On the public citation graph

Need a hand?

0 signed · 170 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/s00426-015-0698-1openalex-snapshot
Body ownership and response to threat
inferredcites →https://doi.org/10.1016/j.actpsy.2009.02.003openalex-snapshot
Self awareness and the body image
inferredcites →https://doi.org/10.1016/j.concog.2012.04.011openalex-snapshot
Beyond the colour of my skin: How skin colour affects the sense of body-ownership
inferredcites →https://doi.org/10.1016/j.concog.2014.02.003openalex-snapshot
The moving rubber hand illusion revisited: Comparing movements and visuotactile stimulation to induce illusory ownership
inferredcites →https://doi.org/10.1016/j.concog.2015.06.003openalex-snapshot
Body-ownership for actively operated non-corporeal objects
inferredcites →https://doi.org/10.1016/j.concog.2015.07.008openalex-snapshot
The role of agency for perceived ownership in the virtual hand illusion
inferredcites →https://doi.org/10.1037/0096-1523.31.1.80openalex-snapshot
The Rubber Hand Illusion Revisited: Visuotactile Integration and Self-Attribution.
inferredcites →https://doi.org/10.1037/h0040525openalex-snapshot
Behavioral Study of obedience.
inferredcites →https://doi.org/10.1038/35784openalex-snapshot
Rubber hands ‘feel’ touch that eyes see
inferredcites →https://doi.org/10.1093/scan/nsm017openalex-snapshot
Anthropomorphism influences perception of computer-animated characters’ actions
inferredcites →https://doi.org/10.1098/rspb.2003.2364openalex-snapshot
Projecting sensations to external objects: evidence from skin conductance response
inferredcites →https://doi.org/10.1109/2945.765325openalex-snapshot
Perception of human motion with different geometric models
inferredcites →https://doi.org/10.1109/vr.2010.5444807openalex-snapshot
Is the rubber hand illusion induced by immersive virtual reality?
inferredcites →https://doi.org/10.1109/vr.2016.7504682openalex-snapshot
The role of interaction in virtual embodiment: Effects of the virtual hand representation
inferredcites →https://doi.org/10.1126/science.1097011openalex-snapshot
That's My Hand! Activity in Premotor Cortex Reflects Feeling of Ownership of a Limb
inferredcites →https://doi.org/10.1145/1124772.1124945openalex-snapshot
Can a virtual cat persuade you?
inferredcites →https://doi.org/10.1145/1272582.1272584openalex-snapshot
Virtual shapers & movers
inferredcites →https://doi.org/10.1145/1394281.1394294openalex-snapshot
Evaluating the emotional content of human motions on real and virtual characters
inferredcites →https://doi.org/10.1145/2185520.2185587openalex-snapshot
Render me real?
inferredcites →https://doi.org/10.1145/2628257.2628261openalex-snapshot
A comparison of two cost-differentiated virtual reality systems for perception and action tasks
inferredcites →https://doi.org/10.1162/jocn_a_00393openalex-snapshot
The Invisible Hand Illusion: Multisensory Integration Leads to the Embodiment of a Discrete Volume of Empty Space
inferredcites →https://doi.org/10.1162/pres.15.4.455openalex-snapshot
Is This My Hand I See Before Me? The Rubber Hand Illusion in Reality, Virtual Reality, and Mixed Reality
inferredcites →https://doi.org/10.1371/journal.pone.0000039openalex-snapshot
A Virtual Reprise of the Stanley Milgram Obedience Experiments
inferredcites →https://doi.org/10.1371/journal.pone.0009416openalex-snapshot
Explaining Away the Body: Experiences of Supernaturally Caused Touch and Touch on Non-Hand Objects within the Rubber Hand Illusion
inferredcites →https://doi.org/10.1371/journal.pone.0010381openalex-snapshot
Virtual Hand Illusion Induced by Visuomotor Correlations
inferredcites →https://doi.org/10.14236/ewic/hci2011.26openalex-snapshot
Confronting a Moral Dilemma in Virtual Reality: A Pilot Study
inferredcites →https://doi.org/10.3389/fnhum.2015.00141openalex-snapshot
Over my fake body: body ownership illusions for studying the multisensory basis of own-body perception
inferredcites →https://doi.org/10.3389/fpsyg.2013.00604openalex-snapshot
The virtual-hand illusion: effects of impact and threat on perceived ownership and affective resonance
