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An Augmented Reality Serious Game for Children’s Optical Science Education: Randomized Controlled Trial
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/0-306-47217-1_4openalex-snapshot
Nature, Sources, and Development of Pedagogical Content Knowledge for Science Teaching
inferredcites →https://doi.org/10.1007/978-3-030-50164-8_37openalex-snapshot
Conceptual Change in Preschool Science Education: Evaluating a Serious Game Designed with Image Schemas for Teaching Sound Concept
inferredcites →https://doi.org/10.1007/978-3-031-05675-8_7openalex-snapshot
The Use of Augmented Reality to Motivate Scientific Learning for Preschool Children by Fostering Curiosity
inferredcites →https://doi.org/10.1007/s10055-018-0347-2openalex-snapshot
Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learning
inferredcites →https://doi.org/10.1007/s10055-019-00379-9openalex-snapshot
Systematic review and meta-analysis of augmented reality in educational settings
inferredcites →https://doi.org/10.1007/s10956-022-09981-0openalex-snapshot
The Affordances of Minecraft Education as a Game-Based Learning Tool for Atomic Structure in Junior High School Science Education
inferredcites →https://doi.org/10.1007/s11165-012-9344-8openalex-snapshot
Affective Imagination in Science Education: Determining the Emotional Nature of Scientific and Technological Learning of Young Children
inferredcites →https://doi.org/10.1007/s11423-015-9419-0openalex-snapshot
Science Spots AR: a platform for science learning games with augmented reality
inferredcites →https://doi.org/10.1007/s40299-020-00523-zopenalex-snapshot
Using Game-Based Learning to Support Learning Science: A Study with Middle School Students
inferredcites →https://doi.org/10.1016/j.chb.2017.03.040openalex-snapshot
Mood and learning in navigation-based serious games
inferredcites →https://doi.org/10.1016/j.chb.2018.06.008openalex-snapshot
Understanding technology acceptance features in learning through a serious game
inferredcites →https://doi.org/10.1016/j.compedu.2010.08.013openalex-snapshot
Effects of constructing versus playing an educational game on student motivation and deep learning strategy use
inferredcites →https://doi.org/10.1016/j.compedu.2012.03.002openalex-snapshot
Impact of an augmented reality system on students' motivation for a visual art course
inferredcites →https://doi.org/10.1016/j.compedu.2016.06.006openalex-snapshot
Discovering the laws of physics with a serious game in kindergarten
inferredcites →https://doi.org/10.1016/j.compedu.2019.103647openalex-snapshot
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
inferredcites →https://doi.org/10.1016/j.compedu.2019.103710openalex-snapshot
The effect of Augmented Reality Technology on middle school students' achievements and attitudes towards science education
inferredcites →https://doi.org/10.1016/j.compedu.2021.104293openalex-snapshot
Effects of a concept mapping-based two-tier test strategy on students’ digital game-based learning performances and behavioral patterns
inferredcites →https://doi.org/10.1016/j.ijcci.2019.06.002openalex-snapshot
Learning from the real and the virtual worlds: Educational use of augmented reality in early childhood
inferredcites →https://doi.org/10.1016/j.ins.2013.09.005openalex-snapshot
Designing game-based learning environments for elementary science education: A narrative-centered learning perspective
inferredcites →https://doi.org/10.1037//0003-066x.55.1.68openalex-snapshot
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.
inferredcites →https://doi.org/10.1080/09500690305016openalex-snapshot
Conceptual change: A powerful framework for improving science teaching and learning
inferredcites →https://doi.org/10.1080/09500693.2015.1025313openalex-snapshot
Conceptual Metaphor and the Study of Conceptual Change: Research synthesis and future directions
inferredcites →https://doi.org/10.1080/10494820.2018.1541908openalex-snapshot
Evaluation of AR embedded physical puzzle game on students’ learning achievement and motivation on elementary natural science
inferredcites →https://doi.org/10.1080/13504622.2014.911247openalex-snapshot
Integrating augmented reality technology to enhance children’s learning in marine education
inferredcites →https://doi.org/10.1108/apjml-11-2019-0684openalex-snapshot
Augmented reality (AR) app use in the beauty product industry and consumer purchase intention
inferredcites →https://doi.org/10.1111/bjet.12228openalex-snapshot
The interaction of child–parent shared reading with an augmented reality ( AR ) picture book and parents' conceptions of AR learning
inferredcites →https://doi.org/10.1111/bjet.13020openalex-snapshot
Effects of learning physics using Augmented Reality on students’ self‐efficacy and conceptions of learning
inferredcites →https://doi.org/10.1126/science.1223416openalex-snapshot
