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Investigating the different facets of student engagement during augmented reality use in primary school
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1007/978-1-4614-2018-7openalex-snapshot
Handbook of Research on Student Engagement
inferredcites →https://doi.org/10.1007/978-1-4614-3185-5_59openalex-snapshot
Augmented Reality Teaching and Learning
inferredcites →https://doi.org/10.1007/s00779-013-0747-yopenalex-snapshot
Augmented reality in education: a meta-review and cross-media analysis
inferredcites →https://doi.org/10.1007/s10055-018-0347-2openalex-snapshot
Augmenting the learning experience in primary and secondary school education: a systematic review of recent trends in augmented reality game-based learning
inferredcites →https://doi.org/10.1007/s10639-018-9806-3openalex-snapshot
Determining the trends of using augmented reality in education between 2006-2016
inferredcites →https://doi.org/10.1007/s10956-008-9119-1openalex-snapshot
Affordances and Limitations of Immersive Participatory Augmented Reality Simulations for Teaching and Learning
inferredcites →https://doi.org/10.1016/j.chb.2012.01.027openalex-snapshot
Exploring different technological platforms for supporting co-located collaborative games in the classroom
inferredcites →https://doi.org/10.1016/j.compedu.2005.04.002openalex-snapshot
Content analysis: What are they talking about?
inferredcites →https://doi.org/10.1016/j.compedu.2012.03.002openalex-snapshot
Impact of an augmented reality system on students' motivation for a visual art course
inferredcites →https://doi.org/10.1016/j.compedu.2013.02.015openalex-snapshot
Designing augmented reality for the classroom
inferredcites →https://doi.org/10.1016/j.compedu.2013.09.004openalex-snapshot
Experimenting with electromagnetism using augmented reality: Impact on flow student experience and educational effectiveness
inferredcites →https://doi.org/10.1016/j.compedu.2018.06.022openalex-snapshot
Examining competitive, collaborative and adaptive gamification in young learners' math learning
inferredcites →https://doi.org/10.1016/j.compedu.2019.103647openalex-snapshot
Research trends in the use of augmented reality in science education: Content and bibliometric mapping analysis
inferredcites →https://doi.org/10.1016/j.compedu.2019.103710openalex-snapshot
The effect of Augmented Reality Technology on middle school students' achievements and attitudes towards science education
inferredcites →https://doi.org/10.1016/j.sbspro.2013.10.322openalex-snapshot
Augmented Reality in the Higher Education: Students’ Science Concept Learning and Academic Achievement in Astronomy
inferredcites →https://doi.org/10.1080/02796015.2002.12086159openalex-snapshot
Academic Engagement: Current Perspectives on Research and Practice
inferredcites →https://doi.org/10.1080/10508400701413435openalex-snapshot
Augmented Reality Simulations on Handheld Computers
inferredcites →https://doi.org/10.1080/10864415.2003.11044295openalex-snapshot
Sense of Virtual Community: A Conceptual Framework and Empirical Validation
inferredcites →https://doi.org/10.1109/icelete.2013.6644368openalex-snapshot
The Seed Shooting Game: An Augmented Reality 3D pop-up book
inferredcites →https://doi.org/10.1109/ismar.2012.6402590openalex-snapshot
Why should my students use AR? A comparative review of the educational impacts of augmented-reality
inferredcites →https://doi.org/10.1109/mc.2012.111openalex-snapshot
Augmented Reality in the Classroom
inferredcites →https://doi.org/10.1109/tlt.2013.37openalex-snapshot
Augmented Reality Learning Experiences: Survey of Prototype Design and Evaluation
inferredcites →https://doi.org/10.1109/tlt.2014.2307297openalex-snapshot
Computer-Assisted Culture Learning in an Online Augmented Reality Environment Based on Free-Hand Gesture Interaction
inferredcites →https://doi.org/10.1109/tlt.2017.2690426openalex-snapshot
Where Does My Augmented Reality Learning Experience (ARLE) Belong? A Student and Teacher Perspective to Positioning ARLEs
inferredcites →https://doi.org/10.1111/j.1365-2729.2010.00390.xopenalex-snapshot
1:1 mobile inquiry learning experience for primary science students: a study of learning effectiveness
inferredcites →https://doi.org/10.1111/j.1746-1561.2004.tb08283.xopenalex-snapshot
Relationships Matter: Linking Teacher Support to Student Engagement and Achievement
inferredcites →https://doi.org/10.1117/12.197321openalex-snapshot
Augmented reality: a class of displays on the reality-virtuality continuum
inferredcites →https://doi.org/10.1145/3290605.3300774openalex-snapshot
What Can We Learn from Augmented Reality (AR)?