inferredcites →https://doi.org/10.3389/neuro.01.029.2009openalex-snapshot
Inducing illusory ownership of a virtual body
inferredcites →https://doi.org/10.5555/2491625.2491626openalex-snapshot
The invisible hand illusion

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/ase.70228openalex-snapshot
Cooperative learning in anatomy: Comparing virtual avatars and human specimens
inferred← citeshttps://doi.org/10.1002/cav.1941openalex-snapshot
Eye fixations and electrodermal activity during low‐budget virtual reality embodiment
inferred← citeshttps://doi.org/10.1002/cav.2189openalex-snapshot
Exploring the effects of virtual hand appearance on midair typing efficiency
inferred← citeshttps://doi.org/10.1007/978-3-030-78462-1_43openalex-snapshot
Effect of Shifting Own Hand Position in Virtual Space on Mental Body Model
inferred← citeshttps://doi.org/10.1007/978-3-031-35634-6_50openalex-snapshot
Gender Effects on Physical Contact in Social VR
inferred← citeshttps://doi.org/10.1007/978-3-032-29127-1_3openalex-snapshot
Factors Influencing Immersion in Desktop-Based Human–Robot Collaboration Simulations
inferred← citeshttps://doi.org/10.1007/978-3-319-14418-4_13openalex-snapshot
Data-Driven Hand Animation Synthesis
inferred← citeshttps://doi.org/10.1007/978-3-319-30808-1_13-1openalex-snapshot
Data-Driven Hand Animation Synthesis
inferred← citeshttps://doi.org/10.1007/s10055-020-00456-4openalex-snapshot
My hands? Importance of personalised virtual hands in a neurorehabilitation scenario
inferred← citeshttps://doi.org/10.1007/s10055-023-00832-wopenalex-snapshot
Design principles for social exchange in social virtual reality-enabled virtual teams
inferred← citeshttps://doi.org/10.1007/s10055-024-01055-3openalex-snapshot
Enhancing hand-object interactions in virtual reality for precision manual tasks
inferred← citeshttps://doi.org/10.1007/s10055-024-01085-xopenalex-snapshot
Objective agency measurement of different hand appearances in virtual reality with intentional binding
inferred← citeshttps://doi.org/10.1007/s10055-025-01180-7openalex-snapshot
Rethinking interaction design - special implications for interaction concepts in medical education using virtual reality
inferred← citeshttps://doi.org/10.1007/s10055-025-01190-5openalex-snapshot
Comparison of hand tracking-based and controller-based interaction in a consumer virtual reality game
inferred← citeshttps://doi.org/10.1007/s10209-024-01161-8openalex-snapshot
The effect of game playability on avatar identification for mobile role-playing games
inferred← citeshttps://doi.org/10.1016/j.chb.2020.106605openalex-snapshot
Enhancement of perceived body ownership in virtual reality-based teleoperation may backfire in the execution of high-risk tasks
inferred← citeshttps://doi.org/10.1016/j.chbr.2021.100131openalex-snapshot
Effects of Avatar player-similarity and player-construction on gaming performance
inferred← citeshttps://doi.org/10.1016/j.ergon.2026.104018openalex-snapshot
Attention-driven hand motor control in virtual reality: Kinematic insights into goal- and stimulus-based interface design
inferred← citeshttps://doi.org/10.1016/j.neulet.2020.134756openalex-snapshot
The rubber hand illusion is influenced by self-recognition
inferred← citeshttps://doi.org/10.1016/j.neuroscience.2019.07.043openalex-snapshot
From Embodiment of a Point-Light Display in Virtual Reality to Perception of One's Own Movements
inferred← citeshttps://doi.org/10.1038/s41598-020-79255-5openalex-snapshot
Impact of visuomotor feedback on the embodiment of virtual hands detached from the body
inferred← citeshttps://doi.org/10.1038/s41598-022-10543-yopenalex-snapshot
Influence of hand-arm self-avatar motion delay on the directional perception induced by an illusory sensation of being twisted
inferred← citeshttps://doi.org/10.1038/s44172-023-00111-1openalex-snapshot
Impact of supplementary sensory feedback on the control and embodiment in human movement augmentation
inferred← citeshttps://doi.org/10.1051/shsconf/202113002001openalex-snapshot
