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Children Programming Games
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/9781118796443.ch25openalex-snapshot
Beyond Stereotypes of Gender and Gaming: Video Games Made by Middle School Students
inferredcites →https://doi.org/10.1006/ijhc.1977.0306openalex-snapshot
Towards a theory of the cognitive processes in computer programming
inferredcites →https://doi.org/10.1007/3-540-47910-4_21openalex-snapshot
Design Patterns: Abstraction and Reuse of Object-Oriented Design
inferredcites →https://doi.org/10.1007/978-3-642-48354-7_15openalex-snapshot
Design Patterns: Abstraction and Reuse of Object-Oriented Design
inferredcites →https://doi.org/10.1007/s11135-006-9000-3openalex-snapshot
Validity and Qualitative Research: An Oxymoron?
inferredcites →https://doi.org/10.1007/s11423-010-9184-zopenalex-snapshot
An investigation of the artifacts and process of constructing computers games about environmental science in a fifth grade classroom
inferredcites →https://doi.org/10.1016/0732-118x(84)90018-7openalex-snapshot
On the cognitive effects of learning computer programming
inferredcites →https://doi.org/10.1016/j.compedu.2011.08.006openalex-snapshot
Computer games created by middle school girls: Can they be used to measure understanding of computer science concepts?
inferredcites →https://doi.org/10.1016/s0020-7373(77)80039-4openalex-snapshot
Towards a theory of the cognitive processes in computer programming
inferredcites →https://doi.org/10.1016/s0364-0213(03)00065-xopenalex-snapshot
Comparing expert and novice understanding of a complex system from the perspective of structures, behaviors, and functions
inferredcites →https://doi.org/10.1076/csed.13.2.137.14200openalex-snapshot
Learning and Teaching Programming: A Review and Discussion
inferredcites →https://doi.org/10.1080/14639220512331311553openalex-snapshot
Complex problem-solving: a field in search of a definition?
inferredcites →https://doi.org/10.1080/17439880701343337openalex-snapshot
From SuperGoo to Scratch: exploring creative digital media production in informal learning
inferredcites →https://doi.org/10.1109/vlhcc.2007.33openalex-snapshot
From Functional to Fun: End User Development for Teenagers
inferredcites →https://doi.org/10.1145/1508865.1508967openalex-snapshot
Engaging middle school teachers and students with alice in a diverse set of subjects
inferredcites →https://doi.org/10.1145/1822090.1822154openalex-snapshot
Using scalable game design to teach computer science from middle school to graduate school
inferredcites →https://doi.org/10.1145/1839594.1839607openalex-snapshot
Learning computer science concepts with scratch
inferredcites →https://doi.org/10.1145/1929887.1929905openalex-snapshot
Bringing computational thinking to K-12
inferredcites →https://doi.org/10.1145/1953163.1953197openalex-snapshot
Expressing computer science concepts through Kodu game lab
inferredcites →https://doi.org/10.1145/2157136.2157200openalex-snapshot
The fairy performance assessment
inferredcites →https://doi.org/10.1145/2157136.2157263openalex-snapshot
Children learning computer science concepts via Alice game-programming
inferredcites →https://doi.org/10.1145/2157136.2157264openalex-snapshot
The writers' workshop for youth programmers
inferredcites →https://doi.org/10.1145/6138.6145openalex-snapshot
Novice mistakes: are the folk wisdoms correct?
