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The Impact of Teacher Training Using Mobile Augmented Reality Games on Their Professional Development

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-1-4614-3185-5openalex-snapshot
Handbook of Research on Educational Communications and Technology
inferredcites →https://doi.org/10.1007/978-981-13-9652-6_19openalex-snapshot
Game-Based Mobile Learning with Augmented Reality: Are Teachers Ready to Adopt It?
inferredcites →https://doi.org/10.1007/s10758-020-09471-5openalex-snapshot
The Effect of Game-Based Learning on Student Achievement: A Meta-Analysis Study
inferredcites →https://doi.org/10.1007/s11423-020-09787-0openalex-snapshot
A systematic review of mobile game-based learning in STEM education
inferredcites →https://doi.org/10.1016/j.chb.2016.05.023openalex-snapshot
Game-based Learning and 21st century skills: A review of recent research
inferredcites →https://doi.org/10.1016/j.compedu.2015.11.001openalex-snapshot
Mobile apps for science learning: Review of research
inferredcites →https://doi.org/10.1016/j.edurev.2016.11.002openalex-snapshot
Advantages and challenges associated with augmented reality for education: A systematic review of the literature
inferredcites →https://doi.org/10.1016/j.sbspro.2015.04.480openalex-snapshot
A Study of Adults’ Perception and Needs for Smart Learning
inferredcites →https://doi.org/10.1080/00461520.2015.1122533openalex-snapshot
Foundations of Game-Based Learning
inferredcites →https://doi.org/10.1080/10494820.2015.1057747openalex-snapshot
Effects of an augmented reality-based educational game on students' learning achievements and attitudes in real-world observations
inferredcites →https://doi.org/10.1080/15391523.2010.10782551openalex-snapshot
Teacher Technology Change
inferredcites →https://doi.org/10.13140/rg.2.1.3102.6645openalex-snapshot
Better Learning in Games: A Balanced Design Lens for a New Generation of Learning Games
inferredcites →https://doi.org/10.14742/apubs.2013.1505openalex-snapshot
Revisiting the definition of Mobile Learning
inferredcites →https://doi.org/10.1504/ijmlo.2019.096468openalex-snapshot
Trends in digital game-based learning in the mobile era: a systematic review of journal publications from 2007 to 2016
inferredcites →https://doi.org/10.17169/fqs-18.1.2655openalex-snapshot
Case Study Research: Foundations and Methodological Orientations
inferredcites →https://doi.org/10.20965/jaciii.2017.p0963openalex-snapshot
Mobile Game-Based Learning with a Mobile App: Motivational Effects and Learning Performance
inferredcites →https://doi.org/10.21125/inted.2021openalex-snapshot
INTED2021 Proceedings
inferredcites →https://doi.org/10.21125/inted.2021.1865openalex-snapshot
TEACHERS’ EXPERIENCES AND PERCEPTIONS REGARDING MOBILE AUGMENTED REALITY GAMES: A CASE STUDY OF A TEACHER TRAINING
inferredcites →https://doi.org/10.25757/invep.v9i2.182openalex-snapshot
Mobile augmented reality game-based learning: teacher training using the EduPARK app
inferredcites →https://doi.org/10.26822/iejee.2021.200openalex-snapshot
How primary teachers use games to support their teaching of mathematics
inferredcites →https://doi.org/10.28945/1970openalex-snapshot
Factors Impacting Teachers’ Adoption of Mobile Learning
inferredcites →https://doi.org/10.3102/0034654315577210openalex-snapshot
Gameplay Engagement and Learning in Game-Based Learning
inferredcites →https://doi.org/10.3390/computers7010019openalex-snapshot
Mobile Educational Augmented Reality Games: A Systematic Literature Review and Two Case Studies
inferredcites →https://doi.org/10.3390/computers8020037openalex-snapshot
An App that Changes Mentalities about Mobile Learning—The EduPARK Augmented Reality Activity
inferredcites →https://doi.org/10.3991/ijep.v6i2.5560openalex-snapshot
Rapid Prototyping of Interactive Storytelling and Mobile Augmented Reality Applications for Learning and Entertainment – The case of “k-Knights”
inferredcites →https://doi.org/10.4018/ijmbl.2019100105openalex-snapshot
Evaluation of a Mobile Augmented Reality Game Application as an Outdoor Learning Tool
inferredcites →https://doi.org/10.4018/jmbl.2009010101openalex-snapshot
Learning in a Mobile Age
inferredcites →https://doi.org/10.5281/zenodo.19950414openalex-snapshot
Game-based Learning and 21st century skills: A review of recent research
inferredcites →https://doi.org/10.7821/naer.2016.1.140openalex-snapshot
The educational possibilities of Augmented Reality

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/rev3.3392openalex-snapshot
Professional development for STEM educators: A bibliometric analysis of the recent progress
inferred← citeshttps://doi.org/10.1007/978-3-031-54475-0_7openalex-snapshot
Novel Teaching Methods in the Classroom: The Use of Augmented Reality Games
inferred← citeshttps://doi.org/10.1007/978-3-031-63235-8_7openalex-snapshot
The Dilemma of Teacher Training for the Use of the Metaverse and Other Immersive Technologies in Teaching and Learning Processes: An Integrative Review
inferred← citeshttps://doi.org/10.1007/978-3-031-91008-1_41openalex-snapshot
Augmented Reality and Teaching: Alternative Pedagogy for Modern Learners
inferred← citeshttps://doi.org/10.1007/978-3-031-91643-4_12openalex-snapshot
Designing Augmented Reality Resources Framework for Contemporary Education
inferred← citeshttps://doi.org/10.1007/978-981-97-1814-6_140openalex-snapshot
Augmented Reality as a Driver to Enhance Engagement in High School Students
inferred← citeshttps://doi.org/10.1007/978-981-99-5540-4_14openalex-snapshot
A Systematic Mapping Review of Research Concerning the Use of Games in Teacher Training
inferred← citeshttps://doi.org/10.1007/s44217-025-00673-6openalex-snapshot