When my avatar’s movements make me feel I am moving: From natural-like stimuli to fully artificial ones in virtual reality
inferred← citeshttps://doi.org/10.1080/14606925.2022.2082128openalex-snapshot
Experience prototyping through virtual reality head-mounted displays: Design appraisals of automotive user interfaces
inferred← citeshttps://doi.org/10.1109/access.2017.2711058openalex-snapshot
Supporting Trembling Hand Typing Using Optical See-Through Mixed Reality
inferred← citeshttps://doi.org/10.1109/access.2018.2832089openalex-snapshot
Visual Appearance Modulates Prediction Error in Virtual Reality
inferred← citeshttps://doi.org/10.1109/access.2021.3050881openalex-snapshot
The Effect of Semi-Transparent and Interpenetrable Hands on Object Manipulation in Virtual Reality
inferred← citeshttps://doi.org/10.1109/access.2024.3450512openalex-snapshot
Effects of Congruent Multisensory Feedback on the Perception and Performance of Virtual Reality Hand-Retargeted Interaction
inferred← citeshttps://doi.org/10.1109/cig.2019.8848005openalex-snapshot
The Illusion of Animal Body Ownership and Its Potential for Virtual Reality Games
inferred← citeshttps://doi.org/10.1109/cvr55417.2022.9967571openalex-snapshot
Exploring the Effect of Virtual Hand Realism on Embodiment by Subjective Ratings and Eye Tracking
inferred← citeshttps://doi.org/10.1109/cw64301.2024.00020openalex-snapshot
Avatar Deformity and Task Loads Required to Induce the Sense of Body Ownership
inferred← citeshttps://doi.org/10.1109/iscid51228.2020.00088openalex-snapshot
Influence of Hand Representation Design on Presence and Embodiment in Virtual Environment
inferred← citeshttps://doi.org/10.1109/ismar-adjunct.2018.00051openalex-snapshot
HiKeyb: High-Efficiency Mixed Reality System for Text Entry
inferred← citeshttps://doi.org/10.1109/ismar-adjunct60411.2023.00042openalex-snapshot
A Comparative Study on Optimizing Virtual Reality Experience through User Representations in Industry
inferred← citeshttps://doi.org/10.1109/ismar50242.2020.00049openalex-snapshot
Influence of hand visualization on tool-based motor skills training in an immersive VR simulator
inferred← citeshttps://doi.org/10.1109/ismar50242.2020.00080openalex-snapshot
Evaluating Remote Virtual Hands Models on Social Presence in Hand-based 3D Remote Collaboration
inferred← citeshttps://doi.org/10.1109/ismar55827.2022.00024openalex-snapshot
Studying the Role of Self and External Touch in the Appropriation of Dysmorphic Hands
inferred← citeshttps://doi.org/10.1109/ismar59233.2023.00107openalex-snapshot
Now I Wanna Be a Dog: Exploring the Impact of Audio and Tactile Feedback on Animal Embodiment
inferred← citeshttps://doi.org/10.1109/ismar67309.2025.00029openalex-snapshot
Comparing Hand and Controller Avatars with Hand Tracking and Controller-Based Interaction
inferred← citeshttps://doi.org/10.1109/ro-man72286.2026.11714843openalex-snapshot
Asura Hands: Effects of Habituation Tasks on the Sense of Agency Toward a Second Virtual Left Hand
inferred← citeshttps://doi.org/10.1109/tg.2025.3534571openalex-snapshot
Impact of Multiple Sensory Cues in Immersive Virtual Reality: Evidence From a Full-Body Haptic Suit
inferred← citeshttps://doi.org/10.1109/tlt.2020.2995163openalex-snapshot
The Human Muscular Arm Avatar as an Interactive Visualization Tool in Learning Anatomy: Medical Students’ Perspectives
inferred← citeshttps://doi.org/10.1109/tvcg.2020.2964758openalex-snapshot
Effect of Avatar Appearance on Detection Thresholds for Remapped Hand Movements
inferred← citeshttps://doi.org/10.1109/tvcg.2020.2973075openalex-snapshot
Using Facial Animation to Increase the Enfacement Illusion and Avatar Self-Identification
inferred← citeshttps://doi.org/10.1109/tvcg.2020.2973077openalex-snapshot
Avatar and Sense of Embodiment: Studying the Relative Preference Between Appearance, Control and Point of View
inferred← citeshttps://doi.org/10.1109/tvcg.2021.3073906openalex-snapshot
My Virtual Self: The Role of Movement in Children's Sense of Embodiment
inferred← citeshttps://doi.org/10.1109/tvcg.2021.3099290openalex-snapshot
