On the public citation graph

Scalable Game Design

0 signed · 208 inferred · view as graph

Inferred edges come from two machine sources: sweeps of open repository metadata (mostly SSRN and Zenodo), and a bulk OpenAlex citation snapshot. Every row below is labelled with the one it came from. Neither is a complete citation index — absence here is not evidence of absence.

Is this your work? Sign in with ORCID and put your name on the claims that are yours.
Claim with ORCID
Reference health. See whether every reference in this work resolves to a known work and none has been retracted — and get a dated CiteStamped badge you can embed.
See reference health

What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1007/bf00191473openalex-snapshot
An exploration in the space of mathematics educations
inferredcites →https://doi.org/10.1023/b:bttj.0000047603.37042.33openalex-snapshot
Affective Learning — A Manifesto
inferredcites →https://doi.org/10.1037//0033-295x.104.2.211openalex-snapshot
A solution to Plato's problem: The latent semantic analysis theory of acquisition, induction, and representation of knowledge.
inferredcites →https://doi.org/10.1080/10447318.2011.595621openalex-snapshot
Skill Progression Demonstrated by Users in the Scratch Animation Environment
inferredcites →https://doi.org/10.1080/15544800802557037openalex-snapshot
Re-mediating the University: Learning through Sociocritical Literacies
inferredcites →https://doi.org/10.1109/2.366152openalex-snapshot
Agentsheets: a medium for creating domain-oriented visual languages
inferredcites →https://doi.org/10.1109/mc.2013.214openalex-snapshot
Making Programming Accessible and Exciting
inferredcites →https://doi.org/10.1109/vl.1996.545275openalex-snapshot
Tactile programming: a unified manipulation paradigm supporting program comprehension, composition and sharing
inferredcites →https://doi.org/10.1109/vl.1997.626611openalex-snapshot
Behaviour processors: layers between end-users and Java virtual machines
inferredcites →https://doi.org/10.1109/vlhcc.2010.17openalex-snapshot
Towards the Automatic Recognition of Computational Thinking for Adaptive Visual Language Learning
inferredcites →https://doi.org/10.1109/vlhcc.2011.6070398openalex-snapshot
Making programming more conversational
inferredcites →https://doi.org/10.1109/vlhcc.2014.6883021openalex-snapshot
Real Time Assessment of Computational Thinking
inferredcites →https://doi.org/10.1111/j.1365-2729.1990.tb00357.xopenalex-snapshot
Programming in schools: 10 years on
inferredcites →https://doi.org/10.1145/1118178.1118215openalex-snapshot
Computational thinking
inferredcites →https://doi.org/10.1145/1268784.1268790openalex-snapshot
Broadening participation in computing
inferredcites →https://doi.org/10.1145/1536513.1536552openalex-snapshot
Can middle-schoolers use Storytelling Alice to make games?
inferredcites →https://doi.org/10.1145/1592761.1592779openalex-snapshot
Scratch
inferredcites →https://doi.org/10.1145/1953163.1953241openalex-snapshot
Recognizing computational thinking patterns
inferredcites →https://doi.org/10.1145/1993069.1993076openalex-snapshot
Exploring Computer Science
inferredcites →https://doi.org/10.1145/2078856.2078859openalex-snapshot
Computer science/informatics in secondary education
inferredcites →https://doi.org/10.1145/2157136.2157191openalex-snapshot
Toward an emergent theory of broadening participation in computer science education
inferredcites →https://doi.org/10.1145/2189835.2189848openalex-snapshot
Transforming high school computing
inferredcites →https://doi.org/10.1145/2189835.2189849openalex-snapshot
The CS principles project
inferredcites →https://doi.org/10.1145/2189835.2189850openalex-snapshot
Reforming K-12 computer science education… what will your story be?
inferredcites →https://doi.org/10.1145/2445196.2445372openalex-snapshot
Will it stick?
