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Distributed Physical Based Simulations for Large VR Applications

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/cav.18openalex-snapshot
Interaction of fluids with deformable solids
inferredcites →https://doi.org/10.1007/978-3-540-27866-5_65openalex-snapshot
FlowVR: A Middleware for Large Scale Virtual Reality Applications
inferredcites →https://doi.org/10.1016/0031-3203(94)90133-3openalex-snapshot
New algorithms for euclidean distance transformation of an n-dimensional digitized picture with applications
inferredcites →https://doi.org/10.1016/0898-1221(95)90199-xopenalex-snapshot
Using MPI: Portable parallel programming with the message-passing interface
inferredcites →https://doi.org/10.1016/j.cag.2003.10.004openalex-snapshot
Multi-threading and clustering for scene graph systems
inferredcites →https://doi.org/10.1109/38.291528openalex-snapshot
A sorting classification of parallel rendering
inferredcites →https://doi.org/10.1109/cvpr.2000.854944openalex-snapshot
A real time system for robust 3D voxel reconstruction of human motions
inferredcites →https://doi.org/10.1109/cvpr.2004.279openalex-snapshot
A Distributed Approach for Real Time 3D Modeling
inferredcites →https://doi.org/10.1109/pvgs.2003.1249045openalex-snapshot
Distributed interactive ray tracing of dynamic scenes
inferredcites →https://doi.org/10.1109/sc.2004.37openalex-snapshot
Performance Evaluation of Parallel Large-Scale Lattice Boltzmann Applications on Three Supercomputing Architectures
inferredcites →https://doi.org/10.1109/vis.2005.6openalex-snapshot
A Shader-Based Parallel Rendering Framework
inferredcites →https://doi.org/10.1109/visual.2005.1532787openalex-snapshot
A Shader-Based Parallel Rendering Framework
inferredcites →https://doi.org/10.1109/vr.2001.913774openalex-snapshot
VR Juggler: a virtual platform for virtual reality application development
inferredcites →https://doi.org/10.1109/vr.2003.1191116openalex-snapshot
Syzygy: native PC cluster VR
inferredcites →https://doi.org/10.1111/j.1467-8659.2004.00754.xopenalex-snapshot
Distributed and Collaborative Visualization
inferredcites →https://doi.org/10.1145/1015706.1015733openalex-snapshot
Rigid fluid
inferredcites →https://doi.org/10.1145/1015706.1015805openalex-snapshot
3D TV
inferredcites →https://doi.org/10.1145/1186562.1015805openalex-snapshot
3D TV
inferredcites →https://doi.org/10.1145/1201775.882350openalex-snapshot
blue-c
inferredcites →https://doi.org/10.1145/1201775.882358openalex-snapshot
Nonconvex rigid bodies with stacking
inferredcites →https://doi.org/10.1145/129888.129892openalex-snapshot
The CAVE: audio visual experience automatic virtual environment
inferredcites →https://doi.org/10.1145/192161.192262openalex-snapshot
IRIS performer
inferredcites →https://doi.org/10.1145/258734.258871openalex-snapshot
InfiniteReality
inferredcites →https://doi.org/10.1145/280814.280935openalex-snapshot
A distributed 3D graphics library
inferredcites →https://doi.org/10.1145/323663.323675openalex-snapshot
Distributed Open Inventor
inferredcites →https://doi.org/10.1145/341852.341866openalex-snapshot
Interacting with smoke and fire in real time
inferredcites →https://doi.org/10.1145/346876.348237openalex-snapshot
Hybrid sort-first and sort-last parallel rendering with a cluster of PCs
inferredcites →https://doi.org/10.1145/383259.383261openalex-snapshot
Practical animation of liquids
inferredcites →https://doi.org/10.1145/383259.383262openalex-snapshot
Dynamic real-time deformations using space & time adaptive sampling
inferredcites →https://doi.org/10.1145/566570.566623openalex-snapshot
Robust treatment of collisions, contact and friction for cloth animation
inferredcites →https://doi.org/10.1145/566570.566639openalex-snapshot
Chromium
inferredcites →https://doi.org/10.1145/566570.566645openalex-snapshot
Animation and rendering of complex water surfaces
inferredcites →https://doi.org/10.1145/566654.566623openalex-snapshot
Robust treatment of collisions, contact and friction for cloth animation
inferredcites →https://doi.org/10.1145/769953.769954openalex-snapshot
Blue-c
inferredcites →https://doi.org/10.1145/882262.882358openalex-snapshot
Nonconvex rigid bodies with stacking
inferredcites →https://doi.org/10.1145/965400.965561openalex-snapshot
A unified approach for modeling complex occlusions in fluid simulations
inferredcites →https://doi.org/10.20380/gi2003.04openalex-snapshot
Simulating Fluid-Solid Interaction
inferredcites →https://doi.org/10.2312/egpgv/egpgv04/023-030openalex-snapshot
Parallel Multiresolution Volume Rendering of Large Data Sets with Error-Guided Load Balancing