Being an Avatar “for Real”: A Survey on Virtual Embodiment in Augmented Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2021.3106513openalex-snapshot
Head-Mounted Display with Increased Downward Field of View Improves Presence and Sense of Self-Location
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3247039openalex-snapshot
Comparing Different Grasping Visualizations for Object Manipulation in VR using Controllers
inferred← citeshttps://doi.org/10.1109/tvcg.2023.3247072openalex-snapshot
A Systematic Review on the Visualization of Avatars and Agents in AR & VR displayed using Head-Mounted Displays
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549136openalex-snapshot
Am I (Not) a Ghost? Leveraging Affordances to Study the Impact of Avatar/Interaction Coherence on Embodiment and Plausibility in Virtual Reality
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549161openalex-snapshot
Redirection Detection Thresholds for Avatar Manipulation with Different Body Parts
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549545openalex-snapshot
Avatars, Should We Look at Them Directly or Through a Mirror?: Effects of Avatar Display Method on Sense of Embodiment and Gaze
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549883openalex-snapshot
“One Body, But Four Hands”: Exploring the Role of Virtual Hands in Virtual Co-embodiment
inferred← citeshttps://doi.org/10.1109/tvcg.2025.3549894openalex-snapshot
Does Hand Size Matter? The Effect of Avatar Hand Size on Non-verbal Communication in Virtual Reality
inferred← citeshttps://doi.org/10.1109/vr.2018.8446318openalex-snapshot
Object Size Perception in Immersive Virtual Reality: Avatar Realism Affects the Way We Perceive
inferred← citeshttps://doi.org/10.1109/vr.2019.8797787openalex-snapshot
The Effect of Hand Size and Interaction Modality on the Virtual Hand Illusion
inferred← citeshttps://doi.org/10.1109/vr.2019.8798040openalex-snapshot
Virtual Hand Realism Affects Object Size Perception in Body-Based Scaling
inferred← citeshttps://doi.org/10.1109/vr.2019.8798108openalex-snapshot
The Impact of Avatar Tracking Errors on User Experience in VR
inferred← citeshttps://doi.org/10.1109/vr.2019.8798193openalex-snapshot
Virtual Hand Illusion: The Alien Finger Motion Experiment
inferred← citeshttps://doi.org/10.1109/vr46266.2020.00072openalex-snapshot
Effects of Virtual Hand Representation on Interaction and Embodiment in HMD-based Virtual Environments Using Controllers
inferred← citeshttps://doi.org/10.1109/vr50410.2021.00102openalex-snapshot
Freehand Grasping: An Analysis of Grasping for Docking Tasks in Virtual Reality
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00035openalex-snapshot
Effect of Hand and Object Visibility in Navigational Tasks Based on Rotational and Translational Movements in Virtual Reality
inferred← citeshttps://doi.org/10.1109/vr58804.2024.00094openalex-snapshot
Comparing Physics-based Hand Interaction in Virtual Reality: Custom Soft Body Simulation vs. Off-the-Shelf Integrated Solution
inferred← citeshttps://doi.org/10.1109/vrw52623.2021.00031openalex-snapshot
Evidence for a Relationship Between Self-Avatar Fixations and Perceived Avatar Similarity within Low-Cost Virtual Reality Embodiment
inferred← citeshttps://doi.org/10.1109/vrw62533.2024.00010openalex-snapshot
A Novel Framework for Hand Visualization in Web-Based Collaborative XR
inferred← citeshttps://doi.org/10.1109/vrw66409.2025.00160openalex-snapshot
Shadow Effects for Representing Hovering-and-Contact States of a Projected Hand in Spatial Augmented Reality
inferred← citeshttps://doi.org/10.1109/vrw70859.2026.00104openalex-snapshot
Designing Super-Functional Virtual Arms for Quantitative Embodiment Research with Children in Virtual Reality
inferred← citeshttps://doi.org/10.1109/whc.2019.8816112openalex-snapshot
Effects of Likeness and Synchronicity on the Ownership Illusion over a Moving Virtual Robotic Arm and Hand
inferred← citeshttps://doi.org/10.1111/desc.70131openalex-snapshot
Children's Embodiment of Non‐Human Virtual Hand Forms
inferred← citeshttps://doi.org/10.1145/3025453.3025602openalex-snapshot
"These are not my hands!"