inferredcites →https://doi.org/10.1145/2493394.2493404openalex-snapshot
The zones of proximal flow
inferredcites →https://doi.org/10.1145/2538862.2538934openalex-snapshot
Remedying misperceptions of computer science among middle school students
inferredcites →https://doi.org/10.1145/2602483openalex-snapshot
A Tale of Two Countries
inferredcites →https://doi.org/10.1145/332040.332481openalex-snapshot
Alice
inferredcites →https://doi.org/10.1177/0149206309352110openalex-snapshot
Longitudinal Research: The Theory, Design, and Analysis of Change
inferredcites →https://doi.org/10.1207/s15327809jls0803openalex-snapshot
Addressing the Challenges of Inquiry-Based Learning Through Technology and Curriculum Design
inferredcites →https://doi.org/10.1207/s15327809jls0803&4_3openalex-snapshot
Addressing the Challenges of Inquiry-Based Learning Through Technology and Curriculum Design
inferredcites →https://doi.org/10.1207/s15327809jls0903_2openalex-snapshot
Designing to Learn About Complex Systems
inferredcites →https://doi.org/10.1207/s15327809jls1303_2openalex-snapshot
Scaffolding Complex Learning: The Mechanisms of Structuring and Problematizing Student Work
inferredcites →https://doi.org/10.1207/s15327809jls1303_4openalex-snapshot
A Scaffolding Design Framework for Software to Support Science Inquiry
inferredcites →https://doi.org/10.3102/0013189x032005019openalex-snapshot
Cultural Ways of Learning: Individual Traits or Repertoires of Practice
inferredcites →https://doi.org/10.4324/9781003239413-4openalex-snapshot
The Common Core State Standards
inferredcites →https://doi.org/10.4324/9781315519050openalex-snapshot
The Perception of Causality
inferredcites →https://doi.org/10.5860/choice.46-5163openalex-snapshot
Stuck in the shallow end: education, race, and computing

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

inferred← citeshttps://doi.org/10.1002/cae.70035openalex-snapshot
Exploring Undergraduate Students' Computational Thinking Skills Across Engineering Design Processes
inferred← citeshttps://doi.org/10.1002/ckon.202100044openalex-snapshot
Development of a blended learning course for teacher training with digital and analogue content as part of Experimento|10+
inferred← citeshttps://doi.org/10.1007/978-3-030-70713-2_104openalex-snapshot
SpaceScience App: Development of a Mobile Application for School Children
inferred← citeshttps://doi.org/10.1007/978-3-030-80129-8_27openalex-snapshot
Pedagogical Approaches in Computational Thinking-Integrated STEAM Learning Settings: A Literature Review
inferred← citeshttps://doi.org/10.1007/978-3-030-86439-2_9openalex-snapshot
Effects of Adaptive Educational Games on Adults’ Computational Thinking
inferred← citeshttps://doi.org/10.1007/978-3-031-24457-5_20openalex-snapshot
Education 5.0: The Effectiveness of Game Based Learning Strategies on Post-pandemic Educational Competences
inferred← citeshttps://doi.org/10.1007/978-3-031-25336-2_20openalex-snapshot
Computing Education Research in Schools
inferred← citeshttps://doi.org/10.1007/978-3-031-66462-5_10openalex-snapshot
On the Predictors of Computational Thinking and Its Relationship with Artificial Intelligence
inferred← citeshttps://doi.org/10.1007/978-3-032-20129-4_3openalex-snapshot
Influence of Game Genre Choice on Computational Thinking Development in School-Based Video Game Design Activities
inferred← citeshttps://doi.org/10.1007/978-3-319-52691-1_12openalex-snapshot
Teacher Transformations in Developing Computational Thinking: Gaming and Robotics Use in After-School Settings
inferred← citeshttps://doi.org/10.1007/978-3-319-52691-1_18openalex-snapshot
Principles of Computational Thinking Tools
inferred← citeshttps://doi.org/10.1007/978-3-319-52691-1_23openalex-snapshot
A Future-Focused Education: Designed to Create the Innovators of Tomorrow
inferred← citeshttps://doi.org/10.1007/978-3-319-53803-7_75-1openalex-snapshot
Organizing Learning Environments for Relational Equity in New Digital Media
inferred← citeshttps://doi.org/10.1007/978-3-319-53803-7_75-2openalex-snapshot
Organizing Learning Environments for Relational Equity in New Digital Media
inferred← citeshttps://doi.org/10.1007/978-3-319-71054-9_75openalex-snapshot
Organizing Learning Environments for Relational Equity in New Digital Media
inferred← citeshttps://doi.org/10.1007/978-3-319-93566-9_13openalex-snapshot
