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Towards Motion Metamers for Foveated Rendering

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Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1002/jsid.730openalex-snapshot
Limits of peripheral acuity and implications for VR system design
inferredcites →https://doi.org/10.1007/978-1-4757-3411-9openalex-snapshot
Vision Models and Applications to Image and Video Processing
inferredcites →https://doi.org/10.1016/0042-6989(79)90227-xopenalex-snapshot
The peripheral critical flicker frequency
inferredcites →https://doi.org/10.1016/0042-6989(92)90209-2openalex-snapshot
Human speed perception is contrast dependent
inferredcites →https://doi.org/10.1016/0042-6989(95)00109-dopenalex-snapshot
Characterization of spatial aliasing and contrast sensitivity in peripheral vision
inferredcites →https://doi.org/10.1023/a:1026553619983openalex-snapshot
A Parametric Texture Model Based on Joint Statistics of Complex Wavelet Coefficients
inferredcites →https://doi.org/10.1068/p110457openalex-snapshot
Motion Perception in the Peripheral Visual Field
inferredcites →https://doi.org/10.1098/rspb.1986.0022openalex-snapshot
Seeing objects in motion
inferredcites →https://doi.org/10.1109/ismar59233.2023.00127openalex-snapshot
Is Foveated Rendering Perception Affected by Users’ Motion?
inferredcites →https://doi.org/10.1109/tmm.2005.857800openalex-snapshot
International Conference on Image Processing (ICIP 2006)
inferredcites →https://doi.org/10.1145/1531326.1531360openalex-snapshot
Procedural noise using sparse Gabor convolution
inferredcites →https://doi.org/10.1145/2366145.2366183openalex-snapshot
Foveated 3D graphics
inferredcites →https://doi.org/10.1145/2461912.2461966openalex-snapshot
Phase-based video motion processing
inferredcites →https://doi.org/10.1145/2980179.2980246openalex-snapshot
Towards foveated rendering for gaze-tracked virtual reality
inferredcites →https://doi.org/10.1145/3127589openalex-snapshot
Latency Requirements for Foveated Rendering in Virtual Reality
inferredcites →https://doi.org/10.1145/3203199openalex-snapshot
Kernel Foveated Rendering
inferredcites →https://doi.org/10.1145/3306346.3322985openalex-snapshot
Luminance-contrast-aware foveated rendering
inferredcites →https://doi.org/10.1145/3355089.3356557openalex-snapshot
DeepFovea
inferredcites →https://doi.org/10.1145/3450626.3459784openalex-snapshot
A perceptual model for eccentricity-dependent spatio-temporal flicker fusion and its applications to foveated graphics
inferredcites →https://doi.org/10.1145/3450626.3459831openalex-snapshot
FovVideoVDP
inferredcites →https://doi.org/10.1145/3450626.3459943openalex-snapshot
Beyond blur
inferredcites →https://doi.org/10.1145/3528223.3530101openalex-snapshot
Noise-based enhancement for foveated rendering
inferredcites →https://doi.org/10.1145/3528223.3530115openalex-snapshot
stelaCSF
inferredcites →https://doi.org/10.1145/3592406openalex-snapshot
Towards Attention–aware Foveated Rendering
inferredcites →https://doi.org/10.1167/11.3.25openalex-snapshot
Quantifying "the aperture problem" for judgments of motion direction in natural scenes
inferredcites →https://doi.org/10.1364/josaa.18.000283openalex-snapshot
Contrast sensitivity function and image discrimination
inferredcites →https://doi.org/10.1364/josaa.2.000284openalex-snapshot
Spatiotemporal energy models for the perception of motion
inferredcites →https://doi.org/10.1364/josaa.2.000300openalex-snapshot
Elaborated Reichardt detectors
inferredcites →https://doi.org/10.1364/josaa.2.000322openalex-snapshot
Model of human visual-motion sensing
inferredcites →https://doi.org/10.1364/oam.1985.thh4openalex-snapshot
Detection of high frequency gratings in the periphery
inferredcites →https://doi.org/10.5594/j18266xyopenalex-snapshot
High Frame Rates and Human Vision: A View through the Window of Visibility

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1007/s10055-026-01316-3openalex-snapshot
Performance-driven foveated VR rendering system for large 3D meshes
inferred← citeshttps://doi.org/10.1007/s42979-025-03885-7openalex-snapshot
The Effects of Visual Behavior and Ego-Movement on Foveated Rendering Performance in Virtual Reality
inferred← citeshttps://doi.org/10.1109/access.2024.3517163openalex-snapshot
Foveated Denoising for Ray Tracing Rendering
inferred← citeshttps://doi.org/10.1109/vr59515.2025.00069openalex-snapshot
Perceptually-Guided Acoustic "Foveation"
inferred← citeshttps://doi.org/10.1145/3687929openalex-snapshot
Identifying Behavioral Correlates to Visual Discomfort
inferred← citeshttps://doi.org/10.1145/3721238.3730609openalex-snapshot
Towards Understanding Depth Perception in Foveated Rendering
inferred← citeshttps://doi.org/10.1145/3728306openalex-snapshot
Foveated Animations for Efficient Crowd Simulation
inferred← citeshttps://doi.org/10.1145/3746027.3754801openalex-snapshot
Learned Single-Pass Multitasking Perceptual Graphics for Immersive Displays
inferred← citeshttps://doi.org/10.1145/3746027.3755620openalex-snapshot
Gaze-Adaptive Foveation for Remote Rendered VR
inferred← citeshttps://doi.org/10.1145/3757377.3763837openalex-snapshot
Performance Analysis of Catch-Up Eye Movements in Visual Tracking
inferred← citeshttps://doi.org/10.1145/3769047.3769058openalex-snapshot
Enhancing Foveated Rendering with Weighted Reservoir Sampling
inferred← citeshttps://doi.org/10.1145/3799902.3811108openalex-snapshot
Dichoptic Foveation
inferred← citeshttps://doi.org/10.1145/3799902.3811164openalex-snapshot
Dynamic Visual Dominance in Stereoscopic Foveation
inferred← citeshttps://doi.org/10.3788/aos252319openalex-snapshot
面向虚拟现实视觉舒适度优化的注视点渲染技术研究进展(特邀)
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