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Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-662-44193-0_16openalex-snapshot
An Analysis of the Influence of a Pseudo-haptic Cue on the Haptic Perception of Weight
inferredcites →https://doi.org/10.1016/j.concog.2015.07.008openalex-snapshot
The role of agency for perceived ownership in the virtual hand illusion
inferredcites →https://doi.org/10.1016/j.ijhcs.2008.09.015openalex-snapshot
HEMP—hand-displacement-based pseudo-haptics: A study of a force field application and a behavioural analysis
inferredcites →https://doi.org/10.1073/pnas.1414936111openalex-snapshot
Body ownership causes illusory self-attribution of speaking and influences subsequent real speaking
inferredcites →https://doi.org/10.1109/3dui.2008.4476593openalex-snapshot
HEMP-Hand-Displacement-Based Pseudo-Haptics: A Study of a Force Field Application
inferredcites →https://doi.org/10.1109/tvcg.2009.62openalex-snapshot
Estimation of Detection Thresholds for Redirected Walking Techniques
inferredcites →https://doi.org/10.1109/tvcg.2014.45openalex-snapshot
Toward "Pseudo-Haptic Avatars": Modifying the Visual Animation of Self-Avatar Can Simulate the Perception of Weight Lifting
inferredcites →https://doi.org/10.1109/vr.2000.840369openalex-snapshot
Pseudo-haptic feedback: can isometric input devices simulate force feedback?
inferredcites →https://doi.org/10.1109/vr.2005.1492749openalex-snapshot
Influence of control/display ratio on the perception of mass of manipulated objects in virtual environments
inferredcites →https://doi.org/10.1145/1229855.1229857openalex-snapshot
PRISM interaction for enhancing control in immersive virtual environments
inferredcites →https://doi.org/10.1145/237091.237102openalex-snapshot
The go-go interaction technique
inferredcites →https://doi.org/10.1145/2858036.2858226openalex-snapshot
Haptic Retargeting
inferredcites →https://doi.org/10.1145/2931002.2931006openalex-snapshot
Need a hand?
inferredcites →https://doi.org/10.1145/3116595.3116596openalex-snapshot
"Where's Pinky?"
inferredcites →https://doi.org/10.1145/3126594.3126605openalex-snapshot
Erg-O
inferredcites →https://doi.org/10.1145/3139131.3141214openalex-snapshot
The impact of avatar-owner visual similarity on body ownership in immersive virtual reality
inferredcites →https://doi.org/10.1145/3173574.3173616openalex-snapshot
Eyes-Free Target Acquisition in Interaction Space around the Body for Virtual Reality
inferredcites →https://doi.org/10.1145/3173574.3173702openalex-snapshot
Breaking the Tracking
inferredcites →https://doi.org/10.1145/3173574.3174175openalex-snapshot
Full-Body Ownership Illusion Can Change Our Emotion
inferredcites →https://doi.org/10.1145/3242587.3242594openalex-snapshot
Ownershift
inferredcites →https://doi.org/10.1145/3267782.3267797openalex-snapshot
Evaluation of Cursor Offset on 3D Selection in VR
inferredcites →https://doi.org/10.1145/3287076openalex-snapshot
HeadGesture
inferredcites →https://doi.org/10.1145/3290605.3300550openalex-snapshot
Pseudo-Haptic Weight
inferredcites →https://doi.org/10.1145/3313831.3376687openalex-snapshot
Improving Virtual Reality Ergonomics Through Reach-Bounded Non-Linear Input Amplification
inferredcites →https://doi.org/10.1145/3313831.3376821openalex-snapshot
Telewalk: Towards Free and Endless Walking in Room-Scale Virtual Reality
inferredcites →https://doi.org/10.1145/3334480.3382867openalex-snapshot
Effects of Virtual Gait Visualization in Walk-in-Place on Body Ownership and Presence
inferredcites →https://doi.org/10.1145/3343036.3343124openalex-snapshot
The Influence of the Viewpoint in a Self-Avatar on Body Part and Self-Localization
inferredcites →https://doi.org/10.1145/3343036.3343132openalex-snapshot
Virtual Grasping Feedback and Virtual Hand Ownership
inferredcites →https://doi.org/10.1145/3379337.3415832openalex-snapshot
Iteratively Adapting Avatars using Task-Integrated Optimisation
inferredcites →https://doi.org/10.1145/3411764.3445064openalex-snapshot
Armstrong: An Empirical Examination of Pointing at Non-Dominant Arm-Anchored UIs in Virtual Reality
inferredcites →https://doi.org/10.1145/3418197openalex-snapshot
Rehabilitation Games in Real-World Clinical Settings
inferredcites →https://doi.org/10.1145/3472749.3474750openalex-snapshot
SemanticAdapt: Optimization-based Adaptation of Mixed Reality Layouts Leveraging Virtual-Physical Semantic Connections
inferredcites →https://doi.org/10.1161/01.str.0000153061.02375.04openalex-snapshot
What’s New in Stroke Rehabilitation
inferredcites →https://doi.org/10.1162/pres.18.1.39openalex-snapshot