Integrating Computational Thinking in School Curriculum
inferred← citeshttps://doi.org/10.1007/978-3-319-99858-9_12openalex-snapshot
Self-Efficacy to Teach Coding in K-12 Education
inferred← citeshttps://doi.org/10.1007/978-3-658-15617-6_10openalex-snapshot
Smart Education durch Computational Thinking in der Primarschule
inferred← citeshttps://doi.org/10.1007/978-981-15-6747-6_3openalex-snapshot
Digital Games for Science Learning and Scientific Literacy
inferred← citeshttps://doi.org/10.1007/978-981-19-6734-4_6openalex-snapshot
Computational Thinking
inferred← citeshttps://doi.org/10.1007/978-981-99-0428-0_79openalex-snapshot
Ethics as Child’s Play: Sensitizing Children Early on About Design Ethics
inferred← citeshttps://doi.org/10.1007/s10639-021-10667-0openalex-snapshot
Computational thinking in computer science teacher training courses in Brazil: A survey and a research roadmap
inferred← citeshttps://doi.org/10.1007/s10639-022-11180-8openalex-snapshot
Project-first approach to programming in K–12: Tracking the development of novice programmers in technology-deprived environments
inferred← citeshttps://doi.org/10.1007/s10639-022-11465-yopenalex-snapshot
The effect of scaffolding programming games and attitudes towards programming on the development of Computational Thinking
inferred← citeshttps://doi.org/10.1007/s10643-024-01728-3openalex-snapshot
Design-Based Digital Story Program: Enhancing Coding and Computational Thinking Skills in Early Childhood Education
inferred← citeshttps://doi.org/10.1007/s10758-021-09587-2openalex-snapshot
Computational Thinking Assessment – Towards More Vivid Interpretations
inferred← citeshttps://doi.org/10.1007/s10956-016-9631-7openalex-snapshot
Designing the Game: How a Project-Based Media Production Program Approaches STEAM Career Readiness for Underrepresented Young Adults
inferred← citeshttps://doi.org/10.1007/s10956-024-10134-8openalex-snapshot
An Integrative Review with Word Cloud Analysis of STEM Education
inferred← citeshttps://doi.org/10.1007/s11251-021-09573-2openalex-snapshot
Examining ontological and self-monitoring scaffolding to improve complex systems thinking with a participatory simulation
inferred← citeshttps://doi.org/10.1007/s11423-024-10364-yopenalex-snapshot
Computational thinking for the digital age: a systematic review of tools, pedagogical strategies, and assessment practices
inferred← citeshttps://doi.org/10.1007/s11528-022-00782-1openalex-snapshot
Real Coding and Real Games: Design and Development of a Middle School Curriculum Using Unity 3D
inferred← citeshttps://doi.org/10.1007/s42330-023-00267-0openalex-snapshot
Promoting Computational Thinking, Computational Participation, and Spatial Reasoning with LEGO Robotics
inferred← citeshttps://doi.org/10.1007/s43545-022-00436-2openalex-snapshot
The need for digital game-making education for pre-service and in-service teachers: a review
inferred← citeshttps://doi.org/10.1016/j.chb.2020.106575openalex-snapshot
An adaptive educational computer game: Effects on students' knowledge and learning attitude in computational thinking
inferred← citeshttps://doi.org/10.1016/j.compedu.2018.07.004openalex-snapshot
How to learn and how to teach computational thinking: Suggestions based on a review of the literature
inferred← citeshttps://doi.org/10.1016/j.compedu.2019.103633openalex-snapshot
Can playing a video game foster computational thinking skills?
inferred← citeshttps://doi.org/10.1016/j.compedu.2020.104060openalex-snapshot
On the predictors of computational thinking and its growth at the high-school level
inferred← citeshttps://doi.org/10.1016/j.compedu.2020.104083openalex-snapshot
Mapping computational thinking through programming in K-12 education: A conceptual model based on a systematic literature Review
inferred← citeshttps://doi.org/10.1016/j.compedu.2021.104222openalex-snapshot
Learning to code and the acquisition of computational thinking by young children
inferred← citeshttps://doi.org/10.1016/j.compedu.2022.104563openalex-snapshot
Female preservice teachers stereotype computer scientists as intelligent and overworked White individuals wearing glasses
inferred← citeshttps://doi.org/10.1016/j.edurev.2017.09.003openalex-snapshot
Demystifying computational thinking
