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“Hour of Code”: Can It Change Students’ Attitudes toward Programming?

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What this work says

Outgoing claims: the papers this work cites, builds on, or argues with.

inferredcites →https://doi.org/10.1016/0747-5632(93)90029-ropenalex-snapshot
An exploration of theoretical and practical foundations for assessing attitudes toward computers: The Computer Attitude Measure (CAM)
inferredcites →https://doi.org/10.1016/j.compedu.2014.12.003openalex-snapshot
Closing the gender gap in an introductory programming course
inferredcites →https://doi.org/10.1080/08886504.1989.10781909openalex-snapshot
A Study of Attitudes Toward Computers
inferredcites →https://doi.org/10.1080/08993408.2011.579808openalex-snapshot
Pair programming in education: a literature review
inferredcites →https://doi.org/10.1080/08993408.2012.726871openalex-snapshot
New perspectives on the pedagogy of programming in a developing country context
inferredcites →https://doi.org/10.1109/fie.2001.964058openalex-snapshot
Innovation in computer education curriculum for the computerization of Saudi Arabia: a model for developing countries
inferredcites →https://doi.org/10.1109/te.2004.842924openalex-snapshot
Motivation and Nonmajors in Computer Science: Identifying Discrete Audiences for Introductory Courses
inferredcites →https://doi.org/10.1145/1165385.317466openalex-snapshot
Extending the spreadsheet interface to handle approximate quantities and relationships
inferredcites →https://doi.org/10.1145/1227310.1227388openalex-snapshot
Scratch for budding computer scientists
inferredcites →https://doi.org/10.1145/1227504.1227388openalex-snapshot
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inferredcites →https://doi.org/10.1145/1352135.1352260openalex-snapshot
Programming by choice
inferredcites →https://doi.org/10.1145/1592761.1592779openalex-snapshot
Scratch
inferredcites →https://doi.org/10.1145/1868358.1868363openalex-snapshot
The Scratch Programming Language and Environment
inferredcites →https://doi.org/10.1145/1953163.1953329openalex-snapshot
App inventor and real-world motivation
inferredcites →https://doi.org/10.1145/2157136.2157222openalex-snapshot
App inventor for android
inferredcites →https://doi.org/10.1145/2361276.2361303openalex-snapshot
Toward a validated computing attitudes survey
inferredcites →https://doi.org/10.1145/2490257.2490284openalex-snapshot
Towards a new massive multiplayer online role playing game for introductory programming
inferredcites →https://doi.org/10.1145/2676723.2677332openalex-snapshot
Bringing Grades K-5 to the Mainstream of Computer Science Education
inferredcites →https://doi.org/10.1145/2723168openalex-snapshot
Hour of code---a record year for computer science
inferredcites →https://doi.org/10.1145/317456.317466openalex-snapshot
Extending the spreadsheet interface to handle approximate quantities and relationships
inferredcites →https://doi.org/10.1207/s15327051hci1102_2openalex-snapshot
Interacting With Hypertext: A Meta-Analysis of Experimental Studies
inferredcites →https://doi.org/10.2190/j175-q735-1345-270mopenalex-snapshot
Determining the Effectiveness of the 3D Alice Programming Environment at the Computer Science I Level
inferredcites →https://doi.org/10.2307/249753openalex-snapshot
Creation of Favorable User Perceptions: Exploring the Role of Intrinsic Motivation1
inferredcites →https://doi.org/10.28945/1182openalex-snapshot
Assessing the Success of an Introductory Programming Course
inferredcites →https://doi.org/10.28945/1290openalex-snapshot
A Novel Approach for Collaborative Pair Programming
inferredcites →https://doi.org/10.28945/169openalex-snapshot
Teaching High School Students Applied Logical Reasoning
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A Template-Based Short Course Concept on Android Application Development
inferredcites →https://doi.org/10.28945/179openalex-snapshot
The Effectiveness of Screencasts and Cognitive Tools as Scaffolding for Novice Object-Oriented Programmers
inferredcites →https://doi.org/10.28945/195openalex-snapshot
Effectiveness of Program Visualization: A Case Study with the ViLLE Tool
inferredcites →https://doi.org/10.28945/1992openalex-snapshot
Teaching an Introductory Programming Language in a General Education Course
inferredcites →https://doi.org/10.28945/210openalex-snapshot
Python and Roles of Variables in Introductory Programming: Experiences from Three Educational Institutions
inferredcites →https://doi.org/10.28945/216openalex-snapshot
Just For Fun: Using Programming Games in Software Programming Training and Education
inferredcites →https://doi.org/10.28945/234openalex-snapshot
On the Design and Development of a UML-Based Visual Environment for Novice Programmers
inferredcites →https://doi.org/10.28945/261openalex-snapshot
Teaching Introductory Programming to IS Students: Java Problems and Pitfalls
inferredcites →https://doi.org/10.28945/3097openalex-snapshot
Python and Roles of Variables in Introductory Programming: Experiences from Three Educational Institutions

What points at this work

Incoming claims: where this work appears in other papers’ reference lists and arguments.