inferredcites →https://doi.org/10.5555/2386103.2386123openalex-snapshot
Parallel implicit integration for cloth animations on distributed memory architectures

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-3-540-69839-5_65openalex-snapshot
Towards a Flexible and Distributed Simulation Platform
inferred← citeshttps://doi.org/10.1007/978-3-642-02771-0_48openalex-snapshot
Interactive Fluid Simulation Using Augmented Reality Interface
inferred← citeshttps://doi.org/10.1007/978-3-642-15291-7_23openalex-snapshot
Multi-GPU and Multi-CPU Parallelization for Interactive Physics Simulations
inferred← citeshttps://doi.org/10.1007/978-3-642-20693-1_4openalex-snapshot
Virtuelle Produktionssysteme
inferred← citeshttps://doi.org/10.1007/978-3-642-21067-9_4openalex-snapshot
Virtual Production Systems
inferred← citeshttps://doi.org/10.1007/978-3-642-33389-7_73openalex-snapshot
Platform for integrative simulation
inferred← citeshttps://doi.org/10.1007/978-3-642-33389-7_76openalex-snapshot
A Framework For Adaptive Data Integration In Digital Production
inferred← citeshttps://doi.org/10.1007/978-3-642-33389-7_83openalex-snapshot
Simulation and Interoperability In The Planning Phase of Production Processes
inferred← citeshttps://doi.org/10.1007/s00371-011-0661-0openalex-snapshot
A pipeline virtual environment architecture for multicore processor systems
inferred← citeshttps://doi.org/10.1007/s11227-008-0228-7openalex-snapshot
A hierarchical component model for large parallel interactive applications
inferred← citeshttps://doi.org/10.1109/iccsa.2009.8openalex-snapshot
Immersive Visualization for Integrated Process Simulation
inferred← citeshttps://doi.org/10.1109/iciea.2009.5138443openalex-snapshot
Study on real-time interaction method to computer graphics clusters for virtual manufacturing
inferred← citeshttps://doi.org/10.1109/indin.2009.5195924openalex-snapshot
Study on the hybrid software architecture of distributed parallel rendering system for virtual design
inferred← citeshttps://doi.org/10.1109/isuvr.2009.13openalex-snapshot
From Augmented Reality to Augmented Computing: A Look at Cloud-Mobile Convergence
inferred← citeshttps://doi.org/10.1109/iv.2007.41openalex-snapshot
Distributed VR for Collaborative Design and Manufacturing
inferred← citeshttps://doi.org/10.1109/searis.2014.7152803openalex-snapshot
Data-flow oriented software framework for the development of haptic-enabled physics simulations
inferred← citeshttps://doi.org/10.1109/tmag.2011.2175716openalex-snapshot
Bidirectional Coupling Between 3-D Field Simulation and Immersive Visualization Systems
inferred← citeshttps://doi.org/10.1109/vr.2006.107openalex-snapshot
PC Clusters for Virtual Reality
inferred← citeshttps://doi.org/10.1109/vr.2009.4811030openalex-snapshot
Scalable Vision-based Gesture Interaction for Cluster-driven High Resolution Display Systems
inferred← citeshttps://doi.org/10.1109/wsc60868.2023.10407185openalex-snapshot
Automated Simulation and Virtual Reality Coupling for Interactive Digital Twins
inferred← citeshttps://doi.org/10.1111/j.1467-8659.2008.01146.xopenalex-snapshot
Fluid in Video: Augmenting Real Video with Simulated Fluids
inferred← citeshttps://doi.org/10.1115/imece2011-62477openalex-snapshot
Simulation and Interoperability in the Planning Phase of Production Processes
inferred← citeshttps://doi.org/10.1145/1278280.1278290openalex-snapshot
Grimage
inferred← citeshttps://doi.org/10.1145/1687774.1687791openalex-snapshot
FlowVR-SciViz
inferred← citeshttps://doi.org/10.1145/2407336.2407364openalex-snapshot
VINS
inferred← citeshttps://doi.org/10.1145/2466533.2466538openalex-snapshot
Many-core event evaluation
inferred← citeshttps://doi.org/10.1145/2522628.2522652openalex-snapshot
Object-Centric Parallel Rigid Body Simulation With Timewarp
inferred← citeshttps://doi.org/10.1162/pres.19.2.142openalex-snapshot
Modularity for Large Virtual Reality Applications
inferred← citeshttps://doi.org/10.2312/egpgv/egpgv07/061-068openalex-snapshot
Work Stealing for Time-constrained Octree Exploration: Application to Real-time 3D Modeling
inferred← citeshttps://doi.org/10.2312/egpgv/egpgv09/001-008openalex-snapshot
Interactive Physical Simulation on Multicore Architectures
inferred← citeshttps://doi.org/10.2312/egve/jvrc09/105-108openalex-snapshot
A Modular Framework for Distributed VR Interaction Processing
inferred← citeshttps://doi.org/10.5220/0002078901140120openalex-snapshot
INTERACTIVE COLLISION DETECTION FOR FREE-VIEWPOINT VIDEO
inferred← citeshttps://doi.org/10.5772/25690openalex-snapshot
The Cloud-Mobile Convergence Paradigm for Augmented Reality
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