inferred← citeshttps://doi.org/10.1016/j.tate.2022.103904openalex-snapshot
Preparing inservice science teachers to bring unplugged computational thinking to their students
inferred← citeshttps://doi.org/10.1016/j.tsc.2021.100849openalex-snapshot
A systematic mapping study on teaching and learning Computational Thinking through programming in higher education
inferred← citeshttps://doi.org/10.1016/j.tsc.2026.102304openalex-snapshot
Assessing computational thinking and creativity skills in games developed by autistic youth in online game design and employment workshops
inferred← citeshttps://doi.org/10.1021/acs.jchemed.5c01770openalex-snapshot
Playing with Chemistry: Developing Observation and Classification through Daily Mix-Up
inferred← citeshttps://doi.org/10.1057/s41599-025-04502-xopenalex-snapshot
Integrating computational thinking, game design, and design thinking: a scoping review on trends, applications, and implications for education
inferred← citeshttps://doi.org/10.1080/00461520.2015.1124022openalex-snapshot
Constructionist Gaming: Understanding the Benefits of Making Games for Learning
inferred← citeshttps://doi.org/10.1080/0144929x.2019.1634153openalex-snapshot
Exploring design trade-offs for achieving social inclusion in multi-tiered design problems
inferred← citeshttps://doi.org/10.1080/08993408.2018.1562145openalex-snapshot
Review of measurements used in computing education research and suggestions for increasing standardization
inferred← citeshttps://doi.org/10.1080/08993408.2023.2201548openalex-snapshot
Connecting beliefs, mindsets, anxiety and self-efficacy in computer science learning: an instrument for capturing secondary school students’ self-beliefs
inferred← citeshttps://doi.org/10.1080/08993408.2026.2672715openalex-snapshot
Unpacking the sources of computer science teaching efficacy in in-service elementary teachers
inferred← citeshttps://doi.org/10.1080/1046560x.2022.2110068openalex-snapshot
What’s Computational Thinking?: Secondary Science Teachers’ Conceptualizations of Computational Thinking (CT) and Perceived Barriers to CT Integration
inferred← citeshttps://doi.org/10.1080/10494820.2026.2730634openalex-snapshot
Design affordance diagnostic framework: screening construct-irrelevant variance in computational thinking assessment
inferred← citeshttps://doi.org/10.1080/10528008.2021.2001347openalex-snapshot
THE GAME OF STORES: SIMULATING RETAIL SITE SELECTION AND PROFITABILITY
inferred← citeshttps://doi.org/10.1080/13614568.2016.1152314openalex-snapshot
Leveraging Scratch4SL and Second Life to motivate high school students’ participation in introductory programming courses: findings from a case study
inferred← citeshttps://doi.org/10.1080/15391523.2016.1146561openalex-snapshot
Development, Implementation, and Outcomes of an Equitable Computer Science After-School Program: Findings From Middle-School Students
inferred← citeshttps://doi.org/10.1080/15391523.2020.1713263openalex-snapshot
Informal STEM: learning with robotics and game design in an urban context
inferred← citeshttps://doi.org/10.1080/15391523.2020.1870250openalex-snapshot
Computational thinking in K-12 education. An insight through meta-analysis
inferred← citeshttps://doi.org/10.1108/ijshe-08-2025-0982openalex-snapshot
Enhancing computational thinking through a computational algorithm program (CAP) in elementary science education: a pathway to STEM and sustainability
inferred← citeshttps://doi.org/10.1109/access.2020.3001751openalex-snapshot
An Analysis of a Video Game on Cognitive Abilities: A Study to Enhance Psychomotor Skills via Game-Play
inferred← citeshttps://doi.org/10.1109/access.2020.3043278openalex-snapshot
Enhancing Confidence in Using Computational Thinking Skills via Playing a Serious Game: A Case Study to Increase Motivation in Learning Computer Programming
inferred← citeshttps://doi.org/10.1109/access.2023.3254441openalex-snapshot
FORTAGONO: A Model for the Technological Mediation of the Teaching and Learning Processes
inferred← citeshttps://doi.org/10.1109/csci58124.2022.00350openalex-snapshot
A MOOC on Computational Thinking for All: Pedagogical Principles, Challenges, and Their Application
inferred← citeshttps://doi.org/10.1109/educon.2017.7942991openalex-snapshot
How can a simulation game support the development of computational problem-solving strategies?