inferred← citeshttps://doi.org/10.1145/3025453.3025689openalex-snapshot
Extending the Body for Interaction with Reality
inferred← citeshttps://doi.org/10.1145/3116595.3116596openalex-snapshot
"Where's Pinky?"
inferred← citeshttps://doi.org/10.1145/3119881.3119884openalex-snapshot
How character customization affects learning in computational thinking
inferred← citeshttps://doi.org/10.1145/3139131.3139149openalex-snapshot
Effects of virtual arm representations on interaction in virtual environments
inferred← citeshttps://doi.org/10.1145/3173574.3174227openalex-snapshot
The Effect of Offset Correction and Cursor on Mid-Air Pointing in Real and Virtual Environments
inferred← citeshttps://doi.org/10.1145/3225153.3225158openalex-snapshot
Touch with foreign hands
inferred← citeshttps://doi.org/10.1145/3242587.3242594openalex-snapshot
Ownershift
inferred← citeshttps://doi.org/10.1145/3242671.3242675openalex-snapshot
Up to the Finger Tip
inferred← citeshttps://doi.org/10.1145/3290605.3300362openalex-snapshot
I'm Sensing in the Rain
inferred← citeshttps://doi.org/10.1145/3290605.3300426openalex-snapshot
Experimental Analysis of Barehand Mid-air Mode-Switching Techniques in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3311350.3347172openalex-snapshot
Beyond Human
inferred← citeshttps://doi.org/10.1145/3313831.3376554openalex-snapshot
Too Hot to Handle: An Evaluation of the Effect of Thermal Visual Representation on User Grasping Interaction in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3313831.3376562openalex-snapshot
Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments
inferred← citeshttps://doi.org/10.1145/3332165.3347946openalex-snapshot
FaceWidgets: Exploring Tangible Interaction on Face with Head-Mounted Displays
inferred← citeshttps://doi.org/10.1145/3340764.3340769openalex-snapshot
Understanding Visual-Haptic Integration of Avatar Hands Using a Fitts' Law Task in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3342197.3344533openalex-snapshot
A Video-Based Automated Driving Simulator for Automotive UI Prototyping, UX and Behaviour Research
inferred← citeshttps://doi.org/10.1145/3343036.3343132openalex-snapshot
Virtual Grasping Feedback and Virtual Hand Ownership
inferred← citeshttps://doi.org/10.1145/3349609openalex-snapshot
Is Photorealism Important for Perception of Expressive Virtual Humans in Virtual Reality?
