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A new parallel ray-tracing system based on object decomposition

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/978-3-662-04519-0_4openalex-snapshot
Three-Dimensional Computer Graphics
inferredcites →https://doi.org/10.1007/978-3-662-09287-3_2openalex-snapshot
Incremental Ray Tracing
inferredcites →https://doi.org/10.1007/978-4-431-68093-2_22openalex-snapshot
Effective Parallel Processing for Synthesizing Continuous Images
inferredcites →https://doi.org/10.1007/bf01887591openalex-snapshot
Multiprocessing for ray tracing: a hierarchical self-balancing approach
inferredcites →https://doi.org/10.1007/bf01887592openalex-snapshot
Load balancing strategies for a parallel ray-tracing system based on constant subdivision
inferredcites →https://doi.org/10.1007/bf01900835openalex-snapshot
Stochastic Ray Tracing Using SIMD Processor Arrays
inferredcites →https://doi.org/10.1007/bf01901067openalex-snapshot
A highly flexible multiprocessor solution for ray tracing
inferredcites →https://doi.org/10.1007/bf01901486openalex-snapshot
Static load balancing for a parallel ray tracing on a MIMD hypercube
inferredcites →https://doi.org/10.1007/bf01901687openalex-snapshot
Parallel processing of incremental ray tracing on a shared-memory multiprocessor
inferredcites →https://doi.org/10.1007/bf01905559openalex-snapshot
Analysis of an algorithm for fast ray tracing using uniform space subdivision
inferredcites →https://doi.org/10.1016/0262-8856(90)90033-2openalex-snapshot
An introduction to ray tracing
inferredcites →https://doi.org/10.1016/b978-0-12-336156-1.50041-0openalex-snapshot
Introduction to Ray Tracing
inferredcites →https://doi.org/10.1063/1.4823450openalex-snapshot
PVM-Parallel Virtual Machine: AUsers' Guide and Tutorial for Networked Parallel Computing
inferredcites →https://doi.org/10.1109/38.291533openalex-snapshot
Distributing data and control for ray tracing in parallel
inferredcites →https://doi.org/10.1109/38.41466openalex-snapshot
Exploiting coherence for multiprocessor ray tracing
inferredcites →https://doi.org/10.1109/mcg.1984.6429331openalex-snapshot
Space subdivision for fast ray tracing
inferredcites →https://doi.org/10.1109/mcg.1987.276983openalex-snapshot
Automatic Creation of Object Hierarchies for Ray Tracing
inferredcites →https://doi.org/10.1145/133994.134067openalex-snapshot
PixelFlow: high-speed rendering using image composition
inferredcites →https://doi.org/10.1145/1402242.1402245openalex-snapshot
Parallel processing for computer vision and display
inferredcites →https://doi.org/10.1145/142920.134067openalex-snapshot
PixelFlow: high-speed rendering using image composition
inferredcites →https://doi.org/10.1145/15886.15916openalex-snapshot
Ray tracing complex scenes
inferredcites →https://doi.org/10.1145/358876.358882openalex-snapshot
An improved illumination model for shaded display
inferredcites →https://doi.org/10.1145/800031.808592openalex-snapshot
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
inferredcites →https://doi.org/10.1145/964965.808592openalex-snapshot
An adaptive subdivision algorithm and parallel architecture for realistic image synthesis
inferredcites →https://doi.org/10.1201/9781439864937openalex-snapshot
Multiprocessor Methods for Computer Graphics Rendering
inferredcites →https://doi.org/10.7551/mitpress/5712.001.0001openalex-snapshot
PVM

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1016/j.jpdc.2004.07.004openalex-snapshot
Radio-wave propagation prediction using ray-tracing techniques on a network of workstations (NOW)
inferred← citeshttps://doi.org/10.1016/s0097-8493(02)00247-9openalex-snapshot
Exploiting multiresolution models to accelerate ray tracing
inferred← citeshttps://doi.org/10.1016/s0167-8191(02)00247-8openalex-snapshot
“Kilauea”––parallel global illumination renderer
inferred← citeshttps://doi.org/10.1109/cjece.2003.1426071openalex-snapshot
A pipelined architecture for ray/bezier patch intersection computation
inferred← citeshttps://doi.org/10.1109/hicss.1997.667407openalex-snapshot
Parallel raytracing: a case study on partitioning and scheduling on workstation clusters
inferred← citeshttps://doi.org/10.1109/hpcsim.2013.6641388openalex-snapshot
Ray tracing in the cloud using MapReduce
inferred← citeshttps://doi.org/10.1201/b10622-12openalex-snapshot
Parallel Ray Tracing on a Chip
inferred← citeshttps://doi.org/10.1201/b10622-13openalex-snapshot
Bibliography
inferred← citeshttps://doi.org/10.2312/egst.19981019openalex-snapshot
Overview of Parallel Photo-realistic Graphics
inferred← citeshttps://doi.org/10.48550/arxiv.0802.3355openalex-snapshot
PVM-Distributed Implementation of the Radiance Code
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