Scientific Thinking in Young Children: Theoretical Advances, Empirical Research, and Policy Implications
inferredcites →https://doi.org/10.1145/2381876.2381879openalex-snapshot
A survey of visual, mixed, and augmented reality gaming
inferredcites →https://doi.org/10.1155/2017/3635061openalex-snapshot
Little Botany: A Mobile Game Utilizing Data Integration to Enhance Plant Science Education
inferredcites →https://doi.org/10.1155/2018/5950732openalex-snapshot
A Sun Path Observation System Based on Augment Reality and Mobile Learning
inferredcites →https://doi.org/10.1155/2019/4797032openalex-snapshot
A Meta-Analysis of Use of Serious Games in Education over a Decade
inferredcites →https://doi.org/10.1159/000435926openalex-snapshot
Moral Identity and Developmental Theory
inferredcites →https://doi.org/10.13054/mije.13.21.3.2openalex-snapshot
Using Two-Tier Test to Identify Primary Students’ Conceptual Understanding and Alternative Conceptions in Acid Base
inferredcites →https://doi.org/10.3390/educsci9020079openalex-snapshot
Effects of Game-Based Instruction on the Results of Primary School Children Taking a Natural Science Course
inferredcites →https://doi.org/10.3390/su13084244openalex-snapshot
Introducing Sustainable Development Topics into Computer Science Education: Design and Evaluation of the Eco JSity Game
inferredcites →https://doi.org/10.3390/su141711014openalex-snapshot
Using Gamified Strategies in Higher Education: Relationship between Intrinsic Motivation and Contextual Variables
inferredcites →https://doi.org/10.7208/chicago/9780226449920.001.0001openalex-snapshot
Teaching Children Science
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1002/cav.70179openalex-snapshot
CapsAR ‐ STEM : Integrating Capsule Networks With Augmented Reality Learning Cards for Enhanced Children's STEM Spatial Cognition in Elementary Education
inferred← citeshttps://doi.org/10.1007/978-3-032-22588-7_15openalex-snapshot
Analyzing a Serious Game for Livestock Wastewater Treatment Using the Technology Acceptance Model (TAM)
inferred← citeshttps://doi.org/10.1007/978-3-032-30816-0_16openalex-snapshot
Evaluating a Mobile Augmented Reality App for Inquiry-Based Learning in Primary Science Education
inferred← citeshttps://doi.org/10.1007/978-981-95-7195-6_2openalex-snapshot
Integrating Multi-modal Interaction with AR Garment Design for Educational Applications
inferred← citeshttps://doi.org/10.1007/978-981-95-7580-0_24openalex-snapshot
MyFirstBraille: A Serious Game as a Mediator of Braille Learning in Children with Visual Impairments
inferred← citeshttps://doi.org/10.1007/s11042-024-20429-yopenalex-snapshot
RG4Face: A serious game incorporating mime movement recognition for facial rehabilitation
inferred← citeshttps://doi.org/10.1007/s13158-026-00550-9openalex-snapshot
Digital Game-Based Learning in Early Childhood: Trends, Gaps, and Future Directions
inferred← citeshttps://doi.org/10.1016/j.pedn.2026.08.017openalex-snapshot
Effects of augmented reality–based interventions in family-centered care on children and parents: A systematic review
inferred← citeshttps://doi.org/10.1109/access.2025.3557006openalex-snapshot
Research on the Factors and Pathways Affecting Users’ Willingness to Use AR Animations for Science Popularization: An Extension of the Technology Acceptance Model
inferred← citeshttps://doi.org/10.1109/ismar-adjunct68609.2025.00213openalex-snapshot
ARGESH: A scaffolded System for Interactive Geometry Learning in AR
inferred← citeshttps://doi.org/10.1145/3706598.3714247openalex-snapshot
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
inferred← citeshttps://doi.org/10.14812/cuefd.1731032openalex-snapshot
Investigating the Effect of Augmented Reality Applications on Eliminating Misconceptions: A Case Study on the Unit of Sound and Its Properties
inferred← citeshttps://doi.org/10.17240/aibuefd.2026..-1689803openalex-snapshot
Okul Öncesi Eğitiminde Artırılmış Gerçeklik (AR) Teknolojisi: Güncel Çalışmalara Sistematik Bir Bakış
inferred← citeshttps://doi.org/10.2196/63296openalex-snapshot
Risk Perception and Knowledge Following a Social Game–Based Tobacco Prevention Program for Adolescents: Pilot Randomized Comparative Trial
inferred← citeshttps://doi.org/10.2196/89281openalex-snapshot
Effectiveness of Digital Serious Games on Knowledge and Attitudes in Public Health Education: Systematic Review and Bayesian Network Meta-Analysis of Randomized Controlled Trials
inferred← citeshttps://doi.org/10.3390/electronics14040649openalex-snapshot
A Systematic Review of Serious Games in the Era of Artificial Intelligence, Immersive Technologies, the Metaverse, and Neurotechnologies: Transformation Through Meta-Skills Training
inferred← citeshttps://doi.org/10.70860/riecim.2764-2534.2025.v5.19996openalex-snapshot
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