inferred← citeshttps://doi.org/10.1145/3385956.3418973openalex-snapshot
The Impact of Missing Fingers in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3388769.3407494openalex-snapshot
Virtual hands in VR
inferred← citeshttps://doi.org/10.1145/3404983.3405590openalex-snapshot
What you see isn't necessarily what you get
inferred← citeshttps://doi.org/10.1145/3415263.3419155openalex-snapshot
Virtual hands in VR
inferred← citeshttps://doi.org/10.1145/3424636.3426897openalex-snapshot
Performance Is Not Everything: Audio Feedback Preferred Over Visual Feedback for Grasping Task in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3486582openalex-snapshot
Evaluating Grasping Visualizations and Control Modes in a VR Game
inferred← citeshttps://doi.org/10.1145/3487563openalex-snapshot
A Virtual Reality Application of the Rubber Hand Illusion Induced by Ultrasonic Mid-air Haptic Stimulation
inferred← citeshttps://doi.org/10.1145/3491101.3519871openalex-snapshot
Toward Handling the Complexities of Non-Anthropomorphic Hands
inferred← citeshttps://doi.org/10.1145/3534590openalex-snapshot
Modeling the Noticeability of User-Avatar Movement Inconsistency for Sense of Body Ownership Intervention
inferred← citeshttps://doi.org/10.1145/3544548.3580736openalex-snapshot
FingerMapper: Mapping Finger Motions onto Virtual Arms to Enable Safe Virtual Reality Interaction in Confined Spaces
inferred← citeshttps://doi.org/10.1145/3544548.3580979openalex-snapshot
Embodying Physics-Aware Avatars in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3544548.3581223openalex-snapshot
Using Pseudo-Stiffness to Enrich the Haptic Experience in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3555583openalex-snapshot
"I've talked without intending to": Self-disclosure and Reciprocity via Embodied Avatar
inferred← citeshttps://doi.org/10.1145/3574131.3574456openalex-snapshot
Evaluating the Sense of Embodiment through Out-of-Body Experience and Tactile Feedback
inferred← citeshttps://doi.org/10.1145/3578575openalex-snapshot
How Important are Detailed Hand Motions for Communication for a Virtual Character Through the Lens of Charades?
inferred← citeshttps://doi.org/10.1145/3590767openalex-snapshot
A Systematic Review and Meta-analysis of the Effectiveness of Body Ownership Illusions in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3603623openalex-snapshot
Using Feedforward to Reveal Interaction Possibilities in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3611066openalex-snapshot
The Effects of Hand Representation on Experience and Performance for 3D Interactions in Virtual Reality Games
inferred← citeshttps://doi.org/10.1145/3611659.3615689openalex-snapshot
Effect of Virtual Hand's Fingertip Deformation on the Stiffness Perceived Using Pseudo-Haptics
inferred← citeshttps://doi.org/10.1145/3613904.3642268openalex-snapshot
Stretch your reach: Studying Self-Avatar and Controller Misalignment in Virtual Reality Interaction
inferred← citeshttps://doi.org/10.1145/3613905.3650752openalex-snapshot
Understanding the Impact of Coherence between Virtual Representations and Possible Interactions on Embodiment in VR: an Affordance Perspective
inferred← citeshttps://doi.org/10.1145/3637418openalex-snapshot
Understanding Phantom Tactile Sensation on Commercially Available Social Virtual Reality Platforms
inferred← citeshttps://doi.org/10.1145/3641825.3687718openalex-snapshot
Hands or Controllers? How Input Devices and Audio Impact Collaborative Virtual Reality
inferred← citeshttps://doi.org/10.1145/3648353openalex-snapshot
Survey on Haptic Feedback through Sensory Illusions in Interactive Systems
inferred← citeshttps://doi.org/10.1145/3676502openalex-snapshot
Exploring Redirection and Shifting Techniques to Mask Hand Movements from Shoulder-Surfing Attacks during PIN Authentication in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3701571.3701598openalex-snapshot
Effects of Third-Person Locomotion Techniques on Sense of Embodiment in Virtual Reality
inferred← citeshttps://doi.org/10.1145/3715336.3735755openalex-snapshot
HapticWings: Enhancing the Experience of Extra Wing Motions in Virtual Reality through Dynamic 2D Weight Shifting
