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Does Computer Game Design and Programming Benefit Children? A Meta-Synthesis of Research
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/9781118796443.ch26openalex-snapshot
Decade of Game Making for Learning: From Tools to Communities
inferredcites →https://doi.org/10.1002/nur.20176openalex-snapshot
Using qualitative metasummary to synthesize qualitative and quantitative descriptive findings
inferredcites →https://doi.org/10.1007/s11422-014-9632-xopenalex-snapshot
Studying science and engineering learning in practice
inferredcites →https://doi.org/10.1007/s11423-013-9320-7openalex-snapshot
Improving learning achievements, motivations and problem-solving skills through a peer assessment-based game development approach
inferredcites →https://doi.org/10.1007/s11423-014-9347-4openalex-snapshot
Learning problem-solving through making games at the game design and learning summer program
inferredcites →https://doi.org/10.1016/j.compedu.2010.05.007openalex-snapshot
Computer-game construction: A gender-neutral attractor to Computing Science
inferredcites →https://doi.org/10.1016/j.compedu.2011.08.006openalex-snapshot
Computer games created by middle school girls: Can they be used to measure understanding of computer science concepts?
inferredcites →https://doi.org/10.1016/j.compedu.2013.05.023openalex-snapshot
Empowering students through digital game authorship: Enhancing concentration, critical thinking, and academic achievement
inferredcites →https://doi.org/10.1016/j.compedu.2013.12.010openalex-snapshot
An implementation of design-based learning through creating educational computer games: A case study on mathematics learning during design and computing
inferredcites →https://doi.org/10.1016/j.jvlc.2009.04.001openalex-snapshot
AgentCubes: Incremental 3D end-user development
inferredcites →https://doi.org/10.1080/00131881.2010.524752openalex-snapshot
Digital game building: learning in a participatory culture
inferredcites →https://doi.org/10.1080/00393541.2013.11518915openalex-snapshot
Games as an Artistic Medium: Investigating Complexity Thinking in Game-Based Art Pedagogy
inferredcites →https://doi.org/10.1080/00461520.2015.1124022openalex-snapshot
Constructionist Gaming: Understanding the Benefits of Making Games for Learning
inferredcites →https://doi.org/10.1080/08993408.2013.774155openalex-snapshot
The influence of a game-making project on male and female learners’ attitudes to computing
inferredcites →https://doi.org/10.1080/15391523.2014.888272openalex-snapshot
Pair Programming: Under What Conditions Is It Advantageous for Middle School Students?
inferredcites →https://doi.org/10.1080/17439884.2013.779585openalex-snapshot
Formal and informal context factors as contributors to student engagement in a guided discovery-based program of game design learning
inferredcites →https://doi.org/10.1093/acprof:oso/9780195387216.001.0001openalex-snapshot
Systematic Synthesis of Qualitative Research
inferredcites →https://doi.org/10.1109/digitel.2010.47openalex-snapshot
Learning Programming Concepts through Game Design: A PCT Perspective
inferredcites →https://doi.org/10.1109/fie.2007.4417926openalex-snapshot
Work in progress - Introducing information technology through game design
inferredcites →https://doi.org/10.1109/icalt.2011.161openalex-snapshot
The Relationships of Social Economic Status and Learners' Motivation and Performance in Learning from a Game-Design Project
inferredcites →https://doi.org/10.1111/bjet.12022openalex-snapshot
The effects of goal specificity and scaffolding on programming performance and self‐regulation in game design
inferredcites →https://doi.org/10.1111/j.1365-2648.2005.03621.xopenalex-snapshot
The integrative review: updated methodology
inferredcites →https://doi.org/10.1111/j.1547-5069.2003.00177.xopenalex-snapshot
Beyond MEDLINE for Literature Searches
inferredcites →https://doi.org/10.1145/1352135.1352242openalex-snapshot
Broadening participation through scalable game design
inferredcites →https://doi.org/10.1145/1352322.1352242openalex-snapshot
Broadening participation through scalable game design
inferredcites →https://doi.org/10.1145/1536513.1536552openalex-snapshot
Can middle-schoolers use Storytelling Alice to make games?
inferredcites →https://doi.org/10.1145/1562877.1562913openalex-snapshot
Using game creation for teaching computer programming to high school students and teachers
inferredcites →https://doi.org/10.1145/1595496.1562913openalex-snapshot
Using game creation for teaching computer programming to high school students and teachers
inferredcites →https://doi.org/10.1145/1822090.1822154openalex-snapshot
Using scalable game design to teach computer science from middle school to graduate school
inferredcites →https://doi.org/10.1145/1868358.1868364openalex-snapshot
Alice, Greenfoot, and Scratch -- A Discussion
inferredcites →https://doi.org/10.1145/2016039.2016049openalex-snapshot
Game development with Game Maker, Flash and Unity
inferredcites →https://doi.org/10.1145/2157136.2157191openalex-snapshot
Toward an emergent theory of broadening participation in computer science education
inferredcites →https://doi.org/10.1145/2157136.2157200openalex-snapshot
The fairy performance assessment
inferredcites →https://doi.org/10.1145/2157136.2157263openalex-snapshot
Children learning computer science concepts via Alice game-programming
inferredcites →https://doi.org/10.1145/2157136.2157319openalex-snapshot
What do students learn about programming from game, music video, and storytelling projects?
