On the public citation graph
The use of digital escape room in educational electronic environment of maritime higher education institutions
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What this work says
Outgoing claims: the papers this work cites, builds on, or argues with.
inferredcites →https://doi.org/10.1002/chemv.201900003openalex-snapshot
Chemistry Escape Room for Students
inferredcites →https://doi.org/10.1016/j.compedu.2013.04.028openalex-snapshot
From Moodle to Facebook: Exploring students' motivation and experiences in online communities
inferredcites →https://doi.org/10.1016/j.compedu.2016.11.009openalex-snapshot
Individualising gamification: An investigation of the impact of learning styles and personality traits on the efficacy of gamification using a prediction market
inferredcites →https://doi.org/10.1051/e3sconf/202016600001openalex-snapshot
Our sustainable coronavirus future
inferredcites →https://doi.org/10.1051/e3sconf/202016610014openalex-snapshot
Cloud-oriented environment for flipped learning of the future IT specialists
inferredcites →https://doi.org/10.1080/0142159x.2019.1657821openalex-snapshot
Escape room to operating room: A potential training modality?
inferredcites →https://doi.org/10.1108/02640470610649254openalex-snapshot
Perspectives on the use and development of a broad range of e‐books in higher education and their use in supporting virtual learning environments
inferredcites →https://doi.org/10.1108/03074801011027600openalex-snapshot
Emerging patterns and trends in utilizing electronic resources in a higher education environment
inferredcites →https://doi.org/10.14308/ite000388openalex-snapshot
ELECTRONIC EDUCATIONAL RESOURCES AS A BASIS FOR THE MODERN LEARNING ENVIRONMENT SECONDARY SCHOOLS
inferredcites →https://doi.org/10.15308/sinteza-2014-480-483openalex-snapshot
Moodle u nastavi engleskog jezika
inferredcites →https://doi.org/10.31812/123456789/2658openalex-snapshot
Use of Augmented Reality in Chemistry Education
inferredcites →https://doi.org/10.31812/123456789/3760openalex-snapshot
Using the Proteus virtual environment to train future IT professionals
inferredcites →https://doi.org/10.31812/123456789/3761openalex-snapshot
The didactic potential of virtual information educational environment as a tool of geography students training
inferredcites →https://doi.org/10.31812/123456789/3762openalex-snapshot
Using game simulator Software Inc in the Software Engineering education
inferredcites →https://doi.org/10.31812/123456789/3849openalex-snapshot
Proceedings of the 7th Workshop on Cloud Technologies in Education (CTE 2019), Kryvyi Rih, Ukraine, December 20, 2019
inferredcites →https://doi.org/10.55056/ceur-ws.org/vol-2168/paper3.pdfopenalex-snapshot
Services of SageMathCloud environment and their didactic potential in learning of informatics and mathematical disciplines
inferredcites →https://doi.org/10.55056/cte.318openalex-snapshot
Application of augmented reality technologies for education projects preparation
inferredcites →https://doi.org/10.55056/cte.363openalex-snapshot
The technique of the use of Virtual Learning Environment in the process of organizing the future teachers’ terminological work by specialty
inferredcites →https://doi.org/10.55056/cte.369openalex-snapshot
Educational digital games: models and implementation
inferredcites →https://doi.org/10.55056/cte.370openalex-snapshot
Digital transformation of learning environment: aspect of cognitive activity of students
inferredcites →https://doi.org/10.55056/cte.379openalex-snapshot
Systematicity of students’ independent work in cloud learning environment
inferredcites →https://doi.org/10.55056/cte.382openalex-snapshot
TODOS as digital science-support environment to provide STEM-education
inferredcites →https://doi.org/10.55056/cte.386openalex-snapshot
Educational electronic platforms for STEAM-oriented learning environment at general education school
inferredcites →https://doi.org/10.55056/cte.396openalex-snapshot
The overview of software for computer simulations in profile physics learning
inferredcites →https://doi.org/10.55056/cte.417openalex-snapshot
Motivation readiness of future software engineer’s professional self-improvement and prospects of its formation in college cloud environment
What points at this work
Incoming claims: where this work appears in other papers’ reference lists and arguments.
inferred← citeshttps://doi.org/10.1080/1475939x.2026.2678910openalex-snapshot
Taiwanese English majors’ technological, pedagogical and content knowledge construction in designing English lessons via an escape room
inferred← citeshttps://doi.org/10.1088/1742-6596/1840/1/012060openalex-snapshot
Theoretical and methodological bases of designing the educational institution information and consulting environment
inferred← citeshttps://doi.org/10.1088/1742-6596/1946/1/012014openalex-snapshot
Technology of application of competence-based educational simulators in the informational and educational environment for learning general technical disciplines
inferred← citeshttps://doi.org/10.1108/et-01-2026-0103openalex-snapshot
The engagement–capability gap in higher education: evidence from UK and Türkiye students
inferred← citeshttps://doi.org/10.1108/et-10-2024-0474openalex-snapshot
Enhancing social entrepreneurship education through digital educational escape rooms: a literature review
inferred← citeshttps://doi.org/10.18485/uns_evkonyv.2022.4openalex-snapshot
A hallgatói kollaboratív problémamegoldás és a szabaduló szoba kapcsolata
inferred← citeshttps://doi.org/10.31681/jetol.1603015openalex-snapshot
The effects of educational digital escape games on achievement and motivation in Mathematics courses
inferred← citeshttps://doi.org/10.31812/123456789/4372openalex-snapshot
8th Workshop on Cloud Technologies in Education: Report
inferred← citeshttps://doi.org/10.31812/123456789/4440openalex-snapshot
Implementation of future agricultural engineers' training technology in the informational and educational environment
inferred← citeshttps://doi.org/10.31812/123456789/4592openalex-snapshot
AREdu 2021 - Immersive technology today
inferred← citeshttps://doi.org/10.35381/e.k.v5i1.1921openalex-snapshot
Escape Room como estratégica didáctica para la enseñanza de Cariología
inferred← citeshttps://doi.org/10.46687/mnze3147openalex-snapshot
Immersed in learnıng: Exploring flow in digital escape room games for EFL teachers
inferred← citeshttps://doi.org/10.55056/ceur-ws.org/vol-3085/paper00.pdfopenalex-snapshot
9th Workshop on Cloud Technologies in Education: Report
inferred← citeshttps://doi.org/10.55056/cte.183openalex-snapshot
8th Workshop on Cloud Technologies in Education: Report
inferred← citeshttps://doi.org/10.55056/cte.231openalex-snapshot
Digitalization of the educational process for the training of the pre-service teachers
inferred← citeshttps://doi.org/10.55056/cte.235openalex-snapshot
Implementation of future agricultural engineers’ training technology in the informational and educational environment
inferred← citeshttps://doi.org/10.55056/cte.297openalex-snapshot
Computerized adaptive testing in educational electronic environment of maritime higher education institutions
inferred← citeshttps://doi.org/10.55056/cte.298openalex-snapshot
Adaptive toolkit of branch-oriented workshop environment for enlargement the cloud-based e-learning media platform
inferred← citeshttps://doi.org/10.55056/cte.306openalex-snapshot
CTE 2019 – When cloud technologies ruled the education
inferred← citeshttps://doi.org/10.55056/cte.360openalex-snapshot
Model of using cloud-based environment in training databases of future IT specialists
inferred← citeshttps://doi.org/10.55056/cte.384openalex-snapshot
Cloud technologies for STEM education
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