inferred← citeshttps://doi.org/10.1109/educon52537.2022.9766703openalex-snapshot
A Guide Towards a Definition of Computational Thinking in K-12
inferred← citeshttps://doi.org/10.1109/icalt49669.2020.00061openalex-snapshot
Engaging Estonian primary school children in computational thinking through adaptive educational games: A qualitative study
inferred← citeshttps://doi.org/10.1109/intercon.2019.8853613openalex-snapshot
Assessment of Computational Thinking in regular basic education: case I.E.T.P. “José Obrero”
inferred← citeshttps://doi.org/10.1109/intercon50315.2020.9220200openalex-snapshot
Computational thinking in school education in South America: Systematic review of the literature
inferred← citeshttps://doi.org/10.1109/vl-hcc57772.2023.00018openalex-snapshot
Exploring the Role of AI Assistants in Computer Science Education: Methods, Implications, and Instructor Perspectives
inferred← citeshttps://doi.org/10.1109/vl/hcc51201.2021.9576209openalex-snapshot
Scaffolding Game Design: Towards Tool Support for Planning Open-Ended Projects in an Introductory Game Design Class
inferred← citeshttps://doi.org/10.1109/vl/hcc60511.2024.00037openalex-snapshot
RULER: Prebugging with Proxy-Based Programming
inferred← citeshttps://doi.org/10.1109/vlhcc.2016.7739688openalex-snapshot
Computational thinking tools
inferred← citeshttps://doi.org/10.1111/jcal.12723openalex-snapshot
The transfer effects of computational thinking: A systematic review with meta‐analysis and qualitative synthesis
inferred← citeshttps://doi.org/10.1145/2818314.2818321openalex-snapshot
Launching Swiss Computer Science Education Week
inferred← citeshttps://doi.org/10.1145/2839509.2844597openalex-snapshot
Retention of Flow
inferred← citeshttps://doi.org/10.1145/2839509.2844598openalex-snapshot
Piloting Computer Science Education Week in Mexico
inferred← citeshttps://doi.org/10.1145/2839509.2844631openalex-snapshot
Combining Big Data and Thick Data Analyses for Understanding Youth Learning Trajectories in a Summer Coding Camp
inferred← citeshttps://doi.org/10.1145/2839509.2850575openalex-snapshot
We Have Questions
inferred← citeshttps://doi.org/10.1145/2858036.2858349openalex-snapshot
Skill Progression in Scratch Revisited
inferred← citeshttps://doi.org/10.1145/2858796.2858799openalex-snapshot
A Global Snapshot of Computer Science Education in K-12 Schools
inferred← citeshttps://doi.org/10.1145/2858796.2858801openalex-snapshot
New Horizons in the Assessment of Computer Science at School and Beyond
inferred← citeshttps://doi.org/10.1145/2930674.2930725openalex-snapshot
Studying situated learning in a constructionist programming camp
inferred← citeshttps://doi.org/10.1145/2940330openalex-snapshot
How Do Different Cognitive Styles Affect Learning Programming? Insights from a Game-Based Approach in Greek Schools
inferred← citeshttps://doi.org/10.1145/2960310.2960347openalex-snapshot
Mixed Methods for the Assessment and Incorporation of Computational Thinking in K-12 and Higher Education
inferred← citeshttps://doi.org/10.1145/2978249.2978260openalex-snapshot
Drops and Kinks
inferred← citeshttps://doi.org/10.1145/2994591openalex-snapshot
Computational thinking for teacher education
inferred← citeshttps://doi.org/10.1145/3017680.3017799openalex-snapshot
Employing Retention of Flow to Improve Online Tutorials
inferred← citeshttps://doi.org/10.1145/3017680.3022441openalex-snapshot
Analysis of Associations between Motivation and Previous Computer Science Experience, Gender, Ethnicity and Privilege as Observed in a Large Scale Survey of Middle School Students (Abstract Only)
inferred← citeshttps://doi.org/10.1145/3059009.3059017openalex-snapshot
The Solothurn Project
inferred← citeshttps://doi.org/10.1145/3123514.3123515openalex-snapshot
Exploring Computational Music Thinking in a Workshop Setting with Primary and Secondary School Children
inferred← citeshttps://doi.org/10.1145/3123815openalex-snapshot
Youth Computational Participation in the Wild
inferred← citeshttps://doi.org/10.1145/3159450.3162331openalex-snapshot
A Four Point Student-Led Strategy for Attracting Diverse Small College Commuter Campus Students to Computer Science
inferred← citeshttps://doi.org/10.1145/3197091.3197120openalex-snapshot
Teaching how to teach computational thinking
inferred← citeshttps://doi.org/10.1145/3199603openalex-snapshot