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Q2A-II, a System to Support Peer Assessment on Homework: A Study on Four Years of Use
inferred← citeshttps://doi.org/10.1007/s10639-021-10430-5openalex-snapshot
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Solo or Pair Programming for K-12 Students? Learning Outcomes and In-game Behaviors in a Game-Based Learning Environment
inferred← citeshttps://doi.org/10.1016/j.caeai.2021.100029openalex-snapshot
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inferred← citeshttps://doi.org/10.1080/0144929x.2020.1781931openalex-snapshot
Investigating the effect of the use of code.org on younger elementary school students’ attitudes towards programming
inferred← citeshttps://doi.org/10.1080/08993408.2018.1547564openalex-snapshot
The effects of first programming language on college students’ computing attitude and achievement: a comparison of graphical and textual languages
inferred← citeshttps://doi.org/10.1080/08993408.2021.2022362openalex-snapshot
A systematic review of “Hour of Code” research
inferred← citeshttps://doi.org/10.1080/19338341.2024.2406253openalex-snapshot
Teaching Cyber Literacy: Deploying Lessons from the Hour of Cyberinfrastructure in the Classroom
inferred← citeshttps://doi.org/10.1080/26939169.2022.2089410openalex-snapshot
Teaching Statistics and Data Analysis with R
inferred← citeshttps://doi.org/10.1108/lht-01-2021-0027openalex-snapshot
Effects of LEGO robotic on freshmen students' computational thinking and programming learning attitudes in Taiwan
inferred← citeshttps://doi.org/10.1109/educon45650.2020.9125395openalex-snapshot
Gamification in STEM programming courses: State of the art
inferred← citeshttps://doi.org/10.1109/ithet61869.2024.10837616openalex-snapshot
Open-Source or Proprietary Language Models? An Initial Comparison on the Assessment of an Educational Task
inferred← citeshttps://doi.org/10.1109/iv64223.2024.00033openalex-snapshot
KodeAR: An OCR-AR Experience to Aid in Programming Education for Children
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Integrating Humanitarian Technology in Computer Science Education to Internalize Independent Campus Policy: A Case in IPB University
inferred← citeshttps://doi.org/10.1109/sccc.2018.8705239openalex-snapshot
Development of Computational Thinking in High School Students: A Case Study in Chile
inferred← citeshttps://doi.org/10.1109/vl/hcc53370.2022.9833102openalex-snapshot
fableBlocks: Toward Mitigating Programming Anxiety with Storytelling-based Tangible Block Programming Environments
inferred← citeshttps://doi.org/10.1109/weef-gedc54384.2022.9996263openalex-snapshot
Online programming learning platform: The influence of gamification elements
inferred← citeshttps://doi.org/10.1109/weef.2017.8467151openalex-snapshot
Difficulties in Learning Structured Programming: A Case Study in UTP
inferred← citeshttps://doi.org/10.1111/jcal.12838openalex-snapshot
Revising the computer programming attitude scale in the context of attitude ambivalence
inferred← citeshttps://doi.org/10.1145/3017680.3017799openalex-snapshot
Employing Retention of Flow to Improve Online Tutorials
inferred← citeshttps://doi.org/10.1145/3197091.3197136openalex-snapshot
Is drawing video game characters in an hour of code activity a waste of time?
inferred← citeshttps://doi.org/10.1145/3287324.3287361openalex-snapshot
The Zones of Proximal Flow Tutorial
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Experience Report
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Serious Games with SIAs
inferred← citeshttps://doi.org/10.1145/3626252.3630966openalex-snapshot
When Coding Meets Biology: The Tension Between Access and Authenticity in a Contextualized Coding Class
inferred← citeshttps://doi.org/10.13016/m2xmvh-psacopenalex-snapshot
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inferred← citeshttps://doi.org/10.15388/infedu.2020.28openalex-snapshot
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inferred← citeshttps://doi.org/10.15405/ejsbs.270openalex-snapshot
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ÖZEL YETENEKLİ İLKOKUL ÖĞRENCİLERİNİN ÜST BİLİŞSEL FARKINDALIKLARININ GELİŞİMİNDE KODLAMA EĞİTİMİNİN ETKİSİ
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Computational Thinking in Primary and Pre-School Children: A Systematic Review of the Literature
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Short Tasks for Scaffolding Computational Thinking by the Global Bebras Challenge
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Analysis of Machine Learning Classification Approaches for Predicting Students’ Programming Aptitude
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EXPLORING THE INTEGRATION OF COMPUTER PROGRAMMING INTO EARLY CHILDHOOD EDUCATION
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CODE.ORG ÇEVRİMİÇİ KODLAMA PLATFORMU ÖĞRETİM PROGRAMININ DEĞERLENDİRİLMESİ
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Codecraft Competition: Learning to Code Through Contests Using Scratch
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