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An App that Changes Mentalities about Mobile Learning—The EduPARK Augmented Reality Activity
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-1-4614-3185-5openalex-snapshot
Handbook of Research on Educational Communications and Technology
inferredcites →https://doi.org/10.1007/978-1-4614-3185-5_59openalex-snapshot
Augmented Reality Teaching and Learning
inferredcites →https://doi.org/10.1007/978-3-319-61322-2openalex-snapshot
Citizen, Territory and Technologies: Smart Learning Contexts and Practices
inferredcites →https://doi.org/10.1007/978-3-319-61322-2_9openalex-snapshot
Augmented Reality and Mobile Learning in a Smart Urban Park: Pupils’ Perceptions of the EduPARK Game
inferredcites →https://doi.org/10.1007/978-3-319-71054-9openalex-snapshot
Second Handbook of Information Technology in Primary and Secondary Education
inferredcites →https://doi.org/10.1007/978-3-319-71054-9_54openalex-snapshot
The Implementation of Mobile Learning in Asia: Key Trends in Practices and Research
inferredcites →https://doi.org/10.1007/s00779-013-0747-yopenalex-snapshot
Augmented reality in education: a meta-review and cross-media analysis
inferredcites →https://doi.org/10.1007/s10956-012-9405-9openalex-snapshot
Affordances of Augmented Reality in Science Learning: Suggestions for Future Research
inferredcites →https://doi.org/10.1007/s11423-015-9419-0openalex-snapshot
Science Spots AR: a platform for science learning games with augmented reality
inferredcites →https://doi.org/10.1007/s11423-017-9552-zopenalex-snapshot
A critical review of 13 years of mobile game-based learning
inferredcites →https://doi.org/10.1007/s11528-016-0095-7openalex-snapshot
An Alternative Approach: Openness in Education Over the Last 100 Years
inferredcites →https://doi.org/10.1016/j.compedu.2010.10.002openalex-snapshot
Teachers and game-based learning: Improving understanding of how to increase efficacy of adoption
inferredcites →https://doi.org/10.1016/j.compedu.2013.02.018openalex-snapshot
EcoMOBILE: Integrating augmented reality and probeware with environmental education field trips
inferredcites →https://doi.org/10.1016/j.compedu.2015.11.008openalex-snapshot
The effects of integrating mobile devices with teaching and learning on students' learning performance: A meta-analysis and research synthesis
inferredcites →https://doi.org/10.1016/j.compedu.2017.03.013openalex-snapshot
The use of mobile learning in PK-12 education: A systematic review
inferredcites →https://doi.org/10.1016/j.edurev.2016.11.002openalex-snapshot
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
inferredcites →https://doi.org/10.1016/j.procs.2015.09.273openalex-snapshot
European Portuguese Validation of the System Usability Scale (SUS)
inferredcites →https://doi.org/10.1023/a:1005614228250openalex-snapshot
On the Assessment of Situational Intrinsic and Extrinsic Motivation: The Situational Motivation Scale (SIMS)
inferredcites →https://doi.org/10.1037/0021-9010.88.5.879openalex-snapshot
Common method biases in behavioral research: A critical review of the literature and recommended remedies.
inferredcites →https://doi.org/10.1037/a0027268openalex-snapshot
Classroom emotional climate, student engagement, and academic achievement.
inferredcites →https://doi.org/10.1037/spq0000050openalex-snapshot
Measuring engagement in fourth to twelfth grade classrooms: The Classroom Engagement Inventory.
inferredcites →https://doi.org/10.1080/09523987.2014.889409openalex-snapshot
The use of mobile games in formal and informal learning environments: a review of the literature
inferredcites →https://doi.org/10.1080/09523987.2015.1125988openalex-snapshot
The use of augmented reality games in education: a review of the literature
inferredcites →https://doi.org/10.1080/09695940701876128openalex-snapshot
The assessment of intrinsic and extrinsic motivation and amotivation: Validity and reliability of the Greek version of the Academic Motivation Scale
inferredcites →https://doi.org/10.1080/10494820.2015.1057747openalex-snapshot
Effects of an augmented reality-based educational game on students' learning achievements and attitudes in real-world observations
inferredcites →https://doi.org/10.1080/15391523.2005.10782451openalex-snapshot
Uses and Effects of Mobile Computing Devices in K–8 Classrooms
inferredcites →https://doi.org/10.1080/15391523.2014.925681openalex-snapshot
A Look at Research on Mobile Learning in K–12 Education From 2007 to the Present
inferredcites →https://doi.org/10.1109/38.963459openalex-snapshot
Recent advances in augmented reality
inferredcites →https://doi.org/10.1109/siie.2017.8259669openalex-snapshot
Marker-based augmented reality application for mobile learning in an urban park: Steps to make it real under the EduPARK project
inferredcites →https://doi.org/10.1109/wmute.2012.17openalex-snapshot
A Study of Campus Butterfly Ecology Learning System Based on Augmented Reality and Mobile Learning
inferredcites →https://doi.org/10.1111/j.1365-2729.2009.00316.xopenalex-snapshot
Mobile game‐based learning in secondary education: engagement, motivation and learning in a mobile city game
inferredcites →https://doi.org/10.1162/pres_a_00264openalex-snapshot
The Most Important Challenge Facing Augmented Reality
inferredcites →https://doi.org/10.1177/1461444814567986openalex-snapshot
The mobile Internet: Access, use, opportunities and divides among European children
inferredcites →https://doi.org/10.1186/s41239-018-0091-4openalex-snapshot
A critical review of mobile learning integration in formal educational contexts
inferredcites →https://doi.org/10.1201/9781498710411openalex-snapshot
Usability Evaluation In Industry
inferredcites →https://doi.org/10.14195/978-989-26-0879-2openalex-snapshot
Manual de investigação qualitativa em educação
inferredcites →https://doi.org/10.17083/ijsg.v2i2.66openalex-snapshot
Observation and analysis of a classroom teaching and learning practice based on augmented reality and serious games on mobile platforms
inferredcites →https://doi.org/10.1891/9780826190123.ap02openalex-snapshot
Transforming Our World: The 2030 Agenda for Sustainable Development
inferredcites →https://doi.org/10.20965/jaciii.2017.p0963openalex-snapshot
Mobile Game-Based Learning with a Mobile App: Motivational Effects and Learning Performance
inferredcites →https://doi.org/10.23919/cisti.2018.8399284openalex-snapshot
SolarSystemGO — An augmented reality based game with astronomical concepts
inferredcites →https://doi.org/10.3390/computers7010019openalex-snapshot
Mobile Educational Augmented Reality Games: A Systematic Literature Review and Two Case Studies
inferredcites →https://doi.org/10.34624/id.v9i4.745openalex-snapshot
Projeto EduPARK e Prática Pedagógica Supervisionada: Desafios para alunos do 1.º Ciclo do Ensino Básico
inferredcites →https://doi.org/10.4018/978-1-59904-935-9.ch008openalex-snapshot
What is an Authentic Learning Environment?