Scale or fail
inferred← citeshttps://doi.org/10.1145/3287324.3287361openalex-snapshot
The Zones of Proximal Flow Tutorial
inferred← citeshttps://doi.org/10.1145/3291279.3339409openalex-snapshot
Computing Education Theories
inferred← citeshttps://doi.org/10.1145/3304221.3319758openalex-snapshot
Making Computer Science Education Mandatory
inferred← citeshttps://doi.org/10.1145/3328778.3366871openalex-snapshot
Exploring Middle School Students' Reflections on the Infusion of CS into Science Classrooms
inferred← citeshttps://doi.org/10.1145/3328778.3366875openalex-snapshot
Drag and Drop Programming Experiences and Equity
inferred← citeshttps://doi.org/10.1145/3372782.3406279openalex-snapshot
Theories and Models of Emotions, Attitudes, and Self-Efficacy in the Context of Programming Education
inferred← citeshttps://doi.org/10.1145/3381889openalex-snapshot
Computing education theories
inferred← citeshttps://doi.org/10.1145/3381995openalex-snapshot
The Association of High School Computer Science Content and Pedagogy with Students’ Success in College Computer Science
inferred← citeshttps://doi.org/10.1145/3408877.3432444openalex-snapshot
Smacking Screws with Hammers: Experiencing Affordances of Block-based Programming through the Hourglass Challenge
inferred← citeshttps://doi.org/10.1145/3408877.3432446openalex-snapshot
Computing Effect Sizes of a Science-first-then-didactics Computational Thinking Module for Preservice Elementary School Teachers
inferred← citeshttps://doi.org/10.1145/3408877.3432552openalex-snapshot
PlanIT! A New Integrated Tool to Help Novices Design for Open-ended Projects
inferred← citeshttps://doi.org/10.1145/3415582openalex-snapshot
“It Must Include Rules”
inferred← citeshttps://doi.org/10.1145/3459990.3465180openalex-snapshot
Scientific Inquiry in Middle Schools by combining Computational Thinking, Wet Lab Experiments, and Liquid Handling Robots
inferred← citeshttps://doi.org/10.1145/3478431.3499403openalex-snapshot
Standards-Aligned Instructional Supports to Promote Computer Science Teachers' Pedagogical Content Knowledge
inferred← citeshttps://doi.org/10.1145/3545179openalex-snapshot
Selecting examples for CS courses
inferred← citeshttps://doi.org/10.1145/3546155.3546709openalex-snapshot
CoTinker: Designing a Cross-device Collaboration Tool to Support Computational Thinking in Remote Group Work in High School Biology
inferred← citeshttps://doi.org/10.1145/3568813.3600137openalex-snapshot
An Analysis of Gallery Walk Peer Feedback on Scratch Projects from Bilingual/Non-Bilingual Fourth Grade Students
inferred← citeshttps://doi.org/10.1145/3677619.3677634openalex-snapshot
Scaffolding Creative Programming Projects
inferred← citeshttps://doi.org/10.1145/3706598.3714247openalex-snapshot
Investigating the Motivational Game Elements in Game-based Interventions in School Context: A Literature Review
inferred← citeshttps://doi.org/10.1145/3724389.3731287openalex-snapshot
How do Teachers use Commercial Video Games to Support Primary Aged Children's Learning of Programming Concepts?
inferred← citeshttps://doi.org/10.1145/3786759openalex-snapshot
Proxy-Based Programming: Making Programming More Accessible through Virtual, Physical, and Social Embodiment
inferred← citeshttps://doi.org/10.1145/3816424openalex-snapshot
HBot—An Instructional Video Game with Concept-Integrated Game Mechanics
inferred← citeshttps://doi.org/10.1155/2020/7140797openalex-snapshot
Intelligent Course Plan Recommendation for Higher Education: A Framework of Decision Tree
inferred← citeshttps://doi.org/10.1177/0022487117732317openalex-snapshot
Preparing Teachers to Engage Rural Students in Computational Thinking Through Robotics, Game Design, and Culturally Responsive Teaching
inferred← citeshttps://doi.org/10.1177/0735633120965919openalex-snapshot
From Gaming to Computational Thinking: An Adaptive Educational Computer Game-Based Learning Approach
inferred← citeshttps://doi.org/10.1177/07356331211033158openalex-snapshot
Computational Thinking Through an Empirical Lens: A Systematic Review of Literature
inferred← citeshttps://doi.org/10.1177/07356331211055379openalex-snapshot
Unleashing the Potential of Abstraction From Cloud of Computational Thinking: A Systematic Review of Literature
inferred← citeshttps://doi.org/10.1177/07356331231180951openalex-snapshot