inferredcites →https://doi.org/10.1145/6592.6594openalex-snapshot
Learning to program = learning to construct mechanisms and explanations
inferredcites →https://doi.org/10.1177/1555412005281767openalex-snapshot
Playing and Making Games for Learning
inferredcites →https://doi.org/10.1177/1555412008317312openalex-snapshot
Making Computer Games and Design Thinking
inferredcites →https://doi.org/10.1207/s15327809jls1501_7openalex-snapshot
Understanding Complex Systems: Some Core Challenges
inferredcites →https://doi.org/10.1207/s15516709cog2801_7openalex-snapshot
Comparing expert and novice understanding of a complex system from the perspective of structures, behaviors, and functions
inferredcites →https://doi.org/10.2307/1174202openalex-snapshot
The Cognitive Consequences of Programming Instruction in Classrooms
inferredcites →https://doi.org/10.3102/0013189x12463051openalex-snapshot
Computational Thinking in K–12
inferredcites →https://doi.org/10.4018/978-1-4666-4773-2.ch012openalex-snapshot
Games for and by Teachers and Learners
inferredcites →https://doi.org/10.4018/jgcms.2010010101openalex-snapshot
Toward a Theory of Game-Media Literacy
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/9781118796443.ch25openalex-snapshot
Beyond Stereotypes of Gender and Gaming: Video Games Made by Middle School Students
inferred← citeshttps://doi.org/10.1007/978-3-030-64363-8_7openalex-snapshot
Computational Thinking Assessment: Literature Review
inferred← citeshttps://doi.org/10.1007/978-3-031-25336-2_20openalex-snapshot
Computing Education Research in Schools
inferred← citeshttps://doi.org/10.1007/978-3-319-52691-1_17openalex-snapshot
Assessing Algorithmic and Computational Thinking in K-12: Lessons from a Middle School Classroom
inferred← citeshttps://doi.org/10.1007/s10639-018-9724-4openalex-snapshot
The effect of simulation games on learning computer programming: A comparative study on high school students’ learning performance by assessing computational problem-solving strategies
inferred← citeshttps://doi.org/10.1007/s10758-018-9391-yopenalex-snapshot
The Effects of Using Different Tools in Programming Teaching of Secondary School Students on Engagement, Computational Thinking and Reflective Thinking Skills for Problem Solving
inferred← citeshttps://doi.org/10.1007/s10956-019-09799-3openalex-snapshot
A Scoping Review of Empirical Research on Recent Computational Thinking Assessments
inferred← citeshttps://doi.org/10.1007/s11423-018-9596-8openalex-snapshot
Teaching systems thinking through game design
inferred← citeshttps://doi.org/10.1007/s41297-020-00117-1openalex-snapshot
Teaching coding and computational thinking in primary classrooms: perceptions of Australian preservice teachers
inferred← citeshttps://doi.org/10.1016/j.compedu.2021.104425openalex-snapshot
A cognitive definition of computational thinking in primary education
inferred← citeshttps://doi.org/10.1016/j.ijcci.2018.06.002openalex-snapshot
From players to makers: An empirical examination of factors that affect creative game development
inferred← citeshttps://doi.org/10.1016/j.ijcci.2022.100482openalex-snapshot
Smart-thing design by children at a distance: How to engage them and make them learn
inferred← citeshttps://doi.org/10.1016/j.stueduc.2026.101684openalex-snapshot
Higher-order thinking skills in STEM education: A systematic review of HOTS constructs, assessment methods, and chatgpt-assisted coding
inferred← citeshttps://doi.org/10.1080/08993408.2020.1866933openalex-snapshot
Communicating about computational thinking: understanding affordances of portfolios for assessing high school students’ computational thinking and participation practices
inferred← citeshttps://doi.org/10.1080/08993408.2020.1866938openalex-snapshot
A Learning Trajectory for Variables Based in Computational Thinking Literature: Using Levels of Thinking to Develop Instruction
inferred← citeshttps://doi.org/10.1080/10494820.2021.1946564openalex-snapshot
The effect of after-school extracurricular robotic classes on elementary students’ computational thinking
inferred← citeshttps://doi.org/10.1109/educon.2017.7942991openalex-snapshot
How can a simulation game support the development of computational problem-solving strategies?
inferred← citeshttps://doi.org/10.1109/fie.2016.7757571openalex-snapshot
Textual vs. visual programming languages in programming education for primary schoolchildren
inferred← citeshttps://doi.org/10.1109/vlhcc.2015.7357215openalex-snapshot
Collaboration and Computational Thinking: A classroom structure
inferred← citeshttps://doi.org/10.1145/2818314.2818328openalex-snapshot
A Pilot Computer Science and Programming Course for Primary School Students
inferred← citeshttps://doi.org/10.1145/2839509.2844558openalex-snapshot
Observations of Pair Programming
inferred← citeshttps://doi.org/10.1145/2940330openalex-snapshot
How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools
inferred← citeshttps://doi.org/10.1145/3017680.3017772openalex-snapshot
A Literature Review through the Lens of Computer Science Learning Goals Theorized and Explored in Research
inferred← citeshttps://doi.org/10.1145/3105726.3106166openalex-snapshot
K-8 Learning Trajectories Derived from Research Literature
inferred← citeshttps://doi.org/10.1145/3105726.3106186openalex-snapshot
Principled Assessment of Student Learning in High School Computer Science
inferred← citeshttps://doi.org/10.1145/3183508openalex-snapshot
K--8 learning trajectories derived from research literature
inferred← citeshttps://doi.org/10.1145/3291279.3339400openalex-snapshot
From Theory Bias to Theory Dialogue
inferred← citeshttps://doi.org/10.1145/3291533.3291537openalex-snapshot
Programming touch and full-body interaction with a remotely controlled robot in a secondary education STEM course
inferred← citeshttps://doi.org/10.1145/3336126openalex-snapshot
Programming Embodied Interactions with a Remotely Controlled Educational Robot
inferred← citeshttps://doi.org/10.1145/3379351openalex-snapshot
Computational Sophistication of Games Programmed by Children
inferred← citeshttps://doi.org/10.1145/3459990.3460706openalex-snapshot
Children as players, modders, and creators of simulation games: A design for making sense of complex real-world problems
inferred← citeshttps://doi.org/10.1145/3476515openalex-snapshot
Designing for Student-Directedness: How K–12 Teachers Utilize Peers to Support Projects
inferred← citeshttps://doi.org/10.1145/3631802.3631810openalex-snapshot
Domain-Specific Theories of Teaching Computing: Do they Inform Practice?
