refinement for High-Fidelity Gaussian Splatting With Enhanced Mesh Reconstruction
inferred← citeshttps://doi.org/10.1109/tcsvt.2025.3629728openalex-snapshot
Active 2DGS for 3D Reconstruction of Space Targets Under Orbital Constraints
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3659259openalex-snapshot
Feedforward Compression of Static and Streamable 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tcsvt.2026.3675320openalex-snapshot
Semantic Gaussians: Open-Vocabulary Scene Understanding With 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tgrs.2025.3623253openalex-snapshot
LoR-SGS: Hyperspectral Image Compression via Low-Rank Spectral Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tip.2025.3573524openalex-snapshot
PLGS: Robust Panoptic Lifting With 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tmm.2025.3639991openalex-snapshot
StructGS: Adaptive Spherical Harmonics and Rendering Enhancements for Superior 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tnnls.2025.3553582openalex-snapshot
Modeling Uncertainty for Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tpami.2024.3462290openalex-snapshot
Z-Splat: Z-Axis Gaussian Splatting for Camera-Sonar Fusion
inferred← citeshttps://doi.org/10.1109/tpami.2025.3634385openalex-snapshot
Street Gaussians: Modeling Dynamic Urban Scenes With Gaussian Primitives
inferred← citeshttps://doi.org/10.1109/tvcg.2003.1196001openalex-snapshot
Illustrative interactive stipple rendering
inferred← citeshttps://doi.org/10.1109/tvcg.2004.1260775openalex-snapshot
Footprint area sampled texturing
inferred← citeshttps://doi.org/10.1109/tvcg.2004.1272724openalex-snapshot
Camera-sampling field and its applications
inferred← citeshttps://doi.org/10.1109/tvcg.2009.204openalex-snapshot
Volume Ray Casting with Peak Finding and Differential Sampling
inferred← citeshttps://doi.org/10.1109/tvcg.2020.3030379openalex-snapshot
Visual Analysis of Large Multivariate Scattered Data using Clustering and Probabilistic Summaries
inferred← citeshttps://doi.org/10.1109/tvcg.2024.3397828openalex-snapshot
3D Gaussian Splatting as a New Era: A Survey
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549551openalex-snapshot
MPGS: Multi-Plane Gaussian Splatting for Compact Scenes Rendering
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549563openalex-snapshot
SplatLoc: 3D Gaussian Splatting-based Visual Localization for Augmented Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549882openalex-snapshot
Multi-Layer Gaussian Splatting for Immersive Anatomy Visualization
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3622157openalex-snapshot
2DGH: 2D Gaussian-Hermite Splatting for High-Quality Rendering and Better Geometry Features
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3672120openalex-snapshot
Gaussian Mixture Model-Based Splatting for Rapid Rendering and Time Series Analysis of Large-Scale Particle Data
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3675416openalex-snapshot
TR-Gaussians: High-Fidelity Real-Time Rendering of Planar Transmission and Reflection With 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3680710openalex-snapshot
LIVE-GS: LLM Powers Interactive VR Experience with Physics-Aware Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3694460openalex-snapshot
Volume Encoding Gaussians: Transfer Function-Agnostic 3D Gaussians for Volume Rendering
inferred← citeshttps://doi.org/10.1109/tvcg.2026.3708491openalex-snapshot
MesoSplats: Texture Synthesis With Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/vcip63160.2024.10849936openalex-snapshot
Mirror-3DGS: Incorporating Mirror Reflections into 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/vg.2005.194107openalex-snapshot
Combining point clouds and volume objects in volume scene graphs
inferred← citeshttps://doi.org/10.1109/visual.2002.1183777openalex-snapshot
Non-photorealistic volume rendering using stippling techniques
inferred← citeshttps://doi.org/10.1109/visual.2003.1250403openalex-snapshot
A frequency-sensitive point hierarchy for images and volumes
inferred← citeshttps://doi.org/10.1109/visual.2003.1250404openalex-snapshot
