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Let's Get Virtual: A Systematic Literature Review on Virtual Customer Experience
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Outgoing claims: the papers this work cites, builds on, or argues with.
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Transforming the Customer Experience through New Technologies
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Literature review as a research methodology: An overview and guidelines
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Shopping in virtual reality: A literature review and future agenda
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Virtual reality marketing and customer advocacy: Transforming experiences from story-telling to story-doing
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Marketing in the Metaverse: Conceptual understanding, framework, and research agenda
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Factors affecting sustainable process technology adoption: A systematic literature review
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Effects of augmented reality technology characteristics on customer citizenship behavior
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A systematic review of immersive virtual reality for industrial skills training
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The influence of flow experience in the augmented reality context on psychological ownership
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The role of immersive technology in Customer Experience Management
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Unveiling metaverse potential in supply chain management and overcoming implementation challenges: an empirical study
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Augmented reality is the new digital banking – AR brand experience impact on brand loyalty
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Virtual shopping: segmenting consumer attitudes towards augmented reality as a shopping tool
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Metaverse customer journeys in tourism: building viable virtual worlds
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The effect of experiential marketing on brand equity: study of a home appliances manufacturing group
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Meta-Systematic Review on Business Model Innovation Studies
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Understanding Customer Experience Throughout the Customer Journey
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Augmented Reality Marketing: A Systematic Literature Review and an Agenda for Future Inquiry
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How to Promote User Purchase in Metaverse? A Systematic Literature Review on Consumer Behavior Research and Virtual Commerce Application Design
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Influence of Personality Traits on Choice of Retail Purchasing Channel: Literature Review and Research Agenda
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Improving Business Performance through Operational Excellence and Value Co-Creation
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The Discovery of Grounded Theory
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Employing Metaverse Marketing Through Gaming And Its Impact On Customer Experience: Evidence From Multiple Online Gaming Platforms
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