Teaching vocabulary with augmented reality: voices from junior high school English teachers
inferred← citeshttps://doi.org/10.1007/s44322-025-00027-yopenalex-snapshot
Virtual, augmented, and mixed reality in the University environment: an analysis of scientific production
inferred← citeshttps://doi.org/10.1016/j.cexr.2026.100144openalex-snapshot
Assessing teachers’ readiness for AI-driven XR integration: Scale development and multigroup validation in ethnic minority boarding high schools in Viet Nam
inferred← citeshttps://doi.org/10.1016/j.chbr.2026.101248openalex-snapshot
Beyond initial perceptions: A quasi-experimental study of how hands-on training shapes teachers' mobile learning acceptance
inferred← citeshttps://doi.org/10.1016/j.ssaho.2026.102657openalex-snapshot
Evolution of teacher training in gamification: a bibliometric analysis of global trends and collaborations
inferred← citeshttps://doi.org/10.1016/j.tate.2024.104730openalex-snapshot
Teachers’ views on gameful practices – A scoping review
inferred← citeshttps://doi.org/10.1017/aee.2025.10079openalex-snapshot
Towards a Teacher Development Model for Environmental Citizenship: A Systematic Literature Review
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The effects of MALL training on preservice and in-service EFL teachers’ perceptions and use of mobile technology
inferred← citeshttps://doi.org/10.1057/s41599-025-05584-3openalex-snapshot
Assessing Pakistan’s readiness for STEM education: an analysis of teacher preparedness, policy frameworks, and resource availability
inferred← citeshttps://doi.org/10.1080/0020739x.2024.2337934openalex-snapshot
A scoping review of game-based learning for mathematics teacher education
inferred← citeshttps://doi.org/10.1108/itse-10-2023-0194openalex-snapshot
Duality in barriers and enablers of augmented reality adoption in education: a systematic review of reviews
inferred← citeshttps://doi.org/10.1109/icsecs58457.2023.10256377openalex-snapshot
Examining the Correlations Between Teacher Profiling, ICT Skills, and the Readiness of Integrating Augmented Reality in Education
inferred← citeshttps://doi.org/10.1109/jicv59748.2023.10565710openalex-snapshot
Transforming Education: Metaverse Challenges and Teacher Training - An Integrative Review
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inferred← citeshttps://doi.org/10.14569/ijacsa.2022.0131067openalex-snapshot
Conceptual Model of Augmented Reality Mobile Application Design (ARMAD) to Enhance user Experience: An Expert Review
inferred← citeshttps://doi.org/10.19083/tesis/676149openalex-snapshot
Juego de ajedrez multijugador 3d en realidad aumentada con uso de Vuforia y Blender
inferred← citeshttps://doi.org/10.21125/edulearn.2023.0278openalex-snapshot
TEACHER TRAINING ON MOBILE AND GAME-BASED LEARNING: LITERATURE REVIEW AND TRAINING PROGRAM PROPOSAL
inferred← citeshttps://doi.org/10.2139/ssrn.5576063openalex-snapshot
From intention to informed practice: An experimental study of hands-on training effects on teachers' mobile learning acceptance
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Designing a TPACK-Based Mobile Learning Model for Biology Education using the Nominal Group Techniques
inferred← citeshttps://doi.org/10.2991/978-2-38476-206-4_29openalex-snapshot
Applications of Augmented Reality in Mathematics Learning: A Bibliometric and Content Analysis
inferred← citeshttps://doi.org/10.30935/scimath/13124openalex-snapshot
A systematic literature review on augmented reality in mathematics education
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Integrating immersive technologies with STEM education: a systematic review
inferred← citeshttps://doi.org/10.3390/computers13010024openalex-snapshot
Augmented Reality Escape Classroom Game for Deep and Meaningful English Language Learning
inferred← citeshttps://doi.org/10.3390/educsci12080559openalex-snapshot
Digital Storytelling in Education: A Transmedia Integration Approach for the Non-Developers
inferred← citeshttps://doi.org/10.3390/educsci13050517openalex-snapshot
Teachers’ Professional Training through Augmented Reality: A Literature Review
inferred← citeshttps://doi.org/10.3390/educsci13121221openalex-snapshot
User Experience of a Mobile App in a City Tour Game for International Doctoral Students
inferred← citeshttps://doi.org/10.3390/educsci14010001openalex-snapshot
Teachers’ Evaluation of the Usability of a Self-Assessment Tool for Mobile Learning Integration in the Classroom
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MOBILE LEARNING GAMES WITH AUGMENTED REALITY IN A PARK - SYSTEM FOR CLASSIFICATION OF QUESTIONS FOR QUIZ GAME CREATION
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We Playing Mobile Games Because We Bored? An Exploratory Study on University Students
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The Use of Augmented Reality for Teaching Kazakhstani Students Physics Lessons
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Activating Teacher Competencies Through Designing Gamified Stories With Augmentative Reality
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Exploring the Intersection of Digital Innovation and Educational Reform
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The Synergy of Augmented Reality (AR) and Universal Design for Learning (UDL) in Inclusive Education
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A Critical Review on Increasing Student’s Motivation in Science Subject Using Augmented Reality
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Teachers' Perception of the Use of Augmented Reality (AR) Modules in Teaching and Learning
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