inferredcites →https://doi.org/10.1162/pres.1997.6.4.355openalex-snapshot
A Survey of Augmented Reality
inferredcites →https://doi.org/10.21125/edulearn.2017.1097openalex-snapshot
ADAPTIVITY IN SYNCHRONOUS MOBILE COLLABORATIVE LEARNING
inferredcites →https://doi.org/10.23919/ilrn47897.2020.9155110openalex-snapshot
Work-in-Progress–The ARI2VE Model for Augmented Reality Books
inferredcites →https://doi.org/10.25304/rlt.v29.2539openalex-snapshot
Introducing augmented reality in early childhood literacy learning
inferredcites →https://doi.org/10.30935/cedtech/10865openalex-snapshot
Augmented Reality in Education: An Overview of Twenty-Five Years of Research
inferredcites →https://doi.org/10.30935/cet.444119openalex-snapshot
The Effect of Augmented Reality Use on Achievement, Misconception and Course Engagement
inferredcites →https://doi.org/10.3102/00346543074001059openalex-snapshot
School Engagement: Potential of the Concept, State of the Evidence
inferredcites →https://doi.org/10.3402/qhw.v1i3.4932openalex-snapshot
Constructing grounded theory. A practical guide through qualitative analysis
inferredcites →https://doi.org/10.4018/jgcms.2009010101openalex-snapshot
Lessons Learned about Designing Augmented Realities
inferredcites →https://doi.org/10.5772/intechopen.74943openalex-snapshot
Augmented Reality Trends in Education between 2016 and 2017 Years
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1007/978-981-97-4931-7_13openalex-snapshot
Augmented Reality in Education: Effective Strategies for Curriculum Integration and Its Influence on Student Motivation and Attitudes—A Systematic Review
inferred← citeshttps://doi.org/10.1007/s10763-024-10484-0openalex-snapshot
Enhancing K-12 Students' STEM Learning Through the Integration of the Metaverse Into Online and Blended Environments: A Meta-Analysis
inferred← citeshttps://doi.org/10.1007/s10956-026-10299-4openalex-snapshot
Engaging Young Minds: How Smart Augmented Reality Glasses Transform Learning Experiences in AR smart glasses Immersive Virtual Learning Environments (AR smart glasses IVLE)
inferred← citeshttps://doi.org/10.1007/s40692-022-00253-9openalex-snapshot
Observing student engagement during augmented reality learning in early primary school
inferred← citeshttps://doi.org/10.1016/j.compedu.2025.105454openalex-snapshot
Children's engagement with digital technology in educational spaces: A scoping review
inferred← citeshttps://doi.org/10.1080/02188791.2025.2465296openalex-snapshot
Advancing e-assessment for learning in the primary EFL writing classroom: the role of collaborative teacher professional learning
inferred← citeshttps://doi.org/10.1080/10494820.2025.2465451openalex-snapshot
Transforming education through artificial intelligence and immersive technologies: enhancing learning experiences
inferred← citeshttps://doi.org/10.1080/10494820.2025.2590602openalex-snapshot
AI-powered augmented reality glasses enhance interactive immersive learning for young children
inferred← citeshttps://doi.org/10.1108/jcm-12-2024-7415openalex-snapshot
Unveiling the self through augmented reality consumption experiences
inferred← citeshttps://doi.org/10.1108/lht-09-2025-0220openalex-snapshot
An extended reality game-based learning environment to engage family groups in museum visits
inferred← citeshttps://doi.org/10.1109/iciscois56541.2023.10100520openalex-snapshot
ARWeather: Weather Forecasting and Visualization using Augmented Reality
inferred← citeshttps://doi.org/10.1109/icosst60641.2023.10414245openalex-snapshot
AR Qaida: AR Assisted Multi-level Interactive Framework for Smart Learning of Early to Primary School Children
inferred← citeshttps://doi.org/10.1109/isci62787.2024.10668146openalex-snapshot