inferred← citeshttps://doi.org/10.12681/riste.34477openalex-snapshot
Έλεγχος Συσχέτισης της Αλγοριθμικής Σκέψης με την Ηλικία των Μαθητών/τριών Πρώτης Σχολικής Ηλικίας, στα Πλαίσια του Μαθήματος της Μελέτης Περιβάλλοντος
inferred← citeshttps://doi.org/10.14221/ajte.2020v45n9.1openalex-snapshot
Lessons in persistence: Investigating the challenges faced by preservice teachers in teaching coding and computational thinking in an unfamiliar context
inferred← citeshttps://doi.org/10.21125/iceri.2016.1187openalex-snapshot
VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE
inferred← citeshttps://doi.org/10.21585/ijcses.v0i0.45openalex-snapshot
What is the Relationship between Students’ Computational Thinking Performance and School Achievement?
inferred← citeshttps://doi.org/10.21585/ijcses.v3i4.77openalex-snapshot
Exploring and comparing computational thinking skills in students who take GCSE Computer Science and those who do not
inferred← citeshttps://doi.org/10.22430/22565337.2950openalex-snapshot
Instrumentos de evaluación del pensamiento computacional: una revisión sistemática
inferred← citeshttps://doi.org/10.26076/cb5d-7ec1openalex-snapshot
Exploring Trends in Middle School Students' Computational Thinking in the Online Scratch Community: a Pilot Study
inferred← citeshttps://doi.org/10.30935/cedtech/12863openalex-snapshot
Gamification in education: A citation network analysis using CitNetExplorer
inferred← citeshttps://doi.org/10.30935/cet.414798openalex-snapshot
Publication Trends Over 10 Years of Computational Thinking Research
inferred← citeshttps://doi.org/10.3102/1435710openalex-snapshot
A Scoping Review of Empirical Research on Recent Computational Thinking Assessments
inferred← citeshttps://doi.org/10.3390/educsci12060380openalex-snapshot
Assessing Algorithmic Thinking Skills in Relation to Age in Early Childhood STEM Education
inferred← citeshttps://doi.org/10.3390/educsci14111250openalex-snapshot
Teacher Practices for Formatively Assessing Computational Thinking with Early Elementary Learners
inferred← citeshttps://doi.org/10.3390/educsci15081062openalex-snapshot
ScratchJr Bots: Maker Literacies for the Hearts and Minds of Young Children
inferred← citeshttps://doi.org/10.35445/alishlah.v15i3.4412openalex-snapshot
Computational Thinking (CT)-based Student Worksheet to Improve the Mathematical Literacy of Mathematics Prospective Teacher
inferred← citeshttps://doi.org/10.4018/978-1-4666-8310-5.ch016openalex-snapshot
Children and Youth Making Digital Media for the Social Good
inferred← citeshttps://doi.org/10.4018/978-1-5225-7311-1.ch031openalex-snapshot
Children and Youth Making Digital Media for the Social Good
inferred← citeshttps://doi.org/10.4018/978-1-5225-7669-3.ch047openalex-snapshot
Children and Youth Making Digital Media for the Social Good
inferred← citeshttps://doi.org/10.4018/978-1-6684-3710-0.ch016openalex-snapshot
Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments
inferred← citeshttps://doi.org/10.4018/978-1-7998-3250-8.ch014openalex-snapshot
Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments
inferred← citeshttps://doi.org/10.4324/9781003431152-6openalex-snapshot
Communicating about computational thinking: understanding affordances of portfolios for assessing high school students' computational thinking and participation practices
inferred← citeshttps://doi.org/10.48550/arxiv.1703.07659openalex-snapshot
Computational Thinking in Education: Where does it Fit? A systematic literary review
inferred← citeshttps://doi.org/10.7146/lt.v6i10.125258openalex-snapshot
Computational thinking karakteriseret som et sæt af kompetencer
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