Simulating Haptic Feedback Using Vision: A Survey of Research and Applications of Pseudo-Haptic Feedback
inferredcites →https://doi.org/10.1177/1545968308317531openalex-snapshot
Constraint-Induced Movement Therapy Results in Increased Motor Map Area in Subjects 3 to 9 Months After Stroke
inferredcites →https://doi.org/10.1177/1545968311410941openalex-snapshot
Neurological Principles and Rehabilitation of Action Disorders
inferredcites →https://doi.org/10.1371/journal.pone.0000039openalex-snapshot
A Virtual Reprise of the Stanley Milgram Obedience Experiments
inferredcites →https://doi.org/10.1371/journal.pone.0010564openalex-snapshot
First Person Experience of Body Transfer in Virtual Reality
inferredcites →https://doi.org/10.1371/journal.pone.0017208openalex-snapshot
The Illusion of Owning a Third Arm
inferredcites →https://doi.org/10.1371/journal.pone.0020195openalex-snapshot
Being Barbie: The Size of One’s Own Body Determines the Perceived Size of the World
inferredcites →https://doi.org/10.1371/journal.pone.0040867openalex-snapshot
Extending Body Space in Immersive Virtual Reality: A Very Long Arm Illusion
inferredcites →https://doi.org/10.14236/ewic/create2010.7openalex-snapshot
Toward Principles for Visual Interaction Design for Communicating Weight by using Pseudo-Haptic Feedback
inferredcites →https://doi.org/10.14236/ewic/hci2011.26openalex-snapshot
Confronting a Moral Dilemma in Virtual Reality: A Pilot Study
inferredcites →https://doi.org/10.21105/joss.00205openalex-snapshot
hdbscan: Hierarchical density based clustering
inferredcites →https://doi.org/10.2312/egs.20011036openalex-snapshot
Redirected Walking
inferredcites →https://doi.org/10.3389/fpsyg.2013.00604openalex-snapshot
The virtual-hand illusion: effects of impact and threat on perceived ownership and affective resonance
inferredcites →https://doi.org/10.5014/ajot.2011.000885openalex-snapshot
More Than Good Intentions: Advancing Adherence to Therapy Recommendations

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/978-981-95-5585-7_9openalex-snapshot
Human-AI Interaction in Metaverse and Virtual Reality
inferred← citeshttps://doi.org/10.1007/s11042-023-17640-8openalex-snapshot
An empirical practice of design and evaluation of freehand interaction gestures in virtual reality
inferred← citeshttps://doi.org/10.1080/10447318.2023.2241286openalex-snapshot
An Empirical Framework for Understanding a Player’s Sense of Agency in Games
inferred← citeshttps://doi.org/10.1109/access.2024.3409449openalex-snapshot
Pseudo-Haptics Survey: Human-Computer Interaction in Extended Reality and Teleoperation
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3295209openalex-snapshot
To Stick or Not to Stick? Studying the Impact of Offset Recovery Techniques During Mid-Air Interactions
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549905openalex-snapshot
Enhancing Consumer Insights Through VR Metaphor Elicitation
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00093openalex-snapshot
Generating Virtual Reality Stroke Gesture Data from Out-of-Distribution Desktop Stroke Gesture Data
inferred← citeshttps://doi.org/10.1145/3544548.3580979openalex-snapshot
Embodying Physics-Aware Avatars in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3544548.3581027openalex-snapshot
HandAvatar: Embodying Non-Humanoid Virtual Avatars through Hands
inferred← citeshttps://doi.org/10.1145/3550293openalex-snapshot
LoEar
inferred← citeshttps://doi.org/10.1145/3613904.3642912openalex-snapshot
To Reach the Unreachable: Exploring the Potential of VR Hand Redirection for Upper Limb Rehabilitation
inferred← citeshttps://doi.org/10.1145/3676489openalex-snapshot
AudioMove: Applying the Spatial Audio to Multi-Directional Limb Exercise Guidance
inferred← citeshttps://doi.org/10.1145/3706598.3713392openalex-snapshot
Modeling the Impact of Visual Stimuli on Redirection Noticeability with Gaze Behavior in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3706599.3720161openalex-snapshot
Understanding Mixed Reality Drift Tolerance
inferred← citeshttps://doi.org/10.1145/3715014.3722084openalex-snapshot
WixUp: A Generic Data Augmentation Framework for Wireless Human Tracking
inferred← citeshttps://doi.org/10.1145/3780045.3780053openalex-snapshot
Simulating Avatars' Stamina in Virtual Reality through Weight-Changing Controllers
inferred← citeshttps://doi.org/10.3233/ais-230198openalex-snapshot
Systematic review of motion capture in virtual reality: Enhancing the precision of sports training
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