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Modifying games with ChoiCo: Integrated affordances and engineered bugs for computational thinking

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Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-319-17187-6_24openalex-snapshot
Constructionism: Theory of Learning or Theory of Design?
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Windows on Mathematical Meanings
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Processing Mathematics Through Digital Technologies: The Primary Years
inferredcites →https://doi.org/10.1016/j.ijcci.2018.04.001openalex-snapshot
Children challenging the design of half-baked games: Expressing values through the process of game modding
inferredcites →https://doi.org/10.1023/a:1009421303064openalex-snapshot
Thinking in Levels: A Dynamic Systems Approach to Making Sense of the World
inferredcites →https://doi.org/10.1076/csed.13.2.137.14200openalex-snapshot
Learning and Teaching Programming: A Review and Discussion
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International Conference on Engineering Education Icee 2007
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A "Black-and-White Box" Approach to User Empowerment With Component Computing
inferredcites →https://doi.org/10.1098/rsta.2008.0118openalex-snapshot
Computational thinking and thinking about computing
inferredcites →https://doi.org/10.1111/1467-8535.00121openalex-snapshot
The use of computer games as an educational tool: identification of appropriate game types and game elements
inferredcites →https://doi.org/10.1145/1111293.1111301openalex-snapshot
Learning through game modding
inferredcites →https://doi.org/10.1145/1118178.1118215openalex-snapshot
Computational thinking
inferredcites →https://doi.org/10.1145/1929887.1929902openalex-snapshot
Computational thinking for youth in practice
inferredcites →https://doi.org/10.1145/3202185.3210800openalex-snapshot
Game modding for computational thinking
inferredcites →https://doi.org/10.1177/1555412009359765openalex-snapshot
When the Game Is Not Enough: Motivations and Practices Among Computer Game Modding Culture
inferredcites →https://doi.org/10.1207/s15327809jls1101_4openalex-snapshot
Design Research: What We Learn When We Engage in Design
inferredcites →https://doi.org/10.15388/infedu.2007.22openalex-snapshot
Half-Baked Logo Microworlds as Boundary Objects in Integrated Design
inferredcites →https://doi.org/10.15388/infedu.2018.17openalex-snapshot
Programming Approaches to Computational Thinking: Integrating Turtle Geometry, Dynamic Manipulation and 3D Space
inferredcites →https://doi.org/10.4324/9780203802014openalex-snapshot
Critical Incidents in Teaching (Classic Edition)
inferredcites →https://doi.org/10.5040/9781350057142.ch-003openalex-snapshot
Computational Thinking: A Competency Whose Time Has Come
inferredcites →https://doi.org/10.5210/fm.v4i4.660openalex-snapshot
The Semiotics of SimCity
inferredcites →https://doi.org/10.5860/choice.38-2855openalex-snapshot
Changing minds: computers, learning, and literacy
inferredcites →https://doi.org/10.7551/mitpress/9992.001.0001openalex-snapshot
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What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Learning Analytics for Open Learning Environments: Connection to 21st Century Skills
inferred← citeshttps://doi.org/10.1007/978-3-032-15743-0_1openalex-snapshot
Play2Inform: Using ChoiCo and a Game-Based Design Thinking Approach to Foster Engagement with SocioScientific Issues
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inferred← citeshttps://doi.org/10.21240/constr/2025/61.xopenalex-snapshot
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inferred← citeshttps://doi.org/10.21240/constr/2025/86.xopenalex-snapshot
Extending Constructionist Media With Emerging Digital Technologies for Critical Computational Thinking
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Challenges and opportunities in applying constructionist digital games in secondary mathematics education
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Embedding Mathematics in Socio-Scientific Games: The Mathematical in Grappling with Wicked Problems
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Assessing Computational Thinking in Engineering and Computer Science Students: A Multi-Method Approach
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Using Online Games in Textile Engineering Education
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Study on Computational Thinking as Problem-solving Skill: Comparison Based on Students Mindset in Engineering and Social Science
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Advances in Research in STEM Education
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