Herarchical splatting of scattered data
inferred← citeshttps://doi.org/10.1109/visual.2003.1250406openalex-snapshot
Monte Carlo volume rendering
inferred← citeshttps://doi.org/10.1109/visual.2004.38openalex-snapshot
Hardware-accelerated adaptive EWA volume splatting
inferred← citeshttps://doi.org/10.1109/visual.2004.69openalex-snapshot
LoD volume rendering of FEA data
inferred← citeshttps://doi.org/10.1109/visual.2005.1532805openalex-snapshot
High Performance Volume Splatting for Visualization of Neurovascular Data
inferred← citeshttps://doi.org/10.1109/visual.2005.1532849openalex-snapshot
Interpolation And Visualization For Advected Scalar Fields
inferred← citeshttps://doi.org/10.1109/vr67842.2026.00046openalex-snapshot
Shape-Shifting Splats: Realtime Context Translation for Gaussian Splatting in VR
inferred← citeshttps://doi.org/10.1109/wacv61041.2025.00011openalex-snapshot
LumiGauss: Relightable Gaussian Splatting in the Wild
inferred← citeshttps://doi.org/10.1109/wacv61041.2025.00183openalex-snapshot
RayGauss: Volumetric Gaussian-Based Ray Casting for Photorealistic Novel View Synthesis
inferred← citeshttps://doi.org/10.1109/wacv61041.2025.00257openalex-snapshot
ELMGS: Enhancing Memory and Computation Scalability Through coMpression for 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/wacv61041.2025.00323openalex-snapshot
EdgeGaussians - 3D Edge Mapping via Gaussian Splatting
inferred← citeshttps://doi.org/10.1109/wacv61041.2025.00345openalex-snapshot
Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentation
inferred← citeshttps://doi.org/10.1109/wacv61042.2026.00039openalex-snapshot
Training-free Multi-view 4D Human Motion Reconstruction Virtual Reality System
inferred← citeshttps://doi.org/10.1109/wacv61042.2026.00810openalex-snapshot
TriaGS: Differentiable Triangulation-Guided Geometric Consistency for 3D Gaussian Splatting
inferred← citeshttps://doi.org/10.1111/cgf.12363openalex-snapshot
RBF Volume Ray Casting on Multicore and Manycore CPUs
inferred← citeshttps://doi.org/10.1111/cgf.15214openalex-snapshot
Cinematic Gaussians: Real‐Time HDR Radiance Fields with Depth of Field
inferred← citeshttps://doi.org/10.1145/3592433openalex-snapshot
3D Gaussian Splatting for Real-Time Radiance Field Rendering
inferred← citeshttps://doi.org/10.1145/3641519.3657428openalex-snapshot
2D Gaussian Splatting for Geometrically Accurate Radiance Fields
inferred← citeshttps://doi.org/10.1145/3641519.3657499openalex-snapshot
MonoGaussianAvatar: Monocular Gaussian Point-based Head Avatar
inferred← citeshttps://doi.org/10.1145/3664647.3680674openalex-snapshot
Animatable 3D Gaussian: Fast and High-Quality Reconstruction of Multiple Human Avatars
inferred← citeshttps://doi.org/10.1145/3664647.3681454openalex-snapshot
Point Cloud Densification for 3D Gaussian Splatting from Sparse Input Views
inferred← citeshttps://doi.org/10.1145/3680528.3687675openalex-snapshot
AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius
inferred← citeshttps://doi.org/10.1145/3680528.3687686openalex-snapshot
GGHead: Fast and Generalizable 3D Gaussian Heads
inferred← citeshttps://doi.org/10.1145/3687762openalex-snapshot
LetsGo: Large-Scale Garage Modeling and Rendering via LiDAR-Assisted Gaussian Primitives
inferred← citeshttps://doi.org/10.1145/3687897openalex-snapshot
DirectL: Efficient Radiance Fields Rendering for 3D Light Field Displays
inferred← citeshttps://doi.org/10.1145/3731163openalex-snapshot
Gaussian Wave Splatting for Computer-Generated Holography
inferred← citeshttps://doi.org/10.1145/3731211openalex-snapshot
3DGH: 3D Head Generation with Composable Hair and Face
inferred← citeshttps://doi.org/10.1145/3746059.3747660openalex-snapshot
Reality Promises: Virtual-Physical Decoupling Illusions in Mixed Reality via Invisible Mobile Robots
showing the first 200 of 220 · page through all 220
Editorial review for independent work. ICSAC — the Institute for Complexity
Science and Advanced Computing — runs a structured editorial panel for researchers
publishing outside journals, and publishes on CiteStamp rails. Submission is free
and goes through ORCID: icsacinstitute.org/submit.