Augmented Reality Revolution in Early Childhood Year and Elementary Learning: Systematic Literature Review
inferred← citeshttps://doi.org/10.1111/bjet.13293openalex-snapshot
The effects of augmented reality storybooks on student's reading comprehension
inferred← citeshttps://doi.org/10.1111/bjet.13528openalex-snapshot
Enhancing AR ‐based learning environments for STEM education: A design‐based study on design features, kinematics learning and mathematics self‐efficacy
inferred← citeshttps://doi.org/10.1111/chso.70024openalex-snapshot
An Aid or an Obstacle? Parent and Teacher Perspectives on the Impact of Technology on Children's Wellbeing and School Life
inferred← citeshttps://doi.org/10.1145/3779232.3779469openalex-snapshot
Smartphone-Based Augmented Reality for Calligraphy Instruction: Randomized Evidence on Self-Efficacy, Flow, and Artifact Quality
inferred← citeshttps://doi.org/10.1177/07356331231176022openalex-snapshot
The Effect of Augmented Reality Technology on Middle School Students’ Mathematic Academic Achievement, Self-Regulated Learning Skills, and Motivation
inferred← citeshttps://doi.org/10.1177/20552076261437431openalex-snapshot
Enhancing fitness and health outcomes through augmented reality exercise apps: The role of technology affordances and user engagement
inferred← citeshttps://doi.org/10.1371/journal.pone.0323445openalex-snapshot
The effects of virtual reality and augmented reality technologies on students’ story retelling performance
inferred← citeshttps://doi.org/10.2196/preprints.94441openalex-snapshot
Qualitative Exploration of Engagement and Psychological Mechanisms of Change of an Augmented Reality Board Game (Preprint)
inferred← citeshttps://doi.org/10.22399/ijcesen.1824openalex-snapshot
Coding Learning to Stimulate Early Childhood Computational Thinking
inferred← citeshttps://doi.org/10.23887/jmt.v6i1.109601openalex-snapshot
Development of Augmented Reality-Based Adaptive Media to Stimulate Student Engagement in Pancasila Education for Third-Grade Elementary School Students
inferred← citeshttps://doi.org/10.29121/shodhkosh.v6.i4s.2025.6870openalex-snapshot
AUGMENTED REALITY IN MEDIA-BASED LEARNING ENVIRONMENTS
inferred← citeshttps://doi.org/10.33423/jhetp.v23i10.6182openalex-snapshot
Augmented Reality as Learning Media: The Effect on Elementary School Students’ Science Processability in Terms of Cognitive Style
inferred← citeshttps://doi.org/10.3389/feduc.2024.1466926openalex-snapshot
Impact of gamification on school engagement: a systematic review
inferred← citeshttps://doi.org/10.3390/bs15070847openalex-snapshot
Designing for Engagement in Primary Health Education Through Digital Game-Based Learning: Cross-National Behavioral Evidence from the iLearn4Health Platform
inferred← citeshttps://doi.org/10.3390/info13050218openalex-snapshot
Higher Immersive Profiles Improve Learning Outcomes in Augmented Reality Learning Environments
inferred← citeshttps://doi.org/10.3390/info16050372openalex-snapshot
Augmented Reality as an Educational Tool: Transforming Teaching in the Digital Age
inferred← citeshttps://doi.org/10.38124/ijisrt/25may467openalex-snapshot
Trends in Augmented Reality for Programming Education: A Scopus-Based Bibliometric Study
inferred← citeshttps://doi.org/10.4324/9781003490715-7openalex-snapshot
Students as designers with Augmented Reality
inferred← citeshttps://doi.org/10.56198/a6pfy55t8openalex-snapshot
Designing AR/VR Learning Experiences for K-12 and Higher Education
inferred← citeshttps://doi.org/10.69821/remuvac.v1i2.118openalex-snapshot
Integración de la tecnología en la educación temprana: Beneficios, desafíos y prácticas efectivas
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