inferredcites →https://doi.org/10.1145/2159365.2159366openalex-snapshot
Exploring adolescent's STEM learning through scaffolded game design
inferredcites →https://doi.org/10.1145/2282338.2282359openalex-snapshot
Using game development to reveal programming competency
inferredcites →https://doi.org/10.1145/2538862.2538914openalex-snapshot
Five years of game programming outreach
inferredcites →https://doi.org/10.1177/1468794111413367openalex-snapshot
Integration of qualitative evidence: towards construction of academic knowledge in social science and professional fields
inferredcites →https://doi.org/10.1177/1555412005281767openalex-snapshot
Playing and Making Games for Learning
inferredcites →https://doi.org/10.1177/1555412008317312openalex-snapshot
Making Computer Games and Design Thinking
inferredcites →https://doi.org/10.1186/1471-2288-8-45openalex-snapshot
Methods for the thematic synthesis of qualitative research in systematic reviews
inferredcites →https://doi.org/10.2190/12t6-41l2-6765-g3t2openalex-snapshot
Computer Programming in Middle School: How Pairs Respond to Challenges
inferredcites →https://doi.org/10.2190/ec.44.4.bopenalex-snapshot
Fostering 21st Century Skill Development by Engaging Students in Authentic Game Design Projects in a High School Computer Programming Class
inferredcites →https://doi.org/10.2304/elea.2010.7.1.90openalex-snapshot
Game Design as Textual Poaching: Media Literacy, Creativity and Game-Making
inferredcites →https://doi.org/10.25335/awac-2q26openalex-snapshot
Cognitive and motivational impacts of learning game design on middle school children
inferredcites →https://doi.org/10.26503/dl.v2007i1.309openalex-snapshot
Recognizing New Literacies: Teachers and Students Negotiating the Creation of Video Games in School
inferredcites →https://doi.org/10.2991/978-2-494069-67-1openalex-snapshot
Proceedings of the 9th International Conference on Education Research, and Innovation (ICERI 2021)
inferredcites →https://doi.org/10.3102/0034654308326349openalex-snapshot
Advancements in Research Synthesis Methods: From a Methodologically Inclusive Perspective
inferredcites →https://doi.org/10.3102/0034654314540007openalex-snapshot
On the Effectiveness of Supplemental Instruction
inferredcites →https://doi.org/10.4018/978-1-4666-2848-9.ch015openalex-snapshot
Using Game Design as a Means to Make Computer Science Accessible to Adolescents
inferredcites →https://doi.org/10.4018/978-1-4666-8310-5.ch010openalex-snapshot
Video Game Making and Modding
inferredcites →https://doi.org/10.4135/9781071878644openalex-snapshot
Research Synthesis and Meta-Analysis: A Step-by-Step Approach
inferredcites →https://doi.org/10.4135/9781473983953.n7openalex-snapshot
Approaches to Reviewing Research in Education
inferredcites →https://doi.org/10.4324/9780203383193openalex-snapshot
Towards Methodologically Inclusive Research Syntheses
inferredcites →https://doi.org/10.5860/choice.31-1648openalex-snapshot
The children's machine: rethinking school in the age of the computer
inferredcites →https://doi.org/10.5860/choice.32-5200openalex-snapshot
Minds in play: computer game design as a context for children's learning
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Incoming claims: where this work appears in other papers’ reference lists and arguments.
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inferred← citeshttps://doi.org/10.1007/978-3-030-93859-8_12openalex-snapshot
How STEM Game Design Participants Discuss Their Project Goals and Their Success Differently
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Teachers’ Notions of Computing-Related Concepts in Digital Games Popular Among Secondary School Students
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Influence of Game Genre Choice on Computational Thinking Development in School-Based Video Game Design Activities
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The effectiveness of partial pair programming on elementary school students’ Computational Thinking skills and self-efficacy
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Enhancing student's computational thinking skills with student-generated questions strategy in a game-based learning platform
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Cultivating systems thinking through game-making: A systematic review on curriculum design
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Teaching Digital Game Design With Preservice Art Educators
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Exploring How Game Genre in Student-Designed Games Influences Computational Thinking Development
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Children’s Implicit and Explicit Stereotypes on the Gender, Social Skills, and Interests of a Computer Scientist
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