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A framework utilizing augmented reality to improve critical thinking ability and learning gain of the students in Physics

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

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Affordances of Augmented Reality in Science Learning: Suggestions for Future Research
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Students' online interactive patterns in augmented reality-based inquiry activities
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What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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inferred← citeshttps://doi.org/10.29333/mathsciteacher/14792openalex-snapshot
The paradigm shift in science education: Namibian science teachers’ perceptions and experiences with inquiry-based instruction
inferred← citeshttps://doi.org/10.33064/iycuaa2023904252openalex-snapshot
Perspectiva tecno-pedagógica de la realidad aumentada en la educación
inferred← citeshttps://doi.org/10.33263/briac125.66186631openalex-snapshot
Spatio-Temporal Pattern Representation from AI Inspired Brain Model in Spiking Neural Network
inferred← citeshttps://doi.org/10.3389/feduc.2026.1863366openalex-snapshot
Development of a virtual reality model for STEM education
inferred← citeshttps://doi.org/10.3390/buildings15162938openalex-snapshot
Transforming AEC Education: A Systematic Review of VR/AR in Mass Timber Curriculum
inferred← citeshttps://doi.org/10.3390/educsci15040464openalex-snapshot
Exploring the Relationship Between Critical Thinking and Creativity in University Students: Gender Differences and the Assessment of Skills
inferred← citeshttps://doi.org/10.3390/info15090515openalex-snapshot
Virtual and Augmented Reality in Science, Technology, Engineering, and Mathematics (STEM) Education: An Umbrella Review
inferred← citeshttps://doi.org/10.33902/jpr.202423825openalex-snapshot
Cooperative model, digital game, and augmented reality-based learning to enhance students critical thinking skills and learning motivation
inferred← citeshttps://doi.org/10.37630/jpm.v13i4.1277openalex-snapshot
Tinjauan Literatur Sistematis: Perkembangan Penggunaan Teknologi Augmented Reality (AR) Pada Pembelajaran Fisika
inferred← citeshttps://doi.org/10.3926/jotse.1938openalex-snapshot
Critical thinking skills of Chemistry students by integrating design thinking with STEAM-PjBL
inferred← citeshttps://doi.org/10.4018/978-1-6684-3398-0openalex-snapshot
Methodologies and Use Cases on Extended Reality for Training and Education
inferred← citeshttps://doi.org/10.4018/978-1-6684-3398-0.ch010openalex-snapshot
The Importance of Social Competence for 21st Century Citizens
inferred← citeshttps://doi.org/10.4018/978-1-6684-6868-5.ch009openalex-snapshot
The Use of Augmented Reality to Promote Equity and Inclusion
inferred← citeshttps://doi.org/10.4018/979-8-3693-1710-5.ch002openalex-snapshot
Immersive Agricultural Education
inferred← citeshttps://doi.org/10.46245/ijorer.v5i1.440openalex-snapshot
Exploring Augmented Reality-Based Learning Media Implementation in Solar System Materials
inferred← citeshttps://doi.org/10.47134/biology.v1i3.1971openalex-snapshot
Penerapan Model PJBL (Project Based Learning) untuk Meningkatkan Minat Belajar Siswa Dipadukan dengan Wordwall
inferred← citeshttps://doi.org/10.47134/biology.v1i4.1989openalex-snapshot
Penerapan Quiziz Sebagai Media Evaluasi Pembelajaran dalam Meningkatkan Hasil Belajar Kognitif Peserta Didik pada Mata Pelajaran Biologi di SMA Negeri 1 Bondowoso
inferred← citeshttps://doi.org/10.51169/ideguru.v7i1.310openalex-snapshot
High Order Thinking Skills and Digital Literacy Skills Instrument Test
inferred← citeshttps://doi.org/10.51574/jrip.v6i2.5731openalex-snapshot
Pengembangan Augmented Reality Berbasis Discovery Learning untuk Berpikir Kritis dan Nilai Afektif Murid
inferred← citeshttps://doi.org/10.5194/isprs-archives-xlviii-1-w2-2023-933-2023openalex-snapshot
VIRTUAL REALITY (VR) ASSISTED GEOMATICS LAB DEVELOPMENT
inferred← citeshttps://doi.org/10.53850/joltida.1891825openalex-snapshot
The Effect of Augmented Reality-Based GEMS Applications on Students’ Critical Thinking Skills in 7th Grade Mathematics Course
inferred← citeshttps://doi.org/10.55549/epess.1381983openalex-snapshot
Can Environmental Education Supported by Augmented Reality (AR) Applications Improve the Environmental Awareness of Primary School Students?
inferred← citeshttps://doi.org/10.5585/50.2024.27417openalex-snapshot
A new approach using simulation of physical models with augmented reality to teach electrical engineering: a case study using electromagnetism
inferred← citeshttps://doi.org/10.56294/saludcyt20251905openalex-snapshot
Effectiveness of Animated Simulation Video Media in Promoting Higher-Order Thinking Skills in Grade 10 High School Physics Material
inferred← citeshttps://doi.org/10.56294/saludcyt20251943openalex-snapshot
Bridging technology and cognition: investigating augmented reality acceptance and thinking skill development using SEM-IPMA analysis
inferred← citeshttps://doi.org/10.56423/fbod.1119286openalex-snapshot
Çevre Eğitiminde Belgesel Temelli Artırılmış Gerçeklik Uygulamasına İlişkin Öğrenci Görüşleri
inferred← citeshttps://doi.org/10.5937/nasvas2401021ropenalex-snapshot
The impact of the blended learning approach on the level of scientific reasoning in physics
inferred← citeshttps://doi.org/10.59672/ijed.v4i3.3276openalex-snapshot
E-BOOK MEDIA TRENDS IN THE LEARNING PROCESS AT SCHOOL
inferred← citeshttps://doi.org/10.69637/ijes.v1i1.28openalex-snapshot
Learning Science is Easy and Fun Using Models Project-Based Learning
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.