inferred← citeshttps://doi.org/10.1145/3745900.3746100openalex-snapshot
Enhancing VR Interaction through Dynamic Virtual Hand Size Changes and Detection Thresholds
inferred← citeshttps://doi.org/10.1145/3772318.3790483openalex-snapshot
When Hands Meet Physics in Virtual Reality: Effects of Interaction Fidelity on User Experience
inferred← citeshttps://doi.org/10.1145/3772318.3790629openalex-snapshot
Out of Control: Effects of Multimodal Self-similarity on Embodiment During Autonomous Avatar Demonstrations in Virtual Reality
inferred← citeshttps://doi.org/10.1162/pres_a_00389openalex-snapshot
Quantitative and Qualitative Exploration of the Effect of a Wearable Item on Non-Organic Virtual Limb Embodiment and User Behavior in Immersive Environments
inferred← citeshttps://doi.org/10.1177/00187208241258315openalex-snapshot
Bound by Experience: Updating the Body Representation When Using Virtual Objects
inferred← citeshttps://doi.org/10.17759/exppsy.2020130303openalex-snapshot
Equivalence of the Classical Rubber Hand Illusion and the Virtual Hand Illusion
inferred← citeshttps://doi.org/10.2139/ssrn.6218185openalex-snapshot
Like the Back of My Own Hand: Investigating the Effects of Context and Experience on People's Attitudes toward Inconsistent First-Person Avatar Views
inferred← citeshttps://doi.org/10.31219/osf.io/yh2z7openalex-snapshot
Uncertainty-based inference of a common cause for body ownership
inferred← citeshttps://doi.org/10.3389/fpsyg.2024.1379599openalex-snapshot
A theoretical review of the Proteus effect: understanding the underlying processes
inferred← citeshttps://doi.org/10.3389/frobt.2020.00014openalex-snapshot
Toward Enhanced Teleoperation Through Embodiment
inferred← citeshttps://doi.org/10.3389/frvir.2021.642782openalex-snapshot
Taking an Extended Embodied Perspective of Touch: Connection-Disconnection in iVR
inferred← citeshttps://doi.org/10.3389/frvir.2023.1210303openalex-snapshot
Investigating the perceptual attribution of a virtual robotic limb synchronizing with hand and foot simultaneously
inferred← citeshttps://doi.org/10.3390/mti6090076openalex-snapshot
Evaluating Virtual Hand Illusion through Realistic Appearance and Tactile Feedback
inferred← citeshttps://doi.org/10.3758/s13428-021-01761-9openalex-snapshot
The Open Virtual Mirror Framework for enfacement illusions
inferred← citeshttps://doi.org/10.48550/arxiv.1907.07466openalex-snapshot
Beyond Human: Animals as an Escape from Stereotype Avatars in Virtual Reality Games
inferred← citeshttps://doi.org/10.5204/thesis.eprints.239712openalex-snapshot
Attention management to improve fallback-readiness in conditional automated vehicles
inferred← citeshttps://doi.org/10.5334/joc.427openalex-snapshot
After a Hand Was Lent: Sporadically Experiencing Multisensory Interference During the Rubber Hand Illusion Does Not Shield Against Disembodiment
inferred← citeshttps://doi.org/10.70675/7cdf8293zc276z4be5z91f5z2d40df1d6d69openalex-snapshot
Contribution to the study of factors influencing the sense of embodiment towards avatars in virtual reality
inferred← citeshttps://doi.org/10.70675/7d593309za972z43cbza740z8236a28711a6openalex-snapshot
Reshaping the virtual body's appearance and movements : A contribution to the study of avatar "alteration" in virtual reality
inferred← citeshttps://doi.org/10.70675/cdd0313bz85c0z4a7cz82a2z85590b51debeopenalex-snapshot
Effects of fidelity in virtual reality simulators on learning technical surgical skills
inferred← citeshttps://doi.org/10.70675/f1e7c403z1ff7z4a69zac36z577700a96361openalex-snapshot
Impact du point de vue et de la fidélité des avatars sur les sentiments de présence et d'incarnation en environnement virtuel immersif.
inferred← citeshttps://doi.org/10.70675/f4d24a6bz6c15z4e5cza600z679767cd0b69openalex-snapshot
Study of the perception and manipulation of virtual objects in augmented reality using wearable haptics
inferred← citeshttps://doi.org/10.7554/elife.77221openalex-snapshot
Uncertainty-based inference of a common cause for body ownership
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.