Teaching and Learning Computational Thinking Through Game-Based Learning: A Systematic Review
inferred← citeshttps://doi.org/10.1177/1046878120941569openalex-snapshot
Assessing the Distinctive Contributions of Simulation & Gaming to the Literature, 1970-2019: A Bibliometric Review
inferred← citeshttps://doi.org/10.1177/21582440211016418openalex-snapshot
The Code-Centric Nature of Computational Thinking Education: A Review of Trends and Issues in Computational Thinking Education Research
inferred← citeshttps://doi.org/10.1186/s40594-020-00218-3openalex-snapshot
Finding time for computer science in the elementary school day: a quasi-experimental study of a transdisciplinary problem-based learning approach
inferred← citeshttps://doi.org/10.1186/s40594-020-00238-zopenalex-snapshot
Fostering computational thinking through educational robotics: a model for creative computational problem solving
inferred← citeshttps://doi.org/10.12973/ijem.6.1.161openalex-snapshot
Developing an Instructional Design for the Field of ICT and Software for Gifted and Talented Students
inferred← citeshttps://doi.org/10.12973/ijem.6.2.259openalex-snapshot
Examination of the Computer Programming Self-Efficacy’s Prediction towards the Computational Thinking Skills of the Gifted and Talented Students
inferred← citeshttps://doi.org/10.13023/etd.2016.226openalex-snapshot
Student Authored Digital Games as Authentic Learning
inferred← citeshttps://doi.org/10.14201/gredos.140444openalex-snapshot
Escenarios de aprendizaje personalizados a partir de la evaluación del pensamiento computacional para el aprendizaje de competencias de programación mediante un entorno b-Learning y gamificación
inferred← citeshttps://doi.org/10.14201/gredos.141059openalex-snapshot
Escenarios de aprendizaje personalizados a partir de la evaluación del pensamiento computacional para el aprendizaje de competencias de programación mediante un entorno b-learning y gamificación
inferred← citeshttps://doi.org/10.15388/infedu.2019.04openalex-snapshot
Lesson Planning by Computational Thinking Skills in Italian Pre-service Teachers
inferred← citeshttps://doi.org/10.17083/ijsg.v8i2.425openalex-snapshot
Using Greenfoot as a Tool for Serious Games Programming Education and Development
inferred← citeshttps://doi.org/10.21125/iceri.2016.1187openalex-snapshot
VIDEO GAME CREATION BY STUDENTS: A PROPOSAL FOR A SYSTEMATIC REVIEW OF THE LITERATURE
inferred← citeshttps://doi.org/10.21125/iceri.2019.1236openalex-snapshot
LEARNING SCENARIOS WITH ROBOTS AS STRATEGY TO DEVELOP COMPUTATIONAL THINKING SKILLS IN COMPUTER SCIENCE TEACHER EDUCATION
inferred← citeshttps://doi.org/10.21203/rs.3.rs-8905167/v1openalex-snapshot
The Impact of Role Assignment on Students’ Social-Cognitive Engagement in K-12 Collaborative Learning: A Network Analysis Approach
inferred← citeshttps://doi.org/10.21240/mpaed/33/2018.10.31.xopenalex-snapshot
Scalable Game Design Switzerland
inferred← citeshttps://doi.org/10.21240/mpaed/jb17/2020.05.23.xopenalex-snapshot
Die ersten 1000: Computational Thinking als obligatorische Ausbildung für Primarschullehrpersonen in der Schweiz
inferred← citeshttps://doi.org/10.2139/ssrn.6992798openalex-snapshot
Opening Black Boxes in Scientific Modeling: Unpackable Blocks as a Mid-Level Design Strategy
inferred← citeshttps://doi.org/10.2139/ssrn.7583918openalex-snapshot
A Feasibility Study of GenAI Integrated CT Lessons for Second Graders
inferred← citeshttps://doi.org/10.21556/edutec.2021.78.2173openalex-snapshot
Percepciones del profesorado en formación sobre el desarrollo del pensamiento computacional desde el Modelo 5PC
inferred← citeshttps://doi.org/10.22318/cscl2017.87openalex-snapshot
Integrating Social Problem Solving with Programming to Enhance Science Agency Through Creation of Mobile Apps in Middle School
inferred← citeshttps://doi.org/10.22360/springsim.2020.anss.008openalex-snapshot
Modeling the Modeler: An Empirical Study on How Modelers Learn to Create Simulations
inferred← citeshttps://doi.org/10.26076/cb5d-7ec1openalex-snapshot
Exploring Trends in Middle School Students' Computational Thinking in the Online Scratch Community: a Pilot Study
inferred← citeshttps://doi.org/10.29333/ejmste/16510openalex-snapshot
Science mapping research of STEM in primary schools: A bibliometric analysis from Scopus database (2004-2024)