inferredcites →https://doi.org/10.4324/9781315621586-26openalex-snapshot
The future of mobile learning and implications for education and training
inferredcites →https://doi.org/10.4324/9781315768823openalex-snapshot
Teaching and Learning with ICT in the Primary School
inferredcites →https://doi.org/10.4324/9781315768823-22openalex-snapshot
Mobile technologies and authentic learning in the primary school classroom
inferredcites →https://doi.org/10.55612/s-5002-035-006openalex-snapshot
Moving learning into a smart urban park: students' perceptions of the Augmented Reality EduPARK mobile game
inferredcites →https://doi.org/10.56059/11599/558openalex-snapshot
Increasing Access through Mobile Learning
inferredcites →https://doi.org/10.6084/m9.figshare.4822246.v1openalex-snapshot
Review of Mobile Learning Trends 2010-2015- A Meta-Analysis.pdf
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-3-031-22867-4_8openalex-snapshot
The LoCALL App: A Mobile Tool to Promote Learning from and About Linguistic Landscapes
inferred← citeshttps://doi.org/10.1007/s10639-024-12543-zopenalex-snapshot
Authentic learning questionnaire for digital simulation games in higher education: A construction safety case study
inferred← citeshttps://doi.org/10.1016/j.jnc.2022.126151openalex-snapshot
Saving species in a snap: On the feasibility and efficacy of augmented reality-based wildlife interactions for conservation
inferred← citeshttps://doi.org/10.1080/10494820.2023.2255230openalex-snapshot
Augmented reality: a systematic review between usability and learning experience
inferred← citeshttps://doi.org/10.1080/2331186x.2025.2590888openalex-snapshot
University student motivation in mobile game-based learning: a bibliometric analysis and systematic literature review
inferred← citeshttps://doi.org/10.1108/et-06-2022-0238openalex-snapshot
Exploring the role of mobile game-based apps towards a smart learning city environment – the innovation of EduCITY
inferred← citeshttps://doi.org/10.1109/cste62025.2024.00009openalex-snapshot
Impact of Mobile Coding Apps on Student Autonomous Learning in Tertiary Education: A Case Study
inferred← citeshttps://doi.org/10.1145/3652037.3652062openalex-snapshot
Geolocalized AR Exploration of Shepherd Settlements in the Psiloritis Mountain
inferred← citeshttps://doi.org/10.15603/2176-1043/el.v24n2p389-409openalex-snapshot
O que é ensino em mídias móveis? Aprendendo com a Universidade de Aveiro
inferred← citeshttps://doi.org/10.21125/iceri.2022.0463openalex-snapshot
AUGMENTED REALITY IN PORTUGAL: ITS USE, ITS DEVELOPMENT, AND CONTEXTS
inferred← citeshttps://doi.org/10.3390/books978-3-0365-2315-6openalex-snapshot
Current Trends in Game-Based Learning
inferred← citeshttps://doi.org/10.3390/computers14070267openalex-snapshot
Mobile Augmented Reality Games Towards Smart Learning City Environments: Learning About Sustainability
inferred← citeshttps://doi.org/10.3390/educsci10100287openalex-snapshot
The Potential Educational Value of Mobile Augmented Reality Games: The Case of EduPARK App
inferred← citeshttps://doi.org/10.3390/educsci11080404openalex-snapshot
The Impact of Teacher Training Using Mobile Augmented Reality Games on Their Professional Development
inferred← citeshttps://doi.org/10.3390/educsci11100622openalex-snapshot
Current Trends in Game-Based Learning—Introduction to a Special Collection of Research
inferred← citeshttps://doi.org/10.3390/educsci13121221openalex-snapshot
User Experience of a Mobile App in a City Tour Game for International Doctoral Students
inferred← citeshttps://doi.org/10.3390/su17041508openalex-snapshot
A Bibliometric and Systematic Review of Publications on Augmented Reality in Sustainable Tourism
inferred← citeshttps://doi.org/10.33965/es_ml2023_202301l046openalex-snapshot
"VALUE OF AMOBILE GAME-BASED APP TOWARDS EDUCATION FOR SUSTAINABILITY"
inferred← citeshttps://doi.org/10.33965/es_ml2023_202302l046openalex-snapshot
"VALUE OF AMOBILE GAME-BASED APP TOWARDS EDUCATION FOR SUSTAINABILITY"
inferred← citeshttps://doi.org/10.46254/an12.20220728openalex-snapshot
Technology Acceptance Model for Resistance Implementation Mobile Learning in Higher education
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