inferred← citeshttps://doi.org/10.29333/ejmste/18707openalex-snapshot
A systematic literature review of STEM learning using games in elementary education
inferred← citeshttps://doi.org/10.30935/cet.414798openalex-snapshot
Publication Trends Over 10 Years of Computational Thinking Research
inferred← citeshttps://doi.org/10.31124/advance.13221905openalex-snapshot
The Code-Centric Nature of Computational Thinking Education: A Review of Trends and Issues in Computational Thinking Education Research
inferred← citeshttps://doi.org/10.33225/jbse/22.21.762openalex-snapshot
DIFFERENCES IN CHEMISTRY TEACHERS’ ACCEPTANCE OF EDUCATIONAL SOFTWARE ACCORDING TO THEIR USER TYPE: AN APPLICATION OF EXTENDED UTAUT MODEL
inferred← citeshttps://doi.org/10.3389/fpsyg.2021.771221openalex-snapshot
Effects of the Problem-Oriented Learning Model on Middle School Students’ Computational Thinking Skills in a Python Course
inferred← citeshttps://doi.org/10.3390/computers13040091openalex-snapshot
Study Trends and Core Content Trends of Research on Enhancing Computational Thinking: An Incorporated Bibliometric and Content Analysis Based on the Scopus Database
inferred← citeshttps://doi.org/10.3390/educsci10090214openalex-snapshot
On Teaching Programming Fundamentals and Computational Thinking with Educational Robotics: A Didactic Experience with Pre-Service Teachers
inferred← citeshttps://doi.org/10.3390/educsci11070353openalex-snapshot
Two Decades of STEM Education Research in Middle School: A Bibliometrics Analysis in Scopus Database (2000–2020)
inferred← citeshttps://doi.org/10.3390/educsci13060618openalex-snapshot
Integrating Augmented Reality, Gamification, and Serious Games in Computer Science Education
inferred← citeshttps://doi.org/10.3390/educsci14070733openalex-snapshot
Designing Inclusive Computational Thinking Learning Trajectories for the Youngest Learners
inferred← citeshttps://doi.org/10.3390/ijerph19106005openalex-snapshot
The Study of Learning Computer Programming for Students with Medical Fields of Specification—An Analysis via Structural Equation Modeling
inferred← citeshttps://doi.org/10.3390/math10203857openalex-snapshot
Teaching Algorithms to Develop the Algorithmic Thinking of Informatics Students
inferred← citeshttps://doi.org/10.3390/s22051733openalex-snapshot
Brokerage System for Integration of LrWPAN Technologies
inferred← citeshttps://doi.org/10.4018/978-1-5225-0513-6.ch004openalex-snapshot
A Framework for Promoting Knowledge Transfer in SNS Game-Based Learning
inferred← citeshttps://doi.org/10.4018/978-1-7998-1479-5.ch011openalex-snapshot
The Rise of the Digital Polymath
inferred← citeshttps://doi.org/10.4018/979-8-3693-1894-2.ch008openalex-snapshot
Integrating Informal Computational Thinking and Outdoor Learning in Elementary Teacher Education
inferred← citeshttps://doi.org/10.4324/9781315617572openalex-snapshot
International Handbook of the Learning Sciences
inferred← citeshttps://doi.org/10.46328/ijres.v6i2.862openalex-snapshot
Relationships between Computational Thinking Skills, Ways of Thinking and Demographic Variables: A Structural Equation Modeling
inferred← citeshttps://doi.org/10.48127/gu/24.30.14openalex-snapshot
COMPUTER EDUCATION REFORM IN TAIWAN
inferred← citeshttps://doi.org/10.53735/cisse.v10i1.167openalex-snapshot
RADICL CTF
inferred← citeshttps://doi.org/10.54097/ehss.v22i.14225openalex-snapshot
Application and Influence of Conditioned Reflex Theory in Interactive Device
inferred← citeshttps://doi.org/10.55454/rcsas.4.02.2024.002openalex-snapshot
Exigency of Computer Science Subject in School Education in Uttarakhand
inferred← citeshttps://doi.org/10.56294/dm2024.582openalex-snapshot
Students’ development of Computational Thinking and Teachers’ professional development via Bebras through Gamification: A systematic literature review
inferred← citeshttps://doi.org/10.59668/329.5278openalex-snapshot
Computing for Communities: Designing Culturally Responsive Informal Learning Environments for Broadening Participation in Computing
Editorial review for independent work. ICSAC — the Institute for Complexity Science and Advanced Computing — runs a structured editorial panel for researchers publishing outside journals, and publishes on CiteStamp rails. Submission is free and goes through ORCID: icsacinstitute.org/submit.